Create test script
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11
Assets/Scripts/Runtime/Tests/TestInputLag.cs
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11
Assets/Scripts/Runtime/Tests/TestInputLag.cs
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using UnityEngine;
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public class TestInputLag : MonoBehaviour {
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private void Update() {
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if (Input.GetMouseButton(0)) return;
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if (Input.GetKey(KeyCode.D)) Debug.Log("DDDDD");
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if (Input.GetKey(KeyCode.S)) Debug.Log("SSSS");
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}
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}
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Assets/Scripts/Runtime/Tests/TestInputLag.cs.meta
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Assets/Scripts/Runtime/Tests/TestInputLag.cs.meta
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fileFormatVersion: 2
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guid: 6faec7367d9d58f459ad95b4138fa6a8
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