# UnitOptionRow

optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Marker Literal
labelProgrammer: List<Marker> Literal
haystackHuman: List of Marker Literal
haystackProgrammer: List<Marker> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.Timeline.Marker, Unity.Timeline, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.Timeline.Marker, Unity.Timeline, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.Timeline.Marker, Unity.Timeline, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5fe1cf1c-5b6a-4122-8319-0e88509f910f","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.Timeline.Marker, Unity.Timeline, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Marker
labelProgrammer: Expose Marker
haystackHuman: Expose Marker
haystackProgrammer: Expose Marker
favoriteKey: UnityEngine.Timeline.Marker@expose
tag1: UnityEngine.Timeline.Marker
valueInputTypes: UnityEngine.Timeline.Marker
valueOutputTypes: UnityEngine.Timeline.TrackAsset|System.Double|System.String|UnityEngine.HideFlags
unit:
{"type":"UnityEngine.Timeline.Marker","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cda78232-fcd4-4134-a4aa-96b2f43f772f","$version":"A","$type":"Unity.VisualScripting.Expose"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Marker Track Literal
labelProgrammer: MarkerTrack Literal
haystackHuman: Marker Track Literal
haystackProgrammer: MarkerTrack Literal
favoriteKey: UnityEngine.Timeline.MarkerTrack@literal
tag1: UnityEngine.Timeline.MarkerTrack
valueOutputTypes: UnityEngine.Timeline.MarkerTrack
unit:
{"type":"UnityEngine.Timeline.MarkerTrack","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"183dfab1-73fd-4147-91ac-eb5d4ff2e7a1","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Marker Track Literal
labelProgrammer: List<MarkerTrack> Literal
haystackHuman: List of Marker Track Literal
haystackProgrammer: List<MarkerTrack> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.Timeline.MarkerTrack, Unity.Timeline, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.Timeline.MarkerTrack, Unity.Timeline, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.Timeline.MarkerTrack, Unity.Timeline, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"88d82d36-7317-46e1-b9fb-731d60c08b6b","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.Timeline.MarkerTrack, Unity.Timeline, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Marker Track
labelProgrammer: Expose MarkerTrack
haystackHuman: Expose Marker Track
haystackProgrammer: Expose MarkerTrack
favoriteKey: UnityEngine.Timeline.MarkerTrack@expose
tag1: UnityEngine.Timeline.MarkerTrack
valueInputTypes: UnityEngine.Timeline.MarkerTrack
unit:
{"type":"UnityEngine.Timeline.MarkerTrack","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"debdf26f-cdad-4d1c-bf3c-41555b41858a","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
System.Double|System.Boolean|UnityEngine.Timeline.TimelineAsset|UnityEngine.Playables.PlayableAsset|UnityEngine.AnimationClip|System.Collections.Generic.IEnumerable`1[[UnityEngine.Playables.PlayableBinding, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Signal Asset Literal
labelProgrammer: SignalAsset Literal
haystackHuman: Signal Asset Literal
haystackProgrammer: SignalAsset Literal
favoriteKey: UnityEngine.Timeline.SignalAsset@literal
tag1: UnityEngine.Timeline.SignalAsset
valueOutputTypes: UnityEngine.Timeline.SignalAsset
unit:
{"type":"UnityEngine.Timeline.SignalAsset","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f803e54e-6551-4b99-998b-503e3b167246","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Signal Asset Literal
labelProgrammer: List<SignalAsset> Literal
haystackHuman: List of Signal Asset Literal
haystackProgrammer: List<SignalAsset> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.Timeline.SignalAsset, Unity.Timeline, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.Timeline.SignalAsset, Unity.Timeline, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.Timeline.SignalAsset, Unity.Timeline, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"629a9a3b-231d-4e24-8ea7-01fa8405c1ba","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.Timeline.SignalAsset, Unity.Timeline, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Signal Asset
labelProgrammer: Expose SignalAsset
haystackHuman: Expose Signal Asset
haystackProgrammer: Expose SignalAsset
favoriteKey: UnityEngine.Timeline.SignalAsset@expose
tag1: UnityEngine.Timeline.SignalAsset
valueInputTypes: UnityEngine.Timeline.SignalAsset
valueOutputTypes: System.String|UnityEngine.HideFlags
unit:
{"type":"UnityEngine.Timeline.SignalAsset","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"335129cb-41c9-45f0-86c3-03d32e00e666","$version":"A","$type":"Unity.VisualScripting.Expose"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Signal Emitter Literal
labelProgrammer: SignalEmitter Literal
haystackHuman: Signal Emitter Literal
haystackProgrammer: SignalEmitter Literal
favoriteKey: UnityEngine.Timeline.SignalEmitter@literal
tag1: UnityEngine.Timeline.SignalEmitter
valueOutputTypes: UnityEngine.Timeline.SignalEmitter
unit:
{"type":"UnityEngine.Timeline.SignalEmitter","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"dbc7296a-4409-4fbe-b626-d9eb6c15ab45","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Signal Emitter Literal
labelProgrammer: List<SignalEmitter> Literal
haystackHuman: List of Signal Emitter Literal
haystackProgrammer: List<SignalEmitter> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.Timeline.SignalEmitter, Unity.Timeline, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.Timeline.SignalEmitter, Unity.Timeline, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.Timeline.SignalEmitter, Unity.Timeline, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c747105c-91e7-4b7b-b30c-68f0fdb993fb","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.Timeline.SignalEmitter, Unity.Timeline, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Signal Emitter
labelProgrammer: Expose SignalEmitter
haystackHuman: Expose Signal Emitter
haystackProgrammer: Expose SignalEmitter
favoriteKey: UnityEngine.Timeline.SignalEmitter@expose
tag1: UnityEngine.Timeline.SignalEmitter
valueInputTypes: UnityEngine.Timeline.SignalEmitter
unit:
{"type":"UnityEngine.Timeline.SignalEmitter","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f1ab1e50-2727-405a-babb-95e7b0af2864","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.Timeline.TrackAsset|System.Double|System.Boolean|UnityEngine.Timeline.SignalAsset|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Signal Receiver Literal
labelProgrammer: SignalReceiver Literal
haystackHuman: Signal Receiver Literal
haystackProgrammer: SignalReceiver Literal
favoriteKey: UnityEngine.Timeline.SignalReceiver@literal
tag1: UnityEngine.Timeline.SignalReceiver
valueOutputTypes: UnityEngine.Timeline.SignalReceiver
unit:
{"type":"UnityEngine.Timeline.SignalReceiver","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a85e342c-d338-4c60-bd4b-9d03cf71add8","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Signal Receiver Literal
labelProgrammer: List<SignalReceiver> Literal
haystackHuman: List of Signal Receiver Literal
haystackProgrammer: List<SignalReceiver> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.Timeline.SignalReceiver, Unity.Timeline, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.Timeline.SignalReceiver, Unity.Timeline, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.Timeline.SignalReceiver, Unity.Timeline, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"39b9dfb5-96be-4aaa-b0fa-6d967f86066c","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.Timeline.SignalReceiver, Unity.Timeline, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Signal Receiver
labelProgrammer: Expose SignalReceiver
haystackHuman: Expose Signal Receiver
haystackProgrammer: Expose SignalReceiver
favoriteKey: UnityEngine.Timeline.SignalReceiver@expose
tag1: UnityEngine.Timeline.SignalReceiver
valueInputTypes: UnityEngine.Timeline.SignalReceiver
unit:
{"type":"UnityEngine.Timeline.SignalReceiver","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e4d05908-e371-4ca6-8e66-ba86e881ec5d","$version":"A","$type":"Unity.VisualScripting.Expose"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Signal Track Literal
labelProgrammer: SignalTrack Literal
haystackHuman: Signal Track Literal
haystackProgrammer: SignalTrack Literal
favoriteKey: UnityEngine.Timeline.SignalTrack@literal
tag1: UnityEngine.Timeline.SignalTrack
valueOutputTypes: UnityEngine.Timeline.SignalTrack
unit:
{"type":"UnityEngine.Timeline.SignalTrack","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ed72ecfc-e250-4d2c-8997-63ed8fdf3ff2","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Signal Track Literal
labelProgrammer: List<SignalTrack> Literal
haystackHuman: List of Signal Track Literal
haystackProgrammer: List<SignalTrack> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.Timeline.SignalTrack, Unity.Timeline, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.Timeline.SignalTrack, Unity.Timeline, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.Timeline.SignalTrack, Unity.Timeline, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"99fa8ee8-6f80-4c4d-941c-647fd274a884","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.Timeline.SignalTrack, Unity.Timeline, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Signal Track
labelProgrammer: Expose SignalTrack
haystackHuman: Expose Signal Track
haystackProgrammer: Expose SignalTrack
favoriteKey: UnityEngine.Timeline.SignalTrack@expose
tag1: UnityEngine.Timeline.SignalTrack
valueInputTypes: UnityEngine.Timeline.SignalTrack
unit:
{"type":"UnityEngine.Timeline.SignalTrack","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d8c3a249-993c-48ad-9c54-b07d25049a2b","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
System.Double|System.Boolean|UnityEngine.Timeline.TimelineAsset|UnityEngine.Playables.PlayableAsset|UnityEngine.AnimationClip|System.Collections.Generic.IEnumerable`1[[UnityEngine.Playables.PlayableBinding, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Group Track Literal
labelProgrammer: GroupTrack Literal
haystackHuman: Group Track Literal
haystackProgrammer: GroupTrack Literal
favoriteKey: UnityEngine.Timeline.GroupTrack@literal
tag1: UnityEngine.Timeline.GroupTrack
valueOutputTypes: UnityEngine.Timeline.GroupTrack
unit:
{"type":"UnityEngine.Timeline.GroupTrack","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"92750b28-9d55-4a5d-890d-ae3e6f319bcc","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Group Track Literal
labelProgrammer: List<GroupTrack> Literal
haystackHuman: List of Group Track Literal
haystackProgrammer: List<GroupTrack> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.Timeline.GroupTrack, Unity.Timeline, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.Timeline.GroupTrack, Unity.Timeline, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.Timeline.GroupTrack, Unity.Timeline, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b941eb53-640b-4929-b8d0-5e82e4b75292","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.Timeline.GroupTrack, Unity.Timeline, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Group Track
labelProgrammer: Expose GroupTrack
haystackHuman: Expose Group Track
haystackProgrammer: Expose GroupTrack
favoriteKey: UnityEngine.Timeline.GroupTrack@expose
tag1: UnityEngine.Timeline.GroupTrack
valueInputTypes: UnityEngine.Timeline.GroupTrack
unit:
{"type":"UnityEngine.Timeline.GroupTrack","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b0fba840-8215-44f4-94ef-bf289521da80","$version":"A","$type":"Unity.VisualScripting.Expose"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Notification Flags Literal
labelProgrammer: NotificationFlags Literal
haystackHuman: Notification Flags Literal
haystackProgrammer: NotificationFlags Literal
favoriteKey: UnityEngine.Timeline.NotificationFlags@literal
tag1: UnityEngine.Timeline.NotificationFlags
valueOutputTypes: UnityEngine.Timeline.NotificationFlags
unit:
{"type":"UnityEngine.Timeline.NotificationFlags","value":{"$content":"TriggerInEditMode","$type":"UnityEngine.Timeline.NotificationFlags"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2fa836e6-9fa8-4aa5-9683-02fd2eb0995e","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Notification Flags Literal
labelProgrammer: List<NotificationFlags> Literal
haystackHuman: List of Notification Flags Literal
haystackProgrammer: List<NotificationFlags> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.Timeline.NotificationFlags, Unity.Timeline, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.Timeline.NotificationFlags, Unity.Timeline, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.Timeline.NotificationFlags, Unity.Timeline, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"860ff8f0-4d87-4725-84a6-1c2991186550","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.Timeline.NotificationFlags, Unity.Timeline, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Playable Track Literal
labelProgrammer: PlayableTrack Literal
haystackHuman: Playable Track Literal
haystackProgrammer: PlayableTrack Literal
favoriteKey: UnityEngine.Timeline.PlayableTrack@literal
tag1: UnityEngine.Timeline.PlayableTrack
valueOutputTypes: UnityEngine.Timeline.PlayableTrack
unit:
{"type":"UnityEngine.Timeline.PlayableTrack","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"389f439d-729c-4f5c-923c-3cbd111745d3","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Playable Track Literal
labelProgrammer: List<PlayableTrack> Literal
haystackHuman: List of Playable Track Literal
haystackProgrammer: List<PlayableTrack> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.Timeline.PlayableTrack, Unity.Timeline, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.Timeline.PlayableTrack, Unity.Timeline, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.Timeline.PlayableTrack, Unity.Timeline, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"41c5e6bb-28ba-4adf-8c57-d3c9d15d1bdd","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.Timeline.PlayableTrack, Unity.Timeline, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Playable Track
labelProgrammer: Expose PlayableTrack
haystackHuman: Expose Playable Track
haystackProgrammer: Expose PlayableTrack
favoriteKey: UnityEngine.Timeline.PlayableTrack@expose
tag1: UnityEngine.Timeline.PlayableTrack
valueInputTypes: UnityEngine.Timeline.PlayableTrack
unit:
{"type":"UnityEngine.Timeline.PlayableTrack","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ee71ce7b-60d4-4f58-adb3-c5b305036cab","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
System.Double|System.Boolean|UnityEngine.Timeline.TimelineAsset|UnityEngine.Playables.PlayableAsset|System.Collections.Generic.IEnumerable`1[[UnityEngine.Playables.PlayableBinding, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]|UnityEngine.AnimationClip|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Track Binding Flags Literal
labelProgrammer: TrackBindingFlags Literal
haystackHuman: Track Binding Flags Literal
haystackProgrammer: TrackBindingFlags Literal
favoriteKey: UnityEngine.Timeline.TrackBindingFlags@literal
tag1: UnityEngine.Timeline.TrackBindingFlags
valueOutputTypes: UnityEngine.Timeline.TrackBindingFlags
unit:
{"type":"UnityEngine.Timeline.TrackBindingFlags","value":{"$content":"","$type":"UnityEngine.Timeline.TrackBindingFlags"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2fe5a4e3-0ffd-4b94-b710-2af10e9fe7ca","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Track Binding Flags Literal
labelProgrammer: List<TrackBindingFlags> Literal
haystackHuman: List of Track Binding Flags Literal
haystackProgrammer: List<TrackBindingFlags> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.Timeline.TrackBindingFlags, Unity.Timeline, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.Timeline.TrackBindingFlags, Unity.Timeline, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.Timeline.TrackBindingFlags, Unity.Timeline, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"4f1af393-894d-4ca4-a694-3d444e1b5824","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.Timeline.TrackBindingFlags, Unity.Timeline, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Standard Frame Rates Literal
labelProgrammer: StandardFrameRates Literal
haystackHuman: Standard Frame Rates Literal
haystackProgrammer: StandardFrameRates Literal
favoriteKey: UnityEngine.Timeline.StandardFrameRates@literal
tag1: UnityEngine.Timeline.StandardFrameRates
valueOutputTypes: UnityEngine.Timeline.StandardFrameRates
unit:
{"type":"UnityEngine.Timeline.StandardFrameRates","value":{"$content":"Fps24","$type":"UnityEngine.Timeline.StandardFrameRates"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"acd62233-1bfe-4375-acc6-fef38ae017e0","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Standard Frame Rates Literal
labelProgrammer: List<StandardFrameRates> Literal
haystackHuman: List of Standard Frame Rates Literal
haystackProgrammer: List<StandardFrameRates> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.Timeline.StandardFrameRates, Unity.Timeline, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.Timeline.StandardFrameRates, Unity.Timeline, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.Timeline.StandardFrameRates, Unity.Timeline, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e3cbbcb2-ab75-4538-8c09-6a9de187157c","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.Timeline.StandardFrameRates, Unity.Timeline, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Post Playback State of Activation Track Literal
labelProgrammer: ActivationTrack.PostPlaybackState Literal
haystackHuman: Post Playback State of Activation Track Literal
haystackProgrammer: ActivationTrack.PostPlaybackState Literal
favoriteKey: UnityEngine.Timeline.ActivationTrack+PostPlaybackState@literal
tag1: UnityEngine.Timeline.ActivationTrack+PostPlaybackState
valueOutputTypes: UnityEngine.Timeline.ActivationTrack+PostPlaybackState
unit:
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labelHuman: List of Mode of Navigation Literal
labelProgrammer: List<Navigation.Mode> Literal
haystackHuman: List of Mode of Navigation Literal
haystackProgrammer: List<Navigation.Mode> Literal
favoriteKey:
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labelHuman: Direction of Scrollbar Literal
labelProgrammer: Scrollbar.Direction Literal
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haystackProgrammer: Scrollbar.Direction Literal
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labelHuman: List of Direction of Scrollbar Literal
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haystackProgrammer: List<Scrollbar.Direction> Literal
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labelHuman: Movement Type of Scroll Rect Literal
labelProgrammer: ScrollRect.MovementType Literal
haystackHuman: Movement Type of Scroll Rect Literal
haystackProgrammer: ScrollRect.MovementType Literal
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haystackProgrammer: List<ScrollRect.MovementType> Literal
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labelProgrammer: Selectable.Transition Literal
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labelHuman: Direction of Slider Literal
labelProgrammer: Slider.Direction Literal
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haystackProgrammer: Slider.Direction Literal
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labelHuman: Toggle Transition of Toggle Literal
labelProgrammer: Toggle.ToggleTransition Literal
haystackHuman: Toggle Transition of Toggle Literal
haystackProgrammer: Toggle.ToggleTransition Literal
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labelHuman: Input Button of Pointer Event Data Literal
labelProgrammer: PointerEventData.InputButton Literal
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labelHuman: Compare (Str A, Str B)
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labelHuman: Compare (Str A, Index A, Str B, Index B, Length, Ignore Case, Culture)
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haystackProgrammer: string.Compare
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tag2:
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tag3:
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labelHuman: Compare (Str A, Index A, Str B, Index B, Length, Culture, Options)
labelProgrammer: Compare (strA, indexA, strB, indexB, length, culture, options)
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haystackProgrammer: string.Compare
tag1: System.String
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valueOutputTypes: System.Int32
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tag2:
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labelHuman: Compare (Str A, Index A, Str B, Index B, Length, Comparison Type)
labelProgrammer: Compare (strA, indexA, strB, indexB, length, comparisonType)
haystackHuman: String: Compare
haystackProgrammer: string.Compare
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valueInputTypes: System.String|System.Int32|System.StringComparison
valueOutputTypes: System.Int32
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tag2:
System.String;Compare;System.String;System.Int32;System.String;System.Int32;System.Int32;System.StringComparison

tag3:
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labelHuman: Compare Ordinal (Str A, Str B)
labelProgrammer: CompareOrdinal (strA, strB)
haystackHuman: String: Compare Ordinal
haystackProgrammer: string.CompareOrdinal
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tag2: System.String;CompareOrdinal;System.String;System.String
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valueInputTypes: System.String
valueOutputTypes: System.Int32
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Compare Ordinal (Str A, Index A, Str B, Index B, Length)
labelProgrammer: CompareOrdinal (strA, indexA, strB, indexB, length)
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haystackProgrammer: string.CompareOrdinal
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tag1: System.String
tag2: System.String;CompareOrdinal;System.String;System.Int32;System.String;System.Int32;System.Int32
tag3: System.String;CompareOrdinal;System.String;System.Int32;System.String;System.Int32;System.Int32
valueInputTypes: System.String|System.Int32
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Compare To (Value)
labelProgrammer: CompareTo (value)
haystackHuman: String: Compare To
haystackProgrammer: string.CompareTo
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tag1: System.String
tag2: System.String;CompareTo;System.Object
tag3: System.String;CompareTo;System.Object
valueInputTypes: System.String|System.Object
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Compare To (Str B)
labelProgrammer: CompareTo (strB)
haystackHuman: String: Compare To
haystackProgrammer: string.CompareTo
favoriteKey: System.String.CompareTo(System.String)@any
tag1: System.String
tag2: System.String;CompareTo;System.String
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valueInputTypes: System.String
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Ends With (Value)
labelProgrammer: EndsWith (value)
haystackHuman: String: Ends With
haystackProgrammer: string.EndsWith
favoriteKey: System.String.EndsWith(System.String)@any
tag1: System.String
tag2: System.String;EndsWith;System.String
tag3: System.String;EndsWith;System.String
valueInputTypes: System.String
valueOutputTypes: System.Boolean
unit:
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Ends With (Value, Comparison Type)
labelProgrammer: EndsWith (value, comparisonType)
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haystackProgrammer: string.EndsWith
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tag1: System.String
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Ends With (Value, Ignore Case, Culture)
labelProgrammer: EndsWith (value, ignoreCase, culture)
haystackHuman: String: Ends With
haystackProgrammer: string.EndsWith
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tag1: System.String
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Ends With (Value)
labelProgrammer: EndsWith (value)
haystackHuman: String: Ends With
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Value)
labelProgrammer: Equals (value)
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labelHuman: Equals (Value, Comparison Type)
labelProgrammer: Equals (value, comparisonType)
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labelHuman: Equals (A, B)
labelProgrammer: Equals (a, b)
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haystackProgrammer: string.Equals
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labelHuman: Equals (A, B, Comparison Type)
labelProgrammer: Equals (a, b, comparisonType)
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labelHuman: Get Hash Code ()
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code (Comparison Type)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Starts With (Value)
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Starts With (Value)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Clone ()
labelProgrammer: Clone ()
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Contains (Value)
labelProgrammer: Contains (value)
haystackHuman: String: Contains
haystackProgrammer: string.Contains
favoriteKey: System.String.Contains(System.String)@any
tag1: System.String
tag2: System.String;Contains;System.String
tag3: System.String;Contains;System.String
valueInputTypes: System.String
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Contains (Value, Comparison Type)
labelProgrammer: Contains (value, comparisonType)
haystackHuman: String: Contains
haystackProgrammer: string.Contains
favoriteKey: System.String.Contains(System.StringSystem.StringComparison)@any
tag1: System.String
tag2: System.String;Contains;System.String;System.StringComparison
tag3: System.String;Contains;System.String;System.StringComparison
valueInputTypes: System.String|System.StringComparison
valueOutputTypes: System.Boolean
unit:
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