# UnitOptionRow

optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Callback Layers
labelProgrammer: callbackLayers (get)
haystackHuman: Box Collider 2D: Get Callback Layers
haystackProgrammer: BoxCollider2D.callbackLayers (get)
favoriteKey: UnityEngine.BoxCollider2D.callbackLayers@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;callbackLayers
tag3: UnityEngine.BoxCollider2D;callbackLayers
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"callbackLayers","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"87394116-fae2-478e-85e5-7e1bda4762d4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Callback Layers
labelProgrammer: callbackLayers (set)
haystackHuman: Box Collider 2D: Set Callback Layers
haystackProgrammer: BoxCollider2D.callbackLayers (set)
favoriteKey: UnityEngine.BoxCollider2D.callbackLayers@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;callbackLayers
tag3: UnityEngine.BoxCollider2D;callbackLayers
valueInputTypes: UnityEngine.BoxCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"callbackLayers","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ed3ef5b4-ec60-4da6-a36a-f6dd17163bfa","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Friction
labelProgrammer: friction (get)
haystackHuman: Box Collider 2D: Get Friction
haystackProgrammer: BoxCollider2D.friction (get)
favoriteKey: UnityEngine.BoxCollider2D.friction@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;friction
tag3: UnityEngine.BoxCollider2D;friction
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"friction","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e32b0f56-601a-4cc7-ba37-10b43bbf1f11","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounciness
labelProgrammer: bounciness (get)
haystackHuman: Box Collider 2D: Get Bounciness
haystackProgrammer: BoxCollider2D.bounciness (get)
favoriteKey: UnityEngine.BoxCollider2D.bounciness@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;bounciness
tag3: UnityEngine.BoxCollider2D;bounciness
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"bounciness","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"65cdd95c-4bce-4c73-9c47-55cf3f79942f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Friction Combine
labelProgrammer: frictionCombine (get)
haystackHuman: Box Collider 2D: Get Friction Combine
haystackProgrammer: BoxCollider2D.frictionCombine (get)
favoriteKey: UnityEngine.BoxCollider2D.frictionCombine@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;frictionCombine
tag3: UnityEngine.BoxCollider2D;frictionCombine
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.PhysicsMaterialCombine2D
unit:
{"member":{"name":"frictionCombine","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"753cd029-b7c1-4c6a-bca8-da53a2e21cd7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounce Combine
labelProgrammer: bounceCombine (get)
haystackHuman: Box Collider 2D: Get Bounce Combine
haystackProgrammer: BoxCollider2D.bounceCombine (get)
favoriteKey: UnityEngine.BoxCollider2D.bounceCombine@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;bounceCombine
tag3: UnityEngine.BoxCollider2D;bounceCombine
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.PhysicsMaterialCombine2D
unit:
{"member":{"name":"bounceCombine","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a6394827-41c2-467b-90a0-1d784a1c6df6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Box Collider 2D: Get Enabled
haystackProgrammer: BoxCollider2D.enabled (get)
favoriteKey: UnityEngine.BoxCollider2D.enabled@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;enabled
tag3: UnityEngine.BoxCollider2D;enabled
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5e81e849-715a-40af-859d-a8a0d97f264e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Box Collider 2D: Set Enabled
haystackProgrammer: BoxCollider2D.enabled (set)
favoriteKey: UnityEngine.BoxCollider2D.enabled@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;enabled
tag3: UnityEngine.BoxCollider2D;enabled
valueInputTypes: UnityEngine.BoxCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"8706ac17-26ce-4958-ac57-4c277bfd81b5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Box Collider 2D: Is Active And Enabled
haystackProgrammer: BoxCollider2D.isActiveAndEnabled (get)
favoriteKey: UnityEngine.BoxCollider2D.isActiveAndEnabled@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;isActiveAndEnabled
tag3: UnityEngine.BoxCollider2D;isActiveAndEnabled
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"af620b50-03e4-40b8-a3b2-a7baca8d1275","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Box Collider 2D: Get Transform
haystackProgrammer: BoxCollider2D.transform (get)
favoriteKey: UnityEngine.BoxCollider2D.transform@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5ec9f225-623d-417c-bfbc-cc726ce28417","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Box Collider 2D: Get Game Object
haystackProgrammer: BoxCollider2D.gameObject (get)
favoriteKey: UnityEngine.BoxCollider2D.gameObject@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"be152c9d-2e5c-4f70-83ee-722923ba402a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Box Collider 2D: Get Tag
haystackProgrammer: BoxCollider2D.tag (get)
favoriteKey: UnityEngine.BoxCollider2D.tag@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"51766aa5-9713-41c9-bf2a-1ad2739d2168","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Box Collider 2D: Set Tag
haystackProgrammer: BoxCollider2D.tag (set)
favoriteKey: UnityEngine.BoxCollider2D.tag@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.BoxCollider2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"96f74b11-9d2f-4276-ab54-3f8e15fe810f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Box Collider 2D: Get Name
haystackProgrammer: BoxCollider2D.name (get)
favoriteKey: UnityEngine.BoxCollider2D.name@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2b557adc-cad3-47fa-b9fd-e507c9fa4f9b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Box Collider 2D: Set Name
haystackProgrammer: BoxCollider2D.name (set)
favoriteKey: UnityEngine.BoxCollider2D.name@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.BoxCollider2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"b32e50f9-30d8-45e2-94d0-8ab642a9a6fd","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Box Collider 2D: Get Hide Flags
haystackProgrammer: BoxCollider2D.hideFlags (get)
favoriteKey: UnityEngine.BoxCollider2D.hideFlags@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e865df7a-b2d0-494e-8283-39f20a71c1d4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Box Collider 2D: Set Hide Flags
haystackProgrammer: BoxCollider2D.hideFlags (set)
favoriteKey: UnityEngine.BoxCollider2D.hideFlags@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.BoxCollider2D|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"ea5a2aaa-fa57-4504-890c-5be9a92144ec","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Total Point Count ()
labelProgrammer: GetTotalPointCount ()
haystackHuman: Polygon Collider 2D: Get Total Point Count
haystackProgrammer: PolygonCollider2D.GetTotalPointCount
favoriteKey: UnityEngine.PolygonCollider2D.GetTotalPointCount()@any
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;GetTotalPointCount;
tag3: UnityEngine.PolygonCollider2D;GetTotalPointCount;
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetTotalPointCount","parameterTypes":[],"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9c225cde-5d2b-4cb4-8294-b398ad058399","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Path (Index)
labelProgrammer: GetPath (index)
haystackHuman: Polygon Collider 2D: Get Path
haystackProgrammer: PolygonCollider2D.GetPath
favoriteKey: UnityEngine.PolygonCollider2D.GetPath(System.Int32)@any
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;GetPath;System.Int32
tag3: UnityEngine.PolygonCollider2D;GetPath;System.Int32
valueInputTypes: UnityEngine.PolygonCollider2D|System.Int32
valueOutputTypes: UnityEngine.Vector2[]
unit:
{"chainable":false,"parameterNames":["index"],"member":{"name":"GetPath","parameterTypes":["System.Int32"],"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"%index":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"3ef1156c-dbbe-404c-8c60-99bd73b1fa75","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Path (Index, Points)
labelProgrammer: SetPath (index, points)
haystackHuman: Polygon Collider 2D: Set Path
haystackProgrammer: PolygonCollider2D.SetPath
favoriteKey: UnityEngine.PolygonCollider2D.SetPath(System.Int32UnityEngine.Vector2[])@any
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;SetPath;System.Int32;UnityEngine.Vector2[]
tag3: UnityEngine.PolygonCollider2D;SetPath;System.Int32;UnityEngine.Vector2[]
valueInputTypes: UnityEngine.PolygonCollider2D|System.Int32|UnityEngine.Vector2[]
unit:
{"chainable":false,"parameterNames":["index","points"],"member":{"name":"SetPath","parameterTypes":["System.Int32","UnityEngine.Vector2[]"],"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"%index":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"805edbf2-2c83-4382-9431-d58b686c5949","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Path (Index, Points)
labelProgrammer: GetPath (index, points)
haystackHuman: Polygon Collider 2D: Get Path
haystackProgrammer: PolygonCollider2D.GetPath
tag1: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.PolygonCollider2D.GetPath(System.Int32System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.PolygonCollider2D;GetPath;System.Int32;System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.PolygonCollider2D;GetPath;System.Int32;System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"parameterNames":["index","points"],"member":{"name":"GetPath","parameterTypes":["System.Int32","System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"%index":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"10fcb14a-1a84-466f-950e-547784cb6197","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.PolygonCollider2D|System.Int32|System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Path (Index, Points)
labelProgrammer: SetPath (index, points)
haystackHuman: Polygon Collider 2D: Set Path
haystackProgrammer: PolygonCollider2D.SetPath
tag1: UnityEngine.PolygonCollider2D
favoriteKey:
UnityEngine.PolygonCollider2D.SetPath(System.Int32System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.PolygonCollider2D;SetPath;System.Int32;System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.PolygonCollider2D;SetPath;System.Int32;System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"parameterNames":["index","points"],"member":{"name":"SetPath","parameterTypes":["System.Int32","System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"%index":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"9c73d4a0-df32-4a40-b1bf-5b3965c1ba38","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.PolygonCollider2D|System.Int32|System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Primitive (Sides)
labelProgrammer: CreatePrimitive (sides)
haystackHuman: Polygon Collider 2D: Create Primitive
haystackProgrammer: PolygonCollider2D.CreatePrimitive
favoriteKey: UnityEngine.PolygonCollider2D.CreatePrimitive(System.Int32)@any
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;CreatePrimitive;System.Int32
tag3: UnityEngine.PolygonCollider2D;CreatePrimitive;System.Int32
valueInputTypes: UnityEngine.PolygonCollider2D|System.Int32
unit:
{"chainable":false,"parameterNames":["sides"],"member":{"name":"CreatePrimitive","parameterTypes":["System.Int32"],"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"%sides":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"ed2f7322-7c6d-445f-822f-5420fe0e6339","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Primitive (Sides, Scale)
labelProgrammer: CreatePrimitive (sides, scale)
haystackHuman: Polygon Collider 2D: Create Primitive
haystackProgrammer: PolygonCollider2D.CreatePrimitive
favoriteKey: UnityEngine.PolygonCollider2D.CreatePrimitive(System.Int32UnityEngine.Vector2)@any
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;CreatePrimitive;System.Int32;UnityEngine.Vector2
tag3: UnityEngine.PolygonCollider2D;CreatePrimitive;System.Int32;UnityEngine.Vector2
valueInputTypes: UnityEngine.PolygonCollider2D|System.Int32|UnityEngine.Vector2
unit:
{"chainable":false,"parameterNames":["sides","scale"],"member":{"name":"CreatePrimitive","parameterTypes":["System.Int32","UnityEngine.Vector2"],"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"%sides":{"$content":0,"$type":"System.Int32"},"%scale":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"bb8020fb-389b-4670-97d7-523ef12d3b70","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Primitive (Sides, Scale, Offset)
labelProgrammer: CreatePrimitive (sides, scale, offset)
haystackHuman: Polygon Collider 2D: Create Primitive
haystackProgrammer: PolygonCollider2D.CreatePrimitive
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;CreatePrimitive;System.Int32;UnityEngine.Vector2;UnityEngine.Vector2
tag3: UnityEngine.PolygonCollider2D;CreatePrimitive;System.Int32;UnityEngine.Vector2;UnityEngine.Vector2
valueInputTypes: UnityEngine.PolygonCollider2D|System.Int32|UnityEngine.Vector2
favoriteKey:
UnityEngine.PolygonCollider2D.CreatePrimitive(System.Int32UnityEngine.Vector2UnityEngine.Vector2)@any

unit:
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Mesh (Use Body Position, Use Body Rotation)
labelProgrammer: CreateMesh (useBodyPosition, useBodyRotation)
haystackHuman: Polygon Collider 2D: Create Mesh
haystackProgrammer: PolygonCollider2D.CreateMesh
favoriteKey: UnityEngine.PolygonCollider2D.CreateMesh(System.BooleanSystem.Boolean)@any
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tag2: UnityEngine.PolygonCollider2D;CreateMesh;System.Boolean;System.Boolean
tag3: UnityEngine.PolygonCollider2D;CreateMesh;System.Boolean;System.Boolean
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valueOutputTypes: UnityEngine.Mesh
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Mesh (Use Body Position, Use Body Rotation, Use Delaunay)
labelProgrammer: CreateMesh (useBodyPosition, useBodyRotation, useDelaunay)
haystackHuman: Polygon Collider 2D: Create Mesh
haystackProgrammer: PolygonCollider2D.CreateMesh
favoriteKey: UnityEngine.PolygonCollider2D.CreateMesh(System.BooleanSystem.BooleanSystem.Boolean)@any
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tag3: UnityEngine.PolygonCollider2D;CreateMesh;System.Boolean;System.Boolean;System.Boolean
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valueOutputTypes: UnityEngine.Mesh
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shape Hash ()
labelProgrammer: GetShapeHash ()
haystackHuman: Polygon Collider 2D: Get Shape Hash
haystackProgrammer: PolygonCollider2D.GetShapeHash
favoriteKey: UnityEngine.PolygonCollider2D.GetShapeHash()@any
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tag2: UnityEngine.PolygonCollider2D;GetShapeHash;
tag3: UnityEngine.PolygonCollider2D;GetShapeHash;
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.UInt32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shapes (Physics Shape Group)
labelProgrammer: GetShapes (physicsShapeGroup)
haystackHuman: Polygon Collider 2D: Get Shapes
haystackProgrammer: PolygonCollider2D.GetShapes
favoriteKey: UnityEngine.PolygonCollider2D.GetShapes(UnityEngine.PhysicsShapeGroup2D)@any
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D
tag3: UnityEngine.PolygonCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D
valueInputTypes: UnityEngine.PolygonCollider2D|UnityEngine.PhysicsShapeGroup2D
valueOutputTypes: System.Int32
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shapes (Physics Shape Group, Shape Index, Shape Count)
labelProgrammer: GetShapes (physicsShapeGroup, shapeIndex, shapeCount)
haystackHuman: Polygon Collider 2D: Get Shapes
haystackProgrammer: PolygonCollider2D.GetShapes
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D;System.Int32;System.Int32
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valueOutputTypes: System.Int32
favoriteKey:
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shape Bounds (Bounds, Use Radii, Use World Space)
labelProgrammer: GetShapeBounds (bounds, useRadii, useWorldSpace)
haystackHuman: Polygon Collider 2D: Get Shape Bounds
haystackProgrammer: PolygonCollider2D.GetShapeBounds
tag1: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.Bounds
favoriteKey:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching (Collider)
labelProgrammer: IsTouching (collider)
haystackHuman: Polygon Collider 2D: Is Touching
haystackProgrammer: PolygonCollider2D.IsTouching
favoriteKey: UnityEngine.PolygonCollider2D.IsTouching(UnityEngine.Collider2D)@any
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;IsTouching;UnityEngine.Collider2D
tag3: UnityEngine.PolygonCollider2D;IsTouching;UnityEngine.Collider2D
valueInputTypes: UnityEngine.PolygonCollider2D|UnityEngine.Collider2D
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching (Collider, Contact Filter)
labelProgrammer: IsTouching (collider, contactFilter)
haystackHuman: Polygon Collider 2D: Is Touching
haystackProgrammer: PolygonCollider2D.IsTouching
favoriteKey: UnityEngine.PolygonCollider2D.IsTouching(UnityEngine.Collider2DUnityEngine.ContactFilter2D)@any
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tag2: UnityEngine.PolygonCollider2D;IsTouching;UnityEngine.Collider2D;UnityEngine.ContactFilter2D
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valueInputTypes: UnityEngine.PolygonCollider2D|UnityEngine.Collider2D|UnityEngine.ContactFilter2D
valueOutputTypes: System.Boolean
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching (Contact Filter)
labelProgrammer: IsTouching (contactFilter)
haystackHuman: Polygon Collider 2D: Is Touching
haystackProgrammer: PolygonCollider2D.IsTouching
favoriteKey: UnityEngine.PolygonCollider2D.IsTouching(UnityEngine.ContactFilter2D)@any
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valueInputTypes: UnityEngine.PolygonCollider2D|UnityEngine.ContactFilter2D
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching Layers ()
labelProgrammer: IsTouchingLayers ()
haystackHuman: Polygon Collider 2D: Is Touching Layers
haystackProgrammer: PolygonCollider2D.IsTouchingLayers
favoriteKey: UnityEngine.PolygonCollider2D.IsTouchingLayers()@any
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tag2: UnityEngine.PolygonCollider2D;IsTouchingLayers;
tag3: UnityEngine.PolygonCollider2D;IsTouchingLayers;
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching Layers (Layer Mask)
labelProgrammer: IsTouchingLayers (layerMask)
haystackHuman: Polygon Collider 2D: Is Touching Layers
haystackProgrammer: PolygonCollider2D.IsTouchingLayers
favoriteKey: UnityEngine.PolygonCollider2D.IsTouchingLayers(System.Int32)@any
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valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Overlap Point (Point)
labelProgrammer: OverlapPoint (point)
haystackHuman: Polygon Collider 2D: Overlap Point
haystackProgrammer: PolygonCollider2D.OverlapPoint
favoriteKey: UnityEngine.PolygonCollider2D.OverlapPoint(UnityEngine.Vector2)@any
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tag3: UnityEngine.PolygonCollider2D;OverlapPoint;UnityEngine.Vector2
valueInputTypes: UnityEngine.PolygonCollider2D|UnityEngine.Vector2
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Overlap (Contact Filter, Results)
labelProgrammer: Overlap (contactFilter, results)
haystackHuman: Polygon Collider 2D: Overlap
haystackProgrammer: PolygonCollider2D.Overlap
favoriteKey: UnityEngine.PolygonCollider2D.Overlap(UnityEngine.ContactFilter2DUnityEngine.Collider2D[])@any
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tag2: UnityEngine.PolygonCollider2D;Overlap;UnityEngine.ContactFilter2D;UnityEngine.Collider2D[]
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Overlap (Results)
labelProgrammer: Overlap (results)
haystackHuman: Polygon Collider 2D: Overlap
haystackProgrammer: PolygonCollider2D.Overlap
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tag3:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Overlap (Contact Filter, Results)
labelProgrammer: Overlap (contactFilter, results)
haystackHuman: Polygon Collider 2D: Overlap
haystackProgrammer: PolygonCollider2D.Overlap
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valueOutputTypes: System.Int32
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tag2:
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tag3:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Overlap (Position, Angle, Results)
labelProgrammer: Overlap (position, angle, results)
haystackHuman: Polygon Collider 2D: Overlap
haystackProgrammer: PolygonCollider2D.Overlap
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Overlap (Position, Angle, Contact Filter, Results)
labelProgrammer: Overlap (position, angle, contactFilter, results)
haystackHuman: Polygon Collider 2D: Overlap
haystackProgrammer: PolygonCollider2D.Overlap
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valueOutputTypes: System.Int32
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tag2:
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tag3:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cast (Direction, Results)
labelProgrammer: Cast (direction, results)
haystackHuman: Polygon Collider 2D: Cast
haystackProgrammer: PolygonCollider2D.Cast
favoriteKey: UnityEngine.PolygonCollider2D.Cast(UnityEngine.Vector2UnityEngine.RaycastHit2D[])@any
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labelProgrammer: BroadcastMessage (methodName)
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labelProgrammer: BroadcastMessage (methodName, options)
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labelProgrammer: GetInstanceID ()
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labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Polygon Collider 2D: Get Hash Code
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labelProgrammer: Equals (other)
haystackHuman: Polygon Collider 2D: Equals
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labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
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labelProgrammer: Instantiate (original, position, rotation, parent)
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labelProgrammer: Instantiate (original)
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labelHuman: Instantiate (Original, Scene)
labelProgrammer: Instantiate (original, scene)
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labelProgrammer: Instantiate (original, parent)
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haystackProgrammer: PolygonCollider2D.Instantiate
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
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labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Polygon Collider 2D: Destroy
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labelProgrammer: Destroy (obj)
haystackHuman: Polygon Collider 2D: Destroy
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labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
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labelHuman: Dont Destroy On Load (Target)
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labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
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labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Polygon Collider 2D: Find Any Object By Type
haystackProgrammer: PolygonCollider2D.FindAnyObjectByType
favoriteKey: UnityEngine.PolygonCollider2D.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Polygon Collider 2D: To String
haystackProgrammer: PolygonCollider2D.ToString
favoriteKey: UnityEngine.PolygonCollider2D.ToString()@any
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Polygon Collider 2D: Equals
haystackProgrammer: PolygonCollider2D.Equals
favoriteKey: UnityEngine.PolygonCollider2D.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Polygon Collider 2D: Get Type
haystackProgrammer: PolygonCollider2D.GetType
favoriteKey: UnityEngine.PolygonCollider2D.GetType()@any
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Polygon Collider 2D: Reference Equals
haystackProgrammer: PolygonCollider2D.ReferenceEquals
favoriteKey: UnityEngine.PolygonCollider2D.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5522cec1-998c-4331-b198-0b8a734a6afe","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Delaunay Mesh
labelProgrammer: useDelaunayMesh (get)
haystackHuman: Polygon Collider 2D: Get Use Delaunay Mesh
haystackProgrammer: PolygonCollider2D.useDelaunayMesh (get)
favoriteKey: UnityEngine.PolygonCollider2D.useDelaunayMesh@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;useDelaunayMesh
tag3: UnityEngine.PolygonCollider2D;useDelaunayMesh
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useDelaunayMesh","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f6b0f266-8944-4170-83db-f60f9c651704","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Delaunay Mesh
labelProgrammer: useDelaunayMesh (set)
haystackHuman: Polygon Collider 2D: Set Use Delaunay Mesh
haystackProgrammer: PolygonCollider2D.useDelaunayMesh (set)
favoriteKey: UnityEngine.PolygonCollider2D.useDelaunayMesh@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;useDelaunayMesh
tag3: UnityEngine.PolygonCollider2D;useDelaunayMesh
valueInputTypes: UnityEngine.PolygonCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useDelaunayMesh","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"46e741fa-5e9a-4ca3-913c-544b36be81c0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Auto Tiling
labelProgrammer: autoTiling (get)
haystackHuman: Polygon Collider 2D: Get Auto Tiling
haystackProgrammer: PolygonCollider2D.autoTiling (get)
favoriteKey: UnityEngine.PolygonCollider2D.autoTiling@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;autoTiling
tag3: UnityEngine.PolygonCollider2D;autoTiling
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"autoTiling","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"69ad2dcd-390c-48bc-a09e-4dbbf23d0207","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Auto Tiling
labelProgrammer: autoTiling (set)
haystackHuman: Polygon Collider 2D: Set Auto Tiling
haystackProgrammer: PolygonCollider2D.autoTiling (set)
favoriteKey: UnityEngine.PolygonCollider2D.autoTiling@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;autoTiling
tag3: UnityEngine.PolygonCollider2D;autoTiling
valueInputTypes: UnityEngine.PolygonCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"autoTiling","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"5fadcffe-3e2c-479d-a8b9-1a271ce45276","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Points
labelProgrammer: points (get)
haystackHuman: Polygon Collider 2D: Get Points
haystackProgrammer: PolygonCollider2D.points (get)
favoriteKey: UnityEngine.PolygonCollider2D.points@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;points
tag3: UnityEngine.PolygonCollider2D;points
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.Vector2[]
unit:
{"member":{"name":"points","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3a535819-a7c3-4ed2-b3e1-526aba4633cf","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Points
labelProgrammer: points (set)
haystackHuman: Polygon Collider 2D: Set Points
haystackProgrammer: PolygonCollider2D.points (set)
favoriteKey: UnityEngine.PolygonCollider2D.points@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;points
tag3: UnityEngine.PolygonCollider2D;points
valueInputTypes: UnityEngine.PolygonCollider2D|UnityEngine.Vector2[]
valueOutputTypes: UnityEngine.Vector2[]
unit:
{"chainable":false,"member":{"name":"points","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a6eacb53-8604-46d3-9eb3-a968b85fcceb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Path Count
labelProgrammer: pathCount (get)
haystackHuman: Polygon Collider 2D: Get Path Count
haystackProgrammer: PolygonCollider2D.pathCount (get)
favoriteKey: UnityEngine.PolygonCollider2D.pathCount@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;pathCount
tag3: UnityEngine.PolygonCollider2D;pathCount
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"pathCount","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f5a26024-7612-4b83-8214-9de10182d8fd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Path Count
labelProgrammer: pathCount (set)
haystackHuman: Polygon Collider 2D: Set Path Count
haystackProgrammer: PolygonCollider2D.pathCount (set)
favoriteKey: UnityEngine.PolygonCollider2D.pathCount@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;pathCount
tag3: UnityEngine.PolygonCollider2D;pathCount
valueInputTypes: UnityEngine.PolygonCollider2D|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"pathCount","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"a122c9ea-6748-4a36-8b3e-eee2d9dd161f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Density
labelProgrammer: density (get)
haystackHuman: Polygon Collider 2D: Get Density
haystackProgrammer: PolygonCollider2D.density (get)
favoriteKey: UnityEngine.PolygonCollider2D.density@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;density
tag3: UnityEngine.PolygonCollider2D;density
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"density","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"05ea4c0a-2d17-49f0-a714-734c058793b0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Density
labelProgrammer: density (set)
haystackHuman: Polygon Collider 2D: Set Density
haystackProgrammer: PolygonCollider2D.density (set)
favoriteKey: UnityEngine.PolygonCollider2D.density@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;density
tag3: UnityEngine.PolygonCollider2D;density
valueInputTypes: UnityEngine.PolygonCollider2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"density","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"886a05d5-2a49-44a4-9620-c08a90a90c8c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Trigger
labelProgrammer: isTrigger (get)
haystackHuman: Polygon Collider 2D: Is Trigger
haystackProgrammer: PolygonCollider2D.isTrigger (get)
favoriteKey: UnityEngine.PolygonCollider2D.isTrigger@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;isTrigger
tag3: UnityEngine.PolygonCollider2D;isTrigger
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isTrigger","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"71570fc2-cb83-437d-a250-1b220fdba404","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Trigger
labelProgrammer: isTrigger (set)
haystackHuman: Polygon Collider 2D: Set Trigger
haystackProgrammer: PolygonCollider2D.isTrigger (set)
favoriteKey: UnityEngine.PolygonCollider2D.isTrigger@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;isTrigger
tag3: UnityEngine.PolygonCollider2D;isTrigger
valueInputTypes: UnityEngine.PolygonCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"isTrigger","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"a3b1dd09-ce7b-420d-9a3e-25b72fe93659","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Used By Effector
labelProgrammer: usedByEffector (get)
haystackHuman: Polygon Collider 2D: Get Used By Effector
haystackProgrammer: PolygonCollider2D.usedByEffector (get)
favoriteKey: UnityEngine.PolygonCollider2D.usedByEffector@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;usedByEffector
tag3: UnityEngine.PolygonCollider2D;usedByEffector
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"usedByEffector","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"74028e2d-7997-4b9c-abef-5c9ec84e7e92","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Used By Effector
labelProgrammer: usedByEffector (set)
haystackHuman: Polygon Collider 2D: Set Used By Effector
haystackProgrammer: PolygonCollider2D.usedByEffector (set)
favoriteKey: UnityEngine.PolygonCollider2D.usedByEffector@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;usedByEffector
tag3: UnityEngine.PolygonCollider2D;usedByEffector
valueInputTypes: UnityEngine.PolygonCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"usedByEffector","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"f8267089-0c85-4376-99cc-b570f0cb2245","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composite Operation
labelProgrammer: compositeOperation (get)
haystackHuman: Polygon Collider 2D: Get Composite Operation
haystackProgrammer: PolygonCollider2D.compositeOperation (get)
favoriteKey: UnityEngine.PolygonCollider2D.compositeOperation@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;compositeOperation
tag3: UnityEngine.PolygonCollider2D;compositeOperation
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.Collider2D+CompositeOperation
unit:
{"member":{"name":"compositeOperation","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"354c4ed5-cbee-43c3-b1e1-8a01c6bc4af9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Composite Operation
labelProgrammer: compositeOperation (set)
haystackHuman: Polygon Collider 2D: Set Composite Operation
haystackProgrammer: PolygonCollider2D.compositeOperation (set)
favoriteKey: UnityEngine.PolygonCollider2D.compositeOperation@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;compositeOperation
tag3: UnityEngine.PolygonCollider2D;compositeOperation
valueInputTypes: UnityEngine.PolygonCollider2D|UnityEngine.Collider2D+CompositeOperation
valueOutputTypes: UnityEngine.Collider2D+CompositeOperation
unit:
{"chainable":false,"member":{"name":"compositeOperation","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"None","$type":"UnityEngine.Collider2D+CompositeOperation"}},"position":{"x":0.0,"y":0.0},"guid":"ba953ec5-fa1c-41ee-a1fb-3aaf8be4a799","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composite Order
labelProgrammer: compositeOrder (get)
haystackHuman: Polygon Collider 2D: Get Composite Order
haystackProgrammer: PolygonCollider2D.compositeOrder (get)
favoriteKey: UnityEngine.PolygonCollider2D.compositeOrder@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;compositeOrder
tag3: UnityEngine.PolygonCollider2D;compositeOrder
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"compositeOrder","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a6f227a8-c2c2-4d00-907d-1e94292540ca","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Composite Order
labelProgrammer: compositeOrder (set)
haystackHuman: Polygon Collider 2D: Set Composite Order
haystackProgrammer: PolygonCollider2D.compositeOrder (set)
favoriteKey: UnityEngine.PolygonCollider2D.compositeOrder@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;compositeOrder
tag3: UnityEngine.PolygonCollider2D;compositeOrder
valueInputTypes: UnityEngine.PolygonCollider2D|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"compositeOrder","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"37a08194-97f2-4e08-850e-99f0ef16893d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composite
labelProgrammer: composite (get)
haystackHuman: Polygon Collider 2D: Get Composite
haystackProgrammer: PolygonCollider2D.composite (get)
favoriteKey: UnityEngine.PolygonCollider2D.composite@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;composite
tag3: UnityEngine.PolygonCollider2D;composite
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.CompositeCollider2D
unit:
{"member":{"name":"composite","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"eba18e8e-9832-45be-acc9-83e901b81b90","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Offset
labelProgrammer: offset (get)
haystackHuman: Polygon Collider 2D: Get Offset
haystackProgrammer: PolygonCollider2D.offset (get)
favoriteKey: UnityEngine.PolygonCollider2D.offset@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;offset
tag3: UnityEngine.PolygonCollider2D;offset
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"offset","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ac2d422d-85c7-4e68-a03f-654b89176368","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Offset
labelProgrammer: offset (set)
haystackHuman: Polygon Collider 2D: Set Offset
haystackProgrammer: PolygonCollider2D.offset (set)
favoriteKey: UnityEngine.PolygonCollider2D.offset@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;offset
tag3: UnityEngine.PolygonCollider2D;offset
valueInputTypes: UnityEngine.PolygonCollider2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"offset","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"c2ec3ba9-aa24-4e8b-8ce5-1ee429ee19da","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Rigidbody
labelProgrammer: attachedRigidbody (get)
haystackHuman: Polygon Collider 2D: Get Attached Rigidbody
haystackProgrammer: PolygonCollider2D.attachedRigidbody (get)
favoriteKey: UnityEngine.PolygonCollider2D.attachedRigidbody@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;attachedRigidbody
tag3: UnityEngine.PolygonCollider2D;attachedRigidbody
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
{"member":{"name":"attachedRigidbody","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"82379b19-b644-4231-a5b7-669b9753f889","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local To World Matrix
labelProgrammer: localToWorldMatrix (get)
haystackHuman: Polygon Collider 2D: Get Local To World Matrix
haystackProgrammer: PolygonCollider2D.localToWorldMatrix (get)
favoriteKey: UnityEngine.PolygonCollider2D.localToWorldMatrix@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;localToWorldMatrix
tag3: UnityEngine.PolygonCollider2D;localToWorldMatrix
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"member":{"name":"localToWorldMatrix","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d42cb3bb-b07c-4645-8bea-f435ad618d79","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shape Count
labelProgrammer: shapeCount (get)
haystackHuman: Polygon Collider 2D: Get Shape Count
haystackProgrammer: PolygonCollider2D.shapeCount (get)
favoriteKey: UnityEngine.PolygonCollider2D.shapeCount@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;shapeCount
tag3: UnityEngine.PolygonCollider2D;shapeCount
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"shapeCount","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c77bcf5a-a109-4a5c-bbf7-4988aed0313b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Polygon Collider 2D: Get Bounds
haystackProgrammer: PolygonCollider2D.bounds (get)
favoriteKey: UnityEngine.PolygonCollider2D.bounds@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;bounds
tag3: UnityEngine.PolygonCollider2D;bounds
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b5f446ed-3d39-49fc-9253-754dc8624e29","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Error State
labelProgrammer: errorState (get)
haystackHuman: Polygon Collider 2D: Get Error State
haystackProgrammer: PolygonCollider2D.errorState (get)
favoriteKey: UnityEngine.PolygonCollider2D.errorState@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;errorState
tag3: UnityEngine.PolygonCollider2D;errorState
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.ColliderErrorState2D
unit:
{"member":{"name":"errorState","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7ea14f61-e562-46f3-a555-ac4a7584e195","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composite Capable
labelProgrammer: compositeCapable (get)
haystackHuman: Polygon Collider 2D: Get Composite Capable
haystackProgrammer: PolygonCollider2D.compositeCapable (get)
favoriteKey: UnityEngine.PolygonCollider2D.compositeCapable@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;compositeCapable
tag3: UnityEngine.PolygonCollider2D;compositeCapable
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"compositeCapable","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"55d4d613-93d5-4998-ae02-f2dfd0ce0682","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Material
labelProgrammer: sharedMaterial (get)
haystackHuman: Polygon Collider 2D: Get Shared Material
haystackProgrammer: PolygonCollider2D.sharedMaterial (get)
favoriteKey: UnityEngine.PolygonCollider2D.sharedMaterial@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;sharedMaterial
tag3: UnityEngine.PolygonCollider2D;sharedMaterial
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.PhysicsMaterial2D
unit:
{"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a28d44ff-f20f-4117-8bb0-bcfcb356d103","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Material
labelProgrammer: sharedMaterial (set)
haystackHuman: Polygon Collider 2D: Set Shared Material
haystackProgrammer: PolygonCollider2D.sharedMaterial (set)
favoriteKey: UnityEngine.PolygonCollider2D.sharedMaterial@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;sharedMaterial
tag3: UnityEngine.PolygonCollider2D;sharedMaterial
valueInputTypes: UnityEngine.PolygonCollider2D|UnityEngine.PhysicsMaterial2D
valueOutputTypes: UnityEngine.PhysicsMaterial2D
unit:
{"chainable":false,"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"724f86e1-2c1c-44a2-8081-cfc81dd6d1de","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Layer Override Priority
labelProgrammer: layerOverridePriority (get)
haystackHuman: Polygon Collider 2D: Get Layer Override Priority
haystackProgrammer: PolygonCollider2D.layerOverridePriority (get)
favoriteKey: UnityEngine.PolygonCollider2D.layerOverridePriority@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;layerOverridePriority
tag3: UnityEngine.PolygonCollider2D;layerOverridePriority
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"layerOverridePriority","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7a9d4308-bfb1-47ff-a601-35a2ac3a8a2e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Layer Override Priority
labelProgrammer: layerOverridePriority (set)
haystackHuman: Polygon Collider 2D: Set Layer Override Priority
haystackProgrammer: PolygonCollider2D.layerOverridePriority (set)
favoriteKey: UnityEngine.PolygonCollider2D.layerOverridePriority@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;layerOverridePriority
tag3: UnityEngine.PolygonCollider2D;layerOverridePriority
valueInputTypes: UnityEngine.PolygonCollider2D|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"layerOverridePriority","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"9a71020c-61dd-4f24-8317-7c6a5a4f38b7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Exclude Layers
labelProgrammer: excludeLayers (get)
haystackHuman: Polygon Collider 2D: Get Exclude Layers
haystackProgrammer: PolygonCollider2D.excludeLayers (get)
favoriteKey: UnityEngine.PolygonCollider2D.excludeLayers@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;excludeLayers
tag3: UnityEngine.PolygonCollider2D;excludeLayers
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"excludeLayers","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1b310c0b-6584-4010-82b3-340a9ff93086","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Exclude Layers
labelProgrammer: excludeLayers (set)
haystackHuman: Polygon Collider 2D: Set Exclude Layers
haystackProgrammer: PolygonCollider2D.excludeLayers (set)
favoriteKey: UnityEngine.PolygonCollider2D.excludeLayers@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;excludeLayers
tag3: UnityEngine.PolygonCollider2D;excludeLayers
valueInputTypes: UnityEngine.PolygonCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"excludeLayers","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9d39bb02-13d3-419a-9c3c-68fddee3deda","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Include Layers
labelProgrammer: includeLayers (get)
haystackHuman: Polygon Collider 2D: Get Include Layers
haystackProgrammer: PolygonCollider2D.includeLayers (get)
favoriteKey: UnityEngine.PolygonCollider2D.includeLayers@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;includeLayers
tag3: UnityEngine.PolygonCollider2D;includeLayers
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"includeLayers","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c94e125a-ee40-478a-b86a-7b36876339d7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Include Layers
labelProgrammer: includeLayers (set)
haystackHuman: Polygon Collider 2D: Set Include Layers
haystackProgrammer: PolygonCollider2D.includeLayers (set)
favoriteKey: UnityEngine.PolygonCollider2D.includeLayers@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;includeLayers
tag3: UnityEngine.PolygonCollider2D;includeLayers
valueInputTypes: UnityEngine.PolygonCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"includeLayers","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e00275e3-dd56-47d5-9767-19e50748d07a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Send Layers
labelProgrammer: forceSendLayers (get)
haystackHuman: Polygon Collider 2D: Get Force Send Layers
haystackProgrammer: PolygonCollider2D.forceSendLayers (get)
favoriteKey: UnityEngine.PolygonCollider2D.forceSendLayers@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;forceSendLayers
tag3: UnityEngine.PolygonCollider2D;forceSendLayers
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"forceSendLayers","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d0b50ac4-9572-45ba-8e8d-432a6d9a5f53","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Send Layers
labelProgrammer: forceSendLayers (set)
haystackHuman: Polygon Collider 2D: Set Force Send Layers
haystackProgrammer: PolygonCollider2D.forceSendLayers (set)
favoriteKey: UnityEngine.PolygonCollider2D.forceSendLayers@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;forceSendLayers
tag3: UnityEngine.PolygonCollider2D;forceSendLayers
valueInputTypes: UnityEngine.PolygonCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"forceSendLayers","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2f0ab856-0ff7-4a23-8df8-96fe70bc15e7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Receive Layers
labelProgrammer: forceReceiveLayers (get)
haystackHuman: Polygon Collider 2D: Get Force Receive Layers
haystackProgrammer: PolygonCollider2D.forceReceiveLayers (get)
favoriteKey: UnityEngine.PolygonCollider2D.forceReceiveLayers@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;forceReceiveLayers
tag3: UnityEngine.PolygonCollider2D;forceReceiveLayers
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"forceReceiveLayers","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d94c3993-40ef-43c1-9658-db0f09da0799","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Receive Layers
labelProgrammer: forceReceiveLayers (set)
haystackHuman: Polygon Collider 2D: Set Force Receive Layers
haystackProgrammer: PolygonCollider2D.forceReceiveLayers (set)
favoriteKey: UnityEngine.PolygonCollider2D.forceReceiveLayers@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;forceReceiveLayers
tag3: UnityEngine.PolygonCollider2D;forceReceiveLayers
valueInputTypes: UnityEngine.PolygonCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"forceReceiveLayers","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dce6019a-bd7a-4fa8-a566-fbe1bc95dbff","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Contact Capture Layers
labelProgrammer: contactCaptureLayers (get)
haystackHuman: Polygon Collider 2D: Get Contact Capture Layers
haystackProgrammer: PolygonCollider2D.contactCaptureLayers (get)
favoriteKey: UnityEngine.PolygonCollider2D.contactCaptureLayers@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;contactCaptureLayers
tag3: UnityEngine.PolygonCollider2D;contactCaptureLayers
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"contactCaptureLayers","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d93a9bf0-05bb-458e-b6f6-c3dbd17e360c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Contact Capture Layers
labelProgrammer: contactCaptureLayers (set)
haystackHuman: Polygon Collider 2D: Set Contact Capture Layers
haystackProgrammer: PolygonCollider2D.contactCaptureLayers (set)
favoriteKey: UnityEngine.PolygonCollider2D.contactCaptureLayers@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;contactCaptureLayers
tag3: UnityEngine.PolygonCollider2D;contactCaptureLayers
valueInputTypes: UnityEngine.PolygonCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"contactCaptureLayers","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"92caf05f-3ddf-4dba-bf89-a4debf304f45","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Callback Layers
labelProgrammer: callbackLayers (get)
haystackHuman: Polygon Collider 2D: Get Callback Layers
haystackProgrammer: PolygonCollider2D.callbackLayers (get)
favoriteKey: UnityEngine.PolygonCollider2D.callbackLayers@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;callbackLayers
tag3: UnityEngine.PolygonCollider2D;callbackLayers
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"callbackLayers","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1eb1b2f9-dfb2-41f6-bf98-46d80cba599b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Callback Layers
labelProgrammer: callbackLayers (set)
haystackHuman: Polygon Collider 2D: Set Callback Layers
haystackProgrammer: PolygonCollider2D.callbackLayers (set)
favoriteKey: UnityEngine.PolygonCollider2D.callbackLayers@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;callbackLayers
tag3: UnityEngine.PolygonCollider2D;callbackLayers
valueInputTypes: UnityEngine.PolygonCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"callbackLayers","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"edc222f5-3249-424b-81ad-a749a6a3a79b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Friction
labelProgrammer: friction (get)
haystackHuman: Polygon Collider 2D: Get Friction
haystackProgrammer: PolygonCollider2D.friction (get)
favoriteKey: UnityEngine.PolygonCollider2D.friction@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;friction
tag3: UnityEngine.PolygonCollider2D;friction
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"friction","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d0b5f349-5ffa-4578-8775-2a034b33d2ba","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounciness
labelProgrammer: bounciness (get)
haystackHuman: Polygon Collider 2D: Get Bounciness
haystackProgrammer: PolygonCollider2D.bounciness (get)
favoriteKey: UnityEngine.PolygonCollider2D.bounciness@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;bounciness
tag3: UnityEngine.PolygonCollider2D;bounciness
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"bounciness","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bf8f7ba2-937b-415f-b614-837019566797","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Friction Combine
labelProgrammer: frictionCombine (get)
haystackHuman: Polygon Collider 2D: Get Friction Combine
haystackProgrammer: PolygonCollider2D.frictionCombine (get)
favoriteKey: UnityEngine.PolygonCollider2D.frictionCombine@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;frictionCombine
tag3: UnityEngine.PolygonCollider2D;frictionCombine
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.PhysicsMaterialCombine2D
unit:
{"member":{"name":"frictionCombine","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7c1f9a3f-14d3-4bd9-9fd5-678b4b189a33","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounce Combine
labelProgrammer: bounceCombine (get)
haystackHuman: Polygon Collider 2D: Get Bounce Combine
haystackProgrammer: PolygonCollider2D.bounceCombine (get)
favoriteKey: UnityEngine.PolygonCollider2D.bounceCombine@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;bounceCombine
tag3: UnityEngine.PolygonCollider2D;bounceCombine
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.PhysicsMaterialCombine2D
unit:
{"member":{"name":"bounceCombine","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6ae1f318-f732-4095-a070-6bc09e7d1d6f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Polygon Collider 2D: Get Enabled
haystackProgrammer: PolygonCollider2D.enabled (get)
favoriteKey: UnityEngine.PolygonCollider2D.enabled@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;enabled
tag3: UnityEngine.PolygonCollider2D;enabled
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Polygon Collider 2D: Set Enabled
haystackProgrammer: PolygonCollider2D.enabled (set)
favoriteKey: UnityEngine.PolygonCollider2D.enabled@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;enabled
tag3: UnityEngine.PolygonCollider2D;enabled
valueInputTypes: UnityEngine.PolygonCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Polygon Collider 2D: Is Active And Enabled
haystackProgrammer: PolygonCollider2D.isActiveAndEnabled (get)
favoriteKey: UnityEngine.PolygonCollider2D.isActiveAndEnabled@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;isActiveAndEnabled
tag3: UnityEngine.PolygonCollider2D;isActiveAndEnabled
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Polygon Collider 2D: Get Transform
haystackProgrammer: PolygonCollider2D.transform (get)
favoriteKey: UnityEngine.PolygonCollider2D.transform@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Polygon Collider 2D: Get Game Object
haystackProgrammer: PolygonCollider2D.gameObject (get)
favoriteKey: UnityEngine.PolygonCollider2D.gameObject@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Polygon Collider 2D: Get Tag
haystackProgrammer: PolygonCollider2D.tag (get)
favoriteKey: UnityEngine.PolygonCollider2D.tag@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Polygon Collider 2D: Set Tag
haystackProgrammer: PolygonCollider2D.tag (set)
favoriteKey: UnityEngine.PolygonCollider2D.tag@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.PolygonCollider2D|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Polygon Collider 2D: Get Name
haystackProgrammer: PolygonCollider2D.name (get)
favoriteKey: UnityEngine.PolygonCollider2D.name@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Polygon Collider 2D: Set Name
haystackProgrammer: PolygonCollider2D.name (set)
favoriteKey: UnityEngine.PolygonCollider2D.name@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.PolygonCollider2D|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Polygon Collider 2D: Get Hide Flags
haystackProgrammer: PolygonCollider2D.hideFlags (get)
favoriteKey: UnityEngine.PolygonCollider2D.hideFlags@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Polygon Collider 2D: Set Hide Flags
haystackProgrammer: PolygonCollider2D.hideFlags (set)
favoriteKey: UnityEngine.PolygonCollider2D.hideFlags@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.PolygonCollider2D|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Generate Geometry ()
labelProgrammer: GenerateGeometry ()
haystackHuman: Composite Collider 2D: Generate Geometry
haystackProgrammer: CompositeCollider2D.GenerateGeometry
favoriteKey: UnityEngine.CompositeCollider2D.GenerateGeometry()@any
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;GenerateGeometry;
tag3: UnityEngine.CompositeCollider2D;GenerateGeometry;
valueInputTypes: UnityEngine.CompositeCollider2D
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Composited Colliders (Colliders)
labelProgrammer: GetCompositedColliders (colliders)
haystackHuman: Composite Collider 2D: Get Composited Colliders
haystackProgrammer: CompositeCollider2D.GetCompositedColliders
tag1: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Int32
favoriteKey:
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tag2:
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tag3:
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unit:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Path Point Count (Index)
labelProgrammer: GetPathPointCount (index)
haystackHuman: Composite Collider 2D: Get Path Point Count
haystackProgrammer: CompositeCollider2D.GetPathPointCount
favoriteKey: UnityEngine.CompositeCollider2D.GetPathPointCount(System.Int32)@any
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;GetPathPointCount;System.Int32
tag3: UnityEngine.CompositeCollider2D;GetPathPointCount;System.Int32
valueInputTypes: UnityEngine.CompositeCollider2D|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Path (Index, Points)
labelProgrammer: GetPath (index, points)
haystackHuman: Composite Collider 2D: Get Path
haystackProgrammer: CompositeCollider2D.GetPath
favoriteKey: UnityEngine.CompositeCollider2D.GetPath(System.Int32UnityEngine.Vector2[])@any
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;GetPath;System.Int32;UnityEngine.Vector2[]
tag3: UnityEngine.CompositeCollider2D;GetPath;System.Int32;UnityEngine.Vector2[]
valueInputTypes: UnityEngine.CompositeCollider2D|System.Int32|UnityEngine.Vector2[]
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Path (Index, Points)
labelProgrammer: GetPath (index, points)
haystackHuman: Composite Collider 2D: Get Path
haystackProgrammer: CompositeCollider2D.GetPath
tag1: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Int32
favoriteKey:
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tag2:
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tag3:
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unit:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Mesh (Use Body Position, Use Body Rotation)
labelProgrammer: CreateMesh (useBodyPosition, useBodyRotation)
haystackHuman: Composite Collider 2D: Create Mesh
haystackProgrammer: CompositeCollider2D.CreateMesh
favoriteKey: UnityEngine.CompositeCollider2D.CreateMesh(System.BooleanSystem.Boolean)@any
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;CreateMesh;System.Boolean;System.Boolean
tag3: UnityEngine.CompositeCollider2D;CreateMesh;System.Boolean;System.Boolean
valueInputTypes: UnityEngine.CompositeCollider2D|System.Boolean
valueOutputTypes: UnityEngine.Mesh
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Mesh (Use Body Position, Use Body Rotation, Use Delaunay)
labelProgrammer: CreateMesh (useBodyPosition, useBodyRotation, useDelaunay)
haystackHuman: Composite Collider 2D: Create Mesh
haystackProgrammer: CompositeCollider2D.CreateMesh
favoriteKey: UnityEngine.CompositeCollider2D.CreateMesh(System.BooleanSystem.BooleanSystem.Boolean)@any
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;CreateMesh;System.Boolean;System.Boolean;System.Boolean
tag3: UnityEngine.CompositeCollider2D;CreateMesh;System.Boolean;System.Boolean;System.Boolean
valueInputTypes: UnityEngine.CompositeCollider2D|System.Boolean
valueOutputTypes: UnityEngine.Mesh
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shape Hash ()
labelProgrammer: GetShapeHash ()
haystackHuman: Composite Collider 2D: Get Shape Hash
haystackProgrammer: CompositeCollider2D.GetShapeHash
favoriteKey: UnityEngine.CompositeCollider2D.GetShapeHash()@any
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;GetShapeHash;
tag3: UnityEngine.CompositeCollider2D;GetShapeHash;
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.UInt32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shapes (Physics Shape Group)
labelProgrammer: GetShapes (physicsShapeGroup)
haystackHuman: Composite Collider 2D: Get Shapes
haystackProgrammer: CompositeCollider2D.GetShapes
favoriteKey: UnityEngine.CompositeCollider2D.GetShapes(UnityEngine.PhysicsShapeGroup2D)@any
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D
tag3: UnityEngine.CompositeCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D
valueInputTypes: UnityEngine.CompositeCollider2D|UnityEngine.PhysicsShapeGroup2D
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shapes (Physics Shape Group, Shape Index, Shape Count)
labelProgrammer: GetShapes (physicsShapeGroup, shapeIndex, shapeCount)
haystackHuman: Composite Collider 2D: Get Shapes
haystackProgrammer: CompositeCollider2D.GetShapes
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D;System.Int32;System.Int32
tag3: UnityEngine.CompositeCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D;System.Int32;System.Int32
valueInputTypes: UnityEngine.CompositeCollider2D|UnityEngine.PhysicsShapeGroup2D|System.Int32
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.CompositeCollider2D.GetShapes(UnityEngine.PhysicsShapeGroup2DSystem.Int32System.Int32)@any

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shape Bounds (Bounds, Use Radii, Use World Space)
labelProgrammer: GetShapeBounds (bounds, useRadii, useWorldSpace)
haystackHuman: Composite Collider 2D: Get Shape Bounds
haystackProgrammer: CompositeCollider2D.GetShapeBounds
tag1: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.Bounds
favoriteKey:
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tag2:
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tag3:
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unit:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching (Collider)
labelProgrammer: IsTouching (collider)
haystackHuman: Composite Collider 2D: Is Touching
haystackProgrammer: CompositeCollider2D.IsTouching
favoriteKey: UnityEngine.CompositeCollider2D.IsTouching(UnityEngine.Collider2D)@any
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;IsTouching;UnityEngine.Collider2D
tag3: UnityEngine.CompositeCollider2D;IsTouching;UnityEngine.Collider2D
valueInputTypes: UnityEngine.CompositeCollider2D|UnityEngine.Collider2D
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labelHuman: Set Use Delaunay Mesh
labelProgrammer: useDelaunayMesh (set)
haystackHuman: Composite Collider 2D: Set Use Delaunay Mesh
haystackProgrammer: CompositeCollider2D.useDelaunayMesh (set)
favoriteKey: UnityEngine.CompositeCollider2D.useDelaunayMesh@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;useDelaunayMesh
tag3: UnityEngine.CompositeCollider2D;useDelaunayMesh
valueInputTypes: UnityEngine.CompositeCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Vertex Distance
labelProgrammer: vertexDistance (get)
haystackHuman: Composite Collider 2D: Get Vertex Distance
haystackProgrammer: CompositeCollider2D.vertexDistance (get)
favoriteKey: UnityEngine.CompositeCollider2D.vertexDistance@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;vertexDistance
tag3: UnityEngine.CompositeCollider2D;vertexDistance
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Vertex Distance
labelProgrammer: vertexDistance (set)
haystackHuman: Composite Collider 2D: Set Vertex Distance
haystackProgrammer: CompositeCollider2D.vertexDistance (set)
favoriteKey: UnityEngine.CompositeCollider2D.vertexDistance@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;vertexDistance
tag3: UnityEngine.CompositeCollider2D;vertexDistance
valueInputTypes: UnityEngine.CompositeCollider2D|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Edge Radius
labelProgrammer: edgeRadius (get)
haystackHuman: Composite Collider 2D: Get Edge Radius
haystackProgrammer: CompositeCollider2D.edgeRadius (get)
favoriteKey: UnityEngine.CompositeCollider2D.edgeRadius@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;edgeRadius
tag3: UnityEngine.CompositeCollider2D;edgeRadius
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Edge Radius
labelProgrammer: edgeRadius (set)
haystackHuman: Composite Collider 2D: Set Edge Radius
haystackProgrammer: CompositeCollider2D.edgeRadius (set)
favoriteKey: UnityEngine.CompositeCollider2D.edgeRadius@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;edgeRadius
tag3: UnityEngine.CompositeCollider2D;edgeRadius
valueInputTypes: UnityEngine.CompositeCollider2D|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Offset Distance
labelProgrammer: offsetDistance (get)
haystackHuman: Composite Collider 2D: Get Offset Distance
haystackProgrammer: CompositeCollider2D.offsetDistance (get)
favoriteKey: UnityEngine.CompositeCollider2D.offsetDistance@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;offsetDistance
tag3: UnityEngine.CompositeCollider2D;offsetDistance
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Offset Distance
labelProgrammer: offsetDistance (set)
haystackHuman: Composite Collider 2D: Set Offset Distance
haystackProgrammer: CompositeCollider2D.offsetDistance (set)
favoriteKey: UnityEngine.CompositeCollider2D.offsetDistance@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;offsetDistance
tag3: UnityEngine.CompositeCollider2D;offsetDistance
valueInputTypes: UnityEngine.CompositeCollider2D|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Path Count
labelProgrammer: pathCount (get)
haystackHuman: Composite Collider 2D: Get Path Count
haystackProgrammer: CompositeCollider2D.pathCount (get)
favoriteKey: UnityEngine.CompositeCollider2D.pathCount@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;pathCount
tag3: UnityEngine.CompositeCollider2D;pathCount
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Point Count
labelProgrammer: pointCount (get)
haystackHuman: Composite Collider 2D: Get Point Count
haystackProgrammer: CompositeCollider2D.pointCount (get)
favoriteKey: UnityEngine.CompositeCollider2D.pointCount@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;pointCount
tag3: UnityEngine.CompositeCollider2D;pointCount
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Density
labelProgrammer: density (get)
haystackHuman: Composite Collider 2D: Get Density
haystackProgrammer: CompositeCollider2D.density (get)
favoriteKey: UnityEngine.CompositeCollider2D.density@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;density
tag3: UnityEngine.CompositeCollider2D;density
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Density
labelProgrammer: density (set)
haystackHuman: Composite Collider 2D: Set Density
haystackProgrammer: CompositeCollider2D.density (set)
favoriteKey: UnityEngine.CompositeCollider2D.density@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;density
tag3: UnityEngine.CompositeCollider2D;density
valueInputTypes: UnityEngine.CompositeCollider2D|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Trigger
labelProgrammer: isTrigger (get)
haystackHuman: Composite Collider 2D: Is Trigger
haystackProgrammer: CompositeCollider2D.isTrigger (get)
favoriteKey: UnityEngine.CompositeCollider2D.isTrigger@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;isTrigger
tag3: UnityEngine.CompositeCollider2D;isTrigger
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isTrigger","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1ef8bd2f-3e28-420a-be8d-5ff2348a789d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Trigger
labelProgrammer: isTrigger (set)
haystackHuman: Composite Collider 2D: Set Trigger
haystackProgrammer: CompositeCollider2D.isTrigger (set)
favoriteKey: UnityEngine.CompositeCollider2D.isTrigger@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;isTrigger
tag3: UnityEngine.CompositeCollider2D;isTrigger
valueInputTypes: UnityEngine.CompositeCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Used By Effector
labelProgrammer: usedByEffector (get)
haystackHuman: Composite Collider 2D: Get Used By Effector
haystackProgrammer: CompositeCollider2D.usedByEffector (get)
favoriteKey: UnityEngine.CompositeCollider2D.usedByEffector@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;usedByEffector
tag3: UnityEngine.CompositeCollider2D;usedByEffector
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"usedByEffector","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cc4eda9a-223b-4b90-a20a-fdb2ecfccc78","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Used By Effector
labelProgrammer: usedByEffector (set)
haystackHuman: Composite Collider 2D: Set Used By Effector
haystackProgrammer: CompositeCollider2D.usedByEffector (set)
favoriteKey: UnityEngine.CompositeCollider2D.usedByEffector@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;usedByEffector
tag3: UnityEngine.CompositeCollider2D;usedByEffector
valueInputTypes: UnityEngine.CompositeCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composite Operation
labelProgrammer: compositeOperation (get)
haystackHuman: Composite Collider 2D: Get Composite Operation
haystackProgrammer: CompositeCollider2D.compositeOperation (get)
favoriteKey: UnityEngine.CompositeCollider2D.compositeOperation@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;compositeOperation
tag3: UnityEngine.CompositeCollider2D;compositeOperation
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.Collider2D+CompositeOperation
unit:
{"member":{"name":"compositeOperation","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5ece4a34-5abc-4dec-88bb-ddfb4647b17a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Composite Operation
labelProgrammer: compositeOperation (set)
haystackHuman: Composite Collider 2D: Set Composite Operation
haystackProgrammer: CompositeCollider2D.compositeOperation (set)
favoriteKey: UnityEngine.CompositeCollider2D.compositeOperation@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;compositeOperation
tag3: UnityEngine.CompositeCollider2D;compositeOperation
valueInputTypes: UnityEngine.CompositeCollider2D|UnityEngine.Collider2D+CompositeOperation
valueOutputTypes: UnityEngine.Collider2D+CompositeOperation
unit:
{"chainable":false,"member":{"name":"compositeOperation","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"None","$type":"UnityEngine.Collider2D+CompositeOperation"}},"position":{"x":0.0,"y":0.0},"guid":"900b9543-ffbc-4c92-864e-db41145b5f98","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composite Order
labelProgrammer: compositeOrder (get)
haystackHuman: Composite Collider 2D: Get Composite Order
haystackProgrammer: CompositeCollider2D.compositeOrder (get)
favoriteKey: UnityEngine.CompositeCollider2D.compositeOrder@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;compositeOrder
tag3: UnityEngine.CompositeCollider2D;compositeOrder
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"compositeOrder","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"64a4f9d6-c132-4881-9be4-92e69d1999a5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Composite Order
labelProgrammer: compositeOrder (set)
haystackHuman: Composite Collider 2D: Set Composite Order
haystackProgrammer: CompositeCollider2D.compositeOrder (set)
favoriteKey: UnityEngine.CompositeCollider2D.compositeOrder@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;compositeOrder
tag3: UnityEngine.CompositeCollider2D;compositeOrder
valueInputTypes: UnityEngine.CompositeCollider2D|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composite
labelProgrammer: composite (get)
haystackHuman: Composite Collider 2D: Get Composite
haystackProgrammer: CompositeCollider2D.composite (get)
favoriteKey: UnityEngine.CompositeCollider2D.composite@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;composite
tag3: UnityEngine.CompositeCollider2D;composite
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.CompositeCollider2D
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Offset
labelProgrammer: offset (get)
haystackHuman: Composite Collider 2D: Get Offset
haystackProgrammer: CompositeCollider2D.offset (get)
favoriteKey: UnityEngine.CompositeCollider2D.offset@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;offset
tag3: UnityEngine.CompositeCollider2D;offset
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Offset
labelProgrammer: offset (set)
haystackHuman: Composite Collider 2D: Set Offset
haystackProgrammer: CompositeCollider2D.offset (set)
favoriteKey: UnityEngine.CompositeCollider2D.offset@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;offset
tag3: UnityEngine.CompositeCollider2D;offset
valueInputTypes: UnityEngine.CompositeCollider2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Rigidbody
labelProgrammer: attachedRigidbody (get)
haystackHuman: Composite Collider 2D: Get Attached Rigidbody
haystackProgrammer: CompositeCollider2D.attachedRigidbody (get)
favoriteKey: UnityEngine.CompositeCollider2D.attachedRigidbody@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;attachedRigidbody
tag3: UnityEngine.CompositeCollider2D;attachedRigidbody
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
{"member":{"name":"attachedRigidbody","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4e208155-845a-4592-bbd7-2cefce1c96ea","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local To World Matrix
labelProgrammer: localToWorldMatrix (get)
haystackHuman: Composite Collider 2D: Get Local To World Matrix
haystackProgrammer: CompositeCollider2D.localToWorldMatrix (get)
favoriteKey: UnityEngine.CompositeCollider2D.localToWorldMatrix@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;localToWorldMatrix
tag3: UnityEngine.CompositeCollider2D;localToWorldMatrix
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.Matrix4x4
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shape Count
labelProgrammer: shapeCount (get)
haystackHuman: Composite Collider 2D: Get Shape Count
haystackProgrammer: CompositeCollider2D.shapeCount (get)
favoriteKey: UnityEngine.CompositeCollider2D.shapeCount@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;shapeCount
tag3: UnityEngine.CompositeCollider2D;shapeCount
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Composite Collider 2D: Get Bounds
haystackProgrammer: CompositeCollider2D.bounds (get)
favoriteKey: UnityEngine.CompositeCollider2D.bounds@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;bounds
tag3: UnityEngine.CompositeCollider2D;bounds
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"65b3624d-f16e-4e07-87d8-5ffe241d0c44","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Error State
labelProgrammer: errorState (get)
haystackHuman: Composite Collider 2D: Get Error State
haystackProgrammer: CompositeCollider2D.errorState (get)
favoriteKey: UnityEngine.CompositeCollider2D.errorState@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;errorState
tag3: UnityEngine.CompositeCollider2D;errorState
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.ColliderErrorState2D
unit:
{"member":{"name":"errorState","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"56671d55-3160-4187-9e32-08cf0e7817ef","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composite Capable
labelProgrammer: compositeCapable (get)
haystackHuman: Composite Collider 2D: Get Composite Capable
haystackProgrammer: CompositeCollider2D.compositeCapable (get)
favoriteKey: UnityEngine.CompositeCollider2D.compositeCapable@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;compositeCapable
tag3: UnityEngine.CompositeCollider2D;compositeCapable
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"compositeCapable","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0a6e1b5f-9085-4bc1-acd8-56d092d79899","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Material
labelProgrammer: sharedMaterial (get)
haystackHuman: Composite Collider 2D: Get Shared Material
haystackProgrammer: CompositeCollider2D.sharedMaterial (get)
favoriteKey: UnityEngine.CompositeCollider2D.sharedMaterial@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;sharedMaterial
tag3: UnityEngine.CompositeCollider2D;sharedMaterial
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.PhysicsMaterial2D
unit:
{"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f61dbd23-2e98-4eb3-90cf-b9a000dc721c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Material
labelProgrammer: sharedMaterial (set)
haystackHuman: Composite Collider 2D: Set Shared Material
haystackProgrammer: CompositeCollider2D.sharedMaterial (set)
favoriteKey: UnityEngine.CompositeCollider2D.sharedMaterial@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;sharedMaterial
tag3: UnityEngine.CompositeCollider2D;sharedMaterial
valueInputTypes: UnityEngine.CompositeCollider2D|UnityEngine.PhysicsMaterial2D
valueOutputTypes: UnityEngine.PhysicsMaterial2D
unit:
{"chainable":false,"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"56183417-fe55-4c5e-ac94-ba8ae9d8648c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Layer Override Priority
labelProgrammer: layerOverridePriority (get)
haystackHuman: Composite Collider 2D: Get Layer Override Priority
haystackProgrammer: CompositeCollider2D.layerOverridePriority (get)
favoriteKey: UnityEngine.CompositeCollider2D.layerOverridePriority@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;layerOverridePriority
tag3: UnityEngine.CompositeCollider2D;layerOverridePriority
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"layerOverridePriority","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cdfd8e26-6fd4-4445-8d5d-a5a9ad3ea46e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Layer Override Priority
labelProgrammer: layerOverridePriority (set)
haystackHuman: Composite Collider 2D: Set Layer Override Priority
haystackProgrammer: CompositeCollider2D.layerOverridePriority (set)
favoriteKey: UnityEngine.CompositeCollider2D.layerOverridePriority@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;layerOverridePriority
tag3: UnityEngine.CompositeCollider2D;layerOverridePriority
valueInputTypes: UnityEngine.CompositeCollider2D|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"layerOverridePriority","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"62037d77-1b6a-4d24-91df-abed616c1094","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Exclude Layers
labelProgrammer: excludeLayers (get)
haystackHuman: Composite Collider 2D: Get Exclude Layers
haystackProgrammer: CompositeCollider2D.excludeLayers (get)
favoriteKey: UnityEngine.CompositeCollider2D.excludeLayers@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;excludeLayers
tag3: UnityEngine.CompositeCollider2D;excludeLayers
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"excludeLayers","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1f64d22a-85ba-4cb8-9c0b-043185accdcc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Exclude Layers
labelProgrammer: excludeLayers (set)
haystackHuman: Composite Collider 2D: Set Exclude Layers
haystackProgrammer: CompositeCollider2D.excludeLayers (set)
favoriteKey: UnityEngine.CompositeCollider2D.excludeLayers@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;excludeLayers
tag3: UnityEngine.CompositeCollider2D;excludeLayers
valueInputTypes: UnityEngine.CompositeCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"excludeLayers","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c6d3a926-8202-4f11-8c01-eb9493cf674f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Include Layers
labelProgrammer: includeLayers (get)
haystackHuman: Composite Collider 2D: Get Include Layers
haystackProgrammer: CompositeCollider2D.includeLayers (get)
favoriteKey: UnityEngine.CompositeCollider2D.includeLayers@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;includeLayers
tag3: UnityEngine.CompositeCollider2D;includeLayers
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"includeLayers","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6a661ccf-0474-47ab-88c2-42e1ce69c59a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Include Layers
labelProgrammer: includeLayers (set)
haystackHuman: Composite Collider 2D: Set Include Layers
haystackProgrammer: CompositeCollider2D.includeLayers (set)
favoriteKey: UnityEngine.CompositeCollider2D.includeLayers@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;includeLayers
tag3: UnityEngine.CompositeCollider2D;includeLayers
valueInputTypes: UnityEngine.CompositeCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"includeLayers","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6180d41b-ec7f-4a7e-8d9a-e03ebe97524b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Send Layers
labelProgrammer: forceSendLayers (get)
haystackHuman: Composite Collider 2D: Get Force Send Layers
haystackProgrammer: CompositeCollider2D.forceSendLayers (get)
favoriteKey: UnityEngine.CompositeCollider2D.forceSendLayers@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;forceSendLayers
tag3: UnityEngine.CompositeCollider2D;forceSendLayers
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"forceSendLayers","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3e7c785a-99ae-492b-9e77-9546469568bc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Send Layers
labelProgrammer: forceSendLayers (set)
haystackHuman: Composite Collider 2D: Set Force Send Layers
haystackProgrammer: CompositeCollider2D.forceSendLayers (set)
favoriteKey: UnityEngine.CompositeCollider2D.forceSendLayers@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;forceSendLayers
tag3: UnityEngine.CompositeCollider2D;forceSendLayers
valueInputTypes: UnityEngine.CompositeCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"forceSendLayers","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"db7cc103-a5f2-45d0-a985-182b1b8420ec","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Receive Layers
labelProgrammer: forceReceiveLayers (get)
haystackHuman: Composite Collider 2D: Get Force Receive Layers
haystackProgrammer: CompositeCollider2D.forceReceiveLayers (get)
favoriteKey: UnityEngine.CompositeCollider2D.forceReceiveLayers@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;forceReceiveLayers
tag3: UnityEngine.CompositeCollider2D;forceReceiveLayers
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"forceReceiveLayers","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"62570e27-d446-4b87-999b-3b06144148be","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Receive Layers
labelProgrammer: forceReceiveLayers (set)
haystackHuman: Composite Collider 2D: Set Force Receive Layers
haystackProgrammer: CompositeCollider2D.forceReceiveLayers (set)
favoriteKey: UnityEngine.CompositeCollider2D.forceReceiveLayers@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;forceReceiveLayers
tag3: UnityEngine.CompositeCollider2D;forceReceiveLayers
valueInputTypes: UnityEngine.CompositeCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"forceReceiveLayers","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f5f5297d-5f29-49c7-89b7-ad64a9e89afa","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Contact Capture Layers
labelProgrammer: contactCaptureLayers (get)
haystackHuman: Composite Collider 2D: Get Contact Capture Layers
haystackProgrammer: CompositeCollider2D.contactCaptureLayers (get)
favoriteKey: UnityEngine.CompositeCollider2D.contactCaptureLayers@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;contactCaptureLayers
tag3: UnityEngine.CompositeCollider2D;contactCaptureLayers
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"contactCaptureLayers","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"32b4b2fb-8103-4973-9b97-01ba81b0bb69","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Contact Capture Layers
labelProgrammer: contactCaptureLayers (set)
haystackHuman: Composite Collider 2D: Set Contact Capture Layers
haystackProgrammer: CompositeCollider2D.contactCaptureLayers (set)
favoriteKey: UnityEngine.CompositeCollider2D.contactCaptureLayers@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;contactCaptureLayers
tag3: UnityEngine.CompositeCollider2D;contactCaptureLayers
valueInputTypes: UnityEngine.CompositeCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"contactCaptureLayers","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"38020f48-6d03-4397-919d-07a80d29e207","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Callback Layers
labelProgrammer: callbackLayers (get)
haystackHuman: Composite Collider 2D: Get Callback Layers
haystackProgrammer: CompositeCollider2D.callbackLayers (get)
favoriteKey: UnityEngine.CompositeCollider2D.callbackLayers@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;callbackLayers
tag3: UnityEngine.CompositeCollider2D;callbackLayers
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"callbackLayers","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0e80bb66-e5c5-4d73-aff8-13e88596a501","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Callback Layers
labelProgrammer: callbackLayers (set)
haystackHuman: Composite Collider 2D: Set Callback Layers
haystackProgrammer: CompositeCollider2D.callbackLayers (set)
favoriteKey: UnityEngine.CompositeCollider2D.callbackLayers@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;callbackLayers
tag3: UnityEngine.CompositeCollider2D;callbackLayers
valueInputTypes: UnityEngine.CompositeCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"callbackLayers","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3736d4fa-4fb8-4346-b3b5-f1eb61f742e4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Friction
labelProgrammer: friction (get)
haystackHuman: Composite Collider 2D: Get Friction
haystackProgrammer: CompositeCollider2D.friction (get)
favoriteKey: UnityEngine.CompositeCollider2D.friction@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;friction
tag3: UnityEngine.CompositeCollider2D;friction
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"friction","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e8941ec8-d7b6-4d37-be0a-9d0d0666fd6c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounciness
labelProgrammer: bounciness (get)
haystackHuman: Composite Collider 2D: Get Bounciness
haystackProgrammer: CompositeCollider2D.bounciness (get)
favoriteKey: UnityEngine.CompositeCollider2D.bounciness@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;bounciness
tag3: UnityEngine.CompositeCollider2D;bounciness
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"bounciness","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8f88658a-c533-4ec6-aa17-8ad64cd6dcf8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Friction Combine
labelProgrammer: frictionCombine (get)
haystackHuman: Composite Collider 2D: Get Friction Combine
haystackProgrammer: CompositeCollider2D.frictionCombine (get)
favoriteKey: UnityEngine.CompositeCollider2D.frictionCombine@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;frictionCombine
tag3: UnityEngine.CompositeCollider2D;frictionCombine
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.PhysicsMaterialCombine2D
unit:
{"member":{"name":"frictionCombine","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"389f6025-5ff2-4091-8985-27504d8a0326","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounce Combine
labelProgrammer: bounceCombine (get)
haystackHuman: Composite Collider 2D: Get Bounce Combine
haystackProgrammer: CompositeCollider2D.bounceCombine (get)
favoriteKey: UnityEngine.CompositeCollider2D.bounceCombine@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;bounceCombine
tag3: UnityEngine.CompositeCollider2D;bounceCombine
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.PhysicsMaterialCombine2D
unit:
{"member":{"name":"bounceCombine","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3cc59199-58f0-466f-b1f2-698e3eb73155","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Composite Collider 2D: Get Enabled
haystackProgrammer: CompositeCollider2D.enabled (get)
favoriteKey: UnityEngine.CompositeCollider2D.enabled@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;enabled
tag3: UnityEngine.CompositeCollider2D;enabled
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"92fcba0f-8fa4-48dc-bfca-b5254b340737","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Composite Collider 2D: Set Enabled
haystackProgrammer: CompositeCollider2D.enabled (set)
favoriteKey: UnityEngine.CompositeCollider2D.enabled@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;enabled
tag3: UnityEngine.CompositeCollider2D;enabled
valueInputTypes: UnityEngine.CompositeCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"4a8157b2-91c7-4e40-99ae-1ad4d1206414","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Composite Collider 2D: Is Active And Enabled
haystackProgrammer: CompositeCollider2D.isActiveAndEnabled (get)
favoriteKey: UnityEngine.CompositeCollider2D.isActiveAndEnabled@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;isActiveAndEnabled
tag3: UnityEngine.CompositeCollider2D;isActiveAndEnabled
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"27a12c98-8088-4b85-9f08-28e80eabde84","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Composite Collider 2D: Get Transform
haystackProgrammer: CompositeCollider2D.transform (get)
favoriteKey: UnityEngine.CompositeCollider2D.transform@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"91b9f56a-5418-41d4-98e9-95132b52f1a6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Composite Collider 2D: Get Game Object
haystackProgrammer: CompositeCollider2D.gameObject (get)
favoriteKey: UnityEngine.CompositeCollider2D.gameObject@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dc641f1f-d66f-4b5c-88f6-b96aa9fb3cfd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Composite Collider 2D: Get Tag
haystackProgrammer: CompositeCollider2D.tag (get)
favoriteKey: UnityEngine.CompositeCollider2D.tag@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a9831b5d-a3d5-47f7-832b-f992bcb5c106","$version":"A","$type":"Unity.VisualScripting.GetMember"}


