# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Text Mesh: Instantiate
haystackProgrammer: TextMesh.Instantiate
favoriteKey: UnityEngine.TextMesh.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original","position","rotation"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion"],"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"debecbaa-dfb0-4d80-9e43-d5c8d0af4962","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Text Mesh: Instantiate
haystackProgrammer: TextMesh.Instantiate
tag1: UnityEngine.TextMesh
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.TextMesh.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
UnityEngine.TextMesh;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
{"chainable":false,"parameterNames":["original","position","rotation","parent"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion","UnityEngine.Transform"],"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"00fc9999-553c-4ce2-894f-e8ae90ec5c01","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Text Mesh: Instantiate
haystackProgrammer: TextMesh.Instantiate
favoriteKey: UnityEngine.TextMesh.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"279d4214-91a7-4672-9026-0f824482caff","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Scene)
labelProgrammer: Instantiate (original, scene)
haystackHuman: Text Mesh: Instantiate
haystackProgrammer: TextMesh.Instantiate
favoriteKey: UnityEngine.TextMesh.Instantiate(UnityEngine.ObjectUnityEngine.SceneManagement.Scene)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
valueInputTypes: UnityEngine.Object|UnityEngine.SceneManagement.Scene
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original","scene"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.SceneManagement.Scene"],"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"7f80a97f-e8db-4eed-8514-d612ba232a1a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Text Mesh: Instantiate
haystackProgrammer: TextMesh.Instantiate
favoriteKey: UnityEngine.TextMesh.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original","parent"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform"],"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"%original":null,"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"a26bf837-7491-47b5-92dd-1f4e072e9255","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Text Mesh: Instantiate
haystackProgrammer: TextMesh.Instantiate
favoriteKey: UnityEngine.TextMesh.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original","parent","instantiateInWorldSpace"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform","System.Boolean"],"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"%original":null,"%parent":null,"%instantiateInWorldSpace":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"f7c1a6f8-1e26-4b99-963d-41df9d715742","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Text Mesh: Destroy
haystackProgrammer: TextMesh.Destroy
favoriteKey: UnityEngine.TextMesh.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
{"chainable":false,"parameterNames":["obj","t"],"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object","System.Single"],"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"%obj":null,"%t":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"3599a089-4259-40b6-afb5-1be5f89e63b7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Text Mesh: Destroy
haystackProgrammer: TextMesh.Destroy
favoriteKey: UnityEngine.TextMesh.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["obj"],"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"1ed2c38c-7d9a-4b17-9549-e11d59194583","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Text Mesh: Destroy Immediate
haystackProgrammer: TextMesh.DestroyImmediate
favoriteKey: UnityEngine.TextMesh.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
{"chainable":false,"parameterNames":["obj","allowDestroyingAssets"],"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object","System.Boolean"],"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"%obj":null,"%allowDestroyingAssets":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"b40ffdb1-fda0-4a9b-b9b1-3b3a6542b7a2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Text Mesh: Destroy Immediate
haystackProgrammer: TextMesh.DestroyImmediate
favoriteKey: UnityEngine.TextMesh.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["obj"],"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"67269f14-c2b0-4a5a-9ca6-d718d80cbe22","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Text Mesh: Find Objects By Type
haystackProgrammer: TextMesh.FindObjectsByType
favoriteKey: UnityEngine.TextMesh.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
unit:
{"chainable":false,"parameterNames":["type","sortMode"],"member":{"name":"FindObjectsByType","parameterTypes":["System.Type","UnityEngine.FindObjectsSortMode"],"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"%type":null,"%sortMode":{"$content":"None","$type":"UnityEngine.FindObjectsSortMode"}},"position":{"x":0.0,"y":0.0},"guid":"d773e085-ccf1-4b9f-bd24-e9de7eef33f2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Text Mesh: Find Objects By Type
haystackProgrammer: TextMesh.FindObjectsByType
tag1: UnityEngine.TextMesh
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
UnityEngine.TextMesh.FindObjectsByType(System.TypeUnityEngine.FindObjectsInactiveUnityEngine.FindObjectsSortMode)@any

tag2:
UnityEngine.TextMesh;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive;UnityEngine.FindObjectsSortMode

unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive","sortMode"],"member":{"name":"FindObjectsByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive","UnityEngine.FindObjectsSortMode"],"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"},"%sortMode":{"$content":"None","$type":"UnityEngine.FindObjectsSortMode"}},"position":{"x":0.0,"y":0.0},"guid":"0090a703-d12c-47ad-bd27-a8e62f28bb9d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Text Mesh: Dont Destroy On Load
haystackProgrammer: TextMesh.DontDestroyOnLoad
favoriteKey: UnityEngine.TextMesh.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["target"],"member":{"name":"DontDestroyOnLoad","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"%target":null},"position":{"x":0.0,"y":0.0},"guid":"31baa846-be33-41f6-b2b2-b92bd205cf57","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Text Mesh: Find First Object By Type
haystackProgrammer: TextMesh.FindFirstObjectByType
favoriteKey: UnityEngine.TextMesh.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"FindFirstObjectByType","parameterTypes":["System.Type"],"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"60ad0ec3-d921-4ff4-a87d-b030e574ee6d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Text Mesh: Find Any Object By Type
haystackProgrammer: TextMesh.FindAnyObjectByType
favoriteKey: UnityEngine.TextMesh.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"FindAnyObjectByType","parameterTypes":["System.Type"],"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"81b0e7ad-8318-40db-b59c-d2efaf8753db","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Text Mesh: Find First Object By Type
haystackProgrammer: TextMesh.FindFirstObjectByType
favoriteKey: UnityEngine.TextMesh.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindFirstObjectByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"f66895e0-68c9-4c1d-9283-c69fdccc1eca","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Text Mesh: Find Any Object By Type
haystackProgrammer: TextMesh.FindAnyObjectByType
favoriteKey: UnityEngine.TextMesh.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindAnyObjectByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"0874b97e-6d7d-4d06-a36a-ba9fe4e59a8a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Text Mesh: To String
haystackProgrammer: TextMesh.ToString
favoriteKey: UnityEngine.TextMesh.ToString()@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: System.String
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0576439e-029b-407d-a640-7c9ff4f7127e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Text Mesh: Equals
haystackProgrammer: TextMesh.Equals
favoriteKey: UnityEngine.TextMesh.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"3d8fe8dc-2c23-4e7c-8522-8e6f078986d7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Text Mesh: Get Type
haystackProgrammer: TextMesh.GetType
favoriteKey: UnityEngine.TextMesh.GetType()@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"06b62dd3-eb8c-4503-b197-5a09a7e1ed7d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Text Mesh: Reference Equals
haystackProgrammer: TextMesh.ReferenceEquals
favoriteKey: UnityEngine.TextMesh.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"125e6760-5133-4851-945a-212dd0c31736","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Text
labelProgrammer: text (get)
haystackHuman: Text Mesh: Get Text
haystackProgrammer: TextMesh.text (get)
favoriteKey: UnityEngine.TextMesh.text@get
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;text
tag3: UnityEngine.TextMesh;text
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: System.String
unit:
{"member":{"name":"text","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ea31a98c-6ef0-431c-af6c-8d27fb9b59ab","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Text
labelProgrammer: text (set)
haystackHuman: Text Mesh: Set Text
haystackProgrammer: TextMesh.text (set)
favoriteKey: UnityEngine.TextMesh.text@set
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;text
tag3: UnityEngine.TextMesh;text
valueInputTypes: UnityEngine.TextMesh|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"text","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"d8cc4f27-bc27-4930-9ef4-760a463b36d2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Font
labelProgrammer: font (get)
haystackHuman: Text Mesh: Get Font
haystackProgrammer: TextMesh.font (get)
favoriteKey: UnityEngine.TextMesh.font@get
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;font
tag3: UnityEngine.TextMesh;font
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: UnityEngine.Font
unit:
{"member":{"name":"font","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e44793be-a197-4b4a-9136-52885b553424","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Font
labelProgrammer: font (set)
haystackHuman: Text Mesh: Set Font
haystackProgrammer: TextMesh.font (set)
favoriteKey: UnityEngine.TextMesh.font@set
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;font
tag3: UnityEngine.TextMesh;font
valueInputTypes: UnityEngine.TextMesh|UnityEngine.Font
valueOutputTypes: UnityEngine.Font
unit:
{"chainable":false,"member":{"name":"font","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"f1b0884c-7874-4e20-9bc6-f54e1dcd370e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Font Size
labelProgrammer: fontSize (get)
haystackHuman: Text Mesh: Get Font Size
haystackProgrammer: TextMesh.fontSize (get)
favoriteKey: UnityEngine.TextMesh.fontSize@get
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;fontSize
tag3: UnityEngine.TextMesh;fontSize
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: System.Int32
unit:
{"member":{"name":"fontSize","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7fcdcc37-bb1c-4038-96c3-7c1be8fde4e5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Font Size
labelProgrammer: fontSize (set)
haystackHuman: Text Mesh: Set Font Size
haystackProgrammer: TextMesh.fontSize (set)
favoriteKey: UnityEngine.TextMesh.fontSize@set
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;fontSize
tag3: UnityEngine.TextMesh;fontSize
valueInputTypes: UnityEngine.TextMesh|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"fontSize","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"9ad8c787-3b8e-4681-8327-81953dd4083e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Font Style
labelProgrammer: fontStyle (get)
haystackHuman: Text Mesh: Get Font Style
haystackProgrammer: TextMesh.fontStyle (get)
favoriteKey: UnityEngine.TextMesh.fontStyle@get
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;fontStyle
tag3: UnityEngine.TextMesh;fontStyle
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: UnityEngine.FontStyle
unit:
{"member":{"name":"fontStyle","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"81c10a25-5dcb-4901-bde0-1d3804b0f929","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Font Style
labelProgrammer: fontStyle (set)
haystackHuman: Text Mesh: Set Font Style
haystackProgrammer: TextMesh.fontStyle (set)
favoriteKey: UnityEngine.TextMesh.fontStyle@set
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;fontStyle
tag3: UnityEngine.TextMesh;fontStyle
valueInputTypes: UnityEngine.TextMesh|UnityEngine.FontStyle
valueOutputTypes: UnityEngine.FontStyle
unit:
{"chainable":false,"member":{"name":"fontStyle","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Normal","$type":"UnityEngine.FontStyle"}},"position":{"x":0.0,"y":0.0},"guid":"28d58a15-8647-496e-bce4-3c76b64c31f3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Offset Z
labelProgrammer: offsetZ (get)
haystackHuman: Text Mesh: Get Offset Z
haystackProgrammer: TextMesh.offsetZ (get)
favoriteKey: UnityEngine.TextMesh.offsetZ@get
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;offsetZ
tag3: UnityEngine.TextMesh;offsetZ
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: System.Single
unit:
{"member":{"name":"offsetZ","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8a6cd510-ec53-43b8-9a5f-f95a272be4eb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Offset Z
labelProgrammer: offsetZ (set)
haystackHuman: Text Mesh: Set Offset Z
haystackProgrammer: TextMesh.offsetZ (set)
favoriteKey: UnityEngine.TextMesh.offsetZ@set
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;offsetZ
tag3: UnityEngine.TextMesh;offsetZ
valueInputTypes: UnityEngine.TextMesh|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"offsetZ","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"601174b0-45a0-49e6-b2e9-61d1abc32bde","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Alignment
labelProgrammer: alignment (get)
haystackHuman: Text Mesh: Get Alignment
haystackProgrammer: TextMesh.alignment (get)
favoriteKey: UnityEngine.TextMesh.alignment@get
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;alignment
tag3: UnityEngine.TextMesh;alignment
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: UnityEngine.TextAlignment
unit:
{"member":{"name":"alignment","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cadc8072-ddd4-4c48-8bd4-68d2efc174f0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Alignment
labelProgrammer: alignment (set)
haystackHuman: Text Mesh: Set Alignment
haystackProgrammer: TextMesh.alignment (set)
favoriteKey: UnityEngine.TextMesh.alignment@set
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;alignment
tag3: UnityEngine.TextMesh;alignment
valueInputTypes: UnityEngine.TextMesh|UnityEngine.TextAlignment
valueOutputTypes: UnityEngine.TextAlignment
unit:
{"chainable":false,"member":{"name":"alignment","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Left","$type":"UnityEngine.TextAlignment"}},"position":{"x":0.0,"y":0.0},"guid":"a26fa19d-9ebc-4b3f-9582-1d0af362fa18","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Anchor
labelProgrammer: anchor (get)
haystackHuman: Text Mesh: Get Anchor
haystackProgrammer: TextMesh.anchor (get)
favoriteKey: UnityEngine.TextMesh.anchor@get
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;anchor
tag3: UnityEngine.TextMesh;anchor
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: UnityEngine.TextAnchor
unit:
{"member":{"name":"anchor","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e4b325fa-f66d-435e-a649-0495fc354ba6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Anchor
labelProgrammer: anchor (set)
haystackHuman: Text Mesh: Set Anchor
haystackProgrammer: TextMesh.anchor (set)
favoriteKey: UnityEngine.TextMesh.anchor@set
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;anchor
tag3: UnityEngine.TextMesh;anchor
valueInputTypes: UnityEngine.TextMesh|UnityEngine.TextAnchor
valueOutputTypes: UnityEngine.TextAnchor
unit:
{"chainable":false,"member":{"name":"anchor","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"UpperLeft","$type":"UnityEngine.TextAnchor"}},"position":{"x":0.0,"y":0.0},"guid":"6d6572eb-477e-43bd-9201-1ad89182e8b8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Character Size
labelProgrammer: characterSize (get)
haystackHuman: Text Mesh: Get Character Size
haystackProgrammer: TextMesh.characterSize (get)
favoriteKey: UnityEngine.TextMesh.characterSize@get
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;characterSize
tag3: UnityEngine.TextMesh;characterSize
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: System.Single
unit:
{"member":{"name":"characterSize","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2951c469-585c-4e68-b613-b761a3bbd1a1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Character Size
labelProgrammer: characterSize (set)
haystackHuman: Text Mesh: Set Character Size
haystackProgrammer: TextMesh.characterSize (set)
favoriteKey: UnityEngine.TextMesh.characterSize@set
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;characterSize
tag3: UnityEngine.TextMesh;characterSize
valueInputTypes: UnityEngine.TextMesh|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"characterSize","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"01300403-9e7f-4aa7-b8dd-4c9567bf3d84","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Line Spacing
labelProgrammer: lineSpacing (get)
haystackHuman: Text Mesh: Get Line Spacing
haystackProgrammer: TextMesh.lineSpacing (get)
favoriteKey: UnityEngine.TextMesh.lineSpacing@get
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;lineSpacing
tag3: UnityEngine.TextMesh;lineSpacing
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: System.Single
unit:
{"member":{"name":"lineSpacing","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b9ef4bc6-db7d-4791-9f6d-870ea957c534","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Line Spacing
labelProgrammer: lineSpacing (set)
haystackHuman: Text Mesh: Set Line Spacing
haystackProgrammer: TextMesh.lineSpacing (set)
favoriteKey: UnityEngine.TextMesh.lineSpacing@set
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;lineSpacing
tag3: UnityEngine.TextMesh;lineSpacing
valueInputTypes: UnityEngine.TextMesh|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"lineSpacing","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"d05db59b-6e66-4fb1-a756-281331b10b54","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tab Size
labelProgrammer: tabSize (get)
haystackHuman: Text Mesh: Get Tab Size
haystackProgrammer: TextMesh.tabSize (get)
favoriteKey: UnityEngine.TextMesh.tabSize@get
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;tabSize
tag3: UnityEngine.TextMesh;tabSize
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: System.Single
unit:
{"member":{"name":"tabSize","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e858d2ca-7d6a-4dd3-ae4b-2e5126b99abb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tab Size
labelProgrammer: tabSize (set)
haystackHuman: Text Mesh: Set Tab Size
haystackProgrammer: TextMesh.tabSize (set)
favoriteKey: UnityEngine.TextMesh.tabSize@set
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;tabSize
tag3: UnityEngine.TextMesh;tabSize
valueInputTypes: UnityEngine.TextMesh|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"tabSize","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"7a0955c5-5500-4e38-8aae-5be650445d35","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rich Text
labelProgrammer: richText (get)
haystackHuman: Text Mesh: Get Rich Text
haystackProgrammer: TextMesh.richText (get)
favoriteKey: UnityEngine.TextMesh.richText@get
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;richText
tag3: UnityEngine.TextMesh;richText
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"richText","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ce731f58-49e2-4170-8e4a-541172e40c13","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rich Text
labelProgrammer: richText (set)
haystackHuman: Text Mesh: Set Rich Text
haystackProgrammer: TextMesh.richText (set)
favoriteKey: UnityEngine.TextMesh.richText@set
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;richText
tag3: UnityEngine.TextMesh;richText
valueInputTypes: UnityEngine.TextMesh|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"richText","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"88dab9c6-e1d5-4e28-988e-e985c6181819","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Color
labelProgrammer: color (get)
haystackHuman: Text Mesh: Get Color
haystackProgrammer: TextMesh.color (get)
favoriteKey: UnityEngine.TextMesh.color@get
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;color
tag3: UnityEngine.TextMesh;color
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: UnityEngine.Color
unit:
{"member":{"name":"color","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2cbf3d82-bbcb-42c9-b0a7-bf8f5c6a7e2b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Color
labelProgrammer: color (set)
haystackHuman: Text Mesh: Set Color
haystackProgrammer: TextMesh.color (set)
favoriteKey: UnityEngine.TextMesh.color@set
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;color
tag3: UnityEngine.TextMesh;color
valueInputTypes: UnityEngine.TextMesh|UnityEngine.Color
valueOutputTypes: UnityEngine.Color
unit:
{"chainable":false,"member":{"name":"color","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null,"input":{"r":1.0,"g":1.0,"b":1.0,"a":1.0,"$type":"UnityEngine.Color"}},"position":{"x":0.0,"y":0.0},"guid":"bc3f1df7-d2d6-4ef5-87b5-57721287e5f6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Text Mesh: Get Transform
haystackProgrammer: TextMesh.transform (get)
favoriteKey: UnityEngine.TextMesh.transform@get
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"65b2a284-86e4-4fd5-a204-0c081f073b72","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Text Mesh: Get Game Object
haystackProgrammer: TextMesh.gameObject (get)
favoriteKey: UnityEngine.TextMesh.gameObject@get
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"60476e93-ce80-45ac-8388-64b419a7d5bc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Text Mesh: Get Tag
haystackProgrammer: TextMesh.tag (get)
favoriteKey: UnityEngine.TextMesh.tag@get
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"510c0348-ed5e-4e73-86a0-2eceb3ec2318","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Text Mesh: Set Tag
haystackProgrammer: TextMesh.tag (set)
favoriteKey: UnityEngine.TextMesh.tag@set
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.TextMesh|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"cfb37799-102f-4cb8-bd73-1c2bcfe9eabd","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Text Mesh: Get Name
haystackProgrammer: TextMesh.name (get)
favoriteKey: UnityEngine.TextMesh.name@get
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"56ccf9be-f2a1-4cda-8578-1946b7a8a409","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Text Mesh: Set Name
haystackProgrammer: TextMesh.name (set)
favoriteKey: UnityEngine.TextMesh.name@set
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.TextMesh|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"1fd095ba-80e7-4ce0-845a-d5cd4fcfe25b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Text Mesh: Get Hide Flags
haystackProgrammer: TextMesh.hideFlags (get)
favoriteKey: UnityEngine.TextMesh.hideFlags@get
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ad9072ea-0daf-4948-8005-0152c7ef4166","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Text Mesh: Set Hide Flags
haystackProgrammer: TextMesh.hideFlags (set)
favoriteKey: UnityEngine.TextMesh.hideFlags@set
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.TextMesh|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"f707206d-3669-4fa2-8b8d-b5ee6998e9d2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Dynamic Font From OS Font (Fontname, Size)
labelProgrammer: CreateDynamicFontFromOSFont (fontname, size)
haystackHuman: Font: Create Dynamic Font From OS Font
haystackProgrammer: Font.CreateDynamicFontFromOSFont
favoriteKey: UnityEngine.Font.CreateDynamicFontFromOSFont(System.StringSystem.Int32)@any
tag1: UnityEngine.Font
tag2: UnityEngine.Font;CreateDynamicFontFromOSFont;System.String;System.Int32
tag3: UnityEngine.Font;CreateDynamicFontFromOSFont;System.String;System.Int32
valueInputTypes: System.String|System.Int32
valueOutputTypes: UnityEngine.Font
unit:
{"chainable":false,"parameterNames":["fontname","size"],"member":{"name":"CreateDynamicFontFromOSFont","parameterTypes":["System.String","System.Int32"],"targetType":"UnityEngine.Font","targetTypeName":"UnityEngine.Font","$version":"A"},"defaultValues":{"%fontname":{"$content":"","$type":"System.String"},"%size":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"d8c8c80e-3b57-48ee-b425-ec47c320494f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Dynamic Font From OS Font (Fontnames, Size)
labelProgrammer: CreateDynamicFontFromOSFont (fontnames, size)
haystackHuman: Font: Create Dynamic Font From OS Font
haystackProgrammer: Font.CreateDynamicFontFromOSFont
favoriteKey: UnityEngine.Font.CreateDynamicFontFromOSFont(System.String[]System.Int32)@any
tag1: UnityEngine.Font
tag2: UnityEngine.Font;CreateDynamicFontFromOSFont;System.String[];System.Int32
tag3: UnityEngine.Font;CreateDynamicFontFromOSFont;System.String[];System.Int32
valueInputTypes: System.String[]|System.Int32
valueOutputTypes: UnityEngine.Font
unit:
{"chainable":false,"parameterNames":["fontnames","size"],"member":{"name":"CreateDynamicFontFromOSFont","parameterTypes":["System.String[]","System.Int32"],"targetType":"UnityEngine.Font","targetTypeName":"UnityEngine.Font","$version":"A"},"defaultValues":{"%size":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"0a4f1b4e-8382-48d5-b908-272260ffcd07","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Max Verts For String (Str)
labelProgrammer: GetMaxVertsForString (str)
haystackHuman: Font: Get Max Verts For String
haystackProgrammer: Font.GetMaxVertsForString
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valueOutputTypes: System.Int32
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labelHuman: Has Character (C)
labelProgrammer: HasCharacter (c)
haystackHuman: Font: Has Character
haystackProgrammer: Font.HasCharacter
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labelHuman: Get OS Installed Font Names ()
labelProgrammer: GetOSInstalledFontNames ()
haystackHuman: Font: Get OS Installed Font Names
haystackProgrammer: Font.GetOSInstalledFontNames
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labelHuman: Get Paths To OS Fonts ()
labelProgrammer: GetPathsToOSFonts ()
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haystackProgrammer: Font.GetPathsToOSFonts
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labelProgrammer: GetCharacterInfo (ch, info, size, style)
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haystackProgrammer: Font.GetCharacterInfo
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valueOutputTypes: System.Boolean|UnityEngine.CharacterInfo
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labelProgrammer: GetCharacterInfo (ch, info, size)
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labelHuman: Get Character Info (Ch, Info)
labelProgrammer: GetCharacterInfo (ch, info)
haystackHuman: Font: Get Character Info
haystackProgrammer: Font.GetCharacterInfo
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Request Characters In Texture (Characters, Size, Style)
labelProgrammer: RequestCharactersInTexture (characters, size, style)
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haystackProgrammer: Font.RequestCharactersInTexture
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Request Characters In Texture (Characters, Size)
labelProgrammer: RequestCharactersInTexture (characters, size)
haystackHuman: Font: Request Characters In Texture
haystackProgrammer: Font.RequestCharactersInTexture
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Request Characters In Texture (Characters)
labelProgrammer: RequestCharactersInTexture (characters)
haystackHuman: Font: Request Characters In Texture
haystackProgrammer: Font.RequestCharactersInTexture
favoriteKey: UnityEngine.Font.RequestCharactersInTexture(System.String)@any
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Font: Get Instance ID
haystackProgrammer: Font.GetInstanceID
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Font: Get Hash Code
haystackProgrammer: Font.GetHashCode
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tag1: UnityEngine.Font
tag2: UnityEngine.Font;GetHashCode;
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Font: Equals
haystackProgrammer: Font.Equals
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tag1: UnityEngine.Font
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
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haystackProgrammer: Font.Instantiate
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Instantiate (original, position, rotation, parent)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
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haystackProgrammer: Font.Instantiate
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Font: Dont Destroy On Load
haystackProgrammer: Font.DontDestroyOnLoad
favoriteKey: UnityEngine.Font.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.Font
tag2: UnityEngine.Font;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Font: Find First Object By Type
haystackProgrammer: Font.FindFirstObjectByType
favoriteKey: UnityEngine.Font.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.Font
tag2: UnityEngine.Font;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Font: Find Any Object By Type
haystackProgrammer: Font.FindAnyObjectByType
favoriteKey: UnityEngine.Font.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.Font
tag2: UnityEngine.Font;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Font: Find First Object By Type
haystackProgrammer: Font.FindFirstObjectByType
favoriteKey: UnityEngine.Font.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.Font
tag2: UnityEngine.Font;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Font: Find Any Object By Type
haystackProgrammer: Font.FindAnyObjectByType
favoriteKey: UnityEngine.Font.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.Font
tag2: UnityEngine.Font;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Font: To String
haystackProgrammer: Font.ToString
favoriteKey: UnityEngine.Font.ToString()@any
tag1: UnityEngine.Font
tag2: UnityEngine.Font;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Font
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Font: Equals
haystackProgrammer: Font.Equals
favoriteKey: UnityEngine.Font.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Font
tag2: UnityEngine.Font;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Font","targetTypeName":"UnityEngine.Font","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"1d2c554e-c87c-4e51-8442-c77a9f36d963","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Font: Get Type
haystackProgrammer: Font.GetType
favoriteKey: UnityEngine.Font.GetType()@any
tag1: UnityEngine.Font
tag2: UnityEngine.Font;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Font
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.Font","targetTypeName":"UnityEngine.Font","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e0e4f876-8e54-4050-9726-bfa034bcc83c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Font: Reference Equals
haystackProgrammer: Font.ReferenceEquals
favoriteKey: UnityEngine.Font.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Font
tag2: UnityEngine.Font;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Font","targetTypeName":"UnityEngine.Font","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"904b70b2-c8d9-48c4-b4f8-1e6279f79b40","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Font ()
labelProgrammer: new Font ()
haystackHuman: Font: Create Font
haystackProgrammer: new Font
favoriteKey: UnityEngine.Font..ctor()@any
tag1: UnityEngine.Font
tag2: UnityEngine.Font;.ctor;
tag3: UnityEngine.Font;.ctor;
valueOutputTypes: UnityEngine.Font
unit:
{"chainable":false,"parameterNames":[],"member":{"name":".ctor","parameterTypes":[],"targetType":"UnityEngine.Font","targetTypeName":"UnityEngine.Font","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5e2989cf-8016-4b2e-8f36-2e3a65cc39e2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Font (Name)
labelProgrammer: new Font (name)
haystackHuman: Font: Create Font
haystackProgrammer: new Font
favoriteKey: UnityEngine.Font..ctor(System.String)@any
tag1: UnityEngine.Font
tag2: UnityEngine.Font;.ctor;System.String
tag3: UnityEngine.Font;.ctor;System.String
valueInputTypes: System.String
valueOutputTypes: UnityEngine.Font
unit:
{"chainable":false,"parameterNames":["name"],"member":{"name":".ctor","parameterTypes":["System.String"],"targetType":"UnityEngine.Font","targetTypeName":"UnityEngine.Font","$version":"A"},"defaultValues":{"%name":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"101e676d-92ad-41db-8294-72c93c954d4d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Material
labelProgrammer: material (get)
haystackHuman: Font: Get Material
haystackProgrammer: Font.material (get)
favoriteKey: UnityEngine.Font.material@get
tag1: UnityEngine.Font
tag2: UnityEngine.Font;material
tag3: UnityEngine.Font;material
valueInputTypes: UnityEngine.Font
valueOutputTypes: UnityEngine.Material
unit:
{"member":{"name":"material","parameterTypes":null,"targetType":"UnityEngine.Font","targetTypeName":"UnityEngine.Font","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"864d9d36-4c43-4f2a-a315-39bbef9d4b08","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Material
labelProgrammer: material (set)
haystackHuman: Font: Set Material
haystackProgrammer: Font.material (set)
favoriteKey: UnityEngine.Font.material@set
tag1: UnityEngine.Font
tag2: UnityEngine.Font;material
tag3: UnityEngine.Font;material
valueInputTypes: UnityEngine.Font|UnityEngine.Material
valueOutputTypes: UnityEngine.Material
unit:
{"chainable":false,"member":{"name":"material","parameterTypes":null,"targetType":"UnityEngine.Font","targetTypeName":"UnityEngine.Font","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"6367273f-d964-4f7a-8093-9a7ed9393c9d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Font Names
labelProgrammer: fontNames (get)
haystackHuman: Font: Get Font Names
haystackProgrammer: Font.fontNames (get)
favoriteKey: UnityEngine.Font.fontNames@get
tag1: UnityEngine.Font
tag2: UnityEngine.Font;fontNames
tag3: UnityEngine.Font;fontNames
valueInputTypes: UnityEngine.Font
valueOutputTypes: System.String[]
unit:
{"member":{"name":"fontNames","parameterTypes":null,"targetType":"UnityEngine.Font","targetTypeName":"UnityEngine.Font","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d355baf3-4997-4d2f-b05e-d33195cee909","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Font Names
labelProgrammer: fontNames (set)
haystackHuman: Font: Set Font Names
haystackProgrammer: Font.fontNames (set)
favoriteKey: UnityEngine.Font.fontNames@set
tag1: UnityEngine.Font
tag2: UnityEngine.Font;fontNames
tag3: UnityEngine.Font;fontNames
valueInputTypes: UnityEngine.Font|System.String[]
valueOutputTypes: System.String[]
unit:
{"chainable":false,"member":{"name":"fontNames","parameterTypes":null,"targetType":"UnityEngine.Font","targetTypeName":"UnityEngine.Font","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"94674453-c747-4cd8-9e48-3e4fa146f7ad","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Dynamic
labelProgrammer: dynamic (get)
haystackHuman: Font: Get Dynamic
haystackProgrammer: Font.dynamic (get)
favoriteKey: UnityEngine.Font.dynamic@get
tag1: UnityEngine.Font
tag2: UnityEngine.Font;dynamic
tag3: UnityEngine.Font;dynamic
valueInputTypes: UnityEngine.Font
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"dynamic","parameterTypes":null,"targetType":"UnityEngine.Font","targetTypeName":"UnityEngine.Font","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ced2c00f-bec7-4ec7-b7ff-934ca94ffd3f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ascent
labelProgrammer: ascent (get)
haystackHuman: Font: Get Ascent
haystackProgrammer: Font.ascent (get)
favoriteKey: UnityEngine.Font.ascent@get
tag1: UnityEngine.Font
tag2: UnityEngine.Font;ascent
tag3: UnityEngine.Font;ascent
valueInputTypes: UnityEngine.Font
valueOutputTypes: System.Int32
unit:
{"member":{"name":"ascent","parameterTypes":null,"targetType":"UnityEngine.Font","targetTypeName":"UnityEngine.Font","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0ea64aa0-7446-43b2-bc92-11a121de5477","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Font Size
labelProgrammer: fontSize (get)
haystackHuman: Font: Get Font Size
haystackProgrammer: Font.fontSize (get)
favoriteKey: UnityEngine.Font.fontSize@get
tag1: UnityEngine.Font
tag2: UnityEngine.Font;fontSize
tag3: UnityEngine.Font;fontSize
valueInputTypes: UnityEngine.Font
valueOutputTypes: System.Int32
unit:
{"member":{"name":"fontSize","parameterTypes":null,"targetType":"UnityEngine.Font","targetTypeName":"UnityEngine.Font","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e79cb09f-74a9-4484-9073-a21b841a99d8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Character Info
labelProgrammer: characterInfo (get)
haystackHuman: Font: Get Character Info
haystackProgrammer: Font.characterInfo (get)
favoriteKey: UnityEngine.Font.characterInfo@get
tag1: UnityEngine.Font
tag2: UnityEngine.Font;characterInfo
tag3: UnityEngine.Font;characterInfo
valueInputTypes: UnityEngine.Font
valueOutputTypes: UnityEngine.CharacterInfo[]
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Character Info
labelProgrammer: characterInfo (set)
haystackHuman: Font: Set Character Info
haystackProgrammer: Font.characterInfo (set)
favoriteKey: UnityEngine.Font.characterInfo@set
tag1: UnityEngine.Font
tag2: UnityEngine.Font;characterInfo
tag3: UnityEngine.Font;characterInfo
valueInputTypes: UnityEngine.Font|UnityEngine.CharacterInfo[]
valueOutputTypes: UnityEngine.CharacterInfo[]
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Line Height
labelProgrammer: lineHeight (get)
haystackHuman: Font: Get Line Height
haystackProgrammer: Font.lineHeight (get)
favoriteKey: UnityEngine.Font.lineHeight@get
tag1: UnityEngine.Font
tag2: UnityEngine.Font;lineHeight
tag3: UnityEngine.Font;lineHeight
valueInputTypes: UnityEngine.Font
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Font: Get Name
haystackProgrammer: Font.name (get)
favoriteKey: UnityEngine.Font.name@get
tag1: UnityEngine.Font
tag2: UnityEngine.Font;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Font
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Font: Set Name
haystackProgrammer: Font.name (set)
favoriteKey: UnityEngine.Font.name@set
tag1: UnityEngine.Font
tag2: UnityEngine.Font;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Font|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Font: Get Hide Flags
haystackProgrammer: Font.hideFlags (get)
favoriteKey: UnityEngine.Font.hideFlags@get
tag1: UnityEngine.Font
tag2: UnityEngine.Font;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Font
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Font: Set Hide Flags
haystackProgrammer: Font.hideFlags (set)
favoriteKey: UnityEngine.Font.hideFlags@set
tag1: UnityEngine.Font
tag2: UnityEngine.Font;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Font|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Paint (Grid Layout, Brush Target, Position)
labelProgrammer: Paint (gridLayout, brushTarget, position)
haystackHuman: Grid Brush Base: Paint
haystackProgrammer: GridBrushBase.Paint
tag1: UnityEngine.GridBrushBase
valueInputTypes: UnityEngine.GridBrushBase|UnityEngine.GridLayout|UnityEngine.GameObject|UnityEngine.Vector3Int
favoriteKey:
UnityEngine.GridBrushBase.Paint(UnityEngine.GridLayoutUnityEngine.GameObjectUnityEngine.Vector3Int)@any

tag2:
UnityEngine.GridBrushBase;Paint;UnityEngine.GridLayout;UnityEngine.GameObject;UnityEngine.Vector3Int

tag3:
UnityEngine.GridBrushBase;Paint;UnityEngine.GridLayout;UnityEngine.GameObject;UnityEngine.Vector3Int

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Erase (Grid Layout, Brush Target, Position)
labelProgrammer: Erase (gridLayout, brushTarget, position)
haystackHuman: Grid Brush Base: Erase
haystackProgrammer: GridBrushBase.Erase
tag1: UnityEngine.GridBrushBase
valueInputTypes: UnityEngine.GridBrushBase|UnityEngine.GridLayout|UnityEngine.GameObject|UnityEngine.Vector3Int
favoriteKey:
UnityEngine.GridBrushBase.Erase(UnityEngine.GridLayoutUnityEngine.GameObjectUnityEngine.Vector3Int)@any

tag2:
UnityEngine.GridBrushBase;Erase;UnityEngine.GridLayout;UnityEngine.GameObject;UnityEngine.Vector3Int

tag3:
UnityEngine.GridBrushBase;Erase;UnityEngine.GridLayout;UnityEngine.GameObject;UnityEngine.Vector3Int

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Box Fill (Grid Layout, Brush Target, Position)
labelProgrammer: BoxFill (gridLayout, brushTarget, position)
haystackHuman: Grid Brush Base: Box Fill
haystackProgrammer: GridBrushBase.BoxFill
tag1: UnityEngine.GridBrushBase
valueInputTypes: UnityEngine.GridBrushBase|UnityEngine.GridLayout|UnityEngine.GameObject|UnityEngine.BoundsInt
favoriteKey:
UnityEngine.GridBrushBase.BoxFill(UnityEngine.GridLayoutUnityEngine.GameObjectUnityEngine.BoundsInt)@any

tag2:
UnityEngine.GridBrushBase;BoxFill;UnityEngine.GridLayout;UnityEngine.GameObject;UnityEngine.BoundsInt

tag3:
UnityEngine.GridBrushBase;BoxFill;UnityEngine.GridLayout;UnityEngine.GameObject;UnityEngine.BoundsInt

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: BoxErase (gridLayout, brushTarget, position)
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haystackProgrammer: GridBrushBase.BoxErase
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tag3:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Select (Grid Layout, Brush Target, Position)
labelProgrammer: Select (gridLayout, brushTarget, position)
haystackHuman: Grid Brush Base: Select
haystackProgrammer: GridBrushBase.Select
tag1: UnityEngine.GridBrushBase
valueInputTypes: UnityEngine.GridBrushBase|UnityEngine.GridLayout|UnityEngine.GameObject|UnityEngine.BoundsInt
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tag2:
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tag3:
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Flood Fill (Grid Layout, Brush Target, Position)
labelProgrammer: FloodFill (gridLayout, brushTarget, position)
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haystackProgrammer: GridBrushBase.FloodFill
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valueInputTypes: UnityEngine.GridBrushBase|UnityEngine.GridLayout|UnityEngine.GameObject|UnityEngine.Vector3Int
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tag3:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Rotate (Direction, Layout)
labelProgrammer: Rotate (direction, layout)
haystackHuman: Grid Brush Base: Rotate
haystackProgrammer: GridBrushBase.Rotate
tag1: UnityEngine.GridBrushBase
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tag3:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Flip (Flip, Layout)
labelProgrammer: Flip (flip, layout)
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haystackProgrammer: GridBrushBase.Flip
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tag2: UnityEngine.GridBrushBase;Flip;UnityEngine.GridBrushBase+FlipAxis;UnityEngine.GridLayout+CellLayout
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valueInputTypes: UnityEngine.GridBrushBase|UnityEngine.GridBrushBase+FlipAxis|UnityEngine.GridLayout+CellLayout
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Pick (Grid Layout, Brush Target, Position, Pivot)
labelProgrammer: Pick (gridLayout, brushTarget, position, pivot)
haystackHuman: Grid Brush Base: Pick
haystackProgrammer: GridBrushBase.Pick
tag1: UnityEngine.GridBrushBase
favoriteKey:
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tag3:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Move (Grid Layout, Brush Target, From, To)
labelProgrammer: Move (gridLayout, brushTarget, from, to)
haystackHuman: Grid Brush Base: Move
haystackProgrammer: GridBrushBase.Move
tag1: UnityEngine.GridBrushBase
valueInputTypes: UnityEngine.GridBrushBase|UnityEngine.GridLayout|UnityEngine.GameObject|UnityEngine.BoundsInt
favoriteKey:
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tag2:
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tag3:
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Move Start (Grid Layout, Brush Target, Position)
labelProgrammer: MoveStart (gridLayout, brushTarget, position)
haystackHuman: Grid Brush Base: Move Start
haystackProgrammer: GridBrushBase.MoveStart
tag1: UnityEngine.GridBrushBase
valueInputTypes: UnityEngine.GridBrushBase|UnityEngine.GridLayout|UnityEngine.GameObject|UnityEngine.BoundsInt
favoriteKey:
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tag2:
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tag3:
UnityEngine.GridBrushBase;MoveStart;UnityEngine.GridLayout;UnityEngine.GameObject;UnityEngine.BoundsInt

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Move End (Grid Layout, Brush Target, Position)
labelProgrammer: MoveEnd (gridLayout, brushTarget, position)
haystackHuman: Grid Brush Base: Move End
haystackProgrammer: GridBrushBase.MoveEnd
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valueInputTypes: UnityEngine.GridBrushBase|UnityEngine.GridLayout|UnityEngine.GameObject|UnityEngine.BoundsInt
favoriteKey:
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tag2:
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tag3:
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Change Z Position (Change)
labelProgrammer: ChangeZPosition (change)
haystackHuman: Grid Brush Base: Change Z Position
haystackProgrammer: GridBrushBase.ChangeZPosition
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reset Z Position ()
labelProgrammer: ResetZPosition ()
haystackHuman: Grid Brush Base: Reset Z Position
haystackProgrammer: GridBrushBase.ResetZPosition
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Class Name)
labelProgrammer: CreateInstance (className)
haystackHuman: Grid Brush Base: Create Instance
haystackProgrammer: GridBrushBase.CreateInstance
favoriteKey: UnityEngine.GridBrushBase.CreateInstance(System.String)@any
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valueOutputTypes: UnityEngine.ScriptableObject
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Type)
labelProgrammer: CreateInstance (type)
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valueOutputTypes: UnityEngine.ScriptableObject
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
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haystackProgrammer: GridBrushBase.GetInstanceID
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valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
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haystackProgrammer: GridBrushBase.GetHashCode
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
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haystackProgrammer: GridBrushBase.Equals
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tag2: UnityEngine.GridBrushBase;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
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valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
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tag2: UnityEngine.GridBrushBase;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
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valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
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haystackProgrammer: GridBrushBase.Instantiate
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valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Scene)
labelProgrammer: Instantiate (original, scene)
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haystackProgrammer: GridBrushBase.Instantiate
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valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Grid Brush Base: Instantiate
haystackProgrammer: GridBrushBase.Instantiate
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valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Grid Brush Base: Instantiate
haystackProgrammer: GridBrushBase.Instantiate
favoriteKey: UnityEngine.GridBrushBase.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
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valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
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tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Grid Brush Base: Destroy
haystackProgrammer: GridBrushBase.Destroy
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tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;Destroy;UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Grid Brush Base: Destroy Immediate
haystackProgrammer: GridBrushBase.DestroyImmediate
favoriteKey: UnityEngine.GridBrushBase.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
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tag2: UnityEngine.GridBrushBase;DestroyImmediate;UnityEngine.Object;System.Boolean
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valueInputTypes: UnityEngine.Object|System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Grid Brush Base: Destroy Immediate
haystackProgrammer: GridBrushBase.DestroyImmediate
favoriteKey: UnityEngine.GridBrushBase.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;DestroyImmediate;UnityEngine.Object
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valueInputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Grid Brush Base: Find Objects By Type
haystackProgrammer: GridBrushBase.FindObjectsByType
favoriteKey: UnityEngine.GridBrushBase.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Grid Brush Base: Find Objects By Type
haystackProgrammer: GridBrushBase.FindObjectsByType
tag1: UnityEngine.GridBrushBase
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
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tag2:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Grid Brush Base: Dont Destroy On Load
haystackProgrammer: GridBrushBase.DontDestroyOnLoad
favoriteKey: UnityEngine.GridBrushBase.DontDestroyOnLoad(UnityEngine.Object)@any
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valueInputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Grid Brush Base: Find First Object By Type
haystackProgrammer: GridBrushBase.FindFirstObjectByType
favoriteKey: UnityEngine.GridBrushBase.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Grid Brush Base: Find Any Object By Type
haystackProgrammer: GridBrushBase.FindAnyObjectByType
favoriteKey: UnityEngine.GridBrushBase.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Grid Brush Base: Find First Object By Type
haystackProgrammer: GridBrushBase.FindFirstObjectByType
favoriteKey: UnityEngine.GridBrushBase.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Grid Brush Base: Find Any Object By Type
haystackProgrammer: GridBrushBase.FindAnyObjectByType
favoriteKey: UnityEngine.GridBrushBase.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Grid Brush Base: To String
haystackProgrammer: GridBrushBase.ToString
favoriteKey: UnityEngine.GridBrushBase.ToString()@any
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.GridBrushBase
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Grid Brush Base: Equals
haystackProgrammer: GridBrushBase.Equals
favoriteKey: UnityEngine.GridBrushBase.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Grid Brush Base: Get Type
haystackProgrammer: GridBrushBase.GetType
favoriteKey: UnityEngine.GridBrushBase.GetType()@any
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.GridBrushBase
valueOutputTypes: System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Grid Brush Base: Reference Equals
haystackProgrammer: GridBrushBase.ReferenceEquals
favoriteKey: UnityEngine.GridBrushBase.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Grid Brush Base: Get Name
haystackProgrammer: GridBrushBase.name (get)
favoriteKey: UnityEngine.GridBrushBase.name@get
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.GridBrushBase
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Grid Brush Base: Set Name
haystackProgrammer: GridBrushBase.name (set)
favoriteKey: UnityEngine.GridBrushBase.name@set
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.GridBrushBase|System.String
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Grid Brush Base: Get Hide Flags
haystackProgrammer: GridBrushBase.hideFlags (get)
favoriteKey: UnityEngine.GridBrushBase.hideFlags@get
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.GridBrushBase
valueOutputTypes: UnityEngine.HideFlags
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Grid Brush Base: Set Hide Flags
haystackProgrammer: GridBrushBase.hideFlags (set)
favoriteKey: UnityEngine.GridBrushBase.hideFlags@set
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tag2: UnityEngine.GridBrushBase;hideFlags
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Tile Data (Position, Tilemap, Tile Data)
labelProgrammer: GetTileData (position, tilemap, tileData)
haystackHuman: Tile: Get Tile Data
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tag1: UnityEngine.Tilemaps.Tile
valueOutputTypes: UnityEngine.Tilemaps.TileData
favoriteKey:
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Refresh Tile (Position, Tilemap)
labelProgrammer: RefreshTile (position, tilemap)
haystackHuman: Tile: Refresh Tile
haystackProgrammer: Tile.RefreshTile
favoriteKey: UnityEngine.Tilemaps.Tile.RefreshTile(UnityEngine.Vector3IntUnityEngine.Tilemaps.ITilemap)@any
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tag2: UnityEngine.Tilemaps.Tile;RefreshTile;UnityEngine.Vector3Int;UnityEngine.Tilemaps.ITilemap
tag3: UnityEngine.Tilemaps.Tile;RefreshTile;UnityEngine.Vector3Int;UnityEngine.Tilemaps.ITilemap
valueInputTypes: UnityEngine.Tilemaps.Tile|UnityEngine.Vector3Int|UnityEngine.Tilemaps.ITilemap
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Tile Animation Data (Position, Tilemap, Tile Animation Data)
labelProgrammer: GetTileAnimationData (position, tilemap, tileAnimationData)
haystackHuman: Tile: Get Tile Animation Data
haystackProgrammer: Tile.GetTileAnimationData
tag1: UnityEngine.Tilemaps.Tile
valueOutputTypes: System.Boolean|UnityEngine.Tilemaps.TileAnimationData
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tag2:
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tag3:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Up (Position, Tilemap, Go)
labelProgrammer: StartUp (position, tilemap, go)
haystackHuman: Tile: Start Up
haystackProgrammer: Tile.StartUp
tag1: UnityEngine.Tilemaps.Tile
valueOutputTypes: System.Boolean
favoriteKey:
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tag2:
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tag3:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Class Name)
labelProgrammer: CreateInstance (className)
haystackHuman: Tile: Create Instance
haystackProgrammer: Tile.CreateInstance
favoriteKey: UnityEngine.Tilemaps.Tile.CreateInstance(System.String)@any
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;CreateInstance;System.String
tag3: UnityEngine.ScriptableObject;CreateInstance;System.String
valueInputTypes: System.String
valueOutputTypes: UnityEngine.ScriptableObject
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Type)
labelProgrammer: CreateInstance (type)
haystackHuman: Tile: Create Instance
haystackProgrammer: Tile.CreateInstance
favoriteKey: UnityEngine.Tilemaps.Tile.CreateInstance(System.Type)@any
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;CreateInstance;System.Type
tag3: UnityEngine.ScriptableObject;CreateInstance;System.Type
valueInputTypes: System.Type
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labelHuman: Get Sprite
labelProgrammer: sprite (get)
haystackHuman: Tile: Get Sprite
haystackProgrammer: Tile.sprite (get)
favoriteKey: UnityEngine.Tilemaps.Tile.sprite@get
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;sprite
tag3: UnityEngine.Tilemaps.Tile;sprite
valueInputTypes: UnityEngine.Tilemaps.Tile
valueOutputTypes: UnityEngine.Sprite
unit:
{"member":{"name":"sprite","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tile","targetTypeName":"UnityEngine.Tilemaps.Tile","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6cbbb774-95de-484f-af93-5ce62976788f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sprite
labelProgrammer: sprite (set)
haystackHuman: Tile: Set Sprite
haystackProgrammer: Tile.sprite (set)
favoriteKey: UnityEngine.Tilemaps.Tile.sprite@set
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;sprite
tag3: UnityEngine.Tilemaps.Tile;sprite
valueInputTypes: UnityEngine.Tilemaps.Tile|UnityEngine.Sprite
valueOutputTypes: UnityEngine.Sprite
unit:
{"chainable":false,"member":{"name":"sprite","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tile","targetTypeName":"UnityEngine.Tilemaps.Tile","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"11d94a21-b6bd-4021-ba36-973eacd4d2f8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Color
labelProgrammer: color (get)
haystackHuman: Tile: Get Color
haystackProgrammer: Tile.color (get)
favoriteKey: UnityEngine.Tilemaps.Tile.color@get
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;color
tag3: UnityEngine.Tilemaps.Tile;color
valueInputTypes: UnityEngine.Tilemaps.Tile
valueOutputTypes: UnityEngine.Color
unit:
{"member":{"name":"color","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tile","targetTypeName":"UnityEngine.Tilemaps.Tile","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"79d07a70-16b1-4890-b527-5c798dd32405","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Color
labelProgrammer: color (set)
haystackHuman: Tile: Set Color
haystackProgrammer: Tile.color (set)
favoriteKey: UnityEngine.Tilemaps.Tile.color@set
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;color
tag3: UnityEngine.Tilemaps.Tile;color
valueInputTypes: UnityEngine.Tilemaps.Tile|UnityEngine.Color
valueOutputTypes: UnityEngine.Color
unit:
{"chainable":false,"member":{"name":"color","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tile","targetTypeName":"UnityEngine.Tilemaps.Tile","$version":"A"},"defaultValues":{"target":null,"input":{"r":1.0,"g":1.0,"b":1.0,"a":1.0,"$type":"UnityEngine.Color"}},"position":{"x":0.0,"y":0.0},"guid":"7bc3b7d6-3a7f-4165-88aa-72075cc23da6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Tile: Get Transform
haystackProgrammer: Tile.transform (get)
favoriteKey: UnityEngine.Tilemaps.Tile.transform@get
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;transform
tag3: UnityEngine.Tilemaps.Tile;transform
valueInputTypes: UnityEngine.Tilemaps.Tile
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tile","targetTypeName":"UnityEngine.Tilemaps.Tile","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"60cdeb2a-2518-4963-a479-cb355bd0c763","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Transform
labelProgrammer: transform (set)
haystackHuman: Tile: Set Transform
haystackProgrammer: Tile.transform (set)
favoriteKey: UnityEngine.Tilemaps.Tile.transform@set
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;transform
tag3: UnityEngine.Tilemaps.Tile;transform
valueInputTypes: UnityEngine.Tilemaps.Tile|UnityEngine.Matrix4x4
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"chainable":false,"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tile","targetTypeName":"UnityEngine.Tilemaps.Tile","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ac912b07-fc73-4962-b0c4-f01e74938ef8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Tile: Get Game Object
haystackProgrammer: Tile.gameObject (get)
favoriteKey: UnityEngine.Tilemaps.Tile.gameObject@get
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;gameObject
tag3: UnityEngine.Tilemaps.Tile;gameObject
valueInputTypes: UnityEngine.Tilemaps.Tile
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tile","targetTypeName":"UnityEngine.Tilemaps.Tile","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"77ed9e3f-b214-4f6d-9f2d-cf27dbed9dfb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Game Object
labelProgrammer: gameObject (set)
haystackHuman: Tile: Set Game Object
haystackProgrammer: Tile.gameObject (set)
favoriteKey: UnityEngine.Tilemaps.Tile.gameObject@set
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;gameObject
tag3: UnityEngine.Tilemaps.Tile;gameObject
valueInputTypes: UnityEngine.Tilemaps.Tile|UnityEngine.GameObject
valueOutputTypes: UnityEngine.GameObject
unit:
{"chainable":false,"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tile","targetTypeName":"UnityEngine.Tilemaps.Tile","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"34f93d8f-8bc5-41bc-bb71-6023f3aa477a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Flags
labelProgrammer: flags (get)
haystackHuman: Tile: Get Flags
haystackProgrammer: Tile.flags (get)
favoriteKey: UnityEngine.Tilemaps.Tile.flags@get
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;flags
tag3: UnityEngine.Tilemaps.Tile;flags
valueInputTypes: UnityEngine.Tilemaps.Tile
valueOutputTypes: UnityEngine.Tilemaps.TileFlags
unit:
{"member":{"name":"flags","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tile","targetTypeName":"UnityEngine.Tilemaps.Tile","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ecf4f8d3-edae-4057-9f8e-5f63cb75b666","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Flags
labelProgrammer: flags (set)
haystackHuman: Tile: Set Flags
haystackProgrammer: Tile.flags (set)
favoriteKey: UnityEngine.Tilemaps.Tile.flags@set
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;flags
tag3: UnityEngine.Tilemaps.Tile;flags
valueInputTypes: UnityEngine.Tilemaps.Tile|UnityEngine.Tilemaps.TileFlags
valueOutputTypes: UnityEngine.Tilemaps.TileFlags
unit:
{"chainable":false,"member":{"name":"flags","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tile","targetTypeName":"UnityEngine.Tilemaps.Tile","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.Tilemaps.TileFlags"}},"position":{"x":0.0,"y":0.0},"guid":"cc1685a9-71e6-4f7d-a4be-6d98dac34b4f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Collider Type
labelProgrammer: colliderType (get)
haystackHuman: Tile: Get Collider Type
haystackProgrammer: Tile.colliderType (get)
favoriteKey: UnityEngine.Tilemaps.Tile.colliderType@get
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;colliderType
tag3: UnityEngine.Tilemaps.Tile;colliderType
valueInputTypes: UnityEngine.Tilemaps.Tile
valueOutputTypes: UnityEngine.Tilemaps.Tile+ColliderType
unit:
{"member":{"name":"colliderType","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tile","targetTypeName":"UnityEngine.Tilemaps.Tile","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7648543b-4b7d-419c-bcf8-6953ba2946b2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Collider Type
labelProgrammer: colliderType (set)
haystackHuman: Tile: Set Collider Type
haystackProgrammer: Tile.colliderType (set)
favoriteKey: UnityEngine.Tilemaps.Tile.colliderType@set
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;colliderType
tag3: UnityEngine.Tilemaps.Tile;colliderType
valueInputTypes: UnityEngine.Tilemaps.Tile|UnityEngine.Tilemaps.Tile+ColliderType
valueOutputTypes: UnityEngine.Tilemaps.Tile+ColliderType
unit:
{"chainable":false,"member":{"name":"colliderType","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tile","targetTypeName":"UnityEngine.Tilemaps.Tile","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"None","$type":"UnityEngine.Tilemaps.Tile+ColliderType"}},"position":{"x":0.0,"y":0.0},"guid":"ee33a046-27d5-4333-bc29-e8715bd393c7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Tile: Get Name
haystackProgrammer: Tile.name (get)
favoriteKey: UnityEngine.Tilemaps.Tile.name@get
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Tilemaps.Tile
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tile","targetTypeName":"UnityEngine.Tilemaps.Tile","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d7fbe41c-e838-40b8-a513-42a9d5516df2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Tile: Set Name
haystackProgrammer: Tile.name (set)
favoriteKey: UnityEngine.Tilemaps.Tile.name@set
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Tilemaps.Tile|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tile","targetTypeName":"UnityEngine.Tilemaps.Tile","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"c66d0396-4c91-4f2b-aacd-ef26a715453d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Tile: Get Hide Flags
haystackProgrammer: Tile.hideFlags (get)
favoriteKey: UnityEngine.Tilemaps.Tile.hideFlags@get
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Tilemaps.Tile
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tile","targetTypeName":"UnityEngine.Tilemaps.Tile","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"51c3f8fb-486d-44f0-bb66-1576194c3019","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Tile: Set Hide Flags
haystackProgrammer: Tile.hideFlags (set)
favoriteKey: UnityEngine.Tilemaps.Tile.hideFlags@set
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Tilemaps.Tile|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tile","targetTypeName":"UnityEngine.Tilemaps.Tile","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"fca5a14b-0fce-41c1-9b97-563f1bd52dca","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Refresh Tile (Position, Tilemap)
labelProgrammer: RefreshTile (position, tilemap)
haystackHuman: Tile Base: Refresh Tile
haystackProgrammer: TileBase.RefreshTile
favoriteKey: UnityEngine.Tilemaps.TileBase.RefreshTile(UnityEngine.Vector3IntUnityEngine.Tilemaps.ITilemap)@any
tag1: UnityEngine.Tilemaps.TileBase
tag2: UnityEngine.Tilemaps.TileBase;RefreshTile;UnityEngine.Vector3Int;UnityEngine.Tilemaps.ITilemap
tag3: UnityEngine.Tilemaps.TileBase;RefreshTile;UnityEngine.Vector3Int;UnityEngine.Tilemaps.ITilemap
valueInputTypes: UnityEngine.Tilemaps.TileBase|UnityEngine.Vector3Int|UnityEngine.Tilemaps.ITilemap
unit:
{"chainable":false,"parameterNames":["position","tilemap"],"member":{"name":"RefreshTile","parameterTypes":["UnityEngine.Vector3Int","UnityEngine.Tilemaps.ITilemap"],"targetType":"UnityEngine.Tilemaps.TileBase","targetTypeName":"UnityEngine.Tilemaps.TileBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a39982fe-a68e-4229-a120-544c5db6e879","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Tile Data (Position, Tilemap, Tile Data)
labelProgrammer: GetTileData (position, tilemap, tileData)
haystackHuman: Tile Base: Get Tile Data
haystackProgrammer: TileBase.GetTileData
tag1: UnityEngine.Tilemaps.TileBase
valueOutputTypes: UnityEngine.Tilemaps.TileData
favoriteKey:
UnityEngine.Tilemaps.TileBase.GetTileData(UnityEngine.Vector3IntUnityEngine.Tilemaps.ITilemapUnityEngine.Tilemaps.TileData&)@any

tag2:
UnityEngine.Tilemaps.TileBase;GetTileData;UnityEngine.Vector3Int;UnityEngine.Tilemaps.ITilemap;UnityEngine.Tilemaps.TileData&

tag3:
UnityEngine.Tilemaps.TileBase;GetTileData;UnityEngine.Vector3Int;UnityEngine.Tilemaps.ITilemap;UnityEngine.Tilemaps.TileData&

unit:
{"chainable":false,"parameterNames":["position","tilemap","tileData"],"member":{"name":"GetTileData","parameterTypes":["UnityEngine.Vector3Int","UnityEngine.Tilemaps.ITilemap","UnityEngine.Tilemaps.TileData&"],"targetType":"UnityEngine.Tilemaps.TileBase","targetTypeName":"UnityEngine.Tilemaps.TileBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0829abd2-351b-4c16-860d-13aac646eb86","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Tilemaps.TileBase|UnityEngine.Vector3Int|UnityEngine.Tilemaps.ITilemap|UnityEngine.Tilemaps.TileData


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Tile Animation Data (Position, Tilemap, Tile Animation Data)
labelProgrammer: GetTileAnimationData (position, tilemap, tileAnimationData)
haystackHuman: Tile Base: Get Tile Animation Data
haystackProgrammer: TileBase.GetTileAnimationData
tag1: UnityEngine.Tilemaps.TileBase
valueOutputTypes: System.Boolean|UnityEngine.Tilemaps.TileAnimationData
favoriteKey:
UnityEngine.Tilemaps.TileBase.GetTileAnimationData(UnityEngine.Vector3IntUnityEngine.Tilemaps.ITilemapUnityEngine.Tilemaps.TileAnimationData&)@any

tag2:
UnityEngine.Tilemaps.TileBase;GetTileAnimationData;UnityEngine.Vector3Int;UnityEngine.Tilemaps.ITilemap;UnityEngine.Tilemaps.TileAnimationData&

tag3:
UnityEngine.Tilemaps.TileBase;GetTileAnimationData;UnityEngine.Vector3Int;UnityEngine.Tilemaps.ITilemap;UnityEngine.Tilemaps.TileAnimationData&

unit:
{"chainable":false,"parameterNames":["position","tilemap","tileAnimationData"],"member":{"name":"GetTileAnimationData","parameterTypes":["UnityEngine.Vector3Int","UnityEngine.Tilemaps.ITilemap","UnityEngine.Tilemaps.TileAnimationData&"],"targetType":"UnityEngine.Tilemaps.TileBase","targetTypeName":"UnityEngine.Tilemaps.TileBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fa01ad8e-0c23-4c83-8338-62fe15bd8c9c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Tilemaps.TileBase|UnityEngine.Vector3Int|UnityEngine.Tilemaps.ITilemap|UnityEngine.Tilemaps.TileAnimationData


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Up (Position, Tilemap, Go)
labelProgrammer: StartUp (position, tilemap, go)
haystackHuman: Tile Base: Start Up
haystackProgrammer: TileBase.StartUp
tag1: UnityEngine.Tilemaps.TileBase
valueOutputTypes: System.Boolean
favoriteKey:
UnityEngine.Tilemaps.TileBase.StartUp(UnityEngine.Vector3IntUnityEngine.Tilemaps.ITilemapUnityEngine.GameObject)@any

tag2:
UnityEngine.Tilemaps.TileBase;StartUp;UnityEngine.Vector3Int;UnityEngine.Tilemaps.ITilemap;UnityEngine.GameObject

tag3:
UnityEngine.Tilemaps.TileBase;StartUp;UnityEngine.Vector3Int;UnityEngine.Tilemaps.ITilemap;UnityEngine.GameObject

unit:
{"chainable":false,"parameterNames":["position","tilemap","go"],"member":{"name":"StartUp","parameterTypes":["UnityEngine.Vector3Int","UnityEngine.Tilemaps.ITilemap","UnityEngine.GameObject"],"targetType":"UnityEngine.Tilemaps.TileBase","targetTypeName":"UnityEngine.Tilemaps.TileBase","$version":"A"},"defaultValues":{"target":null,"%go":null},"position":{"x":0.0,"y":0.0},"guid":"4ecfd8a7-f839-4d7a-9296-d265663989c0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Tilemaps.TileBase|UnityEngine.Vector3Int|UnityEngine.Tilemaps.ITilemap|UnityEngine.GameObject


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Class Name)
labelProgrammer: CreateInstance (className)
haystackHuman: Tile Base: Create Instance
haystackProgrammer: TileBase.CreateInstance
favoriteKey: UnityEngine.Tilemaps.TileBase.CreateInstance(System.String)@any
tag1: UnityEngine.Tilemaps.TileBase
tag2: UnityEngine.Tilemaps.TileBase;CreateInstance;System.String
tag3: UnityEngine.ScriptableObject;CreateInstance;System.String
valueInputTypes: System.String
valueOutputTypes: UnityEngine.ScriptableObject
unit:
{"chainable":false,"parameterNames":["className"],"member":{"name":"CreateInstance","parameterTypes":["System.String"],"targetType":"UnityEngine.Tilemaps.TileBase","targetTypeName":"UnityEngine.Tilemaps.TileBase","$version":"A"},"defaultValues":{"%className":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"ebc84646-b121-4039-ba8c-fb7a486bca3f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Type)
labelProgrammer: CreateInstance (type)
haystackHuman: Tile Base: Create Instance
haystackProgrammer: TileBase.CreateInstance
favoriteKey: UnityEngine.Tilemaps.TileBase.CreateInstance(System.Type)@any
tag1: UnityEngine.Tilemaps.TileBase
tag2: UnityEngine.Tilemaps.TileBase;CreateInstance;System.Type
tag3: UnityEngine.ScriptableObject;CreateInstance;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.ScriptableObject
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"CreateInstance","parameterTypes":["System.Type"],"targetType":"UnityEngine.Tilemaps.TileBase","targetTypeName":"UnityEngine.Tilemaps.TileBase","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"380e5eff-44bf-4f9b-8f26-f5606d7171d5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Tile Base: Get Instance ID
haystackProgrammer: TileBase.GetInstanceID
favoriteKey: UnityEngine.Tilemaps.TileBase.GetInstanceID()@any
tag1: UnityEngine.Tilemaps.TileBase
tag2: UnityEngine.Tilemaps.TileBase;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.Tilemaps.TileBase
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetInstanceID","parameterTypes":[],"targetType":"UnityEngine.Tilemaps.TileBase","targetTypeName":"UnityEngine.Tilemaps.TileBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c1bc8e07-ccb1-4979-b596-19e346a503b0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Tile Base: Get Hash Code
haystackProgrammer: TileBase.GetHashCode
favoriteKey: UnityEngine.Tilemaps.TileBase.GetHashCode()@any
tag1: UnityEngine.Tilemaps.TileBase
tag2: UnityEngine.Tilemaps.TileBase;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.Tilemaps.TileBase
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.Tilemaps.TileBase","targetTypeName":"UnityEngine.Tilemaps.TileBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f3411f9a-2dfe-47bb-b281-c986d5aa7885","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Tile Base: Equals
haystackProgrammer: TileBase.Equals
favoriteKey: UnityEngine.Tilemaps.TileBase.Equals(System.Object)@any
tag1: UnityEngine.Tilemaps.TileBase
tag2: UnityEngine.Tilemaps.TileBase;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.Tilemaps.TileBase|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["other"],"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.Tilemaps.TileBase","targetTypeName":"UnityEngine.Tilemaps.TileBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e01d8ce9-a2c6-4154-b647-cb07c8f142d3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Tile Base: Instantiate
haystackProgrammer: TileBase.Instantiate
tag1: UnityEngine.Tilemaps.TileBase
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.Tilemaps.TileBase.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any

tag2:
UnityEngine.Tilemaps.TileBase;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion

unit:
{"chainable":false,"parameterNames":["original","position","rotation"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion"],"targetType":"UnityEngine.Tilemaps.TileBase","targetTypeName":"UnityEngine.Tilemaps.TileBase","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"4f0698c8-956a-45ea-b73e-a7e996bf6ba2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
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tag2:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
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haystackProgrammer: TileBase.Instantiate
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valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Scene)
labelProgrammer: Instantiate (original, scene)
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haystackProgrammer: TileBase.Instantiate
favoriteKey: UnityEngine.Tilemaps.TileBase.Instantiate(UnityEngine.ObjectUnityEngine.SceneManagement.Scene)@any
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tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
valueInputTypes: UnityEngine.Object|UnityEngine.SceneManagement.Scene
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
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haystackProgrammer: TileBase.Instantiate
favoriteKey: UnityEngine.Tilemaps.TileBase.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
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tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
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haystackProgrammer: TileBase.Instantiate
tag1: UnityEngine.Tilemaps.TileBase
tag2: UnityEngine.Tilemaps.TileBase;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
favoriteKey:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
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haystackProgrammer: TileBase.Destroy
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tag2: UnityEngine.Tilemaps.TileBase;Destroy;UnityEngine.Object;System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
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haystackProgrammer: TileBase.Destroy
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tag1: UnityEngine.Tilemaps.TileBase
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Tile Base: Destroy Immediate
haystackProgrammer: TileBase.DestroyImmediate
favoriteKey: UnityEngine.Tilemaps.TileBase.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.Tilemaps.TileBase
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tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Tile Base: Destroy Immediate
haystackProgrammer: TileBase.DestroyImmediate
favoriteKey: UnityEngine.Tilemaps.TileBase.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.Tilemaps.TileBase
tag2: UnityEngine.Tilemaps.TileBase;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Tile Base: Find Objects By Type
haystackProgrammer: TileBase.FindObjectsByType
favoriteKey: UnityEngine.Tilemaps.TileBase.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any
tag1: UnityEngine.Tilemaps.TileBase
tag2: UnityEngine.Tilemaps.TileBase;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Tile Base: Find Objects By Type
haystackProgrammer: TileBase.FindObjectsByType
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valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
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tag2:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Tile Base: Dont Destroy On Load
haystackProgrammer: TileBase.DontDestroyOnLoad
favoriteKey: UnityEngine.Tilemaps.TileBase.DontDestroyOnLoad(UnityEngine.Object)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Tile Base: Find First Object By Type
haystackProgrammer: TileBase.FindFirstObjectByType
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valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Tile Base: Find Any Object By Type
haystackProgrammer: TileBase.FindAnyObjectByType
favoriteKey: UnityEngine.Tilemaps.TileBase.FindAnyObjectByType(System.Type)@any
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tag2: UnityEngine.Tilemaps.TileBase;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
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haystackProgrammer: TileBase.FindFirstObjectByType
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valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
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valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Tile Base: To String
haystackProgrammer: TileBase.ToString
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tag1: UnityEngine.Tilemaps.TileBase
tag2: UnityEngine.Tilemaps.TileBase;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Tilemaps.TileBase
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Tile Base: Equals
haystackProgrammer: TileBase.Equals
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tag1: UnityEngine.Tilemaps.TileBase
tag2: UnityEngine.Tilemaps.TileBase;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
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haystackProgrammer: TileBase.GetType
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tag2: UnityEngine.Tilemaps.TileBase;GetType;
tag3: System.Object;GetType;
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valueOutputTypes: System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Tile Base: Reference Equals
haystackProgrammer: TileBase.ReferenceEquals
favoriteKey: UnityEngine.Tilemaps.TileBase.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Tilemaps.TileBase
tag2: UnityEngine.Tilemaps.TileBase;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Tile Base: Get Name
haystackProgrammer: TileBase.name (get)
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tag1: UnityEngine.Tilemaps.TileBase
tag2: UnityEngine.Tilemaps.TileBase;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Tilemaps.TileBase
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Tile Base: Set Name
haystackProgrammer: TileBase.name (set)
favoriteKey: UnityEngine.Tilemaps.TileBase.name@set
tag1: UnityEngine.Tilemaps.TileBase
tag2: UnityEngine.Tilemaps.TileBase;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Tilemaps.TileBase|System.String
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Tile Base: Get Hide Flags
haystackProgrammer: TileBase.hideFlags (get)
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tag1: UnityEngine.Tilemaps.TileBase
tag2: UnityEngine.Tilemaps.TileBase;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Tilemaps.TileBase
valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Tile Base: Set Hide Flags
haystackProgrammer: TileBase.hideFlags (set)
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tag1: UnityEngine.Tilemaps.TileBase
tag2: UnityEngine.Tilemaps.TileBase;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Tilemaps.TileBase|UnityEngine.HideFlags
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labelProgrammer: GetCellCenterLocal (position)
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labelProgrammer: GetCellCenterWorld (position)
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labelProgrammer: GetTile (position)
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labelProgrammer: GetTilesBlock (bounds)
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labelProgrammer: GetTilesBlockNonAlloc (bounds, tiles)
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labelHuman: Get Tiles Range Count (Start Position, End Position)
labelProgrammer: GetTilesRangeCount (startPosition, endPosition)
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labelHuman: Get Tiles Range Non Alloc (Start Position, End Position, Positions, Tiles)
labelProgrammer: GetTilesRangeNonAlloc (startPosition, endPosition, positions, tiles)
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labelHuman: Set Tile (Position, Tile)
labelProgrammer: SetTile (position, tile)
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labelProgrammer: SetTile (tileChangeData, ignoreLockFlags)
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labelProgrammer: SetTiles (tileChangeDataArray, ignoreLockFlags)
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labelProgrammer: HasTile (position)
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labelHuman: Refresh Tile (Position)
labelProgrammer: RefreshTile (position)
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labelHuman: Refresh All Tiles ()
labelProgrammer: RefreshAllTiles ()
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labelProgrammer: ContainsTile (tileAsset)
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labelProgrammer: GetUsedTilesCount ()
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labelProgrammer: GetUsedSpritesCount ()
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labelProgrammer: GetUsedTilesNonAlloc (usedTiles)
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labelProgrammer: GetUsedSpritesNonAlloc (usedSprites)
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labelProgrammer: GetSprite (position)
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labelHuman: Get Transform Matrix (Position)
labelProgrammer: GetTransformMatrix (position)
haystackHuman: Tilemap: Get Transform Matrix
haystackProgrammer: Tilemap.GetTransformMatrix
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetTransformMatrix(UnityEngine.Vector3Int)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;GetTransformMatrix;UnityEngine.Vector3Int
tag3: UnityEngine.Tilemaps.Tilemap;GetTransformMatrix;UnityEngine.Vector3Int
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int
valueOutputTypes: UnityEngine.Matrix4x4
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Transform Matrix (Position, Transform)
labelProgrammer: SetTransformMatrix (position, transform)
haystackHuman: Tilemap: Set Transform Matrix
haystackProgrammer: Tilemap.SetTransformMatrix
favoriteKey: UnityEngine.Tilemaps.Tilemap.SetTransformMatrix(UnityEngine.Vector3IntUnityEngine.Matrix4x4)@any
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tag2: UnityEngine.Tilemaps.Tilemap;SetTransformMatrix;UnityEngine.Vector3Int;UnityEngine.Matrix4x4
tag3: UnityEngine.Tilemaps.Tilemap;SetTransformMatrix;UnityEngine.Vector3Int;UnityEngine.Matrix4x4
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int|UnityEngine.Matrix4x4
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Color (Position)
labelProgrammer: GetColor (position)
haystackHuman: Tilemap: Get Color
haystackProgrammer: Tilemap.GetColor
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetColor(UnityEngine.Vector3Int)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;GetColor;UnityEngine.Vector3Int
tag3: UnityEngine.Tilemaps.Tilemap;GetColor;UnityEngine.Vector3Int
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int
valueOutputTypes: UnityEngine.Color
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Color (Position, Color)
labelProgrammer: SetColor (position, color)
haystackHuman: Tilemap: Set Color
haystackProgrammer: Tilemap.SetColor
favoriteKey: UnityEngine.Tilemaps.Tilemap.SetColor(UnityEngine.Vector3IntUnityEngine.Color)@any
tag1: UnityEngine.Tilemaps.Tilemap
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tag3: UnityEngine.Tilemaps.Tilemap;SetColor;UnityEngine.Vector3Int;UnityEngine.Color
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int|UnityEngine.Color
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Tile Flags (Position)
labelProgrammer: GetTileFlags (position)
haystackHuman: Tilemap: Get Tile Flags
haystackProgrammer: Tilemap.GetTileFlags
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetTileFlags(UnityEngine.Vector3Int)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;GetTileFlags;UnityEngine.Vector3Int
tag3: UnityEngine.Tilemaps.Tilemap;GetTileFlags;UnityEngine.Vector3Int
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int
valueOutputTypes: UnityEngine.Tilemaps.TileFlags
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Tile Flags (Position, Flags)
labelProgrammer: SetTileFlags (position, flags)
haystackHuman: Tilemap: Set Tile Flags
haystackProgrammer: Tilemap.SetTileFlags
favoriteKey: UnityEngine.Tilemaps.Tilemap.SetTileFlags(UnityEngine.Vector3IntUnityEngine.Tilemaps.TileFlags)@any
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tag2: UnityEngine.Tilemaps.Tilemap;SetTileFlags;UnityEngine.Vector3Int;UnityEngine.Tilemaps.TileFlags
tag3: UnityEngine.Tilemaps.Tilemap;SetTileFlags;UnityEngine.Vector3Int;UnityEngine.Tilemaps.TileFlags
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int|UnityEngine.Tilemaps.TileFlags
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Tile Flags (Position, Flags)
labelProgrammer: AddTileFlags (position, flags)
haystackHuman: Tilemap: Add Tile Flags
haystackProgrammer: Tilemap.AddTileFlags
favoriteKey: UnityEngine.Tilemaps.Tilemap.AddTileFlags(UnityEngine.Vector3IntUnityEngine.Tilemaps.TileFlags)@any
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tag2: UnityEngine.Tilemaps.Tilemap;AddTileFlags;UnityEngine.Vector3Int;UnityEngine.Tilemaps.TileFlags
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valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int|UnityEngine.Tilemaps.TileFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Remove Tile Flags (Position, Flags)
labelProgrammer: RemoveTileFlags (position, flags)
haystackHuman: Tilemap: Remove Tile Flags
haystackProgrammer: Tilemap.RemoveTileFlags
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;RemoveTileFlags;UnityEngine.Vector3Int;UnityEngine.Tilemaps.TileFlags
tag3: UnityEngine.Tilemaps.Tilemap;RemoveTileFlags;UnityEngine.Vector3Int;UnityEngine.Tilemaps.TileFlags
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int|UnityEngine.Tilemaps.TileFlags
favoriteKey:
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instantiated Object (Position)
labelProgrammer: GetInstantiatedObject (position)
haystackHuman: Tilemap: Get Instantiated Object
haystackProgrammer: Tilemap.GetInstantiatedObject
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetInstantiatedObject(UnityEngine.Vector3Int)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;GetInstantiatedObject;UnityEngine.Vector3Int
tag3: UnityEngine.Tilemaps.Tilemap;GetInstantiatedObject;UnityEngine.Vector3Int
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Object To Instantiate (Position)
labelProgrammer: GetObjectToInstantiate (position)
haystackHuman: Tilemap: Get Object To Instantiate
haystackProgrammer: Tilemap.GetObjectToInstantiate
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetObjectToInstantiate(UnityEngine.Vector3Int)@any
tag1: UnityEngine.Tilemaps.Tilemap
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tag3: UnityEngine.Tilemaps.Tilemap;GetObjectToInstantiate;UnityEngine.Vector3Int
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Collider Type (Position, Collider Type)
labelProgrammer: SetColliderType (position, colliderType)
haystackHuman: Tilemap: Set Collider Type
haystackProgrammer: Tilemap.SetColliderType
tag1: UnityEngine.Tilemaps.Tilemap
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int|UnityEngine.Tilemaps.Tile+ColliderType
favoriteKey:
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tag2:
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tag3:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Collider Type (Position)
labelProgrammer: GetColliderType (position)
haystackHuman: Tilemap: Get Collider Type
haystackProgrammer: Tilemap.GetColliderType
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetColliderType(UnityEngine.Vector3Int)@any
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valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int
valueOutputTypes: UnityEngine.Tilemaps.Tile+ColliderType
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Animation Frame Count (Position)
labelProgrammer: GetAnimationFrameCount (position)
haystackHuman: Tilemap: Get Animation Frame Count
haystackProgrammer: Tilemap.GetAnimationFrameCount
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetAnimationFrameCount(UnityEngine.Vector3Int)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;GetAnimationFrameCount;UnityEngine.Vector3Int
tag3: UnityEngine.Tilemaps.Tilemap;GetAnimationFrameCount;UnityEngine.Vector3Int
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Animation Frame (Position)
labelProgrammer: GetAnimationFrame (position)
haystackHuman: Tilemap: Get Animation Frame
haystackProgrammer: Tilemap.GetAnimationFrame
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetAnimationFrame(UnityEngine.Vector3Int)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;GetAnimationFrame;UnityEngine.Vector3Int
tag3: UnityEngine.Tilemaps.Tilemap;GetAnimationFrame;UnityEngine.Vector3Int
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Animation Frame (Position, Frame)
labelProgrammer: SetAnimationFrame (position, frame)
haystackHuman: Tilemap: Set Animation Frame
haystackProgrammer: Tilemap.SetAnimationFrame
favoriteKey: UnityEngine.Tilemaps.Tilemap.SetAnimationFrame(UnityEngine.Vector3IntSystem.Int32)@any
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valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int|System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Animation Time (Position)
labelProgrammer: GetAnimationTime (position)
haystackHuman: Tilemap: Get Animation Time
haystackProgrammer: Tilemap.GetAnimationTime
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valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Animation Time (Position, Time)
labelProgrammer: SetAnimationTime (position, time)
haystackHuman: Tilemap: Set Animation Time
haystackProgrammer: Tilemap.SetAnimationTime
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valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Tile Animation Flags (Position)
labelProgrammer: GetTileAnimationFlags (position)
haystackHuman: Tilemap: Get Tile Animation Flags
haystackProgrammer: Tilemap.GetTileAnimationFlags
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetTileAnimationFlags(UnityEngine.Vector3Int)@any
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valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int
valueOutputTypes: UnityEngine.Tilemaps.TileAnimationFlags
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Tile Animation Flags (Position, Flags)
labelProgrammer: SetTileAnimationFlags (position, flags)
haystackHuman: Tilemap: Set Tile Animation Flags
haystackProgrammer: Tilemap.SetTileAnimationFlags
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tag2:
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tag3:
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Tile Animation Flags (Position, Flags)
labelProgrammer: AddTileAnimationFlags (position, flags)
haystackHuman: Tilemap: Add Tile Animation Flags
haystackProgrammer: Tilemap.AddTileAnimationFlags
tag1: UnityEngine.Tilemaps.Tilemap
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int|UnityEngine.Tilemaps.TileAnimationFlags
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tag2:
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tag3:
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Remove Tile Animation Flags (Position, Flags)
labelProgrammer: RemoveTileAnimationFlags (position, flags)
haystackHuman: Tilemap: Remove Tile Animation Flags
haystackProgrammer: Tilemap.RemoveTileAnimationFlags
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valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int|UnityEngine.Tilemaps.TileAnimationFlags
favoriteKey:
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tag2:
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tag3:
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Flood Fill (Position, Tile)
labelProgrammer: FloodFill (position, tile)
haystackHuman: Tilemap: Flood Fill
haystackProgrammer: Tilemap.FloodFill
favoriteKey: UnityEngine.Tilemaps.Tilemap.FloodFill(UnityEngine.Vector3IntUnityEngine.Tilemaps.TileBase)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;FloodFill;UnityEngine.Vector3Int;UnityEngine.Tilemaps.TileBase
tag3: UnityEngine.Tilemaps.Tilemap;FloodFill;UnityEngine.Vector3Int;UnityEngine.Tilemaps.TileBase
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int|UnityEngine.Tilemaps.TileBase
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Box Fill (Position, Tile, Start X, Start Y, End X, End Y)
labelProgrammer: BoxFill (position, tile, startX, startY, endX, endY)
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labelHuman: Insert Cells (Position, Insert Cells)
labelProgrammer: InsertCells (position, insertCells)
haystackHuman: Tilemap: Insert Cells
haystackProgrammer: Tilemap.InsertCells
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labelHuman: Insert Cells (Position, Num Columns, Num Rows, Num Layers)
labelProgrammer: InsertCells (position, numColumns, numRows, numLayers)
haystackHuman: Tilemap: Insert Cells
haystackProgrammer: Tilemap.InsertCells
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labelHuman: Delete Cells (Position, Delete Cells)
labelProgrammer: DeleteCells (position, deleteCells)
haystackHuman: Tilemap: Delete Cells
haystackProgrammer: Tilemap.DeleteCells
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labelHuman: Delete Cells (Position, Num Columns, Num Rows, Num Layers)
labelProgrammer: DeleteCells (position, numColumns, numRows, numLayers)
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haystackProgrammer: Tilemap.DeleteCells
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labelHuman: Clear All Tiles ()
labelProgrammer: ClearAllTiles ()
haystackHuman: Tilemap: Clear All Tiles
haystackProgrammer: Tilemap.ClearAllTiles
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labelHuman: Resize Bounds ()
labelProgrammer: ResizeBounds ()
haystackHuman: Tilemap: Resize Bounds
haystackProgrammer: Tilemap.ResizeBounds
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labelHuman: Compress Bounds ()
labelProgrammer: CompressBounds ()
haystackHuman: Tilemap: Compress Bounds
haystackProgrammer: Tilemap.CompressBounds
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labelHuman: Get Editor Preview Tile (Position)
labelProgrammer: GetEditorPreviewTile (position)
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labelHuman: Set Editor Preview Tile (Position, Tile)
labelProgrammer: SetEditorPreviewTile (position, tile)
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labelHuman: Has Editor Preview Tile (Position)
labelProgrammer: HasEditorPreviewTile (position)
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labelHuman: Get Editor Preview Sprite (Position)
labelProgrammer: GetEditorPreviewSprite (position)
haystackHuman: Tilemap: Get Editor Preview Sprite
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labelHuman: Get Editor Preview Transform Matrix (Position)
labelProgrammer: GetEditorPreviewTransformMatrix (position)
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labelHuman: Set Editor Preview Transform Matrix (Position, Transform)
labelProgrammer: SetEditorPreviewTransformMatrix (position, transform)
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labelHuman: Get Editor Preview Color (Position)
labelProgrammer: GetEditorPreviewColor (position)
haystackHuman: Tilemap: Get Editor Preview Color
haystackProgrammer: Tilemap.GetEditorPreviewColor
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labelHuman: Get Editor Preview Tile Flags (Position)
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labelHuman: Editor Preview Flood Fill (Position, Tile)
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labelHuman: Editor Preview Box Fill (Position, Tile, Start X, Start Y, End X, End Y)
labelProgrammer: EditorPreviewBoxFill (position, tile, startX, startY, endX, endY)
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labelHuman: Clear All Editor Preview Tiles ()
labelProgrammer: ClearAllEditorPreviewTiles ()
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labelHuman: Get Bounds Local (Cell Position)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
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haystackProgrammer: Tilemap.Destroy
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tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
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haystackProgrammer: Tilemap.Destroy
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
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haystackProgrammer: Tilemap.DestroyImmediate
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tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
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haystackProgrammer: Tilemap.DestroyImmediate
favoriteKey: UnityEngine.Tilemaps.Tilemap.DestroyImmediate(UnityEngine.Object)@any
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tag2: UnityEngine.Tilemaps.Tilemap;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Tilemap: Find Objects By Type
haystackProgrammer: Tilemap.FindObjectsByType
favoriteKey: UnityEngine.Tilemaps.Tilemap.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Tilemap: Find Objects By Type
haystackProgrammer: Tilemap.FindObjectsByType
tag1: UnityEngine.Tilemaps.Tilemap
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
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tag2:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Tilemap: Dont Destroy On Load
haystackProgrammer: Tilemap.DontDestroyOnLoad
favoriteKey: UnityEngine.Tilemaps.Tilemap.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Tilemap: Find First Object By Type
haystackProgrammer: Tilemap.FindFirstObjectByType
favoriteKey: UnityEngine.Tilemaps.Tilemap.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Tilemap: Find Any Object By Type
haystackProgrammer: Tilemap.FindAnyObjectByType
favoriteKey: UnityEngine.Tilemaps.Tilemap.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Tilemap: Find First Object By Type
haystackProgrammer: Tilemap.FindFirstObjectByType
favoriteKey: UnityEngine.Tilemaps.Tilemap.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Tilemap: Find Any Object By Type
haystackProgrammer: Tilemap.FindAnyObjectByType
favoriteKey: UnityEngine.Tilemaps.Tilemap.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Tilemap: To String
haystackProgrammer: Tilemap.ToString
favoriteKey: UnityEngine.Tilemaps.Tilemap.ToString()@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Tilemap: Equals
haystackProgrammer: Tilemap.Equals
favoriteKey: UnityEngine.Tilemaps.Tilemap.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Tilemap: Get Type
haystackProgrammer: Tilemap.GetType
favoriteKey: UnityEngine.Tilemaps.Tilemap.GetType()@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Tilemap: Reference Equals
haystackProgrammer: Tilemap.ReferenceEquals
favoriteKey: UnityEngine.Tilemaps.Tilemap.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Layout Grid
labelProgrammer: layoutGrid (get)
haystackHuman: Tilemap: Get Layout Grid
haystackProgrammer: Tilemap.layoutGrid (get)
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tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;layoutGrid
tag3: UnityEngine.Tilemaps.Tilemap;layoutGrid
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.Grid
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Cell Bounds
labelProgrammer: cellBounds (get)
haystackHuman: Tilemap: Get Cell Bounds
haystackProgrammer: Tilemap.cellBounds (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.cellBounds@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;cellBounds
tag3: UnityEngine.Tilemaps.Tilemap;cellBounds
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.BoundsInt
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local Bounds
labelProgrammer: localBounds (get)
haystackHuman: Tilemap: Get Local Bounds
haystackProgrammer: Tilemap.localBounds (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.localBounds@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;localBounds
tag3: UnityEngine.Tilemaps.Tilemap;localBounds
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.Bounds
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Animation Frame Rate
labelProgrammer: animationFrameRate (get)
haystackHuman: Tilemap: Get Animation Frame Rate
haystackProgrammer: Tilemap.animationFrameRate (get)
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tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;animationFrameRate
tag3: UnityEngine.Tilemaps.Tilemap;animationFrameRate
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Animation Frame Rate
labelProgrammer: animationFrameRate (set)
haystackHuman: Tilemap: Set Animation Frame Rate
haystackProgrammer: Tilemap.animationFrameRate (set)
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tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;animationFrameRate
tag3: UnityEngine.Tilemaps.Tilemap;animationFrameRate
valueInputTypes: UnityEngine.Tilemaps.Tilemap|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Color
labelProgrammer: color (get)
haystackHuman: Tilemap: Get Color
haystackProgrammer: Tilemap.color (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.color@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;color
tag3: UnityEngine.Tilemaps.Tilemap;color
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.Color
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Color
labelProgrammer: color (set)
haystackHuman: Tilemap: Set Color
haystackProgrammer: Tilemap.color (set)
favoriteKey: UnityEngine.Tilemaps.Tilemap.color@set
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;color
tag3: UnityEngine.Tilemaps.Tilemap;color
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Color
valueOutputTypes: UnityEngine.Color
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Origin
labelProgrammer: origin (get)
haystackHuman: Tilemap: Get Origin
haystackProgrammer: Tilemap.origin (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.origin@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;origin
tag3: UnityEngine.Tilemaps.Tilemap;origin
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.Vector3Int
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Origin
labelProgrammer: origin (set)
haystackHuman: Tilemap: Set Origin
haystackProgrammer: Tilemap.origin (set)
favoriteKey: UnityEngine.Tilemaps.Tilemap.origin@set
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;origin
tag3: UnityEngine.Tilemaps.Tilemap;origin
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int
valueOutputTypes: UnityEngine.Vector3Int
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Size
labelProgrammer: size (get)
haystackHuman: Tilemap: Get Size
haystackProgrammer: Tilemap.size (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.size@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;size
tag3: UnityEngine.Tilemaps.Tilemap;size
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.Vector3Int
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Size
labelProgrammer: size (set)
haystackHuman: Tilemap: Set Size
haystackProgrammer: Tilemap.size (set)
favoriteKey: UnityEngine.Tilemaps.Tilemap.size@set
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;size
tag3: UnityEngine.Tilemaps.Tilemap;size
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3Int
valueOutputTypes: UnityEngine.Vector3Int
unit:
{"chainable":false,"member":{"name":"size","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ef5eb912-54dc-4857-b25a-e58c3190d776","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tile Anchor
labelProgrammer: tileAnchor (get)
haystackHuman: Tilemap: Get Tile Anchor
haystackProgrammer: Tilemap.tileAnchor (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.tileAnchor@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;tileAnchor
tag3: UnityEngine.Tilemaps.Tilemap;tileAnchor
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"tileAnchor","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"119e1b20-9718-424f-9834-16027a492f95","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tile Anchor
labelProgrammer: tileAnchor (set)
haystackHuman: Tilemap: Set Tile Anchor
haystackProgrammer: Tilemap.tileAnchor (set)
favoriteKey: UnityEngine.Tilemaps.Tilemap.tileAnchor@set
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;tileAnchor
tag3: UnityEngine.Tilemaps.Tilemap;tileAnchor
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"tileAnchor","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"0a519b7a-99c0-438f-a971-61b0fc3e5df5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Orientation
labelProgrammer: orientation (get)
haystackHuman: Tilemap: Get Orientation
haystackProgrammer: Tilemap.orientation (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.orientation@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;orientation
tag3: UnityEngine.Tilemaps.Tilemap;orientation
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.Tilemaps.Tilemap+Orientation
unit:
{"member":{"name":"orientation","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cf599a2a-9ef1-4608-a0d2-b901b6fb0b04","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Orientation
labelProgrammer: orientation (set)
haystackHuman: Tilemap: Set Orientation
haystackProgrammer: Tilemap.orientation (set)
favoriteKey: UnityEngine.Tilemaps.Tilemap.orientation@set
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;orientation
tag3: UnityEngine.Tilemaps.Tilemap;orientation
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Tilemaps.Tilemap+Orientation
valueOutputTypes: UnityEngine.Tilemaps.Tilemap+Orientation
unit:
{"chainable":false,"member":{"name":"orientation","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"XY","$type":"UnityEngine.Tilemaps.Tilemap+Orientation"}},"position":{"x":0.0,"y":0.0},"guid":"decd5910-ac7e-49a3-9f2b-d01ea2c9f516","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Orientation Matrix
labelProgrammer: orientationMatrix (get)
haystackHuman: Tilemap: Get Orientation Matrix
haystackProgrammer: Tilemap.orientationMatrix (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.orientationMatrix@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;orientationMatrix
tag3: UnityEngine.Tilemaps.Tilemap;orientationMatrix
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"member":{"name":"orientationMatrix","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4fe184dd-7e94-48cd-acc7-3f33c5df2644","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Orientation Matrix
labelProgrammer: orientationMatrix (set)
haystackHuman: Tilemap: Set Orientation Matrix
haystackProgrammer: Tilemap.orientationMatrix (set)
favoriteKey: UnityEngine.Tilemaps.Tilemap.orientationMatrix@set
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;orientationMatrix
tag3: UnityEngine.Tilemaps.Tilemap;orientationMatrix
valueInputTypes: UnityEngine.Tilemaps.Tilemap|UnityEngine.Matrix4x4
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"chainable":false,"member":{"name":"orientationMatrix","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f8bff223-8768-49e0-96e0-89e69c5780cd","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Editor Preview Origin
labelProgrammer: editorPreviewOrigin (get)
haystackHuman: Tilemap: Get Editor Preview Origin
haystackProgrammer: Tilemap.editorPreviewOrigin (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.editorPreviewOrigin@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;editorPreviewOrigin
tag3: UnityEngine.Tilemaps.Tilemap;editorPreviewOrigin
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.Vector3Int
unit:
{"member":{"name":"editorPreviewOrigin","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2ea2e14d-90c8-4a14-9121-e8174f2eee94","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Editor Preview Size
labelProgrammer: editorPreviewSize (get)
haystackHuman: Tilemap: Get Editor Preview Size
haystackProgrammer: Tilemap.editorPreviewSize (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.editorPreviewSize@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;editorPreviewSize
tag3: UnityEngine.Tilemaps.Tilemap;editorPreviewSize
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.Vector3Int
unit:
{"member":{"name":"editorPreviewSize","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cfb55ed2-9d54-45f2-89f4-f6cbe79c37e9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Cell Size
labelProgrammer: cellSize (get)
haystackHuman: Tilemap: Get Cell Size
haystackProgrammer: Tilemap.cellSize (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.cellSize@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;cellSize
tag3: UnityEngine.Tilemaps.Tilemap;cellSize
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"cellSize","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"808c3aff-7868-4c38-aad6-ea2802c2d023","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Cell Gap
labelProgrammer: cellGap (get)
haystackHuman: Tilemap: Get Cell Gap
haystackProgrammer: Tilemap.cellGap (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.cellGap@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;cellGap
tag3: UnityEngine.Tilemaps.Tilemap;cellGap
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"cellGap","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6735d22d-f2e9-44f8-8a94-d430e5f23f84","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Cell Layout
labelProgrammer: cellLayout (get)
haystackHuman: Tilemap: Get Cell Layout
haystackProgrammer: Tilemap.cellLayout (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.cellLayout@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;cellLayout
tag3: UnityEngine.Tilemaps.Tilemap;cellLayout
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.GridLayout+CellLayout
unit:
{"member":{"name":"cellLayout","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"754cc75c-1665-4166-9b52-93cb3fd16332","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Cell Swizzle
labelProgrammer: cellSwizzle (get)
haystackHuman: Tilemap: Get Cell Swizzle
haystackProgrammer: Tilemap.cellSwizzle (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.cellSwizzle@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;cellSwizzle
tag3: UnityEngine.Tilemaps.Tilemap;cellSwizzle
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.GridLayout+CellSwizzle
unit:
{"member":{"name":"cellSwizzle","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"008b01a6-d41e-4e7c-802b-60c1e9ade7a4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Tilemap: Get Enabled
haystackProgrammer: Tilemap.enabled (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.enabled@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;enabled
tag3: UnityEngine.Tilemaps.Tilemap;enabled
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3ab4fde9-2c40-4e08-ae2c-fa4acf3cf3a8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Tilemap: Set Enabled
haystackProgrammer: Tilemap.enabled (set)
favoriteKey: UnityEngine.Tilemaps.Tilemap.enabled@set
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;enabled
tag3: UnityEngine.Tilemaps.Tilemap;enabled
valueInputTypes: UnityEngine.Tilemaps.Tilemap|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"639162d2-baa3-4368-8069-d3d8a824f7ea","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Tilemap: Is Active And Enabled
haystackProgrammer: Tilemap.isActiveAndEnabled (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.isActiveAndEnabled@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;isActiveAndEnabled
tag3: UnityEngine.Tilemaps.Tilemap;isActiveAndEnabled
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"19595b74-ae23-4736-896e-dd4ec04b2f4e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Tilemap: Get Transform
haystackProgrammer: Tilemap.transform (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.transform@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c6a299d5-7853-48d8-8a6b-64a94c08d42f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Tilemap: Get Game Object
haystackProgrammer: Tilemap.gameObject (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.gameObject@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"78d46173-d0fa-4388-949d-e71da5f7872a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Tilemap: Get Tag
haystackProgrammer: Tilemap.tag (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.tag@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"23372f4c-dd34-4997-b908-d365d23c7006","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Tilemap: Set Tag
haystackProgrammer: Tilemap.tag (set)
favoriteKey: UnityEngine.Tilemaps.Tilemap.tag@set
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Tilemaps.Tilemap|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"e840941f-6230-47a5-9745-fe720a9339b9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Tilemap: Get Name
haystackProgrammer: Tilemap.name (get)
favoriteKey: UnityEngine.Tilemaps.Tilemap.name@get
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Tilemaps.Tilemap
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"489e679e-6a67-4fac-93d8-4533cb8123e7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Tilemap: Set Name
haystackProgrammer: Tilemap.name (set)
favoriteKey: UnityEngine.Tilemaps.Tilemap.name@set
tag1: UnityEngine.Tilemaps.Tilemap
tag2: UnityEngine.Tilemaps.Tilemap;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Tilemaps.Tilemap|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tilemap","targetTypeName":"UnityEngine.Tilemaps.Tilemap","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"b15fda41-ff9d-4eb4-84aa-051d115f9486","$version":"A","$type":"Unity.VisualScripting.SetMember"}


