# UnitOptionRow

optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Scroll Delta Behavior
labelProgrammer: scrollDeltaBehavior (get)
haystackHuman: Input Settings: Get Scroll Delta Behavior
haystackProgrammer: InputSettings.scrollDeltaBehavior (get)
favoriteKey: UnityEngine.InputSystem.InputSettings.scrollDeltaBehavior@get
tag1: UnityEngine.InputSystem.InputSettings
tag2: UnityEngine.InputSystem.InputSettings;scrollDeltaBehavior
tag3: UnityEngine.InputSystem.InputSettings;scrollDeltaBehavior
valueInputTypes: UnityEngine.InputSystem.InputSettings
valueOutputTypes: UnityEngine.InputSystem.InputSettings+ScrollDeltaBehavior
unit:
{"member":{"name":"scrollDeltaBehavior","parameterTypes":null,"targetType":"UnityEngine.InputSystem.InputSettings","targetTypeName":"UnityEngine.InputSystem.InputSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ca580525-3959-44f3-8aa8-f9a2b1fabf04","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Scroll Delta Behavior
labelProgrammer: scrollDeltaBehavior (set)
haystackHuman: Input Settings: Set Scroll Delta Behavior
haystackProgrammer: InputSettings.scrollDeltaBehavior (set)
favoriteKey: UnityEngine.InputSystem.InputSettings.scrollDeltaBehavior@set
tag1: UnityEngine.InputSystem.InputSettings
tag2: UnityEngine.InputSystem.InputSettings;scrollDeltaBehavior
tag3: UnityEngine.InputSystem.InputSettings;scrollDeltaBehavior
valueInputTypes: UnityEngine.InputSystem.InputSettings|UnityEngine.InputSystem.InputSettings+ScrollDeltaBehavior
valueOutputTypes: UnityEngine.InputSystem.InputSettings+ScrollDeltaBehavior
unit:
{"chainable":false,"member":{"name":"scrollDeltaBehavior","parameterTypes":null,"targetType":"UnityEngine.InputSystem.InputSettings","targetTypeName":"UnityEngine.InputSystem.InputSettings","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"UniformAcrossAllPlatforms","$type":"UnityEngine.InputSystem.InputSettings+ScrollDeltaBehavior"}},"position":{"x":0.0,"y":0.0},"guid":"42500603-29ab-47f4-8bc7-b49fc4c53fdf","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Compensate For Screen Orientation
labelProgrammer: compensateForScreenOrientation (get)
haystackHuman: Input Settings: Get Compensate For Screen Orientation
haystackProgrammer: InputSettings.compensateForScreenOrientation (get)
favoriteKey: UnityEngine.InputSystem.InputSettings.compensateForScreenOrientation@get
tag1: UnityEngine.InputSystem.InputSettings
tag2: UnityEngine.InputSystem.InputSettings;compensateForScreenOrientation
tag3: UnityEngine.InputSystem.InputSettings;compensateForScreenOrientation
valueInputTypes: UnityEngine.InputSystem.InputSettings
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"compensateForScreenOrientation","parameterTypes":null,"targetType":"UnityEngine.InputSystem.InputSettings","targetTypeName":"UnityEngine.InputSystem.InputSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"900ad4b2-bf87-434a-ae43-49ff4b3846fb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Compensate For Screen Orientation
labelProgrammer: compensateForScreenOrientation (set)
haystackHuman: Input Settings: Set Compensate For Screen Orientation
haystackProgrammer: InputSettings.compensateForScreenOrientation (set)
favoriteKey: UnityEngine.InputSystem.InputSettings.compensateForScreenOrientation@set
tag1: UnityEngine.InputSystem.InputSettings
tag2: UnityEngine.InputSystem.InputSettings;compensateForScreenOrientation
tag3: UnityEngine.InputSystem.InputSettings;compensateForScreenOrientation
valueInputTypes: UnityEngine.InputSystem.InputSettings|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"compensateForScreenOrientation","parameterTypes":null,"targetType":"UnityEngine.InputSystem.InputSettings","targetTypeName":"UnityEngine.InputSystem.InputSettings","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"a5214173-0a98-4495-8f92-18f551959025","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Default Deadzone Min
labelProgrammer: defaultDeadzoneMin (get)
haystackHuman: Input Settings: Get Default Deadzone Min
haystackProgrammer: InputSettings.defaultDeadzoneMin (get)
favoriteKey: UnityEngine.InputSystem.InputSettings.defaultDeadzoneMin@get
tag1: UnityEngine.InputSystem.InputSettings
tag2: UnityEngine.InputSystem.InputSettings;defaultDeadzoneMin
tag3: UnityEngine.InputSystem.InputSettings;defaultDeadzoneMin
valueInputTypes: UnityEngine.InputSystem.InputSettings
valueOutputTypes: System.Single
unit:
{"member":{"name":"defaultDeadzoneMin","parameterTypes":null,"targetType":"UnityEngine.InputSystem.InputSettings","targetTypeName":"UnityEngine.InputSystem.InputSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8dbbb043-a02d-4053-ba43-f02b8ffc4bfd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Default Deadzone Min
labelProgrammer: defaultDeadzoneMin (set)
haystackHuman: Input Settings: Set Default Deadzone Min
haystackProgrammer: InputSettings.defaultDeadzoneMin (set)
favoriteKey: UnityEngine.InputSystem.InputSettings.defaultDeadzoneMin@set
tag1: UnityEngine.InputSystem.InputSettings
tag2: UnityEngine.InputSystem.InputSettings;defaultDeadzoneMin
tag3: UnityEngine.InputSystem.InputSettings;defaultDeadzoneMin
valueInputTypes: UnityEngine.InputSystem.InputSettings|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"defaultDeadzoneMin","parameterTypes":null,"targetType":"UnityEngine.InputSystem.InputSettings","targetTypeName":"UnityEngine.InputSystem.InputSettings","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"2119bdcb-dad2-404f-9b8c-9ffe2ccf876e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Default Deadzone Max
labelProgrammer: defaultDeadzoneMax (get)
haystackHuman: Input Settings: Get Default Deadzone Max
haystackProgrammer: InputSettings.defaultDeadzoneMax (get)
favoriteKey: UnityEngine.InputSystem.InputSettings.defaultDeadzoneMax@get
tag1: UnityEngine.InputSystem.InputSettings
tag2: UnityEngine.InputSystem.InputSettings;defaultDeadzoneMax
tag3: UnityEngine.InputSystem.InputSettings;defaultDeadzoneMax
valueInputTypes: UnityEngine.InputSystem.InputSettings
valueOutputTypes: System.Single
unit:
{"member":{"name":"defaultDeadzoneMax","parameterTypes":null,"targetType":"UnityEngine.InputSystem.InputSettings","targetTypeName":"UnityEngine.InputSystem.InputSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5803f721-bb39-4034-b2fb-a476f2f882c5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Default Deadzone Max
labelProgrammer: defaultDeadzoneMax (set)
haystackHuman: Input Settings: Set Default Deadzone Max
haystackProgrammer: InputSettings.defaultDeadzoneMax (set)
favoriteKey: UnityEngine.InputSystem.InputSettings.defaultDeadzoneMax@set
tag1: UnityEngine.InputSystem.InputSettings
tag2: UnityEngine.InputSystem.InputSettings;defaultDeadzoneMax
tag3: UnityEngine.InputSystem.InputSettings;defaultDeadzoneMax
valueInputTypes: UnityEngine.InputSystem.InputSettings|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"defaultDeadzoneMax","parameterTypes":null,"targetType":"UnityEngine.InputSystem.InputSettings","targetTypeName":"UnityEngine.InputSystem.InputSettings","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"0cf7da0f-c53e-453f-bc3d-40aa49e10eb3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Default Button Press Point
labelProgrammer: defaultButtonPressPoint (get)
haystackHuman: Input Settings: Get Default Button Press Point
haystackProgrammer: InputSettings.defaultButtonPressPoint (get)
favoriteKey: UnityEngine.InputSystem.InputSettings.defaultButtonPressPoint@get
tag1: UnityEngine.InputSystem.InputSettings
tag2: UnityEngine.InputSystem.InputSettings;defaultButtonPressPoint
tag3: UnityEngine.InputSystem.InputSettings;defaultButtonPressPoint
valueInputTypes: UnityEngine.InputSystem.InputSettings
valueOutputTypes: System.Single
unit:
{"member":{"name":"defaultButtonPressPoint","parameterTypes":null,"targetType":"UnityEngine.InputSystem.InputSettings","targetTypeName":"UnityEngine.InputSystem.InputSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e989ecd7-785d-4949-94ae-dd7bf13690d7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Default Button Press Point
labelProgrammer: defaultButtonPressPoint (set)
haystackHuman: Input Settings: Set Default Button Press Point
haystackProgrammer: InputSettings.defaultButtonPressPoint (set)
favoriteKey: UnityEngine.InputSystem.InputSettings.defaultButtonPressPoint@set
tag1: UnityEngine.InputSystem.InputSettings
tag2: UnityEngine.InputSystem.InputSettings;defaultButtonPressPoint
tag3: UnityEngine.InputSystem.InputSettings;defaultButtonPressPoint
valueInputTypes: UnityEngine.InputSystem.InputSettings|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"defaultButtonPressPoint","parameterTypes":null,"targetType":"UnityEngine.InputSystem.InputSettings","targetTypeName":"UnityEngine.InputSystem.InputSettings","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"9bf7e2ba-423b-47d0-aaa8-e6c498a4c5da","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Button Release Threshold
labelProgrammer: buttonReleaseThreshold (get)
haystackHuman: Input Settings: Get Button Release Threshold
haystackProgrammer: InputSettings.buttonReleaseThreshold (get)
favoriteKey: UnityEngine.InputSystem.InputSettings.buttonReleaseThreshold@get
tag1: UnityEngine.InputSystem.InputSettings
tag2: UnityEngine.InputSystem.InputSettings;buttonReleaseThreshold
tag3: UnityEngine.InputSystem.InputSettings;buttonReleaseThreshold
valueInputTypes: UnityEngine.InputSystem.InputSettings
valueOutputTypes: System.Single
unit:
{"member":{"name":"buttonReleaseThreshold","parameterTypes":null,"targetType":"UnityEngine.InputSystem.InputSettings","targetTypeName":"UnityEngine.InputSystem.InputSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bd788294-0c15-4975-83f3-bc0c0794a654","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Button Release Threshold
labelProgrammer: buttonReleaseThreshold (set)
haystackHuman: Input Settings: Set Button Release Threshold
haystackProgrammer: InputSettings.buttonReleaseThreshold (set)
favoriteKey: UnityEngine.InputSystem.InputSettings.buttonReleaseThreshold@set
tag1: UnityEngine.InputSystem.InputSettings
tag2: UnityEngine.InputSystem.InputSettings;buttonReleaseThreshold
tag3: UnityEngine.InputSystem.InputSettings;buttonReleaseThreshold
valueInputTypes: UnityEngine.InputSystem.InputSettings|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"buttonReleaseThreshold","parameterTypes":null,"targetType":"UnityEngine.InputSystem.InputSettings","targetTypeName":"UnityEngine.InputSystem.InputSettings","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"0d8d5b64-ad4d-4336-91a6-65a79619de3d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Default Tap Time
labelProgrammer: defaultTapTime (get)
haystackHuman: Input Settings: Get Default Tap Time
haystackProgrammer: InputSettings.defaultTapTime (get)
favoriteKey: UnityEngine.InputSystem.InputSettings.defaultTapTime@get
tag1: UnityEngine.InputSystem.InputSettings
tag2: UnityEngine.InputSystem.InputSettings;defaultTapTime
tag3: UnityEngine.InputSystem.InputSettings;defaultTapTime
valueInputTypes: UnityEngine.InputSystem.InputSettings
valueOutputTypes: System.Single
unit:
{"member":{"name":"defaultTapTime","parameterTypes":null,"targetType":"UnityEngine.InputSystem.InputSettings","targetTypeName":"UnityEngine.InputSystem.InputSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7ac88c23-f4d2-4f3c-8fb7-a53500a2ca33","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Default Tap Time
labelProgrammer: defaultTapTime (set)
haystackHuman: Input Settings: Set Default Tap Time
haystackProgrammer: InputSettings.defaultTapTime (set)
favoriteKey: UnityEngine.InputSystem.InputSettings.defaultTapTime@set
tag1: UnityEngine.InputSystem.InputSettings
tag2: UnityEngine.InputSystem.InputSettings;defaultTapTime
tag3: UnityEngine.InputSystem.InputSettings;defaultTapTime
valueInputTypes: UnityEngine.InputSystem.InputSettings|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"defaultTapTime","parameterTypes":null,"targetType":"UnityEngine.InputSystem.InputSettings","targetTypeName":"UnityEngine.InputSystem.InputSettings","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"ed1a9e55-482f-4a85-8311-64c30d5b50ab","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Default Slow Tap Time
labelProgrammer: defaultSlowTapTime (get)
haystackHuman: Input Settings: Get Default Slow Tap Time
haystackProgrammer: InputSettings.defaultSlowTapTime (get)
favoriteKey: UnityEngine.InputSystem.InputSettings.defaultSlowTapTime@get
tag1: UnityEngine.InputSystem.InputSettings
tag2: UnityEngine.InputSystem.InputSettings;defaultSlowTapTime
tag3: UnityEngine.InputSystem.InputSettings;defaultSlowTapTime
valueInputTypes: UnityEngine.InputSystem.InputSettings
valueOutputTypes: System.Single
unit:
{"member":{"name":"defaultSlowTapTime","parameterTypes":null,"targetType":"UnityEngine.InputSystem.InputSettings","targetTypeName":"UnityEngine.InputSystem.InputSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1c793333-a2d8-4127-8ddd-d604b3767abc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Default Slow Tap Time
labelProgrammer: defaultSlowTapTime (set)
haystackHuman: Input Settings: Set Default Slow Tap Time
haystackProgrammer: InputSettings.defaultSlowTapTime (set)
favoriteKey: UnityEngine.InputSystem.InputSettings.defaultSlowTapTime@set
tag1: UnityEngine.InputSystem.InputSettings
tag2: UnityEngine.InputSystem.InputSettings;defaultSlowTapTime
tag3: UnityEngine.InputSystem.InputSettings;defaultSlowTapTime
valueInputTypes: UnityEngine.InputSystem.InputSettings|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"defaultSlowTapTime","parameterTypes":null,"targetType":"UnityEngine.InputSystem.InputSettings","targetTypeName":"UnityEngine.InputSystem.InputSettings","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"394846a3-444c-4401-ac06-451984b11684","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Default Hold Time
labelProgrammer: defaultHoldTime (get)
haystackHuman: Input Settings: Get Default Hold Time
haystackProgrammer: InputSettings.defaultHoldTime (get)
favoriteKey: UnityEngine.InputSystem.InputSettings.defaultHoldTime@get
tag1: UnityEngine.InputSystem.InputSettings
tag2: UnityEngine.InputSystem.InputSettings;defaultHoldTime
tag3: UnityEngine.InputSystem.InputSettings;defaultHoldTime
valueInputTypes: UnityEngine.InputSystem.InputSettings
valueOutputTypes: System.Single
unit:
{"member":{"name":"defaultHoldTime","parameterTypes":null,"targetType":"UnityEngine.InputSystem.InputSettings","targetTypeName":"UnityEngine.InputSystem.InputSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2888ee9b-336d-48e9-a67d-1e7b6e5d1597","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Default Hold Time
labelProgrammer: defaultHoldTime (set)
haystackHuman: Input Settings: Set Default Hold Time
haystackProgrammer: InputSettings.defaultHoldTime (set)
favoriteKey: UnityEngine.InputSystem.InputSettings.defaultHoldTime@set
tag1: UnityEngine.InputSystem.InputSettings
tag2: UnityEngine.InputSystem.InputSettings;defaultHoldTime
tag3: UnityEngine.InputSystem.InputSettings;defaultHoldTime
valueInputTypes: UnityEngine.InputSystem.InputSettings|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"defaultHoldTime","parameterTypes":null,"targetType":"UnityEngine.InputSystem.InputSettings","targetTypeName":"UnityEngine.InputSystem.InputSettings","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"ffa33eb2-11ba-4542-a8a0-72d0a5cea9b2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tap Radius
labelProgrammer: tapRadius (get)
haystackHuman: Input Settings: Get Tap Radius
haystackProgrammer: InputSettings.tapRadius (get)
favoriteKey: UnityEngine.InputSystem.InputSettings.tapRadius@get
tag1: UnityEngine.InputSystem.InputSettings
tag2: UnityEngine.InputSystem.InputSettings;tapRadius
tag3: UnityEngine.InputSystem.InputSettings;tapRadius
valueInputTypes: UnityEngine.InputSystem.InputSettings
valueOutputTypes: System.Single
unit:
{"member":{"name":"tapRadius","parameterTypes":null,"targetType":"UnityEngine.InputSystem.InputSettings","targetTypeName":"UnityEngine.InputSystem.InputSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"31dc1794-8e26-45a2-8390-a074d7211448","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tap Radius
labelProgrammer: tapRadius (set)
haystackHuman: Input Settings: Set Tap Radius
haystackProgrammer: InputSettings.tapRadius (set)
favoriteKey: UnityEngine.InputSystem.InputSettings.tapRadius@set
tag1: UnityEngine.InputSystem.InputSettings
tag2: UnityEngine.InputSystem.InputSettings;tapRadius
tag3: UnityEngine.InputSystem.InputSettings;tapRadius
valueInputTypes: UnityEngine.InputSystem.InputSettings|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"tapRadius","parameterTypes":null,"targetType":"UnityEngine.InputSystem.InputSettings","targetTypeName":"UnityEngine.InputSystem.InputSettings","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"95d1f9cf-5a14-47a0-bdfa-552e5ac09582","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Multi Tap Delay Time
labelProgrammer: multiTapDelayTime (get)
haystackHuman: Input Settings: Get Multi Tap Delay Time
haystackProgrammer: InputSettings.multiTapDelayTime (get)
favoriteKey: UnityEngine.InputSystem.InputSettings.multiTapDelayTime@get
tag1: UnityEngine.InputSystem.InputSettings
tag2: UnityEngine.InputSystem.InputSettings;multiTapDelayTime
tag3: UnityEngine.InputSystem.InputSettings;multiTapDelayTime
valueInputTypes: UnityEngine.InputSystem.InputSettings
valueOutputTypes: System.Single
unit:
{"member":{"name":"multiTapDelayTime","parameterTypes":null,"targetType":"UnityEngine.InputSystem.InputSettings","targetTypeName":"UnityEngine.InputSystem.InputSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"251a6805-e349-4d05-a347-1ba1b5cdfcaf","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Multi Tap Delay Time
labelProgrammer: multiTapDelayTime (set)
haystackHuman: Input Settings: Set Multi Tap Delay Time
haystackProgrammer: InputSettings.multiTapDelayTime (set)
favoriteKey: UnityEngine.InputSystem.InputSettings.multiTapDelayTime@set
tag1: UnityEngine.InputSystem.InputSettings
tag2: UnityEngine.InputSystem.InputSettings;multiTapDelayTime
tag3: UnityEngine.InputSystem.InputSettings;multiTapDelayTime
valueInputTypes: UnityEngine.InputSystem.InputSettings|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"multiTapDelayTime","parameterTypes":null,"targetType":"UnityEngine.InputSystem.InputSettings","targetTypeName":"UnityEngine.InputSystem.InputSettings","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"25751c50-e1b0-4fbc-aaeb-beab27b48241","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Background Behavior
labelProgrammer: backgroundBehavior (get)
haystackHuman: Input Settings: Get Background Behavior
haystackProgrammer: InputSettings.backgroundBehavior (get)
favoriteKey: UnityEngine.InputSystem.InputSettings.backgroundBehavior@get
tag1: UnityEngine.InputSystem.InputSettings
tag2: UnityEngine.InputSystem.InputSettings;backgroundBehavior
tag3: UnityEngine.InputSystem.InputSettings;backgroundBehavior
valueInputTypes: UnityEngine.InputSystem.InputSettings
valueOutputTypes: UnityEngine.InputSystem.InputSettings+BackgroundBehavior
unit:
{"member":{"name":"backgroundBehavior","parameterTypes":null,"targetType":"UnityEngine.InputSystem.InputSettings","targetTypeName":"UnityEngine.InputSystem.InputSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ba50a34a-8e35-4be5-a37e-1770e4420f37","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Background Behavior
labelProgrammer: backgroundBehavior (set)
haystackHuman: Input Settings: Set Background Behavior
haystackProgrammer: InputSettings.backgroundBehavior (set)
favoriteKey: UnityEngine.InputSystem.InputSettings.backgroundBehavior@set
tag1: UnityEngine.InputSystem.InputSettings
tag2: UnityEngine.InputSystem.InputSettings;backgroundBehavior
tag3: UnityEngine.InputSystem.InputSettings;backgroundBehavior
valueInputTypes: UnityEngine.InputSystem.InputSettings|UnityEngine.InputSystem.InputSettings+BackgroundBehavior
valueOutputTypes: UnityEngine.InputSystem.InputSettings+BackgroundBehavior
unit:
{"chainable":false,"member":{"name":"backgroundBehavior","parameterTypes":null,"targetType":"UnityEngine.InputSystem.InputSettings","targetTypeName":"UnityEngine.InputSystem.InputSettings","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"ResetAndDisableNonBackgroundDevices","$type":"UnityEngine.InputSystem.InputSettings+BackgroundBehavior"}},"position":{"x":0.0,"y":0.0},"guid":"9b657106-7f0b-4b32-886b-bc881a8fa4c6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Editor Input Behavior In Play Mode
labelProgrammer: editorInputBehaviorInPlayMode (get)
haystackHuman: Input Settings: Get Editor Input Behavior In Play Mode
haystackProgrammer: InputSettings.editorInputBehaviorInPlayMode (get)
favoriteKey: UnityEngine.InputSystem.InputSettings.editorInputBehaviorInPlayMode@get
tag1: UnityEngine.InputSystem.InputSettings
tag2: UnityEngine.InputSystem.InputSettings;editorInputBehaviorInPlayMode
tag3: UnityEngine.InputSystem.InputSettings;editorInputBehaviorInPlayMode
valueInputTypes: UnityEngine.InputSystem.InputSettings
valueOutputTypes: UnityEngine.InputSystem.InputSettings+EditorInputBehaviorInPlayMode
unit:
{"member":{"name":"editorInputBehaviorInPlayMode","parameterTypes":null,"targetType":"UnityEngine.InputSystem.InputSettings","targetTypeName":"UnityEngine.InputSystem.InputSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7488bda0-5913-489b-8e6f-f5249dad051f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Editor Input Behavior In Play Mode
labelProgrammer: editorInputBehaviorInPlayMode (set)
haystackHuman: Input Settings: Set Editor Input Behavior In Play Mode
haystackProgrammer: InputSettings.editorInputBehaviorInPlayMode (set)
favoriteKey: UnityEngine.InputSystem.InputSettings.editorInputBehaviorInPlayMode@set
tag1: UnityEngine.InputSystem.InputSettings
tag2: UnityEngine.InputSystem.InputSettings;editorInputBehaviorInPlayMode
tag3: UnityEngine.InputSystem.InputSettings;editorInputBehaviorInPlayMode
valueOutputTypes: UnityEngine.InputSystem.InputSettings+EditorInputBehaviorInPlayMode
unit:
{"chainable":false,"member":{"name":"editorInputBehaviorInPlayMode","parameterTypes":null,"targetType":"UnityEngine.InputSystem.InputSettings","targetTypeName":"UnityEngine.InputSystem.InputSettings","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"PointersAndKeyboardsRespectGameViewFocus","$type":"UnityEngine.InputSystem.InputSettings+EditorInputBehaviorInPlayMode"}},"position":{"x":0.0,"y":0.0},"guid":"a7422371-52c7-4483-ac09-0869d0bc9b71","$version":"A","$type":"Unity.VisualScripting.SetMember"}

valueInputTypes:
UnityEngine.InputSystem.InputSettings|UnityEngine.InputSystem.InputSettings+EditorInputBehaviorInPlayMode


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Input Action Property Drawer Mode
labelProgrammer: inputActionPropertyDrawerMode (get)
haystackHuman: Input Settings: Get Input Action Property Drawer Mode
haystackProgrammer: InputSettings.inputActionPropertyDrawerMode (get)
favoriteKey: UnityEngine.InputSystem.InputSettings.inputActionPropertyDrawerMode@get
tag1: UnityEngine.InputSystem.InputSettings
tag2: UnityEngine.InputSystem.InputSettings;inputActionPropertyDrawerMode
tag3: UnityEngine.InputSystem.InputSettings;inputActionPropertyDrawerMode
valueInputTypes: UnityEngine.InputSystem.InputSettings
valueOutputTypes: UnityEngine.InputSystem.InputSettings+InputActionPropertyDrawerMode
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Input Action Property Drawer Mode
labelProgrammer: inputActionPropertyDrawerMode (set)
haystackHuman: Input Settings: Set Input Action Property Drawer Mode
haystackProgrammer: InputSettings.inputActionPropertyDrawerMode (set)
favoriteKey: UnityEngine.InputSystem.InputSettings.inputActionPropertyDrawerMode@set
tag1: UnityEngine.InputSystem.InputSettings
tag2: UnityEngine.InputSystem.InputSettings;inputActionPropertyDrawerMode
tag3: UnityEngine.InputSystem.InputSettings;inputActionPropertyDrawerMode
valueOutputTypes: UnityEngine.InputSystem.InputSettings+InputActionPropertyDrawerMode
unit:
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valueInputTypes:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max Event Bytes Per Update
labelProgrammer: maxEventBytesPerUpdate (get)
haystackHuman: Input Settings: Get Max Event Bytes Per Update
haystackProgrammer: InputSettings.maxEventBytesPerUpdate (get)
favoriteKey: UnityEngine.InputSystem.InputSettings.maxEventBytesPerUpdate@get
tag1: UnityEngine.InputSystem.InputSettings
tag2: UnityEngine.InputSystem.InputSettings;maxEventBytesPerUpdate
tag3: UnityEngine.InputSystem.InputSettings;maxEventBytesPerUpdate
valueInputTypes: UnityEngine.InputSystem.InputSettings
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Max Event Bytes Per Update
labelProgrammer: maxEventBytesPerUpdate (set)
haystackHuman: Input Settings: Set Max Event Bytes Per Update
haystackProgrammer: InputSettings.maxEventBytesPerUpdate (set)
favoriteKey: UnityEngine.InputSystem.InputSettings.maxEventBytesPerUpdate@set
tag1: UnityEngine.InputSystem.InputSettings
tag2: UnityEngine.InputSystem.InputSettings;maxEventBytesPerUpdate
tag3: UnityEngine.InputSystem.InputSettings;maxEventBytesPerUpdate
valueInputTypes: UnityEngine.InputSystem.InputSettings|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max Queued Events Per Update
labelProgrammer: maxQueuedEventsPerUpdate (get)
haystackHuman: Input Settings: Get Max Queued Events Per Update
haystackProgrammer: InputSettings.maxQueuedEventsPerUpdate (get)
favoriteKey: UnityEngine.InputSystem.InputSettings.maxQueuedEventsPerUpdate@get
tag1: UnityEngine.InputSystem.InputSettings
tag2: UnityEngine.InputSystem.InputSettings;maxQueuedEventsPerUpdate
tag3: UnityEngine.InputSystem.InputSettings;maxQueuedEventsPerUpdate
valueInputTypes: UnityEngine.InputSystem.InputSettings
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Max Queued Events Per Update
labelProgrammer: maxQueuedEventsPerUpdate (set)
haystackHuman: Input Settings: Set Max Queued Events Per Update
haystackProgrammer: InputSettings.maxQueuedEventsPerUpdate (set)
favoriteKey: UnityEngine.InputSystem.InputSettings.maxQueuedEventsPerUpdate@set
tag1: UnityEngine.InputSystem.InputSettings
tag2: UnityEngine.InputSystem.InputSettings;maxQueuedEventsPerUpdate
tag3: UnityEngine.InputSystem.InputSettings;maxQueuedEventsPerUpdate
valueInputTypes: UnityEngine.InputSystem.InputSettings|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Supported Devices
labelProgrammer: supportedDevices (get)
haystackHuman: Input Settings: Get Supported Devices
haystackProgrammer: InputSettings.supportedDevices (get)
favoriteKey: UnityEngine.InputSystem.InputSettings.supportedDevices@get
tag1: UnityEngine.InputSystem.InputSettings
tag2: UnityEngine.InputSystem.InputSettings;supportedDevices
tag3: UnityEngine.InputSystem.InputSettings;supportedDevices
valueInputTypes: UnityEngine.InputSystem.InputSettings
unit:
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valueOutputTypes:
UnityEngine.InputSystem.Utilities.ReadOnlyArray`1[[System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Supported Devices
labelProgrammer: supportedDevices (set)
haystackHuman: Input Settings: Set Supported Devices
haystackProgrammer: InputSettings.supportedDevices (set)
favoriteKey: UnityEngine.InputSystem.InputSettings.supportedDevices@set
tag1: UnityEngine.InputSystem.InputSettings
tag2: UnityEngine.InputSystem.InputSettings;supportedDevices
tag3: UnityEngine.InputSystem.InputSettings;supportedDevices
unit:
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valueInputTypes:
UnityEngine.InputSystem.InputSettings|UnityEngine.InputSystem.Utilities.ReadOnlyArray`1[[System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]

valueOutputTypes:
UnityEngine.InputSystem.Utilities.ReadOnlyArray`1[[System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Disable Redundant Events Merging
labelProgrammer: disableRedundantEventsMerging (get)
haystackHuman: Input Settings: Get Disable Redundant Events Merging
haystackProgrammer: InputSettings.disableRedundantEventsMerging (get)
favoriteKey: UnityEngine.InputSystem.InputSettings.disableRedundantEventsMerging@get
tag1: UnityEngine.InputSystem.InputSettings
tag2: UnityEngine.InputSystem.InputSettings;disableRedundantEventsMerging
tag3: UnityEngine.InputSystem.InputSettings;disableRedundantEventsMerging
valueInputTypes: UnityEngine.InputSystem.InputSettings
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Disable Redundant Events Merging
labelProgrammer: disableRedundantEventsMerging (set)
haystackHuman: Input Settings: Set Disable Redundant Events Merging
haystackProgrammer: InputSettings.disableRedundantEventsMerging (set)
favoriteKey: UnityEngine.InputSystem.InputSettings.disableRedundantEventsMerging@set
tag1: UnityEngine.InputSystem.InputSettings
tag2: UnityEngine.InputSystem.InputSettings;disableRedundantEventsMerging
tag3: UnityEngine.InputSystem.InputSettings;disableRedundantEventsMerging
valueInputTypes: UnityEngine.InputSystem.InputSettings|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shortcut Keys Consume Input
labelProgrammer: shortcutKeysConsumeInput (get)
haystackHuman: Input Settings: Get Shortcut Keys Consume Input
haystackProgrammer: InputSettings.shortcutKeysConsumeInput (get)
favoriteKey: UnityEngine.InputSystem.InputSettings.shortcutKeysConsumeInput@get
tag1: UnityEngine.InputSystem.InputSettings
tag2: UnityEngine.InputSystem.InputSettings;shortcutKeysConsumeInput
tag3: UnityEngine.InputSystem.InputSettings;shortcutKeysConsumeInput
valueInputTypes: UnityEngine.InputSystem.InputSettings
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"shortcutKeysConsumeInput","parameterTypes":null,"targetType":"UnityEngine.InputSystem.InputSettings","targetTypeName":"UnityEngine.InputSystem.InputSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"34d73e85-935d-4930-9633-9f4ca95d41b3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shortcut Keys Consume Input
labelProgrammer: shortcutKeysConsumeInput (set)
haystackHuman: Input Settings: Set Shortcut Keys Consume Input
haystackProgrammer: InputSettings.shortcutKeysConsumeInput (set)
favoriteKey: UnityEngine.InputSystem.InputSettings.shortcutKeysConsumeInput@set
tag1: UnityEngine.InputSystem.InputSettings
tag2: UnityEngine.InputSystem.InputSettings;shortcutKeysConsumeInput
tag3: UnityEngine.InputSystem.InputSettings;shortcutKeysConsumeInput
valueInputTypes: UnityEngine.InputSystem.InputSettings|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use IMGUI Editor For Assets
labelProgrammer: useIMGUIEditorForAssets (get)
haystackHuman: Input Settings: Get Use IMGUI Editor For Assets
haystackProgrammer: InputSettings.useIMGUIEditorForAssets (get)
favoriteKey: UnityEngine.InputSystem.InputSettings.useIMGUIEditorForAssets@get
tag1: UnityEngine.InputSystem.InputSettings
tag2: UnityEngine.InputSystem.InputSettings;useIMGUIEditorForAssets
tag3: UnityEngine.InputSystem.InputSettings;useIMGUIEditorForAssets
valueInputTypes: UnityEngine.InputSystem.InputSettings
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useIMGUIEditorForAssets","parameterTypes":null,"targetType":"UnityEngine.InputSystem.InputSettings","targetTypeName":"UnityEngine.InputSystem.InputSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4ae531d2-81c6-44d5-bc54-8c022e58da8a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get IOS
labelProgrammer: iOS (get)
haystackHuman: Input Settings: Get IOS
haystackProgrammer: InputSettings.iOS (get)
favoriteKey: UnityEngine.InputSystem.InputSettings.iOS@get
tag1: UnityEngine.InputSystem.InputSettings
tag2: UnityEngine.InputSystem.InputSettings;iOS
tag3: UnityEngine.InputSystem.InputSettings;iOS
valueInputTypes: UnityEngine.InputSystem.InputSettings
valueOutputTypes: UnityEngine.InputSystem.InputSettings+iOSSettings
unit:
{"member":{"name":"iOS","parameterTypes":null,"targetType":"UnityEngine.InputSystem.InputSettings","targetTypeName":"UnityEngine.InputSystem.InputSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b4ec0e5b-2eb8-44ff-8be4-0ad302d4d7b4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Input Settings: Get Name
haystackProgrammer: InputSettings.name (get)
favoriteKey: UnityEngine.InputSystem.InputSettings.name@get
tag1: UnityEngine.InputSystem.InputSettings
tag2: UnityEngine.InputSystem.InputSettings;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.InputSystem.InputSettings
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Input Settings: Set Name
haystackProgrammer: InputSettings.name (set)
favoriteKey: UnityEngine.InputSystem.InputSettings.name@set
tag1: UnityEngine.InputSystem.InputSettings
tag2: UnityEngine.InputSystem.InputSettings;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.InputSystem.InputSettings|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Input Settings: Get Hide Flags
haystackProgrammer: InputSettings.hideFlags (get)
favoriteKey: UnityEngine.InputSystem.InputSettings.hideFlags@get
tag1: UnityEngine.InputSystem.InputSettings
tag2: UnityEngine.InputSystem.InputSettings;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.InputSystem.InputSettings
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.InputSystem.InputSettings","targetTypeName":"UnityEngine.InputSystem.InputSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f0e2748e-1bc4-4541-aa66-eee8ad582090","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Input Settings: Set Hide Flags
haystackProgrammer: InputSettings.hideFlags (set)
favoriteKey: UnityEngine.InputSystem.InputSettings.hideFlags@set
tag1: UnityEngine.InputSystem.InputSettings
tag2: UnityEngine.InputSystem.InputSettings;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.InputSystem.InputSettings|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Activate Input ()
labelProgrammer: ActivateInput ()
haystackHuman: Player Input: Activate Input
haystackProgrammer: PlayerInput.ActivateInput
favoriteKey: UnityEngine.InputSystem.PlayerInput.ActivateInput()@any
tag1: UnityEngine.InputSystem.PlayerInput
tag2: UnityEngine.InputSystem.PlayerInput;ActivateInput;
tag3: UnityEngine.InputSystem.PlayerInput;ActivateInput;
valueInputTypes: UnityEngine.InputSystem.PlayerInput
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Deactivate Input ()
labelProgrammer: DeactivateInput ()
haystackHuman: Player Input: Deactivate Input
haystackProgrammer: PlayerInput.DeactivateInput
favoriteKey: UnityEngine.InputSystem.PlayerInput.DeactivateInput()@any
tag1: UnityEngine.InputSystem.PlayerInput
tag2: UnityEngine.InputSystem.PlayerInput;DeactivateInput;
tag3: UnityEngine.InputSystem.PlayerInput;DeactivateInput;
valueInputTypes: UnityEngine.InputSystem.PlayerInput
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Switch Current Control Scheme (Devices)
labelProgrammer: SwitchCurrentControlScheme (devices)
haystackHuman: Player Input: Switch Current Control Scheme
haystackProgrammer: PlayerInput.SwitchCurrentControlScheme
tag1: UnityEngine.InputSystem.PlayerInput
valueInputTypes: UnityEngine.InputSystem.PlayerInput|UnityEngine.InputSystem.InputDevice[]
valueOutputTypes: System.Boolean
favoriteKey:
UnityEngine.InputSystem.PlayerInput.SwitchCurrentControlScheme(UnityEngine.InputSystem.InputDevice[])@any

tag2:
UnityEngine.InputSystem.PlayerInput;SwitchCurrentControlScheme;UnityEngine.InputSystem.InputDevice[]

tag3:
UnityEngine.InputSystem.PlayerInput;SwitchCurrentControlScheme;UnityEngine.InputSystem.InputDevice[]

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Switch Current Control Scheme (Control Scheme, Devices)
labelProgrammer: SwitchCurrentControlScheme (controlScheme, devices)
haystackHuman: Player Input: Switch Current Control Scheme
haystackProgrammer: PlayerInput.SwitchCurrentControlScheme
tag1: UnityEngine.InputSystem.PlayerInput
valueInputTypes: UnityEngine.InputSystem.PlayerInput|System.String|UnityEngine.InputSystem.InputDevice[]
favoriteKey:
UnityEngine.InputSystem.PlayerInput.SwitchCurrentControlScheme(System.StringUnityEngine.InputSystem.InputDevice[])@any

tag2:
UnityEngine.InputSystem.PlayerInput;SwitchCurrentControlScheme;System.String;UnityEngine.InputSystem.InputDevice[]

tag3:
UnityEngine.InputSystem.PlayerInput;SwitchCurrentControlScheme;System.String;UnityEngine.InputSystem.InputDevice[]

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Switch Current Action Map (Map Name Or Id)
labelProgrammer: SwitchCurrentActionMap (mapNameOrId)
haystackHuman: Player Input: Switch Current Action Map
haystackProgrammer: PlayerInput.SwitchCurrentActionMap
favoriteKey: UnityEngine.InputSystem.PlayerInput.SwitchCurrentActionMap(System.String)@any
tag1: UnityEngine.InputSystem.PlayerInput
tag2: UnityEngine.InputSystem.PlayerInput;SwitchCurrentActionMap;System.String
tag3: UnityEngine.InputSystem.PlayerInput;SwitchCurrentActionMap;System.String
valueInputTypes: UnityEngine.InputSystem.PlayerInput|System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Player By Index (Player Index)
labelProgrammer: GetPlayerByIndex (playerIndex)
haystackHuman: Player Input: Get Player By Index
haystackProgrammer: PlayerInput.GetPlayerByIndex
favoriteKey: UnityEngine.InputSystem.PlayerInput.GetPlayerByIndex(System.Int32)@any
tag1: UnityEngine.InputSystem.PlayerInput
tag2: UnityEngine.InputSystem.PlayerInput;GetPlayerByIndex;System.Int32
tag3: UnityEngine.InputSystem.PlayerInput;GetPlayerByIndex;System.Int32
valueInputTypes: System.Int32
valueOutputTypes: UnityEngine.InputSystem.PlayerInput
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Paired To Device (Device)
labelProgrammer: FindFirstPairedToDevice (device)
haystackHuman: Player Input: Find First Paired To Device
haystackProgrammer: PlayerInput.FindFirstPairedToDevice
tag1: UnityEngine.InputSystem.PlayerInput
tag2: UnityEngine.InputSystem.PlayerInput;FindFirstPairedToDevice;UnityEngine.InputSystem.InputDevice
tag3: UnityEngine.InputSystem.PlayerInput;FindFirstPairedToDevice;UnityEngine.InputSystem.InputDevice
valueInputTypes: UnityEngine.InputSystem.InputDevice
valueOutputTypes: UnityEngine.InputSystem.PlayerInput
favoriteKey:
UnityEngine.InputSystem.PlayerInput.FindFirstPairedToDevice(UnityEngine.InputSystem.InputDevice)@any

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Prefab, Player Index, Control Scheme, Split Screen Index, Pair With Device)
labelProgrammer: Instantiate (prefab, playerIndex, controlScheme, splitScreenIndex, pairWithDevice)
haystackHuman: Player Input: Instantiate
haystackProgrammer: PlayerInput.Instantiate
tag1: UnityEngine.InputSystem.PlayerInput
valueInputTypes: UnityEngine.GameObject|System.Int32|System.String|UnityEngine.InputSystem.InputDevice
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labelProgrammer: IsInvoking ()
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labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
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valueOutputTypes: System.Int32
unit:
{"member":{"name":"playerIndex","parameterTypes":null,"targetType":"UnityEngine.InputSystem.PlayerInput","targetTypeName":"UnityEngine.InputSystem.PlayerInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6e2a9948-53ae-4947-b2f5-d847cfbf37e6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Split Screen Index
labelProgrammer: splitScreenIndex (get)
haystackHuman: Player Input: Get Split Screen Index
haystackProgrammer: PlayerInput.splitScreenIndex (get)
favoriteKey: UnityEngine.InputSystem.PlayerInput.splitScreenIndex@get
tag1: UnityEngine.InputSystem.PlayerInput
tag2: UnityEngine.InputSystem.PlayerInput;splitScreenIndex
tag3: UnityEngine.InputSystem.PlayerInput;splitScreenIndex
valueInputTypes: UnityEngine.InputSystem.PlayerInput
valueOutputTypes: System.Int32
unit:
{"member":{"name":"splitScreenIndex","parameterTypes":null,"targetType":"UnityEngine.InputSystem.PlayerInput","targetTypeName":"UnityEngine.InputSystem.PlayerInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a5d52dac-5d8f-4f87-b23b-527e925103d1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Actions
labelProgrammer: actions (get)
haystackHuman: Player Input: Get Actions
haystackProgrammer: PlayerInput.actions (get)
favoriteKey: UnityEngine.InputSystem.PlayerInput.actions@get
tag1: UnityEngine.InputSystem.PlayerInput
tag2: UnityEngine.InputSystem.PlayerInput;actions
tag3: UnityEngine.InputSystem.PlayerInput;actions
valueInputTypes: UnityEngine.InputSystem.PlayerInput
valueOutputTypes: UnityEngine.InputSystem.InputActionAsset
unit:
{"member":{"name":"actions","parameterTypes":null,"targetType":"UnityEngine.InputSystem.PlayerInput","targetTypeName":"UnityEngine.InputSystem.PlayerInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4ba79f59-471d-4ff8-a372-4b935bef2bb2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Actions
labelProgrammer: actions (set)
haystackHuman: Player Input: Set Actions
haystackProgrammer: PlayerInput.actions (set)
favoriteKey: UnityEngine.InputSystem.PlayerInput.actions@set
tag1: UnityEngine.InputSystem.PlayerInput
tag2: UnityEngine.InputSystem.PlayerInput;actions
tag3: UnityEngine.InputSystem.PlayerInput;actions
valueInputTypes: UnityEngine.InputSystem.PlayerInput|UnityEngine.InputSystem.InputActionAsset
valueOutputTypes: UnityEngine.InputSystem.InputActionAsset
unit:
{"chainable":false,"member":{"name":"actions","parameterTypes":null,"targetType":"UnityEngine.InputSystem.PlayerInput","targetTypeName":"UnityEngine.InputSystem.PlayerInput","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"122f2e40-149b-482f-9e31-98cce85078f9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Current Control Scheme
labelProgrammer: currentControlScheme (get)
haystackHuman: Player Input: Get Current Control Scheme
haystackProgrammer: PlayerInput.currentControlScheme (get)
favoriteKey: UnityEngine.InputSystem.PlayerInput.currentControlScheme@get
tag1: UnityEngine.InputSystem.PlayerInput
tag2: UnityEngine.InputSystem.PlayerInput;currentControlScheme
tag3: UnityEngine.InputSystem.PlayerInput;currentControlScheme
valueInputTypes: UnityEngine.InputSystem.PlayerInput
valueOutputTypes: System.String
unit:
{"member":{"name":"currentControlScheme","parameterTypes":null,"targetType":"UnityEngine.InputSystem.PlayerInput","targetTypeName":"UnityEngine.InputSystem.PlayerInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ff0a76f7-f13c-4143-a587-3615e650f8fa","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Default Control Scheme
labelProgrammer: defaultControlScheme (get)
haystackHuman: Player Input: Get Default Control Scheme
haystackProgrammer: PlayerInput.defaultControlScheme (get)
favoriteKey: UnityEngine.InputSystem.PlayerInput.defaultControlScheme@get
tag1: UnityEngine.InputSystem.PlayerInput
tag2: UnityEngine.InputSystem.PlayerInput;defaultControlScheme
tag3: UnityEngine.InputSystem.PlayerInput;defaultControlScheme
valueInputTypes: UnityEngine.InputSystem.PlayerInput
valueOutputTypes: System.String
unit:
{"member":{"name":"defaultControlScheme","parameterTypes":null,"targetType":"UnityEngine.InputSystem.PlayerInput","targetTypeName":"UnityEngine.InputSystem.PlayerInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0b655ad6-65e0-4ad4-aff4-01c2e88cd087","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Default Control Scheme
labelProgrammer: defaultControlScheme (set)
haystackHuman: Player Input: Set Default Control Scheme
haystackProgrammer: PlayerInput.defaultControlScheme (set)
favoriteKey: UnityEngine.InputSystem.PlayerInput.defaultControlScheme@set
tag1: UnityEngine.InputSystem.PlayerInput
tag2: UnityEngine.InputSystem.PlayerInput;defaultControlScheme
tag3: UnityEngine.InputSystem.PlayerInput;defaultControlScheme
valueInputTypes: UnityEngine.InputSystem.PlayerInput|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"defaultControlScheme","parameterTypes":null,"targetType":"UnityEngine.InputSystem.PlayerInput","targetTypeName":"UnityEngine.InputSystem.PlayerInput","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"4847ae0c-33eb-4a7b-bc66-f48fc0648795","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Never Auto Switch Control Schemes
labelProgrammer: neverAutoSwitchControlSchemes (get)
haystackHuman: Player Input: Get Never Auto Switch Control Schemes
haystackProgrammer: PlayerInput.neverAutoSwitchControlSchemes (get)
favoriteKey: UnityEngine.InputSystem.PlayerInput.neverAutoSwitchControlSchemes@get
tag1: UnityEngine.InputSystem.PlayerInput
tag2: UnityEngine.InputSystem.PlayerInput;neverAutoSwitchControlSchemes
tag3: UnityEngine.InputSystem.PlayerInput;neverAutoSwitchControlSchemes
valueInputTypes: UnityEngine.InputSystem.PlayerInput
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"neverAutoSwitchControlSchemes","parameterTypes":null,"targetType":"UnityEngine.InputSystem.PlayerInput","targetTypeName":"UnityEngine.InputSystem.PlayerInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8d4a25dc-5a9b-4da9-8a4e-e82fc69c2e71","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Never Auto Switch Control Schemes
labelProgrammer: neverAutoSwitchControlSchemes (set)
haystackHuman: Player Input: Set Never Auto Switch Control Schemes
haystackProgrammer: PlayerInput.neverAutoSwitchControlSchemes (set)
favoriteKey: UnityEngine.InputSystem.PlayerInput.neverAutoSwitchControlSchemes@set
tag1: UnityEngine.InputSystem.PlayerInput
tag2: UnityEngine.InputSystem.PlayerInput;neverAutoSwitchControlSchemes
tag3: UnityEngine.InputSystem.PlayerInput;neverAutoSwitchControlSchemes
valueInputTypes: UnityEngine.InputSystem.PlayerInput|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"neverAutoSwitchControlSchemes","parameterTypes":null,"targetType":"UnityEngine.InputSystem.PlayerInput","targetTypeName":"UnityEngine.InputSystem.PlayerInput","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"0f860778-609a-4e36-8c1b-cff62aab3421","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Current Action Map
labelProgrammer: currentActionMap (get)
haystackHuman: Player Input: Get Current Action Map
haystackProgrammer: PlayerInput.currentActionMap (get)
favoriteKey: UnityEngine.InputSystem.PlayerInput.currentActionMap@get
tag1: UnityEngine.InputSystem.PlayerInput
tag2: UnityEngine.InputSystem.PlayerInput;currentActionMap
tag3: UnityEngine.InputSystem.PlayerInput;currentActionMap
valueInputTypes: UnityEngine.InputSystem.PlayerInput
valueOutputTypes: UnityEngine.InputSystem.InputActionMap
unit:
{"member":{"name":"currentActionMap","parameterTypes":null,"targetType":"UnityEngine.InputSystem.PlayerInput","targetTypeName":"UnityEngine.InputSystem.PlayerInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1b311230-f4cb-4cf3-a659-a7cfa8bdd358","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Current Action Map
labelProgrammer: currentActionMap (set)
haystackHuman: Player Input: Set Current Action Map
haystackProgrammer: PlayerInput.currentActionMap (set)
favoriteKey: UnityEngine.InputSystem.PlayerInput.currentActionMap@set
tag1: UnityEngine.InputSystem.PlayerInput
tag2: UnityEngine.InputSystem.PlayerInput;currentActionMap
tag3: UnityEngine.InputSystem.PlayerInput;currentActionMap
valueInputTypes: UnityEngine.InputSystem.PlayerInput|UnityEngine.InputSystem.InputActionMap
valueOutputTypes: UnityEngine.InputSystem.InputActionMap
unit:
{"chainable":false,"member":{"name":"currentActionMap","parameterTypes":null,"targetType":"UnityEngine.InputSystem.PlayerInput","targetTypeName":"UnityEngine.InputSystem.PlayerInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d6bc735b-dd4b-4528-9f7a-8ac68ea61ef2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Default Action Map
labelProgrammer: defaultActionMap (get)
haystackHuman: Player Input: Get Default Action Map
haystackProgrammer: PlayerInput.defaultActionMap (get)
favoriteKey: UnityEngine.InputSystem.PlayerInput.defaultActionMap@get
tag1: UnityEngine.InputSystem.PlayerInput
tag2: UnityEngine.InputSystem.PlayerInput;defaultActionMap
tag3: UnityEngine.InputSystem.PlayerInput;defaultActionMap
valueInputTypes: UnityEngine.InputSystem.PlayerInput
valueOutputTypes: System.String
unit:
{"member":{"name":"defaultActionMap","parameterTypes":null,"targetType":"UnityEngine.InputSystem.PlayerInput","targetTypeName":"UnityEngine.InputSystem.PlayerInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"39c25e91-0ec6-45d5-9a6d-9ad2a5cc7d0c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Default Action Map
labelProgrammer: defaultActionMap (set)
haystackHuman: Player Input: Set Default Action Map
haystackProgrammer: PlayerInput.defaultActionMap (set)
favoriteKey: UnityEngine.InputSystem.PlayerInput.defaultActionMap@set
tag1: UnityEngine.InputSystem.PlayerInput
tag2: UnityEngine.InputSystem.PlayerInput;defaultActionMap
tag3: UnityEngine.InputSystem.PlayerInput;defaultActionMap
valueInputTypes: UnityEngine.InputSystem.PlayerInput|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"defaultActionMap","parameterTypes":null,"targetType":"UnityEngine.InputSystem.PlayerInput","targetTypeName":"UnityEngine.InputSystem.PlayerInput","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"2bbace07-1f8f-485e-8ff4-17421115d7a9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Notification Behavior
labelProgrammer: notificationBehavior (get)
haystackHuman: Player Input: Get Notification Behavior
haystackProgrammer: PlayerInput.notificationBehavior (get)
favoriteKey: UnityEngine.InputSystem.PlayerInput.notificationBehavior@get
tag1: UnityEngine.InputSystem.PlayerInput
tag2: UnityEngine.InputSystem.PlayerInput;notificationBehavior
tag3: UnityEngine.InputSystem.PlayerInput;notificationBehavior
valueInputTypes: UnityEngine.InputSystem.PlayerInput
valueOutputTypes: UnityEngine.InputSystem.PlayerNotifications
unit:
{"member":{"name":"notificationBehavior","parameterTypes":null,"targetType":"UnityEngine.InputSystem.PlayerInput","targetTypeName":"UnityEngine.InputSystem.PlayerInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"854643dc-bc16-4af0-ad45-d49af160effb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Notification Behavior
labelProgrammer: notificationBehavior (set)
haystackHuman: Player Input: Set Notification Behavior
haystackProgrammer: PlayerInput.notificationBehavior (set)
favoriteKey: UnityEngine.InputSystem.PlayerInput.notificationBehavior@set
tag1: UnityEngine.InputSystem.PlayerInput
tag2: UnityEngine.InputSystem.PlayerInput;notificationBehavior
tag3: UnityEngine.InputSystem.PlayerInput;notificationBehavior
valueInputTypes: UnityEngine.InputSystem.PlayerInput|UnityEngine.InputSystem.PlayerNotifications
valueOutputTypes: UnityEngine.InputSystem.PlayerNotifications
unit:
{"chainable":false,"member":{"name":"notificationBehavior","parameterTypes":null,"targetType":"UnityEngine.InputSystem.PlayerInput","targetTypeName":"UnityEngine.InputSystem.PlayerInput","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"SendMessages","$type":"UnityEngine.InputSystem.PlayerNotifications"}},"position":{"x":0.0,"y":0.0},"guid":"78fc942f-e4bc-40c2-b63a-fb53b743423f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Action Events
labelProgrammer: actionEvents (get)
haystackHuman: Player Input: Get Action Events
haystackProgrammer: PlayerInput.actionEvents (get)
favoriteKey: UnityEngine.InputSystem.PlayerInput.actionEvents@get
tag1: UnityEngine.InputSystem.PlayerInput
tag2: UnityEngine.InputSystem.PlayerInput;actionEvents
tag3: UnityEngine.InputSystem.PlayerInput;actionEvents
valueInputTypes: UnityEngine.InputSystem.PlayerInput
unit:
{"member":{"name":"actionEvents","parameterTypes":null,"targetType":"UnityEngine.InputSystem.PlayerInput","targetTypeName":"UnityEngine.InputSystem.PlayerInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3fb6fc01-df8e-46b3-8ba2-6c928bfec180","$version":"A","$type":"Unity.VisualScripting.GetMember"}

valueOutputTypes:
UnityEngine.InputSystem.Utilities.ReadOnlyArray`1[[UnityEngine.InputSystem.PlayerInput+ActionEvent, Unity.InputSystem, Version=1.14.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Action Events
labelProgrammer: actionEvents (set)
haystackHuman: Player Input: Set Action Events
haystackProgrammer: PlayerInput.actionEvents (set)
favoriteKey: UnityEngine.InputSystem.PlayerInput.actionEvents@set
tag1: UnityEngine.InputSystem.PlayerInput
tag2: UnityEngine.InputSystem.PlayerInput;actionEvents
tag3: UnityEngine.InputSystem.PlayerInput;actionEvents
unit:
{"chainable":false,"member":{"name":"actionEvents","parameterTypes":null,"targetType":"UnityEngine.InputSystem.PlayerInput","targetTypeName":"UnityEngine.InputSystem.PlayerInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f08d60ed-4b2e-4ab0-a800-be55497dd333","$version":"A","$type":"Unity.VisualScripting.SetMember"}

valueInputTypes:
UnityEngine.InputSystem.PlayerInput|UnityEngine.InputSystem.Utilities.ReadOnlyArray`1[[UnityEngine.InputSystem.PlayerInput+ActionEvent, Unity.InputSystem, Version=1.14.0.0, Culture=neutral, PublicKeyToken=null]]

valueOutputTypes:
UnityEngine.InputSystem.Utilities.ReadOnlyArray`1[[UnityEngine.InputSystem.PlayerInput+ActionEvent, Unity.InputSystem, Version=1.14.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Device Lost Event
labelProgrammer: deviceLostEvent (get)
haystackHuman: Player Input: Get Device Lost Event
haystackProgrammer: PlayerInput.deviceLostEvent (get)
favoriteKey: UnityEngine.InputSystem.PlayerInput.deviceLostEvent@get
tag1: UnityEngine.InputSystem.PlayerInput
tag2: UnityEngine.InputSystem.PlayerInput;deviceLostEvent
tag3: UnityEngine.InputSystem.PlayerInput;deviceLostEvent
valueInputTypes: UnityEngine.InputSystem.PlayerInput
valueOutputTypes: UnityEngine.InputSystem.PlayerInput+DeviceLostEvent
unit:
{"member":{"name":"deviceLostEvent","parameterTypes":null,"targetType":"UnityEngine.InputSystem.PlayerInput","targetTypeName":"UnityEngine.InputSystem.PlayerInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fa585009-8deb-44ca-9568-12dab59c2cc2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Device Regained Event
labelProgrammer: deviceRegainedEvent (get)
haystackHuman: Player Input: Get Device Regained Event
haystackProgrammer: PlayerInput.deviceRegainedEvent (get)
favoriteKey: UnityEngine.InputSystem.PlayerInput.deviceRegainedEvent@get
tag1: UnityEngine.InputSystem.PlayerInput
tag2: UnityEngine.InputSystem.PlayerInput;deviceRegainedEvent
tag3: UnityEngine.InputSystem.PlayerInput;deviceRegainedEvent
valueInputTypes: UnityEngine.InputSystem.PlayerInput
valueOutputTypes: UnityEngine.InputSystem.PlayerInput+DeviceRegainedEvent
unit:
{"member":{"name":"deviceRegainedEvent","parameterTypes":null,"targetType":"UnityEngine.InputSystem.PlayerInput","targetTypeName":"UnityEngine.InputSystem.PlayerInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f236adc3-4c9d-4308-8884-3bd91afd142e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Controls Changed Event
labelProgrammer: controlsChangedEvent (get)
haystackHuman: Player Input: Get Controls Changed Event
haystackProgrammer: PlayerInput.controlsChangedEvent (get)
favoriteKey: UnityEngine.InputSystem.PlayerInput.controlsChangedEvent@get
tag1: UnityEngine.InputSystem.PlayerInput
tag2: UnityEngine.InputSystem.PlayerInput;controlsChangedEvent
tag3: UnityEngine.InputSystem.PlayerInput;controlsChangedEvent
valueInputTypes: UnityEngine.InputSystem.PlayerInput
valueOutputTypes: UnityEngine.InputSystem.PlayerInput+ControlsChangedEvent
unit:
{"member":{"name":"controlsChangedEvent","parameterTypes":null,"targetType":"UnityEngine.InputSystem.PlayerInput","targetTypeName":"UnityEngine.InputSystem.PlayerInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1c57d582-2c39-434d-8122-c77f67f8a713","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Camera
labelProgrammer: camera (get)
haystackHuman: Player Input: Get Camera
haystackProgrammer: PlayerInput.camera (get)
favoriteKey: UnityEngine.InputSystem.PlayerInput.camera@get
tag1: UnityEngine.InputSystem.PlayerInput
tag2: UnityEngine.InputSystem.PlayerInput;camera
tag3: UnityEngine.InputSystem.PlayerInput;camera
valueInputTypes: UnityEngine.InputSystem.PlayerInput
valueOutputTypes: UnityEngine.Camera
unit:
{"member":{"name":"camera","parameterTypes":null,"targetType":"UnityEngine.InputSystem.PlayerInput","targetTypeName":"UnityEngine.InputSystem.PlayerInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ce3bc1ca-ab2c-4f56-81a4-d3738f343b55","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Camera
labelProgrammer: camera (set)
haystackHuman: Player Input: Set Camera
haystackProgrammer: PlayerInput.camera (set)
favoriteKey: UnityEngine.InputSystem.PlayerInput.camera@set
tag1: UnityEngine.InputSystem.PlayerInput
tag2: UnityEngine.InputSystem.PlayerInput;camera
tag3: UnityEngine.InputSystem.PlayerInput;camera
valueInputTypes: UnityEngine.InputSystem.PlayerInput|UnityEngine.Camera
valueOutputTypes: UnityEngine.Camera
unit:
{"chainable":false,"member":{"name":"camera","parameterTypes":null,"targetType":"UnityEngine.InputSystem.PlayerInput","targetTypeName":"UnityEngine.InputSystem.PlayerInput","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"b0dd9b5c-c635-4e70-8874-fa83f310079b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ui Input Module
labelProgrammer: uiInputModule (get)
haystackHuman: Player Input: Get Ui Input Module
haystackProgrammer: PlayerInput.uiInputModule (get)
favoriteKey: UnityEngine.InputSystem.PlayerInput.uiInputModule@get
tag1: UnityEngine.InputSystem.PlayerInput
tag2: UnityEngine.InputSystem.PlayerInput;uiInputModule
tag3: UnityEngine.InputSystem.PlayerInput;uiInputModule
valueInputTypes: UnityEngine.InputSystem.PlayerInput
valueOutputTypes: UnityEngine.InputSystem.UI.InputSystemUIInputModule
unit:
{"member":{"name":"uiInputModule","parameterTypes":null,"targetType":"UnityEngine.InputSystem.PlayerInput","targetTypeName":"UnityEngine.InputSystem.PlayerInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"90365695-41a9-4803-8dd4-db6598a31bb6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ui Input Module
labelProgrammer: uiInputModule (set)
haystackHuman: Player Input: Set Ui Input Module
haystackProgrammer: PlayerInput.uiInputModule (set)
favoriteKey: UnityEngine.InputSystem.PlayerInput.uiInputModule@set
tag1: UnityEngine.InputSystem.PlayerInput
tag2: UnityEngine.InputSystem.PlayerInput;uiInputModule
tag3: UnityEngine.InputSystem.PlayerInput;uiInputModule
valueInputTypes: UnityEngine.InputSystem.PlayerInput|UnityEngine.InputSystem.UI.InputSystemUIInputModule
valueOutputTypes: UnityEngine.InputSystem.UI.InputSystemUIInputModule
unit:
{"chainable":false,"member":{"name":"uiInputModule","parameterTypes":null,"targetType":"UnityEngine.InputSystem.PlayerInput","targetTypeName":"UnityEngine.InputSystem.PlayerInput","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"80c63514-430f-4279-ac27-15a63dd5e105","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get User
labelProgrammer: user (get)
haystackHuman: Player Input: Get User
haystackProgrammer: PlayerInput.user (get)
favoriteKey: UnityEngine.InputSystem.PlayerInput.user@get
tag1: UnityEngine.InputSystem.PlayerInput
tag2: UnityEngine.InputSystem.PlayerInput;user
tag3: UnityEngine.InputSystem.PlayerInput;user
valueInputTypes: UnityEngine.InputSystem.PlayerInput
valueOutputTypes: UnityEngine.InputSystem.Users.InputUser
unit:
{"member":{"name":"user","parameterTypes":null,"targetType":"UnityEngine.InputSystem.PlayerInput","targetTypeName":"UnityEngine.InputSystem.PlayerInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5c53e981-09e3-4629-adb6-6978b8879ddf","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Devices
labelProgrammer: devices (get)
haystackHuman: Player Input: Get Devices
haystackProgrammer: PlayerInput.devices (get)
favoriteKey: UnityEngine.InputSystem.PlayerInput.devices@get
tag1: UnityEngine.InputSystem.PlayerInput
tag2: UnityEngine.InputSystem.PlayerInput;devices
tag3: UnityEngine.InputSystem.PlayerInput;devices
valueInputTypes: UnityEngine.InputSystem.PlayerInput
unit:
{"member":{"name":"devices","parameterTypes":null,"targetType":"UnityEngine.InputSystem.PlayerInput","targetTypeName":"UnityEngine.InputSystem.PlayerInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6dc3b95b-49eb-40e2-8f32-f3cc3374360c","$version":"A","$type":"Unity.VisualScripting.GetMember"}

valueOutputTypes:
UnityEngine.InputSystem.Utilities.ReadOnlyArray`1[[UnityEngine.InputSystem.InputDevice, Unity.InputSystem, Version=1.14.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Has Missing Required Devices
labelProgrammer: hasMissingRequiredDevices (get)
haystackHuman: Player Input: Has Missing Required Devices
haystackProgrammer: PlayerInput.hasMissingRequiredDevices (get)
favoriteKey: UnityEngine.InputSystem.PlayerInput.hasMissingRequiredDevices@get
tag1: UnityEngine.InputSystem.PlayerInput
tag2: UnityEngine.InputSystem.PlayerInput;hasMissingRequiredDevices
tag3: UnityEngine.InputSystem.PlayerInput;hasMissingRequiredDevices
valueInputTypes: UnityEngine.InputSystem.PlayerInput
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"hasMissingRequiredDevices","parameterTypes":null,"targetType":"UnityEngine.InputSystem.PlayerInput","targetTypeName":"UnityEngine.InputSystem.PlayerInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"88cd52ed-4f34-43f6-afa7-be3b4f070e51","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get All
labelProgrammer: all (get)
haystackHuman: Player Input: Get All
haystackProgrammer: PlayerInput.all (get)
favoriteKey: UnityEngine.InputSystem.PlayerInput.all@get
tag1: UnityEngine.InputSystem.PlayerInput
tag2: UnityEngine.InputSystem.PlayerInput;all
tag3: UnityEngine.InputSystem.PlayerInput;all
unit:
{"member":{"name":"all","parameterTypes":null,"targetType":"UnityEngine.InputSystem.PlayerInput","targetTypeName":"UnityEngine.InputSystem.PlayerInput","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e03d2ebf-24f6-4eed-8bab-9e515e161717","$version":"A","$type":"Unity.VisualScripting.GetMember"}

valueOutputTypes:
UnityEngine.InputSystem.Utilities.ReadOnlyArray`1[[UnityEngine.InputSystem.PlayerInput, Unity.InputSystem, Version=1.14.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Single Player
labelProgrammer: isSinglePlayer (get)
haystackHuman: Player Input: Is Single Player
haystackProgrammer: PlayerInput.isSinglePlayer (get)
favoriteKey: UnityEngine.InputSystem.PlayerInput.isSinglePlayer@get
tag1: UnityEngine.InputSystem.PlayerInput
tag2: UnityEngine.InputSystem.PlayerInput;isSinglePlayer
tag3: UnityEngine.InputSystem.PlayerInput;isSinglePlayer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isSinglePlayer","parameterTypes":null,"targetType":"UnityEngine.InputSystem.PlayerInput","targetTypeName":"UnityEngine.InputSystem.PlayerInput","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d22e9a5a-ad1e-4a71-80a0-7e43daacd451","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Destroy Cancellation Token
labelProgrammer: destroyCancellationToken (get)
haystackHuman: Player Input: Get Destroy Cancellation Token
haystackProgrammer: PlayerInput.destroyCancellationToken (get)
favoriteKey: UnityEngine.InputSystem.PlayerInput.destroyCancellationToken@get
tag1: UnityEngine.InputSystem.PlayerInput
tag2: UnityEngine.InputSystem.PlayerInput;destroyCancellationToken
tag3: UnityEngine.MonoBehaviour;destroyCancellationToken
valueInputTypes: UnityEngine.InputSystem.PlayerInput
valueOutputTypes: System.Threading.CancellationToken
unit:
{"member":{"name":"destroyCancellationToken","parameterTypes":null,"targetType":"UnityEngine.InputSystem.PlayerInput","targetTypeName":"UnityEngine.InputSystem.PlayerInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bb19c39b-6763-4e14-8191-2242482c4f2a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Player Input: Get Use GUI Layout
haystackProgrammer: PlayerInput.useGUILayout (get)
favoriteKey: UnityEngine.InputSystem.PlayerInput.useGUILayout@get
tag1: UnityEngine.InputSystem.PlayerInput
tag2: UnityEngine.InputSystem.PlayerInput;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.InputSystem.PlayerInput
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.InputSystem.PlayerInput","targetTypeName":"UnityEngine.InputSystem.PlayerInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f3783306-8ea4-4ae4-b06f-417c1571a2a6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Player Input: Set Use GUI Layout
haystackProgrammer: PlayerInput.useGUILayout (set)
favoriteKey: UnityEngine.InputSystem.PlayerInput.useGUILayout@set
tag1: UnityEngine.InputSystem.PlayerInput
tag2: UnityEngine.InputSystem.PlayerInput;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.InputSystem.PlayerInput|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.InputSystem.PlayerInput","targetTypeName":"UnityEngine.InputSystem.PlayerInput","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"10888516-13cf-4d8b-ad69-80d8308f8401","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Start
labelProgrammer: didStart (get)
haystackHuman: Player Input: Get Did Start
haystackProgrammer: PlayerInput.didStart (get)
favoriteKey: UnityEngine.InputSystem.PlayerInput.didStart@get
tag1: UnityEngine.InputSystem.PlayerInput
tag2: UnityEngine.InputSystem.PlayerInput;didStart
tag3: UnityEngine.MonoBehaviour;didStart
valueInputTypes: UnityEngine.InputSystem.PlayerInput
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didStart","parameterTypes":null,"targetType":"UnityEngine.InputSystem.PlayerInput","targetTypeName":"UnityEngine.InputSystem.PlayerInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0431d2e6-452d-41db-b98b-b4349b62db97","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Awake
labelProgrammer: didAwake (get)
haystackHuman: Player Input: Get Did Awake
haystackProgrammer: PlayerInput.didAwake (get)
favoriteKey: UnityEngine.InputSystem.PlayerInput.didAwake@get
tag1: UnityEngine.InputSystem.PlayerInput
tag2: UnityEngine.InputSystem.PlayerInput;didAwake
tag3: UnityEngine.MonoBehaviour;didAwake
valueInputTypes: UnityEngine.InputSystem.PlayerInput
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didAwake","parameterTypes":null,"targetType":"UnityEngine.InputSystem.PlayerInput","targetTypeName":"UnityEngine.InputSystem.PlayerInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fbbdbfa6-137c-4b9a-a7b0-2d2d325c043c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Player Input: Get Run In Edit Mode
haystackProgrammer: PlayerInput.runInEditMode (get)
favoriteKey: UnityEngine.InputSystem.PlayerInput.runInEditMode@get
tag1: UnityEngine.InputSystem.PlayerInput
tag2: UnityEngine.InputSystem.PlayerInput;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.InputSystem.PlayerInput
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.InputSystem.PlayerInput","targetTypeName":"UnityEngine.InputSystem.PlayerInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a44128d1-4137-4bb0-a0ff-75ec12c0f047","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Player Input: Set Run In Edit Mode
haystackProgrammer: PlayerInput.runInEditMode (set)
favoriteKey: UnityEngine.InputSystem.PlayerInput.runInEditMode@set
tag1: UnityEngine.InputSystem.PlayerInput
tag2: UnityEngine.InputSystem.PlayerInput;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.InputSystem.PlayerInput|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.InputSystem.PlayerInput","targetTypeName":"UnityEngine.InputSystem.PlayerInput","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"596d4b84-84b0-4a8c-97b8-d9d443192da1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Player Input: Get Enabled
haystackProgrammer: PlayerInput.enabled (get)
favoriteKey: UnityEngine.InputSystem.PlayerInput.enabled@get
tag1: UnityEngine.InputSystem.PlayerInput
tag2: UnityEngine.InputSystem.PlayerInput;enabled
tag3: UnityEngine.InputSystem.PlayerInput;enabled
valueInputTypes: UnityEngine.InputSystem.PlayerInput
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.InputSystem.PlayerInput","targetTypeName":"UnityEngine.InputSystem.PlayerInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9a2de703-facf-472f-afae-2d8abaddf385","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Player Input: Set Enabled
haystackProgrammer: PlayerInput.enabled (set)
favoriteKey: UnityEngine.InputSystem.PlayerInput.enabled@set
tag1: UnityEngine.InputSystem.PlayerInput
tag2: UnityEngine.InputSystem.PlayerInput;enabled
tag3: UnityEngine.InputSystem.PlayerInput;enabled
valueInputTypes: UnityEngine.InputSystem.PlayerInput|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.InputSystem.PlayerInput","targetTypeName":"UnityEngine.InputSystem.PlayerInput","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"3d1e68da-7031-409a-ac2d-4773d6c58d7f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Player Input: Is Active And Enabled
haystackProgrammer: PlayerInput.isActiveAndEnabled (get)
favoriteKey: UnityEngine.InputSystem.PlayerInput.isActiveAndEnabled@get
tag1: UnityEngine.InputSystem.PlayerInput
tag2: UnityEngine.InputSystem.PlayerInput;isActiveAndEnabled
tag3: UnityEngine.InputSystem.PlayerInput;isActiveAndEnabled
valueInputTypes: UnityEngine.InputSystem.PlayerInput
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.InputSystem.PlayerInput","targetTypeName":"UnityEngine.InputSystem.PlayerInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a1bb31b8-c91c-4ab9-abaa-41b4fe65d683","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Player Input: Get Transform
haystackProgrammer: PlayerInput.transform (get)
favoriteKey: UnityEngine.InputSystem.PlayerInput.transform@get
tag1: UnityEngine.InputSystem.PlayerInput
tag2: UnityEngine.InputSystem.PlayerInput;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.InputSystem.PlayerInput
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.InputSystem.PlayerInput","targetTypeName":"UnityEngine.InputSystem.PlayerInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"51e2ef3c-752b-47d6-b891-4686a1f3e44b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Player Input: Get Game Object
haystackProgrammer: PlayerInput.gameObject (get)
favoriteKey: UnityEngine.InputSystem.PlayerInput.gameObject@get
tag1: UnityEngine.InputSystem.PlayerInput
tag2: UnityEngine.InputSystem.PlayerInput;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.InputSystem.PlayerInput
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.InputSystem.PlayerInput","targetTypeName":"UnityEngine.InputSystem.PlayerInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fde1801d-d2d1-4db8-89c2-57b4218ef663","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Player Input: Get Tag
haystackProgrammer: PlayerInput.tag (get)
favoriteKey: UnityEngine.InputSystem.PlayerInput.tag@get
tag1: UnityEngine.InputSystem.PlayerInput
tag2: UnityEngine.InputSystem.PlayerInput;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.InputSystem.PlayerInput
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.InputSystem.PlayerInput","targetTypeName":"UnityEngine.InputSystem.PlayerInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3e65a1c5-1775-4a56-8438-f3667b9f4264","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Player Input: Set Tag
haystackProgrammer: PlayerInput.tag (set)
favoriteKey: UnityEngine.InputSystem.PlayerInput.tag@set
tag1: UnityEngine.InputSystem.PlayerInput
tag2: UnityEngine.InputSystem.PlayerInput;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.InputSystem.PlayerInput|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.InputSystem.PlayerInput","targetTypeName":"UnityEngine.InputSystem.PlayerInput","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"195aec5c-8f16-46f4-9c6e-f0c67db9a28f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Player Input: Get Name
haystackProgrammer: PlayerInput.name (get)
favoriteKey: UnityEngine.InputSystem.PlayerInput.name@get
tag1: UnityEngine.InputSystem.PlayerInput
tag2: UnityEngine.InputSystem.PlayerInput;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.InputSystem.PlayerInput
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.InputSystem.PlayerInput","targetTypeName":"UnityEngine.InputSystem.PlayerInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5c576462-529a-499e-b157-1c0875556dec","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Player Input: Set Name
haystackProgrammer: PlayerInput.name (set)
favoriteKey: UnityEngine.InputSystem.PlayerInput.name@set
tag1: UnityEngine.InputSystem.PlayerInput
tag2: UnityEngine.InputSystem.PlayerInput;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.InputSystem.PlayerInput|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.InputSystem.PlayerInput","targetTypeName":"UnityEngine.InputSystem.PlayerInput","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"3dfc583f-1ce8-4868-992d-ba30cf17d48e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Player Input: Get Hide Flags
haystackProgrammer: PlayerInput.hideFlags (get)
favoriteKey: UnityEngine.InputSystem.PlayerInput.hideFlags@get
tag1: UnityEngine.InputSystem.PlayerInput
tag2: UnityEngine.InputSystem.PlayerInput;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.InputSystem.PlayerInput
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.InputSystem.PlayerInput","targetTypeName":"UnityEngine.InputSystem.PlayerInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4cc53a06-dfda-46c5-a167-3cb6863178ca","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Player Input: Set Hide Flags
haystackProgrammer: PlayerInput.hideFlags (set)
favoriteKey: UnityEngine.InputSystem.PlayerInput.hideFlags@set
tag1: UnityEngine.InputSystem.PlayerInput
tag2: UnityEngine.InputSystem.PlayerInput;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.InputSystem.PlayerInput|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.InputSystem.PlayerInput","targetTypeName":"UnityEngine.InputSystem.PlayerInput","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"1453e3b2-bcf4-4d30-ae8f-d29e181b4a5c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Device Lost Message
labelProgrammer: DeviceLostMessage (get)
haystackHuman: Player Input: Get Device Lost Message
haystackProgrammer: PlayerInput.DeviceLostMessage (get)
favoriteKey: UnityEngine.InputSystem.PlayerInput.DeviceLostMessage@get
tag1: UnityEngine.InputSystem.PlayerInput
tag2: UnityEngine.InputSystem.PlayerInput;DeviceLostMessage
tag3: UnityEngine.InputSystem.PlayerInput;DeviceLostMessage
valueOutputTypes: System.String
unit:
{"member":{"name":"DeviceLostMessage","parameterTypes":null,"targetType":"UnityEngine.InputSystem.PlayerInput","targetTypeName":"UnityEngine.InputSystem.PlayerInput","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"1de27824-5eef-46f2-8a78-2277f4c1b5d2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Device Regained Message
labelProgrammer: DeviceRegainedMessage (get)
haystackHuman: Player Input: Get Device Regained Message
haystackProgrammer: PlayerInput.DeviceRegainedMessage (get)
favoriteKey: UnityEngine.InputSystem.PlayerInput.DeviceRegainedMessage@get
tag1: UnityEngine.InputSystem.PlayerInput
tag2: UnityEngine.InputSystem.PlayerInput;DeviceRegainedMessage
tag3: UnityEngine.InputSystem.PlayerInput;DeviceRegainedMessage
valueOutputTypes: System.String
unit:
{"member":{"name":"DeviceRegainedMessage","parameterTypes":null,"targetType":"UnityEngine.InputSystem.PlayerInput","targetTypeName":"UnityEngine.InputSystem.PlayerInput","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d9db3f6b-21b8-40c0-a43b-04f4a2f07993","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Controls Changed Message
labelProgrammer: ControlsChangedMessage (get)
haystackHuman: Player Input: Get Controls Changed Message
haystackProgrammer: PlayerInput.ControlsChangedMessage (get)
favoriteKey: UnityEngine.InputSystem.PlayerInput.ControlsChangedMessage@get
tag1: UnityEngine.InputSystem.PlayerInput
tag2: UnityEngine.InputSystem.PlayerInput;ControlsChangedMessage
tag3: UnityEngine.InputSystem.PlayerInput;ControlsChangedMessage
valueOutputTypes: System.String
unit:
{"member":{"name":"ControlsChangedMessage","parameterTypes":null,"targetType":"UnityEngine.InputSystem.PlayerInput","targetTypeName":"UnityEngine.InputSystem.PlayerInput","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"942bda3b-e5e4-4078-aa2e-0777bc05fad4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Enable Joining ()
labelProgrammer: EnableJoining ()
haystackHuman: Player Input Manager: Enable Joining
haystackProgrammer: PlayerInputManager.EnableJoining
favoriteKey: UnityEngine.InputSystem.PlayerInputManager.EnableJoining()@any
tag1: UnityEngine.InputSystem.PlayerInputManager
tag2: UnityEngine.InputSystem.PlayerInputManager;EnableJoining;
tag3: UnityEngine.InputSystem.PlayerInputManager;EnableJoining;
valueInputTypes: UnityEngine.InputSystem.PlayerInputManager
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"EnableJoining","parameterTypes":[],"targetType":"UnityEngine.InputSystem.PlayerInputManager","targetTypeName":"UnityEngine.InputSystem.PlayerInputManager","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b28da1aa-6ee0-4617-aaa0-a2c63edc0851","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Disable Joining ()
labelProgrammer: DisableJoining ()
haystackHuman: Player Input Manager: Disable Joining
haystackProgrammer: PlayerInputManager.DisableJoining
favoriteKey: UnityEngine.InputSystem.PlayerInputManager.DisableJoining()@any
tag1: UnityEngine.InputSystem.PlayerInputManager
tag2: UnityEngine.InputSystem.PlayerInputManager;DisableJoining;
tag3: UnityEngine.InputSystem.PlayerInputManager;DisableJoining;
valueInputTypes: UnityEngine.InputSystem.PlayerInputManager
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"DisableJoining","parameterTypes":[],"targetType":"UnityEngine.InputSystem.PlayerInputManager","targetTypeName":"UnityEngine.InputSystem.PlayerInputManager","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"23855840-ed7e-4c50-8a8d-a3a288313d67","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Join Player From Action (Context)
labelProgrammer: JoinPlayerFromAction (context)
haystackHuman: Player Input Manager: Join Player From Action
haystackProgrammer: PlayerInputManager.JoinPlayerFromAction
tag1: UnityEngine.InputSystem.PlayerInputManager
valueInputTypes: UnityEngine.InputSystem.PlayerInputManager|UnityEngine.InputSystem.InputAction+CallbackContext
favoriteKey:
UnityEngine.InputSystem.PlayerInputManager.JoinPlayerFromAction(UnityEngine.InputSystem.InputAction+CallbackContext)@any

tag2:
UnityEngine.InputSystem.PlayerInputManager;JoinPlayerFromAction;UnityEngine.InputSystem.InputAction+CallbackContext

tag3:
UnityEngine.InputSystem.PlayerInputManager;JoinPlayerFromAction;UnityEngine.InputSystem.InputAction+CallbackContext

unit:
{"chainable":false,"parameterNames":["context"],"member":{"name":"JoinPlayerFromAction","parameterTypes":["UnityEngine.InputSystem.InputAction+CallbackContext"],"targetType":"UnityEngine.InputSystem.PlayerInputManager","targetTypeName":"UnityEngine.InputSystem.PlayerInputManager","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3e72ed29-5bf3-42c6-860a-95a34317e084","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Join Player From Action If Not Already Joined (Context)
labelProgrammer: JoinPlayerFromActionIfNotAlreadyJoined (context)
haystackHuman: Player Input Manager: Join Player From Action If Not Already Joined
haystackProgrammer: PlayerInputManager.JoinPlayerFromActionIfNotAlreadyJoined
tag1: UnityEngine.InputSystem.PlayerInputManager
valueInputTypes: UnityEngine.InputSystem.PlayerInputManager|UnityEngine.InputSystem.InputAction+CallbackContext
favoriteKey:
UnityEngine.InputSystem.PlayerInputManager.JoinPlayerFromActionIfNotAlreadyJoined(UnityEngine.InputSystem.InputAction+CallbackContext)@any

tag2:
UnityEngine.InputSystem.PlayerInputManager;JoinPlayerFromActionIfNotAlreadyJoined;UnityEngine.InputSystem.InputAction+CallbackContext

tag3:
UnityEngine.InputSystem.PlayerInputManager;JoinPlayerFromActionIfNotAlreadyJoined;UnityEngine.InputSystem.InputAction+CallbackContext

unit:
{"chainable":false,"parameterNames":["context"],"member":{"name":"JoinPlayerFromActionIfNotAlreadyJoined","parameterTypes":["UnityEngine.InputSystem.InputAction+CallbackContext"],"targetType":"UnityEngine.InputSystem.PlayerInputManager","targetTypeName":"UnityEngine.InputSystem.PlayerInputManager","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bccc3c8a-bf55-4f93-9913-13d286f670f6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Join Player (Player Index, Split Screen Index, Control Scheme, Pair With Device)
labelProgrammer: JoinPlayer (playerIndex, splitScreenIndex, controlScheme, pairWithDevice)
haystackHuman: Player Input Manager: Join Player
haystackProgrammer: PlayerInputManager.JoinPlayer
tag1: UnityEngine.InputSystem.PlayerInputManager
valueOutputTypes: UnityEngine.InputSystem.PlayerInput
favoriteKey:
UnityEngine.InputSystem.PlayerInputManager.JoinPlayer(System.Int32System.Int32System.StringUnityEngine.InputSystem.InputDevice)@any

tag2:
UnityEngine.InputSystem.PlayerInputManager;JoinPlayer;System.Int32;System.Int32;System.String;UnityEngine.InputSystem.InputDevice

tag3:
UnityEngine.InputSystem.PlayerInputManager;JoinPlayer;System.Int32;System.Int32;System.String;UnityEngine.InputSystem.InputDevice

unit:
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labelProgrammer: JoinPlayer (playerIndex, splitScreenIndex, controlScheme, pairWithDevices)
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labelProgrammer: IsInvoking ()
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labelProgrammer: CancelInvoke ()
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labelProgrammer: Invoke (methodName, time)
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labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
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valueOutputTypes: System.Boolean
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{"chainable":false,"member":{"name":"splitScreen","parameterTypes":null,"targetType":"UnityEngine.InputSystem.PlayerInputManager","targetTypeName":"UnityEngine.InputSystem.PlayerInputManager","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"00820611-8d0b-42f4-9c13-ed1c0a8784ed","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Maintain Aspect Ratio In Split Screen
labelProgrammer: maintainAspectRatioInSplitScreen (get)
haystackHuman: Player Input Manager: Get Maintain Aspect Ratio In Split Screen
haystackProgrammer: PlayerInputManager.maintainAspectRatioInSplitScreen (get)
favoriteKey: UnityEngine.InputSystem.PlayerInputManager.maintainAspectRatioInSplitScreen@get
tag1: UnityEngine.InputSystem.PlayerInputManager
tag2: UnityEngine.InputSystem.PlayerInputManager;maintainAspectRatioInSplitScreen
tag3: UnityEngine.InputSystem.PlayerInputManager;maintainAspectRatioInSplitScreen
valueInputTypes: UnityEngine.InputSystem.PlayerInputManager
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"maintainAspectRatioInSplitScreen","parameterTypes":null,"targetType":"UnityEngine.InputSystem.PlayerInputManager","targetTypeName":"UnityEngine.InputSystem.PlayerInputManager","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bb00c70b-bfb0-4000-a8f5-688eab49b011","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Fixed Number Of Split Screens
labelProgrammer: fixedNumberOfSplitScreens (get)
haystackHuman: Player Input Manager: Get Fixed Number Of Split Screens
haystackProgrammer: PlayerInputManager.fixedNumberOfSplitScreens (get)
favoriteKey: UnityEngine.InputSystem.PlayerInputManager.fixedNumberOfSplitScreens@get
tag1: UnityEngine.InputSystem.PlayerInputManager
tag2: UnityEngine.InputSystem.PlayerInputManager;fixedNumberOfSplitScreens
tag3: UnityEngine.InputSystem.PlayerInputManager;fixedNumberOfSplitScreens
valueInputTypes: UnityEngine.InputSystem.PlayerInputManager
valueOutputTypes: System.Int32
unit:
{"member":{"name":"fixedNumberOfSplitScreens","parameterTypes":null,"targetType":"UnityEngine.InputSystem.PlayerInputManager","targetTypeName":"UnityEngine.InputSystem.PlayerInputManager","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"82e32ca8-3105-420d-95dc-6a858a2286fc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Split Screen Area
labelProgrammer: splitScreenArea (get)
haystackHuman: Player Input Manager: Get Split Screen Area
haystackProgrammer: PlayerInputManager.splitScreenArea (get)
favoriteKey: UnityEngine.InputSystem.PlayerInputManager.splitScreenArea@get
tag1: UnityEngine.InputSystem.PlayerInputManager
tag2: UnityEngine.InputSystem.PlayerInputManager;splitScreenArea
tag3: UnityEngine.InputSystem.PlayerInputManager;splitScreenArea
valueInputTypes: UnityEngine.InputSystem.PlayerInputManager
valueOutputTypes: UnityEngine.Rect
unit:
{"member":{"name":"splitScreenArea","parameterTypes":null,"targetType":"UnityEngine.InputSystem.PlayerInputManager","targetTypeName":"UnityEngine.InputSystem.PlayerInputManager","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9d0ff61c-aa96-4b7e-8857-7f466a3763c7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Player Count
labelProgrammer: playerCount (get)
haystackHuman: Player Input Manager: Get Player Count
haystackProgrammer: PlayerInputManager.playerCount (get)
favoriteKey: UnityEngine.InputSystem.PlayerInputManager.playerCount@get
tag1: UnityEngine.InputSystem.PlayerInputManager
tag2: UnityEngine.InputSystem.PlayerInputManager;playerCount
tag3: UnityEngine.InputSystem.PlayerInputManager;playerCount
valueInputTypes: UnityEngine.InputSystem.PlayerInputManager
valueOutputTypes: System.Int32
unit:
{"member":{"name":"playerCount","parameterTypes":null,"targetType":"UnityEngine.InputSystem.PlayerInputManager","targetTypeName":"UnityEngine.InputSystem.PlayerInputManager","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"544fef22-3484-493d-97da-682b8f94871b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max Player Count
labelProgrammer: maxPlayerCount (get)
haystackHuman: Player Input Manager: Get Max Player Count
haystackProgrammer: PlayerInputManager.maxPlayerCount (get)
favoriteKey: UnityEngine.InputSystem.PlayerInputManager.maxPlayerCount@get
tag1: UnityEngine.InputSystem.PlayerInputManager
tag2: UnityEngine.InputSystem.PlayerInputManager;maxPlayerCount
tag3: UnityEngine.InputSystem.PlayerInputManager;maxPlayerCount
valueInputTypes: UnityEngine.InputSystem.PlayerInputManager
valueOutputTypes: System.Int32
unit:
{"member":{"name":"maxPlayerCount","parameterTypes":null,"targetType":"UnityEngine.InputSystem.PlayerInputManager","targetTypeName":"UnityEngine.InputSystem.PlayerInputManager","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5c4e8431-02be-41b5-9df3-7eb5a91fed28","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Joining Enabled
labelProgrammer: joiningEnabled (get)
haystackHuman: Player Input Manager: Get Joining Enabled
haystackProgrammer: PlayerInputManager.joiningEnabled (get)
favoriteKey: UnityEngine.InputSystem.PlayerInputManager.joiningEnabled@get
tag1: UnityEngine.InputSystem.PlayerInputManager
tag2: UnityEngine.InputSystem.PlayerInputManager;joiningEnabled
tag3: UnityEngine.InputSystem.PlayerInputManager;joiningEnabled
valueInputTypes: UnityEngine.InputSystem.PlayerInputManager
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"joiningEnabled","parameterTypes":null,"targetType":"UnityEngine.InputSystem.PlayerInputManager","targetTypeName":"UnityEngine.InputSystem.PlayerInputManager","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0d0f4e47-5855-41c2-9269-7f0f7d50689b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Join Behavior
labelProgrammer: joinBehavior (get)
haystackHuman: Player Input Manager: Get Join Behavior
haystackProgrammer: PlayerInputManager.joinBehavior (get)
favoriteKey: UnityEngine.InputSystem.PlayerInputManager.joinBehavior@get
tag1: UnityEngine.InputSystem.PlayerInputManager
tag2: UnityEngine.InputSystem.PlayerInputManager;joinBehavior
tag3: UnityEngine.InputSystem.PlayerInputManager;joinBehavior
valueInputTypes: UnityEngine.InputSystem.PlayerInputManager
valueOutputTypes: UnityEngine.InputSystem.PlayerJoinBehavior
unit:
{"member":{"name":"joinBehavior","parameterTypes":null,"targetType":"UnityEngine.InputSystem.PlayerInputManager","targetTypeName":"UnityEngine.InputSystem.PlayerInputManager","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4bfc918b-a638-4373-9872-f233b15a99e7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Join Behavior
labelProgrammer: joinBehavior (set)
haystackHuman: Player Input Manager: Set Join Behavior
haystackProgrammer: PlayerInputManager.joinBehavior (set)
favoriteKey: UnityEngine.InputSystem.PlayerInputManager.joinBehavior@set
tag1: UnityEngine.InputSystem.PlayerInputManager
tag2: UnityEngine.InputSystem.PlayerInputManager;joinBehavior
tag3: UnityEngine.InputSystem.PlayerInputManager;joinBehavior
valueInputTypes: UnityEngine.InputSystem.PlayerInputManager|UnityEngine.InputSystem.PlayerJoinBehavior
valueOutputTypes: UnityEngine.InputSystem.PlayerJoinBehavior
unit:
{"chainable":false,"member":{"name":"joinBehavior","parameterTypes":null,"targetType":"UnityEngine.InputSystem.PlayerInputManager","targetTypeName":"UnityEngine.InputSystem.PlayerInputManager","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"JoinPlayersWhenButtonIsPressed","$type":"UnityEngine.InputSystem.PlayerJoinBehavior"}},"position":{"x":0.0,"y":0.0},"guid":"9560cc3a-9a96-42f5-97ab-51b424d78c4c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Join Action
labelProgrammer: joinAction (get)
haystackHuman: Player Input Manager: Get Join Action
haystackProgrammer: PlayerInputManager.joinAction (get)
favoriteKey: UnityEngine.InputSystem.PlayerInputManager.joinAction@get
tag1: UnityEngine.InputSystem.PlayerInputManager
tag2: UnityEngine.InputSystem.PlayerInputManager;joinAction
tag3: UnityEngine.InputSystem.PlayerInputManager;joinAction
valueInputTypes: UnityEngine.InputSystem.PlayerInputManager
valueOutputTypes: UnityEngine.InputSystem.InputActionProperty
unit:
{"member":{"name":"joinAction","parameterTypes":null,"targetType":"UnityEngine.InputSystem.PlayerInputManager","targetTypeName":"UnityEngine.InputSystem.PlayerInputManager","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"04870e68-248c-4e06-8c12-97315439b42c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Join Action
labelProgrammer: joinAction (set)
haystackHuman: Player Input Manager: Set Join Action
haystackProgrammer: PlayerInputManager.joinAction (set)
favoriteKey: UnityEngine.InputSystem.PlayerInputManager.joinAction@set
tag1: UnityEngine.InputSystem.PlayerInputManager
tag2: UnityEngine.InputSystem.PlayerInputManager;joinAction
tag3: UnityEngine.InputSystem.PlayerInputManager;joinAction
valueInputTypes: UnityEngine.InputSystem.PlayerInputManager|UnityEngine.InputSystem.InputActionProperty
valueOutputTypes: UnityEngine.InputSystem.InputActionProperty
unit:
{"chainable":false,"member":{"name":"joinAction","parameterTypes":null,"targetType":"UnityEngine.InputSystem.PlayerInputManager","targetTypeName":"UnityEngine.InputSystem.PlayerInputManager","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"97d34e18-f07a-4efb-b3e1-5c24c8b96b79","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Notification Behavior
labelProgrammer: notificationBehavior (get)
haystackHuman: Player Input Manager: Get Notification Behavior
haystackProgrammer: PlayerInputManager.notificationBehavior (get)
favoriteKey: UnityEngine.InputSystem.PlayerInputManager.notificationBehavior@get
tag1: UnityEngine.InputSystem.PlayerInputManager
tag2: UnityEngine.InputSystem.PlayerInputManager;notificationBehavior
tag3: UnityEngine.InputSystem.PlayerInputManager;notificationBehavior
valueInputTypes: UnityEngine.InputSystem.PlayerInputManager
valueOutputTypes: UnityEngine.InputSystem.PlayerNotifications
unit:
{"member":{"name":"notificationBehavior","parameterTypes":null,"targetType":"UnityEngine.InputSystem.PlayerInputManager","targetTypeName":"UnityEngine.InputSystem.PlayerInputManager","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e9ce2cbb-4ca0-438d-95e3-53cf617363bf","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Notification Behavior
labelProgrammer: notificationBehavior (set)
haystackHuman: Player Input Manager: Set Notification Behavior
haystackProgrammer: PlayerInputManager.notificationBehavior (set)
favoriteKey: UnityEngine.InputSystem.PlayerInputManager.notificationBehavior@set
tag1: UnityEngine.InputSystem.PlayerInputManager
tag2: UnityEngine.InputSystem.PlayerInputManager;notificationBehavior
tag3: UnityEngine.InputSystem.PlayerInputManager;notificationBehavior
valueInputTypes: UnityEngine.InputSystem.PlayerInputManager|UnityEngine.InputSystem.PlayerNotifications
valueOutputTypes: UnityEngine.InputSystem.PlayerNotifications
unit:
{"chainable":false,"member":{"name":"notificationBehavior","parameterTypes":null,"targetType":"UnityEngine.InputSystem.PlayerInputManager","targetTypeName":"UnityEngine.InputSystem.PlayerInputManager","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"SendMessages","$type":"UnityEngine.InputSystem.PlayerNotifications"}},"position":{"x":0.0,"y":0.0},"guid":"4f7f1443-2036-4a8c-b9ee-3663e381df2d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Player Joined Event
labelProgrammer: playerJoinedEvent (get)
haystackHuman: Player Input Manager: Get Player Joined Event
haystackProgrammer: PlayerInputManager.playerJoinedEvent (get)
favoriteKey: UnityEngine.InputSystem.PlayerInputManager.playerJoinedEvent@get
tag1: UnityEngine.InputSystem.PlayerInputManager
tag2: UnityEngine.InputSystem.PlayerInputManager;playerJoinedEvent
tag3: UnityEngine.InputSystem.PlayerInputManager;playerJoinedEvent
valueInputTypes: UnityEngine.InputSystem.PlayerInputManager
valueOutputTypes: UnityEngine.InputSystem.PlayerInputManager+PlayerJoinedEvent
unit:
{"member":{"name":"playerJoinedEvent","parameterTypes":null,"targetType":"UnityEngine.InputSystem.PlayerInputManager","targetTypeName":"UnityEngine.InputSystem.PlayerInputManager","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"756d7a26-e3b9-417f-bf7d-20085ea1d379","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Player Left Event
labelProgrammer: playerLeftEvent (get)
haystackHuman: Player Input Manager: Get Player Left Event
haystackProgrammer: PlayerInputManager.playerLeftEvent (get)
favoriteKey: UnityEngine.InputSystem.PlayerInputManager.playerLeftEvent@get
tag1: UnityEngine.InputSystem.PlayerInputManager
tag2: UnityEngine.InputSystem.PlayerInputManager;playerLeftEvent
tag3: UnityEngine.InputSystem.PlayerInputManager;playerLeftEvent
valueInputTypes: UnityEngine.InputSystem.PlayerInputManager
valueOutputTypes: UnityEngine.InputSystem.PlayerInputManager+PlayerLeftEvent
unit:
{"member":{"name":"playerLeftEvent","parameterTypes":null,"targetType":"UnityEngine.InputSystem.PlayerInputManager","targetTypeName":"UnityEngine.InputSystem.PlayerInputManager","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1ef2445a-ec37-466d-a58e-8fbc0e2cbc98","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Player Prefab
labelProgrammer: playerPrefab (get)
haystackHuman: Player Input Manager: Get Player Prefab
haystackProgrammer: PlayerInputManager.playerPrefab (get)
favoriteKey: UnityEngine.InputSystem.PlayerInputManager.playerPrefab@get
tag1: UnityEngine.InputSystem.PlayerInputManager
tag2: UnityEngine.InputSystem.PlayerInputManager;playerPrefab
tag3: UnityEngine.InputSystem.PlayerInputManager;playerPrefab
valueInputTypes: UnityEngine.InputSystem.PlayerInputManager
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"playerPrefab","parameterTypes":null,"targetType":"UnityEngine.InputSystem.PlayerInputManager","targetTypeName":"UnityEngine.InputSystem.PlayerInputManager","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fcecfc26-5ff1-4a56-aeb3-2a3e0eff4e77","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Player Prefab
labelProgrammer: playerPrefab (set)
haystackHuman: Player Input Manager: Set Player Prefab
haystackProgrammer: PlayerInputManager.playerPrefab (set)
favoriteKey: UnityEngine.InputSystem.PlayerInputManager.playerPrefab@set
tag1: UnityEngine.InputSystem.PlayerInputManager
tag2: UnityEngine.InputSystem.PlayerInputManager;playerPrefab
tag3: UnityEngine.InputSystem.PlayerInputManager;playerPrefab
valueInputTypes: UnityEngine.InputSystem.PlayerInputManager|UnityEngine.GameObject
valueOutputTypes: UnityEngine.GameObject
unit:
{"chainable":false,"member":{"name":"playerPrefab","parameterTypes":null,"targetType":"UnityEngine.InputSystem.PlayerInputManager","targetTypeName":"UnityEngine.InputSystem.PlayerInputManager","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"70f8dabb-16c1-449d-849d-91852a3745a3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Instance
labelProgrammer: instance (get)
haystackHuman: Player Input Manager: Get Instance
haystackProgrammer: PlayerInputManager.instance (get)
favoriteKey: UnityEngine.InputSystem.PlayerInputManager.instance@get
tag1: UnityEngine.InputSystem.PlayerInputManager
tag2: UnityEngine.InputSystem.PlayerInputManager;instance
tag3: UnityEngine.InputSystem.PlayerInputManager;instance
valueOutputTypes: UnityEngine.InputSystem.PlayerInputManager
unit:
{"member":{"name":"instance","parameterTypes":null,"targetType":"UnityEngine.InputSystem.PlayerInputManager","targetTypeName":"UnityEngine.InputSystem.PlayerInputManager","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0c90fc05-7503-462c-b884-60677f24901a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Destroy Cancellation Token
labelProgrammer: destroyCancellationToken (get)
haystackHuman: Player Input Manager: Get Destroy Cancellation Token
haystackProgrammer: PlayerInputManager.destroyCancellationToken (get)
favoriteKey: UnityEngine.InputSystem.PlayerInputManager.destroyCancellationToken@get
tag1: UnityEngine.InputSystem.PlayerInputManager
tag2: UnityEngine.InputSystem.PlayerInputManager;destroyCancellationToken
tag3: UnityEngine.MonoBehaviour;destroyCancellationToken
valueInputTypes: UnityEngine.InputSystem.PlayerInputManager
valueOutputTypes: System.Threading.CancellationToken
unit:
{"member":{"name":"destroyCancellationToken","parameterTypes":null,"targetType":"UnityEngine.InputSystem.PlayerInputManager","targetTypeName":"UnityEngine.InputSystem.PlayerInputManager","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"eef6c97c-6640-47df-8294-a5beec4bc5a4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Player Input Manager: Get Use GUI Layout
haystackProgrammer: PlayerInputManager.useGUILayout (get)
favoriteKey: UnityEngine.InputSystem.PlayerInputManager.useGUILayout@get
tag1: UnityEngine.InputSystem.PlayerInputManager
tag2: UnityEngine.InputSystem.PlayerInputManager;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.InputSystem.PlayerInputManager
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.InputSystem.PlayerInputManager","targetTypeName":"UnityEngine.InputSystem.PlayerInputManager","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"321c72a6-5327-4154-bca1-b2b8041724dd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Player Input Manager: Set Use GUI Layout
haystackProgrammer: PlayerInputManager.useGUILayout (set)
favoriteKey: UnityEngine.InputSystem.PlayerInputManager.useGUILayout@set
tag1: UnityEngine.InputSystem.PlayerInputManager
tag2: UnityEngine.InputSystem.PlayerInputManager;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.InputSystem.PlayerInputManager|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.InputSystem.PlayerInputManager","targetTypeName":"UnityEngine.InputSystem.PlayerInputManager","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"dbafbeb5-b8ae-488b-b41e-40eb461924bd","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Start
labelProgrammer: didStart (get)
haystackHuman: Player Input Manager: Get Did Start
haystackProgrammer: PlayerInputManager.didStart (get)
favoriteKey: UnityEngine.InputSystem.PlayerInputManager.didStart@get
tag1: UnityEngine.InputSystem.PlayerInputManager
tag2: UnityEngine.InputSystem.PlayerInputManager;didStart
tag3: UnityEngine.MonoBehaviour;didStart
valueInputTypes: UnityEngine.InputSystem.PlayerInputManager
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didStart","parameterTypes":null,"targetType":"UnityEngine.InputSystem.PlayerInputManager","targetTypeName":"UnityEngine.InputSystem.PlayerInputManager","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7e32c5c6-443b-4acb-8596-c2fe217becc7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Awake
labelProgrammer: didAwake (get)
haystackHuman: Player Input Manager: Get Did Awake
haystackProgrammer: PlayerInputManager.didAwake (get)
favoriteKey: UnityEngine.InputSystem.PlayerInputManager.didAwake@get
tag1: UnityEngine.InputSystem.PlayerInputManager
tag2: UnityEngine.InputSystem.PlayerInputManager;didAwake
tag3: UnityEngine.MonoBehaviour;didAwake
valueInputTypes: UnityEngine.InputSystem.PlayerInputManager
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didAwake","parameterTypes":null,"targetType":"UnityEngine.InputSystem.PlayerInputManager","targetTypeName":"UnityEngine.InputSystem.PlayerInputManager","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"23f9a566-abfb-4932-b050-26bc812892ea","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Player Input Manager: Get Run In Edit Mode
haystackProgrammer: PlayerInputManager.runInEditMode (get)
favoriteKey: UnityEngine.InputSystem.PlayerInputManager.runInEditMode@get
tag1: UnityEngine.InputSystem.PlayerInputManager
tag2: UnityEngine.InputSystem.PlayerInputManager;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.InputSystem.PlayerInputManager
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.InputSystem.PlayerInputManager","targetTypeName":"UnityEngine.InputSystem.PlayerInputManager","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f9008d39-b852-42b7-a059-d769daf101c1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Player Input Manager: Set Run In Edit Mode
haystackProgrammer: PlayerInputManager.runInEditMode (set)
favoriteKey: UnityEngine.InputSystem.PlayerInputManager.runInEditMode@set
tag1: UnityEngine.InputSystem.PlayerInputManager
tag2: UnityEngine.InputSystem.PlayerInputManager;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.InputSystem.PlayerInputManager|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.InputSystem.PlayerInputManager","targetTypeName":"UnityEngine.InputSystem.PlayerInputManager","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"e715e551-49a0-4b41-83ca-ce901a73d913","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Player Input Manager: Get Enabled
haystackProgrammer: PlayerInputManager.enabled (get)
favoriteKey: UnityEngine.InputSystem.PlayerInputManager.enabled@get
tag1: UnityEngine.InputSystem.PlayerInputManager
tag2: UnityEngine.InputSystem.PlayerInputManager;enabled
tag3: UnityEngine.InputSystem.PlayerInputManager;enabled
valueInputTypes: UnityEngine.InputSystem.PlayerInputManager
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.InputSystem.PlayerInputManager","targetTypeName":"UnityEngine.InputSystem.PlayerInputManager","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"afc006f9-024f-4024-a224-2cd67d0b77b5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Player Input Manager: Set Enabled
haystackProgrammer: PlayerInputManager.enabled (set)
favoriteKey: UnityEngine.InputSystem.PlayerInputManager.enabled@set
tag1: UnityEngine.InputSystem.PlayerInputManager
tag2: UnityEngine.InputSystem.PlayerInputManager;enabled
tag3: UnityEngine.InputSystem.PlayerInputManager;enabled
valueInputTypes: UnityEngine.InputSystem.PlayerInputManager|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.InputSystem.PlayerInputManager","targetTypeName":"UnityEngine.InputSystem.PlayerInputManager","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"3aa03037-e4c5-40bc-a309-be9ad0389bec","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Player Input Manager: Is Active And Enabled
haystackProgrammer: PlayerInputManager.isActiveAndEnabled (get)
favoriteKey: UnityEngine.InputSystem.PlayerInputManager.isActiveAndEnabled@get
tag1: UnityEngine.InputSystem.PlayerInputManager
tag2: UnityEngine.InputSystem.PlayerInputManager;isActiveAndEnabled
tag3: UnityEngine.InputSystem.PlayerInputManager;isActiveAndEnabled
valueInputTypes: UnityEngine.InputSystem.PlayerInputManager
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Player Input Manager: Get Transform
haystackProgrammer: PlayerInputManager.transform (get)
favoriteKey: UnityEngine.InputSystem.PlayerInputManager.transform@get
tag1: UnityEngine.InputSystem.PlayerInputManager
tag2: UnityEngine.InputSystem.PlayerInputManager;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.InputSystem.PlayerInputManager
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Player Input Manager: Get Game Object
haystackProgrammer: PlayerInputManager.gameObject (get)
favoriteKey: UnityEngine.InputSystem.PlayerInputManager.gameObject@get
tag1: UnityEngine.InputSystem.PlayerInputManager
tag2: UnityEngine.InputSystem.PlayerInputManager;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.InputSystem.PlayerInputManager
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Player Input Manager: Get Tag
haystackProgrammer: PlayerInputManager.tag (get)
favoriteKey: UnityEngine.InputSystem.PlayerInputManager.tag@get
tag1: UnityEngine.InputSystem.PlayerInputManager
tag2: UnityEngine.InputSystem.PlayerInputManager;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.InputSystem.PlayerInputManager
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.InputSystem.PlayerInputManager","targetTypeName":"UnityEngine.InputSystem.PlayerInputManager","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cf589f5f-b22e-4547-8c71-ed26ba2a93ae","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Player Input Manager: Set Tag
haystackProgrammer: PlayerInputManager.tag (set)
favoriteKey: UnityEngine.InputSystem.PlayerInputManager.tag@set
tag1: UnityEngine.InputSystem.PlayerInputManager
tag2: UnityEngine.InputSystem.PlayerInputManager;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.InputSystem.PlayerInputManager|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Player Input Manager: Get Name
haystackProgrammer: PlayerInputManager.name (get)
favoriteKey: UnityEngine.InputSystem.PlayerInputManager.name@get
tag1: UnityEngine.InputSystem.PlayerInputManager
tag2: UnityEngine.InputSystem.PlayerInputManager;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.InputSystem.PlayerInputManager
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.InputSystem.PlayerInputManager","targetTypeName":"UnityEngine.InputSystem.PlayerInputManager","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fc9bcde8-a529-429e-987f-535bc48f4d42","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Player Input Manager: Set Name
haystackProgrammer: PlayerInputManager.name (set)
favoriteKey: UnityEngine.InputSystem.PlayerInputManager.name@set
tag1: UnityEngine.InputSystem.PlayerInputManager
tag2: UnityEngine.InputSystem.PlayerInputManager;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.InputSystem.PlayerInputManager|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Player Input Manager: Get Hide Flags
haystackProgrammer: PlayerInputManager.hideFlags (get)
favoriteKey: UnityEngine.InputSystem.PlayerInputManager.hideFlags@get
tag1: UnityEngine.InputSystem.PlayerInputManager
tag2: UnityEngine.InputSystem.PlayerInputManager;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.InputSystem.PlayerInputManager
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Player Input Manager: Set Hide Flags
haystackProgrammer: PlayerInputManager.hideFlags (set)
favoriteKey: UnityEngine.InputSystem.PlayerInputManager.hideFlags@set
tag1: UnityEngine.InputSystem.PlayerInputManager
tag2: UnityEngine.InputSystem.PlayerInputManager;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.InputSystem.PlayerInputManager|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Player Joined Message
labelProgrammer: PlayerJoinedMessage (get)
haystackHuman: Player Input Manager: Get Player Joined Message
haystackProgrammer: PlayerInputManager.PlayerJoinedMessage (get)
favoriteKey: UnityEngine.InputSystem.PlayerInputManager.PlayerJoinedMessage@get
tag1: UnityEngine.InputSystem.PlayerInputManager
tag2: UnityEngine.InputSystem.PlayerInputManager;PlayerJoinedMessage
tag3: UnityEngine.InputSystem.PlayerInputManager;PlayerJoinedMessage
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Player Left Message
labelProgrammer: PlayerLeftMessage (get)
haystackHuman: Player Input Manager: Get Player Left Message
haystackProgrammer: PlayerInputManager.PlayerLeftMessage (get)
favoriteKey: UnityEngine.InputSystem.PlayerInputManager.PlayerLeftMessage@get
tag1: UnityEngine.InputSystem.PlayerInputManager
tag2: UnityEngine.InputSystem.PlayerInputManager;PlayerLeftMessage
tag3: UnityEngine.InputSystem.PlayerInputManager;PlayerLeftMessage
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Tracked Pose Driver: Is Invoking
haystackProgrammer: TrackedPoseDriver.IsInvoking
favoriteKey: UnityEngine.InputSystem.XR.TrackedPoseDriver.IsInvoking()@any
tag1: UnityEngine.InputSystem.XR.TrackedPoseDriver
tag2: UnityEngine.InputSystem.XR.TrackedPoseDriver;IsInvoking;
tag3: UnityEngine.MonoBehaviour;IsInvoking;
valueInputTypes: UnityEngine.InputSystem.XR.TrackedPoseDriver
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Tracked Pose Driver: Cancel Invoke
haystackProgrammer: TrackedPoseDriver.CancelInvoke
favoriteKey: UnityEngine.InputSystem.XR.TrackedPoseDriver.CancelInvoke()@any
tag1: UnityEngine.InputSystem.XR.TrackedPoseDriver
tag2: UnityEngine.InputSystem.XR.TrackedPoseDriver;CancelInvoke;
tag3: UnityEngine.MonoBehaviour;CancelInvoke;
valueInputTypes: UnityEngine.InputSystem.XR.TrackedPoseDriver
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: Tracked Pose Driver: Invoke
haystackProgrammer: TrackedPoseDriver.Invoke
favoriteKey: UnityEngine.InputSystem.XR.TrackedPoseDriver.Invoke(System.StringSystem.Single)@any
tag1: UnityEngine.InputSystem.XR.TrackedPoseDriver
tag2: UnityEngine.InputSystem.XR.TrackedPoseDriver;Invoke;System.String;System.Single
tag3: UnityEngine.MonoBehaviour;Invoke;System.String;System.Single
valueInputTypes: UnityEngine.InputSystem.XR.TrackedPoseDriver|System.String|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
haystackHuman: Tracked Pose Driver: Invoke Repeating
haystackProgrammer: TrackedPoseDriver.InvokeRepeating
tag1: UnityEngine.InputSystem.XR.TrackedPoseDriver
tag3: UnityEngine.MonoBehaviour;InvokeRepeating;System.String;System.Single;System.Single
valueInputTypes: UnityEngine.InputSystem.XR.TrackedPoseDriver|System.String|System.Single
favoriteKey:
UnityEngine.InputSystem.XR.TrackedPoseDriver.InvokeRepeating(System.StringSystem.SingleSystem.Single)@any

tag2:
UnityEngine.InputSystem.XR.TrackedPoseDriver;InvokeRepeating;System.String;System.Single;System.Single

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
haystackHuman: Tracked Pose Driver: Cancel Invoke
haystackProgrammer: TrackedPoseDriver.CancelInvoke
favoriteKey: UnityEngine.InputSystem.XR.TrackedPoseDriver.CancelInvoke(System.String)@any
tag1: UnityEngine.InputSystem.XR.TrackedPoseDriver
tag2: UnityEngine.InputSystem.XR.TrackedPoseDriver;CancelInvoke;System.String
tag3: UnityEngine.MonoBehaviour;CancelInvoke;System.String
valueInputTypes: UnityEngine.InputSystem.XR.TrackedPoseDriver|System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking (Method Name)
labelProgrammer: IsInvoking (methodName)
haystackHuman: Tracked Pose Driver: Is Invoking
haystackProgrammer: TrackedPoseDriver.IsInvoking
favoriteKey: UnityEngine.InputSystem.XR.TrackedPoseDriver.IsInvoking(System.String)@any
tag1: UnityEngine.InputSystem.XR.TrackedPoseDriver
tag2: UnityEngine.InputSystem.XR.TrackedPoseDriver;IsInvoking;System.String
tag3: UnityEngine.MonoBehaviour;IsInvoking;System.String
valueInputTypes: UnityEngine.InputSystem.XR.TrackedPoseDriver|System.String
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name)
labelProgrammer: StartCoroutine (methodName)
haystackHuman: Tracked Pose Driver: Start Coroutine
haystackProgrammer: TrackedPoseDriver.StartCoroutine
favoriteKey: UnityEngine.InputSystem.XR.TrackedPoseDriver.StartCoroutine(System.String)@any
tag1: UnityEngine.InputSystem.XR.TrackedPoseDriver
tag2: UnityEngine.InputSystem.XR.TrackedPoseDriver;StartCoroutine;System.String
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String
valueInputTypes: UnityEngine.InputSystem.XR.TrackedPoseDriver|System.String
valueOutputTypes: UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name, Value)
labelProgrammer: StartCoroutine (methodName, value)
haystackHuman: Tracked Pose Driver: Start Coroutine
haystackProgrammer: TrackedPoseDriver.StartCoroutine
favoriteKey: UnityEngine.InputSystem.XR.TrackedPoseDriver.StartCoroutine(System.StringSystem.Object)@any
tag1: UnityEngine.InputSystem.XR.TrackedPoseDriver
tag2: UnityEngine.InputSystem.XR.TrackedPoseDriver;StartCoroutine;System.String;System.Object
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String;System.Object
valueInputTypes: UnityEngine.InputSystem.XR.TrackedPoseDriver|System.String|System.Object
valueOutputTypes: UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Routine)
labelProgrammer: StartCoroutine (routine)
haystackHuman: Tracked Pose Driver: Start Coroutine
haystackProgrammer: TrackedPoseDriver.StartCoroutine
favoriteKey: UnityEngine.InputSystem.XR.TrackedPoseDriver.StartCoroutine(System.Collections.IEnumerator)@any
tag1: UnityEngine.InputSystem.XR.TrackedPoseDriver
tag2: UnityEngine.InputSystem.XR.TrackedPoseDriver;StartCoroutine;System.Collections.IEnumerator
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.Collections.IEnumerator
valueInputTypes: UnityEngine.InputSystem.XR.TrackedPoseDriver|System.Collections.IEnumerator
valueOutputTypes: UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Tracked Pose Driver: Stop Coroutine
haystackProgrammer: TrackedPoseDriver.StopCoroutine
favoriteKey: UnityEngine.InputSystem.XR.TrackedPoseDriver.StopCoroutine(System.Collections.IEnumerator)@any
tag1: UnityEngine.InputSystem.XR.TrackedPoseDriver
tag2: UnityEngine.InputSystem.XR.TrackedPoseDriver;StopCoroutine;System.Collections.IEnumerator
tag3: UnityEngine.MonoBehaviour;StopCoroutine;System.Collections.IEnumerator
valueInputTypes: UnityEngine.InputSystem.XR.TrackedPoseDriver|System.Collections.IEnumerator
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Tracked Pose Driver: Stop Coroutine
haystackProgrammer: TrackedPoseDriver.StopCoroutine
favoriteKey: UnityEngine.InputSystem.XR.TrackedPoseDriver.StopCoroutine(UnityEngine.Coroutine)@any
tag1: UnityEngine.InputSystem.XR.TrackedPoseDriver
tag2: UnityEngine.InputSystem.XR.TrackedPoseDriver;StopCoroutine;UnityEngine.Coroutine
tag3: UnityEngine.MonoBehaviour;StopCoroutine;UnityEngine.Coroutine
valueInputTypes: UnityEngine.InputSystem.XR.TrackedPoseDriver|UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Method Name)
labelProgrammer: StopCoroutine (methodName)
haystackHuman: Tracked Pose Driver: Stop Coroutine
haystackProgrammer: TrackedPoseDriver.StopCoroutine
favoriteKey: UnityEngine.InputSystem.XR.TrackedPoseDriver.StopCoroutine(System.String)@any
tag1: UnityEngine.InputSystem.XR.TrackedPoseDriver
tag2: UnityEngine.InputSystem.XR.TrackedPoseDriver;StopCoroutine;System.String
tag3: UnityEngine.MonoBehaviour;StopCoroutine;System.String
valueInputTypes: UnityEngine.InputSystem.XR.TrackedPoseDriver|System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop All Coroutines ()
labelProgrammer: StopAllCoroutines ()
haystackHuman: Tracked Pose Driver: Stop All Coroutines
haystackProgrammer: TrackedPoseDriver.StopAllCoroutines
favoriteKey: UnityEngine.InputSystem.XR.TrackedPoseDriver.StopAllCoroutines()@any
tag1: UnityEngine.InputSystem.XR.TrackedPoseDriver
tag2: UnityEngine.InputSystem.XR.TrackedPoseDriver;StopAllCoroutines;
tag3: UnityEngine.MonoBehaviour;StopAllCoroutines;
valueInputTypes: UnityEngine.InputSystem.XR.TrackedPoseDriver
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Print (Message)
labelProgrammer: print (message)
haystackHuman: Tracked Pose Driver: Print
haystackProgrammer: TrackedPoseDriver.print
favoriteKey: UnityEngine.InputSystem.XR.TrackedPoseDriver.print(System.Object)@any
tag1: UnityEngine.InputSystem.XR.TrackedPoseDriver
tag2: UnityEngine.InputSystem.XR.TrackedPoseDriver;print;System.Object
tag3: UnityEngine.MonoBehaviour;print;System.Object
valueInputTypes: System.Object
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labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Tracked Pose Driver: Find Objects By Type
haystackProgrammer: TrackedPoseDriver.FindObjectsByType
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Tracked Pose Driver: Dont Destroy On Load
haystackProgrammer: TrackedPoseDriver.DontDestroyOnLoad
favoriteKey: UnityEngine.InputSystem.XR.TrackedPoseDriver.DontDestroyOnLoad(UnityEngine.Object)@any
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tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Tracked Pose Driver: Find First Object By Type
haystackProgrammer: TrackedPoseDriver.FindFirstObjectByType
favoriteKey: UnityEngine.InputSystem.XR.TrackedPoseDriver.FindFirstObjectByType(System.Type)@any
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tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Tracked Pose Driver: Find Any Object By Type
haystackProgrammer: TrackedPoseDriver.FindAnyObjectByType
favoriteKey: UnityEngine.InputSystem.XR.TrackedPoseDriver.FindAnyObjectByType(System.Type)@any
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tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
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labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Tracked Pose Driver: Find First Object By Type
haystackProgrammer: TrackedPoseDriver.FindFirstObjectByType
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valueOutputTypes: UnityEngine.Object
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labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Tracked Pose Driver: Find Any Object By Type
haystackProgrammer: TrackedPoseDriver.FindAnyObjectByType
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valueOutputTypes: UnityEngine.Object
favoriteKey:
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tag2:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Tracked Pose Driver: To String
haystackProgrammer: TrackedPoseDriver.ToString
favoriteKey: UnityEngine.InputSystem.XR.TrackedPoseDriver.ToString()@any
tag1: UnityEngine.InputSystem.XR.TrackedPoseDriver
tag2: UnityEngine.InputSystem.XR.TrackedPoseDriver;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.InputSystem.XR.TrackedPoseDriver
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Tracked Pose Driver: Equals
haystackProgrammer: TrackedPoseDriver.Equals
favoriteKey: UnityEngine.InputSystem.XR.TrackedPoseDriver.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.InputSystem.XR.TrackedPoseDriver
tag2: UnityEngine.InputSystem.XR.TrackedPoseDriver;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Tracked Pose Driver: Get Type
haystackProgrammer: TrackedPoseDriver.GetType
favoriteKey: UnityEngine.InputSystem.XR.TrackedPoseDriver.GetType()@any
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valueInputTypes: UnityEngine.InputSystem.XR.TrackedPoseDriver
valueOutputTypes: System.Type
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Tracked Pose Driver: Reference Equals
haystackProgrammer: TrackedPoseDriver.ReferenceEquals
favoriteKey: UnityEngine.InputSystem.XR.TrackedPoseDriver.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.InputSystem.XR.TrackedPoseDriver
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tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tracking Type
labelProgrammer: trackingType (get)
haystackHuman: Tracked Pose Driver: Get Tracking Type
haystackProgrammer: TrackedPoseDriver.trackingType (get)
favoriteKey: UnityEngine.InputSystem.XR.TrackedPoseDriver.trackingType@get
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tag2: UnityEngine.InputSystem.XR.TrackedPoseDriver;trackingType
tag3: UnityEngine.InputSystem.XR.TrackedPoseDriver;trackingType
valueInputTypes: UnityEngine.InputSystem.XR.TrackedPoseDriver
valueOutputTypes: UnityEngine.InputSystem.XR.TrackedPoseDriver+TrackingType
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tracking Type
labelProgrammer: trackingType (set)
haystackHuman: Tracked Pose Driver: Set Tracking Type
haystackProgrammer: TrackedPoseDriver.trackingType (set)
favoriteKey: UnityEngine.InputSystem.XR.TrackedPoseDriver.trackingType@set
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tag3: UnityEngine.InputSystem.XR.TrackedPoseDriver;trackingType
valueOutputTypes: UnityEngine.InputSystem.XR.TrackedPoseDriver+TrackingType
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valueInputTypes:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Update Type
labelProgrammer: updateType (get)
haystackHuman: Tracked Pose Driver: Get Update Type
haystackProgrammer: TrackedPoseDriver.updateType (get)
favoriteKey: UnityEngine.InputSystem.XR.TrackedPoseDriver.updateType@get
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Update Type
labelProgrammer: updateType (set)
haystackHuman: Tracked Pose Driver: Set Update Type
haystackProgrammer: TrackedPoseDriver.updateType (set)
favoriteKey: UnityEngine.InputSystem.XR.TrackedPoseDriver.updateType@set
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valueInputTypes:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ignore Tracking State
labelProgrammer: ignoreTrackingState (get)
haystackHuman: Tracked Pose Driver: Get Ignore Tracking State
haystackProgrammer: TrackedPoseDriver.ignoreTrackingState (get)
favoriteKey: UnityEngine.InputSystem.XR.TrackedPoseDriver.ignoreTrackingState@get
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valueInputTypes: UnityEngine.InputSystem.XR.TrackedPoseDriver
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ignore Tracking State
labelProgrammer: ignoreTrackingState (set)
haystackHuman: Tracked Pose Driver: Set Ignore Tracking State
haystackProgrammer: TrackedPoseDriver.ignoreTrackingState (set)
favoriteKey: UnityEngine.InputSystem.XR.TrackedPoseDriver.ignoreTrackingState@set
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valueInputTypes: UnityEngine.InputSystem.XR.TrackedPoseDriver|System.Boolean
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Position Input
labelProgrammer: positionInput (get)
haystackHuman: Tracked Pose Driver: Get Position Input
haystackProgrammer: TrackedPoseDriver.positionInput (get)
favoriteKey: UnityEngine.InputSystem.XR.TrackedPoseDriver.positionInput@get
tag1: UnityEngine.InputSystem.XR.TrackedPoseDriver
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valueInputTypes: UnityEngine.InputSystem.XR.TrackedPoseDriver
valueOutputTypes: UnityEngine.InputSystem.InputActionProperty
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Position Input
labelProgrammer: positionInput (set)
haystackHuman: Tracked Pose Driver: Set Position Input
haystackProgrammer: TrackedPoseDriver.positionInput (set)
favoriteKey: UnityEngine.InputSystem.XR.TrackedPoseDriver.positionInput@set
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valueInputTypes: UnityEngine.InputSystem.XR.TrackedPoseDriver|UnityEngine.InputSystem.InputActionProperty
valueOutputTypes: UnityEngine.InputSystem.InputActionProperty
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rotation Input
labelProgrammer: rotationInput (get)
haystackHuman: Tracked Pose Driver: Get Rotation Input
haystackProgrammer: TrackedPoseDriver.rotationInput (get)
favoriteKey: UnityEngine.InputSystem.XR.TrackedPoseDriver.rotationInput@get
tag1: UnityEngine.InputSystem.XR.TrackedPoseDriver
tag2: UnityEngine.InputSystem.XR.TrackedPoseDriver;rotationInput
tag3: UnityEngine.InputSystem.XR.TrackedPoseDriver;rotationInput
valueInputTypes: UnityEngine.InputSystem.XR.TrackedPoseDriver
valueOutputTypes: UnityEngine.InputSystem.InputActionProperty
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rotation Input
labelProgrammer: rotationInput (set)
haystackHuman: Tracked Pose Driver: Set Rotation Input
haystackProgrammer: TrackedPoseDriver.rotationInput (set)
favoriteKey: UnityEngine.InputSystem.XR.TrackedPoseDriver.rotationInput@set
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tag2: UnityEngine.InputSystem.XR.TrackedPoseDriver;rotationInput
tag3: UnityEngine.InputSystem.XR.TrackedPoseDriver;rotationInput
valueInputTypes: UnityEngine.InputSystem.XR.TrackedPoseDriver|UnityEngine.InputSystem.InputActionProperty
valueOutputTypes: UnityEngine.InputSystem.InputActionProperty
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tracking State Input
labelProgrammer: trackingStateInput (get)
haystackHuman: Tracked Pose Driver: Get Tracking State Input
haystackProgrammer: TrackedPoseDriver.trackingStateInput (get)
favoriteKey: UnityEngine.InputSystem.XR.TrackedPoseDriver.trackingStateInput@get
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tag2: UnityEngine.InputSystem.XR.TrackedPoseDriver;trackingStateInput
tag3: UnityEngine.InputSystem.XR.TrackedPoseDriver;trackingStateInput
valueInputTypes: UnityEngine.InputSystem.XR.TrackedPoseDriver
valueOutputTypes: UnityEngine.InputSystem.InputActionProperty
unit:
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