# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Tree: Get Component
haystackProgrammer: Tree.GetComponent
favoriteKey: UnityEngine.Tree.GetComponent(System.Type)@any
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.Tree|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"GetComponent","parameterTypes":["System.Type"],"targetType":"UnityEngine.Tree","targetTypeName":"UnityEngine.Tree","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"ea1dad31-b5e8-422e-9bc4-741bc33c0088","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Tree: Try Get Component
haystackProgrammer: Tree.TryGetComponent
favoriteKey: UnityEngine.Tree.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.Tree|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type","component"],"member":{"name":"TryGetComponent","parameterTypes":["System.Type","UnityEngine.Component&"],"targetType":"UnityEngine.Tree","targetTypeName":"UnityEngine.Tree","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"89a8ca51-c5ea-4615-a4db-1c133061dae9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Tree: Get Component
haystackProgrammer: Tree.GetComponent
favoriteKey: UnityEngine.Tree.GetComponent(System.String)@any
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.Tree|System.String
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"GetComponent","parameterTypes":["System.String"],"targetType":"UnityEngine.Tree","targetTypeName":"UnityEngine.Tree","$version":"A"},"defaultValues":{"target":null,"%type":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"05ddcf4a-41a5-40b8-89ac-f6db539bdb8a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Tree: Get Component In Children
haystackProgrammer: Tree.GetComponentInChildren
favoriteKey: UnityEngine.Tree.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.Tree|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentInChildren","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.Tree","targetTypeName":"UnityEngine.Tree","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"a8b8a66b-10a8-45b7-a628-360200156c13","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Tree: Get Component In Children
haystackProgrammer: Tree.GetComponentInChildren
favoriteKey: UnityEngine.Tree.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.Tree|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["t"],"member":{"name":"GetComponentInChildren","parameterTypes":["System.Type"],"targetType":"UnityEngine.Tree","targetTypeName":"UnityEngine.Tree","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"3846c2bc-586d-4ff9-bc18-21a13d7fba0e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Tree: Get Components In Children
haystackProgrammer: Tree.GetComponentsInChildren
favoriteKey: UnityEngine.Tree.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.Tree|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentsInChildren","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.Tree","targetTypeName":"UnityEngine.Tree","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"904aa2d3-7c89-4f35-934c-ca455397137a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Tree: Get Components In Children
haystackProgrammer: Tree.GetComponentsInChildren
favoriteKey: UnityEngine.Tree.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.Tree|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["t"],"member":{"name":"GetComponentsInChildren","parameterTypes":["System.Type"],"targetType":"UnityEngine.Tree","targetTypeName":"UnityEngine.Tree","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"d9577f19-8237-41ef-abde-f5ea2c2b6894","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Tree: Get Component In Parent
haystackProgrammer: Tree.GetComponentInParent
favoriteKey: UnityEngine.Tree.GetComponentInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.Tree|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentInParent","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.Tree","targetTypeName":"UnityEngine.Tree","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"7c289a11-abbc-480f-bcb2-ba9d28ac186d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Tree: Get Component In Parent
haystackProgrammer: Tree.GetComponentInParent
favoriteKey: UnityEngine.Tree.GetComponentInParent(System.Type)@any
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;GetComponentInParent;System.Type
tag3: UnityEngine.Component;GetComponentInParent;System.Type
valueInputTypes: UnityEngine.Tree|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["t"],"member":{"name":"GetComponentInParent","parameterTypes":["System.Type"],"targetType":"UnityEngine.Tree","targetTypeName":"UnityEngine.Tree","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"9c464b57-d350-413c-90ee-4a1c7a55852b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T, Include Inactive)
labelProgrammer: GetComponentsInParent (t, includeInactive)
haystackHuman: Tree: Get Components In Parent
haystackProgrammer: Tree.GetComponentsInParent
favoriteKey: UnityEngine.Tree.GetComponentsInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;GetComponentsInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.Tree|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentsInParent","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.Tree","targetTypeName":"UnityEngine.Tree","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"2f798540-3a76-4b67-9049-658cde524216","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T)
labelProgrammer: GetComponentsInParent (t)
haystackHuman: Tree: Get Components In Parent
haystackProgrammer: Tree.GetComponentsInParent
favoriteKey: UnityEngine.Tree.GetComponentsInParent(System.Type)@any
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;GetComponentsInParent;System.Type
tag3: UnityEngine.Component;GetComponentsInParent;System.Type
valueInputTypes: UnityEngine.Tree|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["t"],"member":{"name":"GetComponentsInParent","parameterTypes":["System.Type"],"targetType":"UnityEngine.Tree","targetTypeName":"UnityEngine.Tree","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"082a93a1-2b03-47ad-be34-f2472faab9ad","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type)
labelProgrammer: GetComponents (type)
haystackHuman: Tree: Get Components
haystackProgrammer: Tree.GetComponents
favoriteKey: UnityEngine.Tree.GetComponents(System.Type)@any
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;GetComponents;System.Type
tag3: UnityEngine.Component;GetComponents;System.Type
valueInputTypes: UnityEngine.Tree|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"GetComponents","parameterTypes":["System.Type"],"targetType":"UnityEngine.Tree","targetTypeName":"UnityEngine.Tree","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"71b6f523-e485-4880-bd02-82f2daae6924","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type, Results)
labelProgrammer: GetComponents (type, results)
haystackHuman: Tree: Get Components
haystackProgrammer: Tree.GetComponents
tag1: UnityEngine.Tree
favoriteKey:
UnityEngine.Tree.GetComponents(System.TypeSystem.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Tree;GetComponents;System.Type;System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"parameterNames":["type","results"],"member":{"name":"GetComponents","parameterTypes":["System.Type","System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.Tree","targetTypeName":"UnityEngine.Tree","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"ab33b664-ce74-4646-8489-44957bb0681a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Tree|System.Type|System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component Index ()
labelProgrammer: GetComponentIndex ()
haystackHuman: Tree: Get Component Index
haystackProgrammer: Tree.GetComponentIndex
favoriteKey: UnityEngine.Tree.GetComponentIndex()@any
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;GetComponentIndex;
tag3: UnityEngine.Component;GetComponentIndex;
valueInputTypes: UnityEngine.Tree
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetComponentIndex","parameterTypes":[],"targetType":"UnityEngine.Tree","targetTypeName":"UnityEngine.Tree","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"94626093-63e4-4b5c-8f8b-8cc6b69f56bc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
haystackHuman: Tree: Compare Tag
haystackProgrammer: Tree.CompareTag
favoriteKey: UnityEngine.Tree.CompareTag(System.String)@any
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;CompareTag;System.String
tag3: UnityEngine.Component;CompareTag;System.String
valueInputTypes: UnityEngine.Tree|System.String
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["tag"],"member":{"name":"CompareTag","parameterTypes":["System.String"],"targetType":"UnityEngine.Tree","targetTypeName":"UnityEngine.Tree","$version":"A"},"defaultValues":{"target":null,"%tag":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"b87b0e85-ee18-40e3-a9c0-2bfa43e7c80a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
haystackHuman: Tree: Compare Tag
haystackProgrammer: Tree.CompareTag
favoriteKey: UnityEngine.Tree.CompareTag(UnityEngine.TagHandle)@any
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;CompareTag;UnityEngine.TagHandle
tag3: UnityEngine.Component;CompareTag;UnityEngine.TagHandle
valueInputTypes: UnityEngine.Tree|UnityEngine.TagHandle
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["tag"],"member":{"name":"CompareTag","parameterTypes":["UnityEngine.TagHandle"],"targetType":"UnityEngine.Tree","targetTypeName":"UnityEngine.Tree","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1230d94d-5ed9-4e80-8933-80abe7a9512a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Value, Options)
labelProgrammer: SendMessageUpwards (methodName, value, options)
haystackHuman: Tree: Send Message Upwards
haystackProgrammer: Tree.SendMessageUpwards
favoriteKey: UnityEngine.Tree.SendMessageUpwards(System.StringSystem.ObjectUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;SendMessageUpwards;System.String;System.Object;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;SendMessageUpwards;System.String;System.Object;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.Tree|System.String|System.Object|UnityEngine.SendMessageOptions
unit:
{"chainable":false,"parameterNames":["methodName","value","options"],"member":{"name":"SendMessageUpwards","parameterTypes":["System.String","System.Object","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.Tree","targetTypeName":"UnityEngine.Tree","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"66b275fd-4778-486c-8f82-c1ad73db53ea","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Value)
labelProgrammer: SendMessageUpwards (methodName, value)
haystackHuman: Tree: Send Message Upwards
haystackProgrammer: Tree.SendMessageUpwards
favoriteKey: UnityEngine.Tree.SendMessageUpwards(System.StringSystem.Object)@any
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;SendMessageUpwards;System.String;System.Object
tag3: UnityEngine.Component;SendMessageUpwards;System.String;System.Object
valueInputTypes: UnityEngine.Tree|System.String|System.Object
unit:
{"chainable":false,"parameterNames":["methodName","value"],"member":{"name":"SendMessageUpwards","parameterTypes":["System.String","System.Object"],"targetType":"UnityEngine.Tree","targetTypeName":"UnityEngine.Tree","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"e7ca6a80-d630-4a06-b272-d8f4dcd4fac0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name)
labelProgrammer: SendMessageUpwards (methodName)
haystackHuman: Tree: Send Message Upwards
haystackProgrammer: Tree.SendMessageUpwards
favoriteKey: UnityEngine.Tree.SendMessageUpwards(System.String)@any
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;SendMessageUpwards;System.String
tag3: UnityEngine.Component;SendMessageUpwards;System.String
valueInputTypes: UnityEngine.Tree|System.String
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"SendMessageUpwards","parameterTypes":["System.String"],"targetType":"UnityEngine.Tree","targetTypeName":"UnityEngine.Tree","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"631de8ac-747c-4449-b4be-f91a0e8594a5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Options)
labelProgrammer: SendMessageUpwards (methodName, options)
haystackHuman: Tree: Send Message Upwards
haystackProgrammer: Tree.SendMessageUpwards
favoriteKey: UnityEngine.Tree.SendMessageUpwards(System.StringUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;SendMessageUpwards;System.String;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;SendMessageUpwards;System.String;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.Tree|System.String|UnityEngine.SendMessageOptions
unit:
{"chainable":false,"parameterNames":["methodName","options"],"member":{"name":"SendMessageUpwards","parameterTypes":["System.String","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.Tree","targetTypeName":"UnityEngine.Tree","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"52637e3d-e919-4dee-ad14-8ef0cfdcb38c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Value)
labelProgrammer: SendMessage (methodName, value)
haystackHuman: Tree: Send Message
haystackProgrammer: Tree.SendMessage
favoriteKey: UnityEngine.Tree.SendMessage(System.StringSystem.Object)@any
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;SendMessage;System.String;System.Object
tag3: UnityEngine.Component;SendMessage;System.String;System.Object
valueInputTypes: UnityEngine.Tree|System.String|System.Object
unit:
{"chainable":false,"parameterNames":["methodName","value"],"member":{"name":"SendMessage","parameterTypes":["System.String","System.Object"],"targetType":"UnityEngine.Tree","targetTypeName":"UnityEngine.Tree","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"d14e1787-e06c-46fc-be27-2b1f4ae9b512","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name)
labelProgrammer: SendMessage (methodName)
haystackHuman: Tree: Send Message
haystackProgrammer: Tree.SendMessage
favoriteKey: UnityEngine.Tree.SendMessage(System.String)@any
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;SendMessage;System.String
tag3: UnityEngine.Component;SendMessage;System.String
valueInputTypes: UnityEngine.Tree|System.String
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"SendMessage","parameterTypes":["System.String"],"targetType":"UnityEngine.Tree","targetTypeName":"UnityEngine.Tree","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"54a179cb-906c-4f99-a1ca-403d42f216b8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Value, Options)
labelProgrammer: SendMessage (methodName, value, options)
haystackHuman: Tree: Send Message
haystackProgrammer: Tree.SendMessage
favoriteKey: UnityEngine.Tree.SendMessage(System.StringSystem.ObjectUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;SendMessage;System.String;System.Object;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;SendMessage;System.String;System.Object;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.Tree|System.String|System.Object|UnityEngine.SendMessageOptions
unit:
{"chainable":false,"parameterNames":["methodName","value","options"],"member":{"name":"SendMessage","parameterTypes":["System.String","System.Object","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.Tree","targetTypeName":"UnityEngine.Tree","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"6571a26c-6c10-45a4-afb8-d74fcda2dd54","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Options)
labelProgrammer: SendMessage (methodName, options)
haystackHuman: Tree: Send Message
haystackProgrammer: Tree.SendMessage
favoriteKey: UnityEngine.Tree.SendMessage(System.StringUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;SendMessage;System.String;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;SendMessage;System.String;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.Tree|System.String|UnityEngine.SendMessageOptions
unit:
{"chainable":false,"parameterNames":["methodName","options"],"member":{"name":"SendMessage","parameterTypes":["System.String","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.Tree","targetTypeName":"UnityEngine.Tree","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"0ccd35f0-8a70-498c-98b9-61188676c3b1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Parameter, Options)
labelProgrammer: BroadcastMessage (methodName, parameter, options)
haystackHuman: Tree: Broadcast Message
haystackProgrammer: Tree.BroadcastMessage
favoriteKey: UnityEngine.Tree.BroadcastMessage(System.StringSystem.ObjectUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;BroadcastMessage;System.String;System.Object;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;BroadcastMessage;System.String;System.Object;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.Tree|System.String|System.Object|UnityEngine.SendMessageOptions
unit:
{"chainable":false,"parameterNames":["methodName","parameter","options"],"member":{"name":"BroadcastMessage","parameterTypes":["System.String","System.Object","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.Tree","targetTypeName":"UnityEngine.Tree","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"955e112f-2587-41d6-9f3c-1593609db095","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Parameter)
labelProgrammer: BroadcastMessage (methodName, parameter)
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labelProgrammer: BroadcastMessage (methodName)
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labelProgrammer: BroadcastMessage (methodName, options)
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labelProgrammer: GetInstanceID ()
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labelProgrammer: GetHashCode ()
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labelProgrammer: Equals (other)
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labelProgrammer: Instantiate (original, position, rotation)
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labelProgrammer: Instantiate (original, position, rotation, parent)
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labelProgrammer: Instantiate (original)
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labelProgrammer: Instantiate (original, scene)
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labelProgrammer: Instantiate (original, parent)
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labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
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labelProgrammer: FindObjectsByType (type, sortMode)
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haystackProgrammer: Tree.FindObjectsByType
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labelProgrammer: FindAnyObjectByType (type)
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labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Equals (objA, objB)
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valueOutputTypes: System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Tree: Reference Equals
haystackProgrammer: Tree.ReferenceEquals
favoriteKey: UnityEngine.Tree.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Data
labelProgrammer: data (get)
haystackHuman: Tree: Get Data
haystackProgrammer: Tree.data (get)
favoriteKey: UnityEngine.Tree.data@get
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;data
tag3: UnityEngine.Tree;data
valueInputTypes: UnityEngine.Tree
valueOutputTypes: UnityEngine.ScriptableObject
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Data
labelProgrammer: data (set)
haystackHuman: Tree: Set Data
haystackProgrammer: Tree.data (set)
favoriteKey: UnityEngine.Tree.data@set
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;data
tag3: UnityEngine.Tree;data
valueInputTypes: UnityEngine.Tree|UnityEngine.ScriptableObject
valueOutputTypes: UnityEngine.ScriptableObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Has Speed Tree Wind
labelProgrammer: hasSpeedTreeWind (get)
haystackHuman: Tree: Has Speed Tree Wind
haystackProgrammer: Tree.hasSpeedTreeWind (get)
favoriteKey: UnityEngine.Tree.hasSpeedTreeWind@get
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;hasSpeedTreeWind
tag3: UnityEngine.Tree;hasSpeedTreeWind
valueInputTypes: UnityEngine.Tree
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Wind Asset
labelProgrammer: windAsset (get)
haystackHuman: Tree: Get Wind Asset
haystackProgrammer: Tree.windAsset (get)
favoriteKey: UnityEngine.Tree.windAsset@get
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;windAsset
tag3: UnityEngine.Tree;windAsset
valueInputTypes: UnityEngine.Tree
valueOutputTypes: UnityEngine.SpeedTreeWindAsset
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Wind Asset
labelProgrammer: windAsset (set)
haystackHuman: Tree: Set Wind Asset
haystackProgrammer: Tree.windAsset (set)
favoriteKey: UnityEngine.Tree.windAsset@set
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;windAsset
tag3: UnityEngine.Tree;windAsset
valueInputTypes: UnityEngine.Tree|UnityEngine.SpeedTreeWindAsset
valueOutputTypes: UnityEngine.SpeedTreeWindAsset
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Tree: Get Transform
haystackProgrammer: Tree.transform (get)
favoriteKey: UnityEngine.Tree.transform@get
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Tree
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Tree: Get Game Object
haystackProgrammer: Tree.gameObject (get)
favoriteKey: UnityEngine.Tree.gameObject@get
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Tree
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Tree: Get Tag
haystackProgrammer: Tree.tag (get)
favoriteKey: UnityEngine.Tree.tag@get
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Tree
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Tree","targetTypeName":"UnityEngine.Tree","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b3953d46-2015-4b13-a98c-a11af47118ba","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Tree: Set Tag
haystackProgrammer: Tree.tag (set)
favoriteKey: UnityEngine.Tree.tag@set
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Tree|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Tree: Get Name
haystackProgrammer: Tree.name (get)
favoriteKey: UnityEngine.Tree.name@get
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Tree
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Tree","targetTypeName":"UnityEngine.Tree","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"533dc239-ab32-4591-87b9-7f02a9fe8e95","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Tree: Set Name
haystackProgrammer: Tree.name (set)
favoriteKey: UnityEngine.Tree.name@set
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Tree|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Tree","targetTypeName":"UnityEngine.Tree","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"1a6f6fa7-bdcc-4642-981e-acd46bb147e1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Tree: Get Hide Flags
haystackProgrammer: Tree.hideFlags (get)
favoriteKey: UnityEngine.Tree.hideFlags@get
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Tree
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Tree","targetTypeName":"UnityEngine.Tree","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"873be464-4937-47d9-a923-6ffa4d1712d4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Tree: Set Hide Flags
haystackProgrammer: Tree.hideFlags (set)
favoriteKey: UnityEngine.Tree.hideFlags@set
tag1: UnityEngine.Tree
tag2: UnityEngine.Tree;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Tree|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Tree","targetTypeName":"UnityEngine.Tree","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"1c2c7a1b-cec8-42da-a025-6a487d41e952","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Speed Tree Wind Asset: Get Instance ID
haystackProgrammer: SpeedTreeWindAsset.GetInstanceID
favoriteKey: UnityEngine.SpeedTreeWindAsset.GetInstanceID()@any
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.SpeedTreeWindAsset
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Speed Tree Wind Asset: Get Hash Code
haystackProgrammer: SpeedTreeWindAsset.GetHashCode
favoriteKey: UnityEngine.SpeedTreeWindAsset.GetHashCode()@any
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.SpeedTreeWindAsset
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Speed Tree Wind Asset: Equals
haystackProgrammer: SpeedTreeWindAsset.Equals
favoriteKey: UnityEngine.SpeedTreeWindAsset.Equals(System.Object)@any
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.SpeedTreeWindAsset|System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Speed Tree Wind Asset: Instantiate
haystackProgrammer: SpeedTreeWindAsset.Instantiate
tag1: UnityEngine.SpeedTreeWindAsset
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.SpeedTreeWindAsset.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any

tag2:
UnityEngine.SpeedTreeWindAsset;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Speed Tree Wind Asset: Instantiate
haystackProgrammer: SpeedTreeWindAsset.Instantiate
tag1: UnityEngine.SpeedTreeWindAsset
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.SpeedTreeWindAsset.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
UnityEngine.SpeedTreeWindAsset;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Speed Tree Wind Asset: Instantiate
haystackProgrammer: SpeedTreeWindAsset.Instantiate
favoriteKey: UnityEngine.SpeedTreeWindAsset.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Scene)
labelProgrammer: Instantiate (original, scene)
haystackHuman: Speed Tree Wind Asset: Instantiate
haystackProgrammer: SpeedTreeWindAsset.Instantiate
favoriteKey: UnityEngine.SpeedTreeWindAsset.Instantiate(UnityEngine.ObjectUnityEngine.SceneManagement.Scene)@any
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
valueInputTypes: UnityEngine.Object|UnityEngine.SceneManagement.Scene
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Speed Tree Wind Asset: Instantiate
haystackProgrammer: SpeedTreeWindAsset.Instantiate
favoriteKey: UnityEngine.SpeedTreeWindAsset.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Speed Tree Wind Asset: Instantiate
haystackProgrammer: SpeedTreeWindAsset.Instantiate
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.SpeedTreeWindAsset.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Speed Tree Wind Asset: Destroy
haystackProgrammer: SpeedTreeWindAsset.Destroy
favoriteKey: UnityEngine.SpeedTreeWindAsset.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Speed Tree Wind Asset: Destroy
haystackProgrammer: SpeedTreeWindAsset.Destroy
favoriteKey: UnityEngine.SpeedTreeWindAsset.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Speed Tree Wind Asset: Destroy Immediate
haystackProgrammer: SpeedTreeWindAsset.DestroyImmediate
favoriteKey: UnityEngine.SpeedTreeWindAsset.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Speed Tree Wind Asset: Destroy Immediate
haystackProgrammer: SpeedTreeWindAsset.DestroyImmediate
favoriteKey: UnityEngine.SpeedTreeWindAsset.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["obj"],"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.SpeedTreeWindAsset","targetTypeName":"UnityEngine.SpeedTreeWindAsset","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"71e85c18-383d-423c-a7d9-a85c5bb27c19","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Speed Tree Wind Asset: Find Objects By Type
haystackProgrammer: SpeedTreeWindAsset.FindObjectsByType
favoriteKey: UnityEngine.SpeedTreeWindAsset.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Speed Tree Wind Asset: Find Objects By Type
haystackProgrammer: SpeedTreeWindAsset.FindObjectsByType
tag1: UnityEngine.SpeedTreeWindAsset
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
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tag2:
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Speed Tree Wind Asset: Dont Destroy On Load
haystackProgrammer: SpeedTreeWindAsset.DontDestroyOnLoad
favoriteKey: UnityEngine.SpeedTreeWindAsset.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Speed Tree Wind Asset: Find First Object By Type
haystackProgrammer: SpeedTreeWindAsset.FindFirstObjectByType
favoriteKey: UnityEngine.SpeedTreeWindAsset.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Speed Tree Wind Asset: Find Any Object By Type
haystackProgrammer: SpeedTreeWindAsset.FindAnyObjectByType
favoriteKey: UnityEngine.SpeedTreeWindAsset.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Speed Tree Wind Asset: Find First Object By Type
haystackProgrammer: SpeedTreeWindAsset.FindFirstObjectByType
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.SpeedTreeWindAsset.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Speed Tree Wind Asset: Find Any Object By Type
haystackProgrammer: SpeedTreeWindAsset.FindAnyObjectByType
favoriteKey: UnityEngine.SpeedTreeWindAsset.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Speed Tree Wind Asset: To String
haystackProgrammer: SpeedTreeWindAsset.ToString
favoriteKey: UnityEngine.SpeedTreeWindAsset.ToString()@any
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.SpeedTreeWindAsset
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Speed Tree Wind Asset: Equals
haystackProgrammer: SpeedTreeWindAsset.Equals
favoriteKey: UnityEngine.SpeedTreeWindAsset.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Speed Tree Wind Asset: Get Type
haystackProgrammer: SpeedTreeWindAsset.GetType
favoriteKey: UnityEngine.SpeedTreeWindAsset.GetType()@any
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.SpeedTreeWindAsset
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Speed Tree Wind Asset: Reference Equals
haystackProgrammer: SpeedTreeWindAsset.ReferenceEquals
favoriteKey: UnityEngine.SpeedTreeWindAsset.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Version
labelProgrammer: Version (get)
haystackHuman: Speed Tree Wind Asset: Get Version
haystackProgrammer: SpeedTreeWindAsset.Version (get)
favoriteKey: UnityEngine.SpeedTreeWindAsset.Version@get
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;Version
tag3: UnityEngine.SpeedTreeWindAsset;Version
valueInputTypes: UnityEngine.SpeedTreeWindAsset
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Version
labelProgrammer: Version (set)
haystackHuman: Speed Tree Wind Asset: Set Version
haystackProgrammer: SpeedTreeWindAsset.Version (set)
favoriteKey: UnityEngine.SpeedTreeWindAsset.Version@set
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;Version
tag3: UnityEngine.SpeedTreeWindAsset;Version
valueInputTypes: UnityEngine.SpeedTreeWindAsset|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Speed Tree Wind Asset: Get Name
haystackProgrammer: SpeedTreeWindAsset.name (get)
favoriteKey: UnityEngine.SpeedTreeWindAsset.name@get
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.SpeedTreeWindAsset
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Speed Tree Wind Asset: Set Name
haystackProgrammer: SpeedTreeWindAsset.name (set)
favoriteKey: UnityEngine.SpeedTreeWindAsset.name@set
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.SpeedTreeWindAsset|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Speed Tree Wind Asset: Get Hide Flags
haystackProgrammer: SpeedTreeWindAsset.hideFlags (get)
favoriteKey: UnityEngine.SpeedTreeWindAsset.hideFlags@get
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.SpeedTreeWindAsset
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Speed Tree Wind Asset: Set Hide Flags
haystackProgrammer: SpeedTreeWindAsset.hideFlags (set)
favoriteKey: UnityEngine.SpeedTreeWindAsset.hideFlags@set
tag1: UnityEngine.SpeedTreeWindAsset
tag2: UnityEngine.SpeedTreeWindAsset;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.SpeedTreeWindAsset|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Height (X, Y)
labelProgrammer: GetHeight (x, y)
haystackHuman: Terrain Data: Get Height
haystackProgrammer: TerrainData.GetHeight
favoriteKey: UnityEngine.TerrainData.GetHeight(System.Int32System.Int32)@any
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;GetHeight;System.Int32;System.Int32
tag3: UnityEngine.TerrainData;GetHeight;System.Int32;System.Int32
valueInputTypes: UnityEngine.TerrainData|System.Int32
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Interpolated Height (X, Y)
labelProgrammer: GetInterpolatedHeight (x, y)
haystackHuman: Terrain Data: Get Interpolated Height
haystackProgrammer: TerrainData.GetInterpolatedHeight
favoriteKey: UnityEngine.TerrainData.GetInterpolatedHeight(System.SingleSystem.Single)@any
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;GetInterpolatedHeight;System.Single;System.Single
tag3: UnityEngine.TerrainData;GetInterpolatedHeight;System.Single;System.Single
valueInputTypes: UnityEngine.TerrainData|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Interpolated Heights (X Base, Y Base, X Count, Y Count, X Interval, Y Interval)
labelProgrammer: GetInterpolatedHeights (xBase, yBase, xCount, yCount, xInterval, yInterval)
haystackHuman: Terrain Data: Get Interpolated Heights
haystackProgrammer: TerrainData.GetInterpolatedHeights
tag1: UnityEngine.TerrainData
valueInputTypes: UnityEngine.TerrainData|System.Single|System.Int32
valueOutputTypes: System.Single[,]
favoriteKey:
UnityEngine.TerrainData.GetInterpolatedHeights(System.SingleSystem.SingleSystem.Int32System.Int32System.SingleSystem.Single)@any

tag2:
UnityEngine.TerrainData;GetInterpolatedHeights;System.Single;System.Single;System.Int32;System.Int32;System.Single;System.Single

tag3:
UnityEngine.TerrainData;GetInterpolatedHeights;System.Single;System.Single;System.Int32;System.Int32;System.Single;System.Single

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
haystackHuman: Terrain Data: Get Interpolated Heights
haystackProgrammer: TerrainData.GetInterpolatedHeights
tag1: UnityEngine.TerrainData
valueInputTypes: UnityEngine.TerrainData|System.Single[,]|System.Int32|System.Single
labelHuman:
Get Interpolated Heights (Results, Result X Offset, Result Y Offset, X Base, Y Base, X Count, Y Count, X Interval, Y Interval)

labelProgrammer:
GetInterpolatedHeights (results, resultXOffset, resultYOffset, xBase, yBase, xCount, yCount, xInterval, yInterval)

favoriteKey:
UnityEngine.TerrainData.GetInterpolatedHeights(System.Single[,]System.Int32System.Int32System.SingleSystem.SingleSystem.Int32System.Int32System.SingleSystem.Single)@any

tag2:
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tag3:
UnityEngine.TerrainData;GetInterpolatedHeights;System.Single[,];System.Int32;System.Int32;System.Single;System.Single;System.Int32;System.Int32;System.Single;System.Single

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Heights (X Base, Y Base, Width, Height)
labelProgrammer: GetHeights (xBase, yBase, width, height)
haystackHuman: Terrain Data: Get Heights
haystackProgrammer: TerrainData.GetHeights
favoriteKey: UnityEngine.TerrainData.GetHeights(System.Int32System.Int32System.Int32System.Int32)@any
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;GetHeights;System.Int32;System.Int32;System.Int32;System.Int32
tag3: UnityEngine.TerrainData;GetHeights;System.Int32;System.Int32;System.Int32;System.Int32
valueInputTypes: UnityEngine.TerrainData|System.Int32
valueOutputTypes: System.Single[,]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Heights (X Base, Y Base, Heights)
labelProgrammer: SetHeights (xBase, yBase, heights)
haystackHuman: Terrain Data: Set Heights
haystackProgrammer: TerrainData.SetHeights
favoriteKey: UnityEngine.TerrainData.SetHeights(System.Int32System.Int32System.Single[,])@any
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;SetHeights;System.Int32;System.Int32;System.Single[,]
tag3: UnityEngine.TerrainData;SetHeights;System.Int32;System.Int32;System.Single[,]
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labelProgrammer: GetPatchMinMaxHeights ()
haystackHuman: Terrain Data: Get Patch Min Max Heights
haystackProgrammer: TerrainData.GetPatchMinMaxHeights
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labelHuman: Override Min Max Patch Heights (Min Max Heights)
labelProgrammer: OverrideMinMaxPatchHeights (minMaxHeights)
haystackHuman: Terrain Data: Override Min Max Patch Heights
haystackProgrammer: TerrainData.OverrideMinMaxPatchHeights
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labelHuman: Get Maximum Height Error ()
labelProgrammer: GetMaximumHeightError ()
haystackHuman: Terrain Data: Get Maximum Height Error
haystackProgrammer: TerrainData.GetMaximumHeightError
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labelProgrammer: OverrideMaximumHeightError (maxError)
haystackHuman: Terrain Data: Override Maximum Height Error
haystackProgrammer: TerrainData.OverrideMaximumHeightError
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labelHuman: Set Heights Delay LOD (X Base, Y Base, Heights)
labelProgrammer: SetHeightsDelayLOD (xBase, yBase, heights)
haystackHuman: Terrain Data: Set Heights Delay LOD
haystackProgrammer: TerrainData.SetHeightsDelayLOD
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labelHuman: Is Hole (X, Y)
labelProgrammer: IsHole (x, y)
haystackHuman: Terrain Data: Is Hole
haystackProgrammer: TerrainData.IsHole
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labelHuman: Get Holes (X Base, Y Base, Width, Height)
labelProgrammer: GetHoles (xBase, yBase, width, height)
haystackHuman: Terrain Data: Get Holes
haystackProgrammer: TerrainData.GetHoles
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labelHuman: Set Holes (X Base, Y Base, Holes)
labelProgrammer: SetHoles (xBase, yBase, holes)
haystackHuman: Terrain Data: Set Holes
haystackProgrammer: TerrainData.SetHoles
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labelHuman: Set Holes Delay LOD (X Base, Y Base, Holes)
labelProgrammer: SetHolesDelayLOD (xBase, yBase, holes)
haystackHuman: Terrain Data: Set Holes Delay LOD
haystackProgrammer: TerrainData.SetHolesDelayLOD
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labelHuman: Get Steepness (X, Y)
labelProgrammer: GetSteepness (x, y)
haystackHuman: Terrain Data: Get Steepness
haystackProgrammer: TerrainData.GetSteepness
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labelProgrammer: GetInterpolatedNormal (x, y)
haystackHuman: Terrain Data: Get Interpolated Normal
haystackProgrammer: TerrainData.GetInterpolatedNormal
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labelProgrammer: SetDetailResolution (detailResolution, resolutionPerPatch)
haystackHuman: Terrain Data: Set Detail Resolution
haystackProgrammer: TerrainData.SetDetailResolution
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labelProgrammer: SetDetailScatterMode (scatterMode)
haystackHuman: Terrain Data: Set Detail Scatter Mode
haystackProgrammer: TerrainData.SetDetailScatterMode
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haystackHuman: Terrain Data: Refresh Prototypes
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labelProgrammer: SetDetailLayer (xBase, yBase, layer, details)
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labelHuman: Set Detail Layer (Base Position, Layer, Details)
labelProgrammer: SetDetailLayer (basePosition, layer, details)
haystackHuman: Terrain Data: Set Detail Layer
haystackProgrammer: TerrainData.SetDetailLayer
favoriteKey: UnityEngine.TerrainData.SetDetailLayer(UnityEngine.Vector2IntSystem.Int32System.Int32[,])@any
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labelHuman: Get Clamped Detail Patches (Density)
labelProgrammer: GetClampedDetailPatches (density)
haystackHuman: Terrain Data: Get Clamped Detail Patches
haystackProgrammer: TerrainData.GetClampedDetailPatches
favoriteKey: UnityEngine.TerrainData.GetClampedDetailPatches(System.Single)@any
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Tree Instances (Instances, Snap To Heightmap)
labelProgrammer: SetTreeInstances (instances, snapToHeightmap)
haystackHuman: Terrain Data: Set Tree Instances
haystackProgrammer: TerrainData.SetTreeInstances
favoriteKey: UnityEngine.TerrainData.SetTreeInstances(UnityEngine.TreeInstance[]System.Boolean)@any
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labelHuman: Get Tree Instance (Index)
labelProgrammer: GetTreeInstance (index)
haystackHuman: Terrain Data: Get Tree Instance
haystackProgrammer: TerrainData.GetTreeInstance
favoriteKey: UnityEngine.TerrainData.GetTreeInstance(System.Int32)@any
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labelHuman: Set Tree Instance (Index, Instance)
labelProgrammer: SetTreeInstance (index, instance)
haystackHuman: Terrain Data: Set Tree Instance
haystackProgrammer: TerrainData.SetTreeInstance
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labelHuman: Remove Detail Prototype (Index)
labelProgrammer: RemoveDetailPrototype (index)
haystackHuman: Terrain Data: Remove Detail Prototype
haystackProgrammer: TerrainData.RemoveDetailPrototype
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Alphamaps (X, Y, Width, Height)
labelProgrammer: GetAlphamaps (x, y, width, height)
haystackHuman: Terrain Data: Get Alphamaps
haystackProgrammer: TerrainData.GetAlphamaps
favoriteKey: UnityEngine.TerrainData.GetAlphamaps(System.Int32System.Int32System.Int32System.Int32)@any
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labelHuman: Set Alphamaps (X, Y, Map)
labelProgrammer: SetAlphamaps (x, y, map)
haystackHuman: Terrain Data: Set Alphamaps
haystackProgrammer: TerrainData.SetAlphamaps
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labelHuman: Set Base Map Dirty ()
labelProgrammer: SetBaseMapDirty ()
haystackHuman: Terrain Data: Set Base Map Dirty
haystackProgrammer: TerrainData.SetBaseMapDirty
favoriteKey: UnityEngine.TerrainData.SetBaseMapDirty()@any
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labelHuman: Get Alphamap Texture (Index)
labelProgrammer: GetAlphamapTexture (index)
haystackHuman: Terrain Data: Get Alphamap Texture
haystackProgrammer: TerrainData.GetAlphamapTexture
favoriteKey: UnityEngine.TerrainData.GetAlphamapTexture(System.Int32)@any
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labelHuman: Set Terrain Layers Register Undo (Terrain Layers, Undo Name)
labelProgrammer: SetTerrainLayersRegisterUndo (terrainLayers, undoName)
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haystackProgrammer: TerrainData.SetTerrainLayersRegisterUndo
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labelHuman: Sync Heightmap ()
labelProgrammer: SyncHeightmap ()
haystackHuman: Terrain Data: Sync Heightmap
haystackProgrammer: TerrainData.SyncHeightmap
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labelHuman: Copy Active Render Texture To Heightmap (Source Rect, Dest, Sync Control)
labelProgrammer: CopyActiveRenderTextureToHeightmap (sourceRect, dest, syncControl)
haystackHuman: Terrain Data: Copy Active Render Texture To Heightmap
haystackProgrammer: TerrainData.CopyActiveRenderTextureToHeightmap
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dirty Heightmap Region (Region, Sync Control)
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labelProgrammer: CopyActiveRenderTextureToTexture (textureName, textureIndex, sourceRect, dest, allowDelayedCPUSync)
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labelHuman:
Copy Active Render Texture To Texture (Texture Name, Texture Index, Source Rect, Dest, Allow Delayed CPU Sync)

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labelProgrammer: DirtyTextureRegion (textureName, region, allowDelayedCPUSync)
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labelHuman: Sync Texture (Texture Name)
labelProgrammer: SyncTexture (textureName)
haystackHuman: Terrain Data: Sync Texture
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labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Terrain Data: Get Instance ID
haystackProgrammer: TerrainData.GetInstanceID
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labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Terrain Data: Get Hash Code
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labelProgrammer: Equals (other)
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Instantiate (original, position, rotation)
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labelProgrammer: DontDestroyOnLoad (target)
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labelHuman: To String ()
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labelProgrammer: heightmapTexture (get)
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labelProgrammer: heightmapResolution (get)
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labelProgrammer: heightmapResolution (set)
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labelProgrammer: heightmapScale (get)
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labelHuman: Get Holes Texture
labelProgrammer: holesTexture (get)
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enable Holes Texture Compression
labelProgrammer: enableHolesTextureCompression (get)
haystackHuman: Terrain Data: Get Enable Holes Texture Compression
haystackProgrammer: TerrainData.enableHolesTextureCompression (get)
favoriteKey: UnityEngine.TerrainData.enableHolesTextureCompression@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;enableHolesTextureCompression
tag3: UnityEngine.TerrainData;enableHolesTextureCompression
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enableHolesTextureCompression","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bdaffc4b-fd56-419f-94d5-8cfbfe5863e2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enable Holes Texture Compression
labelProgrammer: enableHolesTextureCompression (set)
haystackHuman: Terrain Data: Set Enable Holes Texture Compression
haystackProgrammer: TerrainData.enableHolesTextureCompression (set)
favoriteKey: UnityEngine.TerrainData.enableHolesTextureCompression@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;enableHolesTextureCompression
tag3: UnityEngine.TerrainData;enableHolesTextureCompression
valueInputTypes: UnityEngine.TerrainData|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enableHolesTextureCompression","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"8c7cc62e-0a7e-4deb-86a7-2972f678cbc9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Holes Resolution
labelProgrammer: holesResolution (get)
haystackHuman: Terrain Data: Get Holes Resolution
haystackProgrammer: TerrainData.holesResolution (get)
favoriteKey: UnityEngine.TerrainData.holesResolution@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;holesResolution
tag3: UnityEngine.TerrainData;holesResolution
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"holesResolution","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e1f0b95b-5d45-486b-85a2-2d80f282a076","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Size
labelProgrammer: size (get)
haystackHuman: Terrain Data: Get Size
haystackProgrammer: TerrainData.size (get)
favoriteKey: UnityEngine.TerrainData.size@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;size
tag3: UnityEngine.TerrainData;size
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"size","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d7d90550-2086-41ba-b13e-281c656645a9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Size
labelProgrammer: size (set)
haystackHuman: Terrain Data: Set Size
haystackProgrammer: TerrainData.size (set)
favoriteKey: UnityEngine.TerrainData.size@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;size
tag3: UnityEngine.TerrainData;size
valueInputTypes: UnityEngine.TerrainData|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"size","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"475e7f62-64c1-47c6-b738-3863e79063ac","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Terrain Data: Get Bounds
haystackProgrammer: TerrainData.bounds (get)
favoriteKey: UnityEngine.TerrainData.bounds@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;bounds
tag3: UnityEngine.TerrainData;bounds
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"69c8db81-f2b5-4e12-bd3f-07f416c781cd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Waving Grass Strength
labelProgrammer: wavingGrassStrength (get)
haystackHuman: Terrain Data: Get Waving Grass Strength
haystackProgrammer: TerrainData.wavingGrassStrength (get)
favoriteKey: UnityEngine.TerrainData.wavingGrassStrength@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;wavingGrassStrength
tag3: UnityEngine.TerrainData;wavingGrassStrength
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Single
unit:
{"member":{"name":"wavingGrassStrength","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7e70e667-530c-4df5-b9f7-6a3f8e002e36","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Waving Grass Strength
labelProgrammer: wavingGrassStrength (set)
haystackHuman: Terrain Data: Set Waving Grass Strength
haystackProgrammer: TerrainData.wavingGrassStrength (set)
favoriteKey: UnityEngine.TerrainData.wavingGrassStrength@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;wavingGrassStrength
tag3: UnityEngine.TerrainData;wavingGrassStrength
valueInputTypes: UnityEngine.TerrainData|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"wavingGrassStrength","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"c152c54d-57ec-4f06-be7e-4a2ce9c14bf0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Waving Grass Amount
labelProgrammer: wavingGrassAmount (get)
haystackHuman: Terrain Data: Get Waving Grass Amount
haystackProgrammer: TerrainData.wavingGrassAmount (get)
favoriteKey: UnityEngine.TerrainData.wavingGrassAmount@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;wavingGrassAmount
tag3: UnityEngine.TerrainData;wavingGrassAmount
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Single
unit:
{"member":{"name":"wavingGrassAmount","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e6d881f8-9e08-4dd3-85d0-1dba7c0b4775","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Waving Grass Amount
labelProgrammer: wavingGrassAmount (set)
haystackHuman: Terrain Data: Set Waving Grass Amount
haystackProgrammer: TerrainData.wavingGrassAmount (set)
favoriteKey: UnityEngine.TerrainData.wavingGrassAmount@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;wavingGrassAmount
tag3: UnityEngine.TerrainData;wavingGrassAmount
valueInputTypes: UnityEngine.TerrainData|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"wavingGrassAmount","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"28376fa7-47b1-46ec-adf6-dec48512b870","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Waving Grass Speed
labelProgrammer: wavingGrassSpeed (get)
haystackHuman: Terrain Data: Get Waving Grass Speed
haystackProgrammer: TerrainData.wavingGrassSpeed (get)
favoriteKey: UnityEngine.TerrainData.wavingGrassSpeed@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;wavingGrassSpeed
tag3: UnityEngine.TerrainData;wavingGrassSpeed
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Single
unit:
{"member":{"name":"wavingGrassSpeed","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8a572dc3-5341-4b29-a83e-69161f8578c4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Waving Grass Speed
labelProgrammer: wavingGrassSpeed (set)
haystackHuman: Terrain Data: Set Waving Grass Speed
haystackProgrammer: TerrainData.wavingGrassSpeed (set)
favoriteKey: UnityEngine.TerrainData.wavingGrassSpeed@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;wavingGrassSpeed
tag3: UnityEngine.TerrainData;wavingGrassSpeed
valueInputTypes: UnityEngine.TerrainData|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"wavingGrassSpeed","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"7e54329c-997f-40a0-a5f8-ea281ff739fc","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Waving Grass Tint
labelProgrammer: wavingGrassTint (get)
haystackHuman: Terrain Data: Get Waving Grass Tint
haystackProgrammer: TerrainData.wavingGrassTint (get)
favoriteKey: UnityEngine.TerrainData.wavingGrassTint@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;wavingGrassTint
tag3: UnityEngine.TerrainData;wavingGrassTint
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: UnityEngine.Color
unit:
{"member":{"name":"wavingGrassTint","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9505bbd5-5657-437e-8ca0-713f7e0e0b12","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Waving Grass Tint
labelProgrammer: wavingGrassTint (set)
haystackHuman: Terrain Data: Set Waving Grass Tint
haystackProgrammer: TerrainData.wavingGrassTint (set)
favoriteKey: UnityEngine.TerrainData.wavingGrassTint@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;wavingGrassTint
tag3: UnityEngine.TerrainData;wavingGrassTint
valueInputTypes: UnityEngine.TerrainData|UnityEngine.Color
valueOutputTypes: UnityEngine.Color
unit:
{"chainable":false,"member":{"name":"wavingGrassTint","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null,"input":{"r":1.0,"g":1.0,"b":1.0,"a":1.0,"$type":"UnityEngine.Color"}},"position":{"x":0.0,"y":0.0},"guid":"57eecc70-c399-4ab4-be6c-099c6cda9a00","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Detail Width
labelProgrammer: detailWidth (get)
haystackHuman: Terrain Data: Get Detail Width
haystackProgrammer: TerrainData.detailWidth (get)
favoriteKey: UnityEngine.TerrainData.detailWidth@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;detailWidth
tag3: UnityEngine.TerrainData;detailWidth
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"detailWidth","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5413ab43-db09-4181-a1a5-9c98a49ca7ea","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Detail Height
labelProgrammer: detailHeight (get)
haystackHuman: Terrain Data: Get Detail Height
haystackProgrammer: TerrainData.detailHeight (get)
favoriteKey: UnityEngine.TerrainData.detailHeight@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;detailHeight
tag3: UnityEngine.TerrainData;detailHeight
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"detailHeight","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fa5b4201-be21-4260-bf77-b0bc560a41ef","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max Detail Scatter Per Res
labelProgrammer: maxDetailScatterPerRes (get)
haystackHuman: Terrain Data: Get Max Detail Scatter Per Res
haystackProgrammer: TerrainData.maxDetailScatterPerRes (get)
favoriteKey: UnityEngine.TerrainData.maxDetailScatterPerRes@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;maxDetailScatterPerRes
tag3: UnityEngine.TerrainData;maxDetailScatterPerRes
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"maxDetailScatterPerRes","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"55822e17-60aa-45e6-8c4e-2413979d4584","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Detail Patch Count
labelProgrammer: detailPatchCount (get)
haystackHuman: Terrain Data: Get Detail Patch Count
haystackProgrammer: TerrainData.detailPatchCount (get)
favoriteKey: UnityEngine.TerrainData.detailPatchCount@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;detailPatchCount
tag3: UnityEngine.TerrainData;detailPatchCount
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"detailPatchCount","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"94a4a4d7-9e2e-401a-8e21-a5e29e064abd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Detail Resolution
labelProgrammer: detailResolution (get)
haystackHuman: Terrain Data: Get Detail Resolution
haystackProgrammer: TerrainData.detailResolution (get)
favoriteKey: UnityEngine.TerrainData.detailResolution@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;detailResolution
tag3: UnityEngine.TerrainData;detailResolution
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"detailResolution","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0155830b-ae50-4661-87b6-f6464b4d3fe8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Detail Resolution Per Patch
labelProgrammer: detailResolutionPerPatch (get)
haystackHuman: Terrain Data: Get Detail Resolution Per Patch
haystackProgrammer: TerrainData.detailResolutionPerPatch (get)
favoriteKey: UnityEngine.TerrainData.detailResolutionPerPatch@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;detailResolutionPerPatch
tag3: UnityEngine.TerrainData;detailResolutionPerPatch
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"detailResolutionPerPatch","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6b02c461-ac65-4df5-b9e2-c1ec921128b5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Detail Scatter Mode
labelProgrammer: detailScatterMode (get)
haystackHuman: Terrain Data: Get Detail Scatter Mode
haystackProgrammer: TerrainData.detailScatterMode (get)
favoriteKey: UnityEngine.TerrainData.detailScatterMode@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;detailScatterMode
tag3: UnityEngine.TerrainData;detailScatterMode
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: UnityEngine.DetailScatterMode
unit:
{"member":{"name":"detailScatterMode","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"072361aa-124e-4404-bf7a-925610da328d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Detail Prototypes
labelProgrammer: detailPrototypes (get)
haystackHuman: Terrain Data: Get Detail Prototypes
haystackProgrammer: TerrainData.detailPrototypes (get)
favoriteKey: UnityEngine.TerrainData.detailPrototypes@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;detailPrototypes
tag3: UnityEngine.TerrainData;detailPrototypes
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: UnityEngine.DetailPrototype[]
unit:
{"member":{"name":"detailPrototypes","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c29ecd12-2078-48c0-b8ed-66ca57b3870d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Detail Prototypes
labelProgrammer: detailPrototypes (set)
haystackHuman: Terrain Data: Set Detail Prototypes
haystackProgrammer: TerrainData.detailPrototypes (set)
favoriteKey: UnityEngine.TerrainData.detailPrototypes@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;detailPrototypes
tag3: UnityEngine.TerrainData;detailPrototypes
valueInputTypes: UnityEngine.TerrainData|UnityEngine.DetailPrototype[]
valueOutputTypes: UnityEngine.DetailPrototype[]
unit:
{"chainable":false,"member":{"name":"detailPrototypes","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e3e8faf7-df6f-4342-8b75-9f07758adcb4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tree Instances
labelProgrammer: treeInstances (get)
haystackHuman: Terrain Data: Get Tree Instances
haystackProgrammer: TerrainData.treeInstances (get)
favoriteKey: UnityEngine.TerrainData.treeInstances@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;treeInstances
tag3: UnityEngine.TerrainData;treeInstances
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: UnityEngine.TreeInstance[]
unit:
{"member":{"name":"treeInstances","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"69d4206b-8f35-42c5-8d5e-89546f337cff","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tree Instances
labelProgrammer: treeInstances (set)
haystackHuman: Terrain Data: Set Tree Instances
haystackProgrammer: TerrainData.treeInstances (set)
favoriteKey: UnityEngine.TerrainData.treeInstances@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;treeInstances
tag3: UnityEngine.TerrainData;treeInstances
valueInputTypes: UnityEngine.TerrainData|UnityEngine.TreeInstance[]
valueOutputTypes: UnityEngine.TreeInstance[]
unit:
{"chainable":false,"member":{"name":"treeInstances","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c973ac1a-ac0f-4779-856e-cad9a963e930","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tree Instance Count
labelProgrammer: treeInstanceCount (get)
haystackHuman: Terrain Data: Get Tree Instance Count
haystackProgrammer: TerrainData.treeInstanceCount (get)
favoriteKey: UnityEngine.TerrainData.treeInstanceCount@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;treeInstanceCount
tag3: UnityEngine.TerrainData;treeInstanceCount
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"treeInstanceCount","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4c066fbf-0544-4358-a724-bcd2e65534dd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tree Prototypes
labelProgrammer: treePrototypes (get)
haystackHuman: Terrain Data: Get Tree Prototypes
haystackProgrammer: TerrainData.treePrototypes (get)
favoriteKey: UnityEngine.TerrainData.treePrototypes@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;treePrototypes
tag3: UnityEngine.TerrainData;treePrototypes
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: UnityEngine.TreePrototype[]
unit:
{"member":{"name":"treePrototypes","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"83dd446d-3ade-47e6-9164-bdd835c55791","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tree Prototypes
labelProgrammer: treePrototypes (set)
haystackHuman: Terrain Data: Set Tree Prototypes
haystackProgrammer: TerrainData.treePrototypes (set)
favoriteKey: UnityEngine.TerrainData.treePrototypes@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;treePrototypes
tag3: UnityEngine.TerrainData;treePrototypes
valueInputTypes: UnityEngine.TerrainData|UnityEngine.TreePrototype[]
valueOutputTypes: UnityEngine.TreePrototype[]
unit:
{"chainable":false,"member":{"name":"treePrototypes","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"90f7496e-1570-4472-bfb8-99487857657e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Alphamap Layers
labelProgrammer: alphamapLayers (get)
haystackHuman: Terrain Data: Get Alphamap Layers
haystackProgrammer: TerrainData.alphamapLayers (get)
favoriteKey: UnityEngine.TerrainData.alphamapLayers@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;alphamapLayers
tag3: UnityEngine.TerrainData;alphamapLayers
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"alphamapLayers","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9fa1421e-cf53-4154-ab5b-d48492b612c0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Alphamap Resolution
labelProgrammer: alphamapResolution (get)
haystackHuman: Terrain Data: Get Alphamap Resolution
haystackProgrammer: TerrainData.alphamapResolution (get)
favoriteKey: UnityEngine.TerrainData.alphamapResolution@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;alphamapResolution
tag3: UnityEngine.TerrainData;alphamapResolution
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"alphamapResolution","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7f691a48-46c7-45c4-bfdd-29b75423bb0a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Alphamap Resolution
labelProgrammer: alphamapResolution (set)
haystackHuman: Terrain Data: Set Alphamap Resolution
haystackProgrammer: TerrainData.alphamapResolution (set)
favoriteKey: UnityEngine.TerrainData.alphamapResolution@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;alphamapResolution
tag3: UnityEngine.TerrainData;alphamapResolution
valueInputTypes: UnityEngine.TerrainData|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"alphamapResolution","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"12c34937-8865-42fc-b2a5-a0ad8b2d2b61","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Alphamap Width
labelProgrammer: alphamapWidth (get)
haystackHuman: Terrain Data: Get Alphamap Width
haystackProgrammer: TerrainData.alphamapWidth (get)
favoriteKey: UnityEngine.TerrainData.alphamapWidth@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;alphamapWidth
tag3: UnityEngine.TerrainData;alphamapWidth
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"alphamapWidth","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2c33d710-f0d3-4299-abcc-db270503f663","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Alphamap Height
labelProgrammer: alphamapHeight (get)
haystackHuman: Terrain Data: Get Alphamap Height
haystackProgrammer: TerrainData.alphamapHeight (get)
favoriteKey: UnityEngine.TerrainData.alphamapHeight@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;alphamapHeight
tag3: UnityEngine.TerrainData;alphamapHeight
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"alphamapHeight","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"eae23826-3b6a-4e7e-89fe-0eed4ff522f6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Base Map Resolution
labelProgrammer: baseMapResolution (get)
haystackHuman: Terrain Data: Get Base Map Resolution
haystackProgrammer: TerrainData.baseMapResolution (get)
favoriteKey: UnityEngine.TerrainData.baseMapResolution@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;baseMapResolution
tag3: UnityEngine.TerrainData;baseMapResolution
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"baseMapResolution","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c3a87f35-fe76-4923-b259-66b45610f977","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Base Map Resolution
labelProgrammer: baseMapResolution (set)
haystackHuman: Terrain Data: Set Base Map Resolution
haystackProgrammer: TerrainData.baseMapResolution (set)
favoriteKey: UnityEngine.TerrainData.baseMapResolution@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;baseMapResolution
tag3: UnityEngine.TerrainData;baseMapResolution
valueInputTypes: UnityEngine.TerrainData|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"baseMapResolution","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"9ee1a374-dffe-49b6-9773-4126a5a55a39","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Alphamap Texture Count
labelProgrammer: alphamapTextureCount (get)
haystackHuman: Terrain Data: Get Alphamap Texture Count
haystackProgrammer: TerrainData.alphamapTextureCount (get)
favoriteKey: UnityEngine.TerrainData.alphamapTextureCount@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;alphamapTextureCount
tag3: UnityEngine.TerrainData;alphamapTextureCount
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"alphamapTextureCount","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3a4b88f1-4aa0-4d11-82d8-037f33f905fd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Alphamap Textures
labelProgrammer: alphamapTextures (get)
haystackHuman: Terrain Data: Get Alphamap Textures
haystackProgrammer: TerrainData.alphamapTextures (get)
favoriteKey: UnityEngine.TerrainData.alphamapTextures@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;alphamapTextures
tag3: UnityEngine.TerrainData;alphamapTextures
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: UnityEngine.Texture2D[]
unit:
{"member":{"name":"alphamapTextures","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f18e79e2-69b9-4840-bc54-ff5a8ff7acb6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Terrain Layers
labelProgrammer: terrainLayers (get)
haystackHuman: Terrain Data: Get Terrain Layers
haystackProgrammer: TerrainData.terrainLayers (get)
favoriteKey: UnityEngine.TerrainData.terrainLayers@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;terrainLayers
tag3: UnityEngine.TerrainData;terrainLayers
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: UnityEngine.TerrainLayer[]
unit:
{"member":{"name":"terrainLayers","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"40b40f34-7f4c-4f90-8fd8-6f57dae44b33","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Terrain Layers
labelProgrammer: terrainLayers (set)
haystackHuman: Terrain Data: Set Terrain Layers
haystackProgrammer: TerrainData.terrainLayers (set)
favoriteKey: UnityEngine.TerrainData.terrainLayers@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;terrainLayers
tag3: UnityEngine.TerrainData;terrainLayers
valueInputTypes: UnityEngine.TerrainData|UnityEngine.TerrainLayer[]
valueOutputTypes: UnityEngine.TerrainLayer[]
unit:
{"chainable":false,"member":{"name":"terrainLayers","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c2908840-b589-4bce-8863-6c64e2b174e4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Alphamap Texture Name
labelProgrammer: AlphamapTextureName (get)
haystackHuman: Terrain Data: Get Alphamap Texture Name
haystackProgrammer: TerrainData.AlphamapTextureName (get)
favoriteKey: UnityEngine.TerrainData.AlphamapTextureName@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;AlphamapTextureName
tag3: UnityEngine.TerrainData;AlphamapTextureName
valueOutputTypes: System.String
unit:
{"member":{"name":"AlphamapTextureName","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2595a8d2-b254-4857-b39f-fba6f5d1ce9c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Holes Texture Name
labelProgrammer: HolesTextureName (get)
haystackHuman: Terrain Data: Get Holes Texture Name
haystackProgrammer: TerrainData.HolesTextureName (get)
favoriteKey: UnityEngine.TerrainData.HolesTextureName@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;HolesTextureName
tag3: UnityEngine.TerrainData;HolesTextureName
valueOutputTypes: System.String
unit:
{"member":{"name":"HolesTextureName","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"3ac39aaf-9469-4ada-a303-2b8adc282821","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Terrain Data: Get Name
haystackProgrammer: TerrainData.name (get)
favoriteKey: UnityEngine.TerrainData.name@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"83cd8d4a-a70b-443f-b1e7-3838ec489df0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Terrain Data: Set Name
haystackProgrammer: TerrainData.name (set)
favoriteKey: UnityEngine.TerrainData.name@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.TerrainData|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"7dbb4732-7220-4a9a-8a2e-b987fb582905","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Terrain Data: Get Hide Flags
haystackProgrammer: TerrainData.hideFlags (get)
favoriteKey: UnityEngine.TerrainData.hideFlags@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bce370d6-933e-41ab-bf96-39805f92f831","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Terrain Data: Set Hide Flags
haystackProgrammer: TerrainData.hideFlags (set)
favoriteKey: UnityEngine.TerrainData.hideFlags@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.TerrainData|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"ec6b76ec-6d16-45c4-b245-21cb8acd846f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Terrain Layer: Get Instance ID
haystackProgrammer: TerrainLayer.GetInstanceID
favoriteKey: UnityEngine.TerrainLayer.GetInstanceID()@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetInstanceID","parameterTypes":[],"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ad9f45f7-6c9a-4cbe-9187-8258626ac53b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Terrain Layer: Get Hash Code
haystackProgrammer: TerrainLayer.GetHashCode
favoriteKey: UnityEngine.TerrainLayer.GetHashCode()@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ab15da54-ec8a-44ef-b467-df17e2cf6eeb","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Terrain Layer: Equals
haystackProgrammer: TerrainLayer.Equals
favoriteKey: UnityEngine.TerrainLayer.Equals(System.Object)@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.TerrainLayer|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["other"],"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f2a028c9-95f4-4623-b7b5-a4bff7696102","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Terrain Layer: Instantiate
haystackProgrammer: TerrainLayer.Instantiate
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.TerrainLayer.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any

unit:
{"chainable":false,"parameterNames":["original","position","rotation"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion"],"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"d923d364-8ebf-4c7b-a853-89aa95821491","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Terrain Layer: Instantiate
haystackProgrammer: TerrainLayer.Instantiate
tag1: UnityEngine.TerrainLayer
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.TerrainLayer.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
UnityEngine.TerrainLayer;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
{"chainable":false,"parameterNames":["original","position","rotation","parent"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion","UnityEngine.Transform"],"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"2c6c65f0-99c1-4936-afd1-571938b7a7b7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Terrain Layer: Instantiate
haystackProgrammer: TerrainLayer.Instantiate
favoriteKey: UnityEngine.TerrainLayer.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"66d4c52e-6fc0-4c34-9991-90e79104f127","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Scene)
labelProgrammer: Instantiate (original, scene)
haystackHuman: Terrain Layer: Instantiate
haystackProgrammer: TerrainLayer.Instantiate
favoriteKey: UnityEngine.TerrainLayer.Instantiate(UnityEngine.ObjectUnityEngine.SceneManagement.Scene)@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
valueInputTypes: UnityEngine.Object|UnityEngine.SceneManagement.Scene
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original","scene"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.SceneManagement.Scene"],"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"074e4a25-85ad-4d00-ba19-89d959209928","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Terrain Layer: Instantiate
haystackProgrammer: TerrainLayer.Instantiate
favoriteKey: UnityEngine.TerrainLayer.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original","parent"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform"],"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"%original":null,"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"cb03c1b1-777c-493f-99d5-f4f40456fd7a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Terrain Layer: Instantiate
haystackProgrammer: TerrainLayer.Instantiate
favoriteKey: UnityEngine.TerrainLayer.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original","parent","instantiateInWorldSpace"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform","System.Boolean"],"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"%original":null,"%parent":null,"%instantiateInWorldSpace":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"ba59143b-906e-4132-b9d3-75a5fcd78ff2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Terrain Layer: Destroy
haystackProgrammer: TerrainLayer.Destroy
favoriteKey: UnityEngine.TerrainLayer.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Destroy (obj)
haystackHuman: Terrain Layer: Destroy
haystackProgrammer: TerrainLayer.Destroy
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
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haystackProgrammer: TerrainLayer.DestroyImmediate
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Terrain Layer: Destroy Immediate
haystackProgrammer: TerrainLayer.DestroyImmediate
favoriteKey: UnityEngine.TerrainLayer.DestroyImmediate(UnityEngine.Object)@any
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tag2: UnityEngine.TerrainLayer;DestroyImmediate;UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Terrain Layer: Find Objects By Type
haystackProgrammer: TerrainLayer.FindObjectsByType
favoriteKey: UnityEngine.TerrainLayer.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any
tag1: UnityEngine.TerrainLayer
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tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
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valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Terrain Layer: Find Objects By Type
haystackProgrammer: TerrainLayer.FindObjectsByType
tag1: UnityEngine.TerrainLayer
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
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tag2:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Terrain Layer: Dont Destroy On Load
haystackProgrammer: TerrainLayer.DontDestroyOnLoad
favoriteKey: UnityEngine.TerrainLayer.DontDestroyOnLoad(UnityEngine.Object)@any
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tag2: UnityEngine.TerrainLayer;DontDestroyOnLoad;UnityEngine.Object
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valueInputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Terrain Layer: Find First Object By Type
haystackProgrammer: TerrainLayer.FindFirstObjectByType
favoriteKey: UnityEngine.TerrainLayer.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Terrain Layer: Find Any Object By Type
haystackProgrammer: TerrainLayer.FindAnyObjectByType
favoriteKey: UnityEngine.TerrainLayer.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Terrain Layer: Find First Object By Type
haystackProgrammer: TerrainLayer.FindFirstObjectByType
favoriteKey: UnityEngine.TerrainLayer.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Terrain Layer: Find Any Object By Type
haystackProgrammer: TerrainLayer.FindAnyObjectByType
favoriteKey: UnityEngine.TerrainLayer.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Terrain Layer: To String
haystackProgrammer: TerrainLayer.ToString
favoriteKey: UnityEngine.TerrainLayer.ToString()@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Terrain Layer: Equals
haystackProgrammer: TerrainLayer.Equals
favoriteKey: UnityEngine.TerrainLayer.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Terrain Layer: Get Type
haystackProgrammer: TerrainLayer.GetType
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tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;GetType;
tag3: System.Object;GetType;
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valueOutputTypes: System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Terrain Layer: Reference Equals
haystackProgrammer: TerrainLayer.ReferenceEquals
favoriteKey: UnityEngine.TerrainLayer.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Terrain Layer ()
labelProgrammer: new TerrainLayer ()
haystackHuman: Terrain Layer: Create Terrain Layer
haystackProgrammer: new TerrainLayer
favoriteKey: UnityEngine.TerrainLayer..ctor()@any
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tag2: UnityEngine.TerrainLayer;.ctor;
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Diffuse Texture
labelProgrammer: diffuseTexture (get)
haystackHuman: Terrain Layer: Get Diffuse Texture
haystackProgrammer: TerrainLayer.diffuseTexture (get)
favoriteKey: UnityEngine.TerrainLayer.diffuseTexture@get
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tag2: UnityEngine.TerrainLayer;diffuseTexture
tag3: UnityEngine.TerrainLayer;diffuseTexture
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valueOutputTypes: UnityEngine.Texture2D
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Diffuse Texture
labelProgrammer: diffuseTexture (set)
haystackHuman: Terrain Layer: Set Diffuse Texture
haystackProgrammer: TerrainLayer.diffuseTexture (set)
favoriteKey: UnityEngine.TerrainLayer.diffuseTexture@set
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tag2: UnityEngine.TerrainLayer;diffuseTexture
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valueInputTypes: UnityEngine.TerrainLayer|UnityEngine.Texture2D
valueOutputTypes: UnityEngine.Texture2D
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Normal Map Texture
labelProgrammer: normalMapTexture (get)
haystackHuman: Terrain Layer: Get Normal Map Texture
haystackProgrammer: TerrainLayer.normalMapTexture (get)
favoriteKey: UnityEngine.TerrainLayer.normalMapTexture@get
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tag2: UnityEngine.TerrainLayer;normalMapTexture
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valueOutputTypes: UnityEngine.Texture2D
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Normal Map Texture
labelProgrammer: normalMapTexture (set)
haystackHuman: Terrain Layer: Set Normal Map Texture
haystackProgrammer: TerrainLayer.normalMapTexture (set)
favoriteKey: UnityEngine.TerrainLayer.normalMapTexture@set
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tag2: UnityEngine.TerrainLayer;normalMapTexture
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valueInputTypes: UnityEngine.TerrainLayer|UnityEngine.Texture2D
valueOutputTypes: UnityEngine.Texture2D
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Mask Map Texture
labelProgrammer: maskMapTexture (get)
haystackHuman: Terrain Layer: Get Mask Map Texture
haystackProgrammer: TerrainLayer.maskMapTexture (get)
favoriteKey: UnityEngine.TerrainLayer.maskMapTexture@get
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tag2: UnityEngine.TerrainLayer;maskMapTexture
tag3: UnityEngine.TerrainLayer;maskMapTexture
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: UnityEngine.Texture2D
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Mask Map Texture
labelProgrammer: maskMapTexture (set)
haystackHuman: Terrain Layer: Set Mask Map Texture
haystackProgrammer: TerrainLayer.maskMapTexture (set)
favoriteKey: UnityEngine.TerrainLayer.maskMapTexture@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;maskMapTexture
tag3: UnityEngine.TerrainLayer;maskMapTexture
valueInputTypes: UnityEngine.TerrainLayer|UnityEngine.Texture2D
valueOutputTypes: UnityEngine.Texture2D
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tile Size
labelProgrammer: tileSize (get)
haystackHuman: Terrain Layer: Get Tile Size
haystackProgrammer: TerrainLayer.tileSize (get)
favoriteKey: UnityEngine.TerrainLayer.tileSize@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;tileSize
tag3: UnityEngine.TerrainLayer;tileSize
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tile Size
labelProgrammer: tileSize (set)
haystackHuman: Terrain Layer: Set Tile Size
haystackProgrammer: TerrainLayer.tileSize (set)
favoriteKey: UnityEngine.TerrainLayer.tileSize@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;tileSize
tag3: UnityEngine.TerrainLayer;tileSize
valueInputTypes: UnityEngine.TerrainLayer|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tile Offset
labelProgrammer: tileOffset (get)
haystackHuman: Terrain Layer: Get Tile Offset
haystackProgrammer: TerrainLayer.tileOffset (get)
favoriteKey: UnityEngine.TerrainLayer.tileOffset@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;tileOffset
tag3: UnityEngine.TerrainLayer;tileOffset
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: UnityEngine.Vector2
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tile Offset
labelProgrammer: tileOffset (set)
haystackHuman: Terrain Layer: Set Tile Offset
haystackProgrammer: TerrainLayer.tileOffset (set)
favoriteKey: UnityEngine.TerrainLayer.tileOffset@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;tileOffset
tag3: UnityEngine.TerrainLayer;tileOffset
valueInputTypes: UnityEngine.TerrainLayer|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Specular
labelProgrammer: specular (get)
haystackHuman: Terrain Layer: Get Specular
haystackProgrammer: TerrainLayer.specular (get)
favoriteKey: UnityEngine.TerrainLayer.specular@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;specular
tag3: UnityEngine.TerrainLayer;specular
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: UnityEngine.Color
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Specular
labelProgrammer: specular (set)
haystackHuman: Terrain Layer: Set Specular
haystackProgrammer: TerrainLayer.specular (set)
favoriteKey: UnityEngine.TerrainLayer.specular@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;specular
tag3: UnityEngine.TerrainLayer;specular
valueInputTypes: UnityEngine.TerrainLayer|UnityEngine.Color
valueOutputTypes: UnityEngine.Color
unit:
{"chainable":false,"member":{"name":"specular","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null,"input":{"r":1.0,"g":1.0,"b":1.0,"a":1.0,"$type":"UnityEngine.Color"}},"position":{"x":0.0,"y":0.0},"guid":"7c0738a1-a2b2-41e2-91c9-3f19b54987cb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Metallic
labelProgrammer: metallic (get)
haystackHuman: Terrain Layer: Get Metallic
haystackProgrammer: TerrainLayer.metallic (get)
favoriteKey: UnityEngine.TerrainLayer.metallic@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;metallic
tag3: UnityEngine.TerrainLayer;metallic
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: System.Single
unit:
{"member":{"name":"metallic","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0babfa95-79ef-443f-919f-e19ff5f5f8bf","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Metallic
labelProgrammer: metallic (set)
haystackHuman: Terrain Layer: Set Metallic
haystackProgrammer: TerrainLayer.metallic (set)
favoriteKey: UnityEngine.TerrainLayer.metallic@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;metallic
tag3: UnityEngine.TerrainLayer;metallic
valueInputTypes: UnityEngine.TerrainLayer|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"metallic","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"13615f35-38cb-44d5-8b30-0d15a6e623d1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Smoothness
labelProgrammer: smoothness (get)
haystackHuman: Terrain Layer: Get Smoothness
haystackProgrammer: TerrainLayer.smoothness (get)
favoriteKey: UnityEngine.TerrainLayer.smoothness@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;smoothness
tag3: UnityEngine.TerrainLayer;smoothness
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: System.Single
unit:
{"member":{"name":"smoothness","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5ebb4b98-6bbc-463a-b974-f3d79f06f0fc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Smoothness
labelProgrammer: smoothness (set)
haystackHuman: Terrain Layer: Set Smoothness
haystackProgrammer: TerrainLayer.smoothness (set)
favoriteKey: UnityEngine.TerrainLayer.smoothness@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;smoothness
tag3: UnityEngine.TerrainLayer;smoothness
valueInputTypes: UnityEngine.TerrainLayer|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"smoothness","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"cef0177a-2032-48e3-a843-41ea3c2acb43","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Normal Scale
labelProgrammer: normalScale (get)
haystackHuman: Terrain Layer: Get Normal Scale
haystackProgrammer: TerrainLayer.normalScale (get)
favoriteKey: UnityEngine.TerrainLayer.normalScale@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;normalScale
tag3: UnityEngine.TerrainLayer;normalScale
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: System.Single
unit:
{"member":{"name":"normalScale","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"71d05d8b-28bc-44d6-a8a8-ed078a283845","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Normal Scale
labelProgrammer: normalScale (set)
haystackHuman: Terrain Layer: Set Normal Scale
haystackProgrammer: TerrainLayer.normalScale (set)
favoriteKey: UnityEngine.TerrainLayer.normalScale@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;normalScale
tag3: UnityEngine.TerrainLayer;normalScale
valueInputTypes: UnityEngine.TerrainLayer|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"normalScale","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"50bb2bad-1738-4285-ad14-50a4e4e9a737","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Diffuse Remap Min
labelProgrammer: diffuseRemapMin (get)
haystackHuman: Terrain Layer: Get Diffuse Remap Min
haystackProgrammer: TerrainLayer.diffuseRemapMin (get)
favoriteKey: UnityEngine.TerrainLayer.diffuseRemapMin@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;diffuseRemapMin
tag3: UnityEngine.TerrainLayer;diffuseRemapMin
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"diffuseRemapMin","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6e501dec-8497-4a42-9be2-6032caf8e6b5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Diffuse Remap Min
labelProgrammer: diffuseRemapMin (set)
haystackHuman: Terrain Layer: Set Diffuse Remap Min
haystackProgrammer: TerrainLayer.diffuseRemapMin (set)
favoriteKey: UnityEngine.TerrainLayer.diffuseRemapMin@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;diffuseRemapMin
tag3: UnityEngine.TerrainLayer;diffuseRemapMin
valueInputTypes: UnityEngine.TerrainLayer|UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
{"chainable":false,"member":{"name":"diffuseRemapMin","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"737433d2-6034-4cba-b2bf-618f89726eee","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Diffuse Remap Max
labelProgrammer: diffuseRemapMax (get)
haystackHuman: Terrain Layer: Get Diffuse Remap Max
haystackProgrammer: TerrainLayer.diffuseRemapMax (get)
favoriteKey: UnityEngine.TerrainLayer.diffuseRemapMax@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;diffuseRemapMax
tag3: UnityEngine.TerrainLayer;diffuseRemapMax
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"diffuseRemapMax","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9c7de3eb-35e7-4bec-a835-3b937667c478","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Diffuse Remap Max
labelProgrammer: diffuseRemapMax (set)
haystackHuman: Terrain Layer: Set Diffuse Remap Max
haystackProgrammer: TerrainLayer.diffuseRemapMax (set)
favoriteKey: UnityEngine.TerrainLayer.diffuseRemapMax@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;diffuseRemapMax
tag3: UnityEngine.TerrainLayer;diffuseRemapMax
valueInputTypes: UnityEngine.TerrainLayer|UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
{"chainable":false,"member":{"name":"diffuseRemapMax","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"fa85c020-6143-4d6c-8b47-b73f33495017","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Mask Map Remap Min
labelProgrammer: maskMapRemapMin (get)
haystackHuman: Terrain Layer: Get Mask Map Remap Min
haystackProgrammer: TerrainLayer.maskMapRemapMin (get)
favoriteKey: UnityEngine.TerrainLayer.maskMapRemapMin@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;maskMapRemapMin
tag3: UnityEngine.TerrainLayer;maskMapRemapMin
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"maskMapRemapMin","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"597b988c-3b3d-4237-a93d-06a270de9315","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Mask Map Remap Min
labelProgrammer: maskMapRemapMin (set)
haystackHuman: Terrain Layer: Set Mask Map Remap Min
haystackProgrammer: TerrainLayer.maskMapRemapMin (set)
favoriteKey: UnityEngine.TerrainLayer.maskMapRemapMin@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;maskMapRemapMin
tag3: UnityEngine.TerrainLayer;maskMapRemapMin
valueInputTypes: UnityEngine.TerrainLayer|UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
{"chainable":false,"member":{"name":"maskMapRemapMin","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"63cfbad6-14b2-4922-8fa4-b9c8b82e041a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Mask Map Remap Max
labelProgrammer: maskMapRemapMax (get)
haystackHuman: Terrain Layer: Get Mask Map Remap Max
haystackProgrammer: TerrainLayer.maskMapRemapMax (get)
favoriteKey: UnityEngine.TerrainLayer.maskMapRemapMax@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;maskMapRemapMax
tag3: UnityEngine.TerrainLayer;maskMapRemapMax
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"maskMapRemapMax","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e361750e-9034-4f99-9a74-8c51faa2acc1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Mask Map Remap Max
labelProgrammer: maskMapRemapMax (set)
haystackHuman: Terrain Layer: Set Mask Map Remap Max
haystackProgrammer: TerrainLayer.maskMapRemapMax (set)
favoriteKey: UnityEngine.TerrainLayer.maskMapRemapMax@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;maskMapRemapMax
tag3: UnityEngine.TerrainLayer;maskMapRemapMax
valueInputTypes: UnityEngine.TerrainLayer|UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
{"chainable":false,"member":{"name":"maskMapRemapMax","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"df878205-9412-443a-988b-54ae25709fa4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Smoothness Source
labelProgrammer: smoothnessSource (get)
haystackHuman: Terrain Layer: Get Smoothness Source
haystackProgrammer: TerrainLayer.smoothnessSource (get)
favoriteKey: UnityEngine.TerrainLayer.smoothnessSource@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;smoothnessSource
tag3: UnityEngine.TerrainLayer;smoothnessSource
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: UnityEngine.TerrainLayerSmoothnessSource
unit:
{"member":{"name":"smoothnessSource","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"30da08e2-eac1-422e-b7b9-3b94d3945a04","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Smoothness Source
labelProgrammer: smoothnessSource (set)
haystackHuman: Terrain Layer: Set Smoothness Source
haystackProgrammer: TerrainLayer.smoothnessSource (set)
favoriteKey: UnityEngine.TerrainLayer.smoothnessSource@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;smoothnessSource
tag3: UnityEngine.TerrainLayer;smoothnessSource
valueInputTypes: UnityEngine.TerrainLayer|UnityEngine.TerrainLayerSmoothnessSource
valueOutputTypes: UnityEngine.TerrainLayerSmoothnessSource
unit:
{"chainable":false,"member":{"name":"smoothnessSource","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Constant","$type":"UnityEngine.TerrainLayerSmoothnessSource"}},"position":{"x":0.0,"y":0.0},"guid":"edf92c5b-005f-402b-bb33-d3be2e67a43c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Terrain Layer: Get Name
haystackProgrammer: TerrainLayer.name (get)
favoriteKey: UnityEngine.TerrainLayer.name@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c57b7055-cba3-4f16-8205-ba5cf8b78026","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Terrain Layer: Set Name
haystackProgrammer: TerrainLayer.name (set)
favoriteKey: UnityEngine.TerrainLayer.name@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.TerrainLayer|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"1e32d65d-b85c-4db1-a7df-66efbfccfc85","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Terrain Layer: Get Hide Flags
haystackProgrammer: TerrainLayer.hideFlags (get)
favoriteKey: UnityEngine.TerrainLayer.hideFlags@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"21585d99-97d2-44fc-93f1-811922a0a043","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Terrain Layer: Set Hide Flags
haystackProgrammer: TerrainLayer.hideFlags (set)
favoriteKey: UnityEngine.TerrainLayer.hideFlags@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.TerrainLayer|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"8a62fe81-5d23-45dc-adae-877bb13b3d06","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Closest Point (Position)
labelProgrammer: ClosestPoint (position)
haystackHuman: Terrain Collider: Closest Point
haystackProgrammer: TerrainCollider.ClosestPoint
favoriteKey: UnityEngine.TerrainCollider.ClosestPoint(UnityEngine.Vector3)@any
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;ClosestPoint;UnityEngine.Vector3
tag3: UnityEngine.TerrainCollider;ClosestPoint;UnityEngine.Vector3
valueInputTypes: UnityEngine.TerrainCollider|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"parameterNames":["position"],"member":{"name":"ClosestPoint","parameterTypes":["UnityEngine.Vector3"],"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"455aa5c7-757e-4cf7-90aa-dd3073446efe","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Ray, Hit Info, Max Distance)
labelProgrammer: Raycast (ray, hitInfo, maxDistance)
haystackHuman: Terrain Collider: Raycast
haystackProgrammer: TerrainCollider.Raycast
favoriteKey: UnityEngine.TerrainCollider.Raycast(UnityEngine.RayUnityEngine.RaycastHit&System.Single)@any
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;Raycast;UnityEngine.Ray;UnityEngine.RaycastHit&;System.Single
tag3: UnityEngine.TerrainCollider;Raycast;UnityEngine.Ray;UnityEngine.RaycastHit&;System.Single
valueInputTypes: UnityEngine.TerrainCollider|UnityEngine.Ray|System.Single
valueOutputTypes: System.Boolean|UnityEngine.RaycastHit
unit:
{"chainable":false,"parameterNames":["ray","hitInfo","maxDistance"],"member":{"name":"Raycast","parameterTypes":["UnityEngine.Ray","UnityEngine.RaycastHit&","System.Single"],"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null,"%ray":{"origin":{"x":0.0,"y":0.0,"z":0.0},"direction":{"x":0.0,"y":0.0,"z":0.0},"$type":"UnityEngine.Ray"},"%maxDistance":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"ec92f075-f71a-4ae9-a05f-acf34cc1342c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Closest Point On Bounds (Position)
labelProgrammer: ClosestPointOnBounds (position)
haystackHuman: Terrain Collider: Closest Point On Bounds
haystackProgrammer: TerrainCollider.ClosestPointOnBounds
favoriteKey: UnityEngine.TerrainCollider.ClosestPointOnBounds(UnityEngine.Vector3)@any
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;ClosestPointOnBounds;UnityEngine.Vector3
tag3: UnityEngine.TerrainCollider;ClosestPointOnBounds;UnityEngine.Vector3
valueInputTypes: UnityEngine.TerrainCollider|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"parameterNames":["position"],"member":{"name":"ClosestPointOnBounds","parameterTypes":["UnityEngine.Vector3"],"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"7507d3eb-d3ba-4fb7-8306-abef704db21f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Terrain Collider: Get Component
haystackProgrammer: TerrainCollider.GetComponent
favoriteKey: UnityEngine.TerrainCollider.GetComponent(System.Type)@any
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.TerrainCollider|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"GetComponent","parameterTypes":["System.Type"],"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"7838a85f-3125-4fff-9b1e-127a5d0ac942","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Terrain Collider: Try Get Component
haystackProgrammer: TerrainCollider.TryGetComponent
favoriteKey: UnityEngine.TerrainCollider.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.TerrainCollider|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type","component"],"member":{"name":"TryGetComponent","parameterTypes":["System.Type","UnityEngine.Component&"],"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"08733026-40a5-4bc4-9eb7-c5c48b70a4c1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Terrain Collider: Get Component
haystackProgrammer: TerrainCollider.GetComponent
favoriteKey: UnityEngine.TerrainCollider.GetComponent(System.String)@any
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;GetComponent;System.String
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favoriteKey: UnityEngine.TerrainCollider.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"520e0822-992f-4dcc-b3d8-d5d5d698b8a5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Terrain Collider: Get Type
haystackProgrammer: TerrainCollider.GetType
favoriteKey: UnityEngine.TerrainCollider.GetType()@any
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d69f0e79-4a66-4c5a-9ee1-16ab6ffd45a8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Terrain Collider: Reference Equals
haystackProgrammer: TerrainCollider.ReferenceEquals
favoriteKey: UnityEngine.TerrainCollider.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"6b36dec0-b1ef-43b0-bdc8-fe63c7a160ca","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Terrain Data
labelProgrammer: terrainData (get)
haystackHuman: Terrain Collider: Get Terrain Data
haystackProgrammer: TerrainCollider.terrainData (get)
favoriteKey: UnityEngine.TerrainCollider.terrainData@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;terrainData
tag3: UnityEngine.TerrainCollider;terrainData
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: UnityEngine.TerrainData
unit:
{"member":{"name":"terrainData","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"28edb6cf-0329-4473-9c1a-847992dd0ba9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Terrain Data
labelProgrammer: terrainData (set)
haystackHuman: Terrain Collider: Set Terrain Data
haystackProgrammer: TerrainCollider.terrainData (set)
favoriteKey: UnityEngine.TerrainCollider.terrainData@set
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;terrainData
tag3: UnityEngine.TerrainCollider;terrainData
valueInputTypes: UnityEngine.TerrainCollider|UnityEngine.TerrainData
valueOutputTypes: UnityEngine.TerrainData
unit:
{"chainable":false,"member":{"name":"terrainData","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"4be76a2c-5de3-4c93-9114-76f60e0255f3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Terrain Collider: Get Enabled
haystackProgrammer: TerrainCollider.enabled (get)
favoriteKey: UnityEngine.TerrainCollider.enabled@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;enabled
tag3: UnityEngine.TerrainCollider;enabled
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"222146b0-b370-4f2c-b731-774875bfdc55","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Terrain Collider: Set Enabled
haystackProgrammer: TerrainCollider.enabled (set)
favoriteKey: UnityEngine.TerrainCollider.enabled@set
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;enabled
tag3: UnityEngine.TerrainCollider;enabled
valueInputTypes: UnityEngine.TerrainCollider|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"67a8e040-68a2-457f-8bdb-6b7a394f071d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Rigidbody
labelProgrammer: attachedRigidbody (get)
haystackHuman: Terrain Collider: Get Attached Rigidbody
haystackProgrammer: TerrainCollider.attachedRigidbody (get)
favoriteKey: UnityEngine.TerrainCollider.attachedRigidbody@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;attachedRigidbody
tag3: UnityEngine.TerrainCollider;attachedRigidbody
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: UnityEngine.Rigidbody
unit:
{"member":{"name":"attachedRigidbody","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7d2bc7f4-a21f-42c2-bd00-e5b4e7a9751b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Articulation Body
labelProgrammer: attachedArticulationBody (get)
haystackHuman: Terrain Collider: Get Attached Articulation Body
haystackProgrammer: TerrainCollider.attachedArticulationBody (get)
favoriteKey: UnityEngine.TerrainCollider.attachedArticulationBody@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;attachedArticulationBody
tag3: UnityEngine.TerrainCollider;attachedArticulationBody
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: UnityEngine.ArticulationBody
unit:
{"member":{"name":"attachedArticulationBody","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f4640b2a-8223-46a3-a206-8bc815c383ef","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Trigger
labelProgrammer: isTrigger (get)
haystackHuman: Terrain Collider: Is Trigger
haystackProgrammer: TerrainCollider.isTrigger (get)
favoriteKey: UnityEngine.TerrainCollider.isTrigger@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;isTrigger
tag3: UnityEngine.TerrainCollider;isTrigger
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isTrigger","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9f16bba3-3b8e-4294-bef4-3065bd63f3cb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Trigger
labelProgrammer: isTrigger (set)
haystackHuman: Terrain Collider: Set Trigger
haystackProgrammer: TerrainCollider.isTrigger (set)
favoriteKey: UnityEngine.TerrainCollider.isTrigger@set
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;isTrigger
tag3: UnityEngine.TerrainCollider;isTrigger
valueInputTypes: UnityEngine.TerrainCollider|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"isTrigger","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"09de10f3-2ceb-448f-bd65-1c2309585cb4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Contact Offset
labelProgrammer: contactOffset (get)
haystackHuman: Terrain Collider: Get Contact Offset
haystackProgrammer: TerrainCollider.contactOffset (get)
favoriteKey: UnityEngine.TerrainCollider.contactOffset@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;contactOffset
tag3: UnityEngine.TerrainCollider;contactOffset
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: System.Single
unit:
{"member":{"name":"contactOffset","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"655bfdf5-514a-43c1-bb96-4923c071d4d7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Contact Offset
labelProgrammer: contactOffset (set)
haystackHuman: Terrain Collider: Set Contact Offset
haystackProgrammer: TerrainCollider.contactOffset (set)
favoriteKey: UnityEngine.TerrainCollider.contactOffset@set
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;contactOffset
tag3: UnityEngine.TerrainCollider;contactOffset
valueInputTypes: UnityEngine.TerrainCollider|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"contactOffset","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"ebe2a260-3f67-45cd-8b65-a212344a8bc9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Terrain Collider: Get Bounds
haystackProgrammer: TerrainCollider.bounds (get)
favoriteKey: UnityEngine.TerrainCollider.bounds@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;bounds
tag3: UnityEngine.TerrainCollider;bounds
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0288e84f-45ca-4dd3-97ad-8aaa85d976a3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Has Modifiable Contacts
labelProgrammer: hasModifiableContacts (get)
haystackHuman: Terrain Collider: Has Modifiable Contacts
haystackProgrammer: TerrainCollider.hasModifiableContacts (get)
favoriteKey: UnityEngine.TerrainCollider.hasModifiableContacts@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;hasModifiableContacts
tag3: UnityEngine.TerrainCollider;hasModifiableContacts
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"hasModifiableContacts","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"26812ae5-03ec-4f8b-afa6-a0aa37f40f11","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Modifiable Contacts
labelProgrammer: hasModifiableContacts (set)
haystackHuman: Terrain Collider: Set Modifiable Contacts
haystackProgrammer: TerrainCollider.hasModifiableContacts (set)
favoriteKey: UnityEngine.TerrainCollider.hasModifiableContacts@set
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;hasModifiableContacts
tag3: UnityEngine.TerrainCollider;hasModifiableContacts
valueInputTypes: UnityEngine.TerrainCollider|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"hasModifiableContacts","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"9cdac83b-4169-493b-a128-d624648b6ab5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Provides Contacts
labelProgrammer: providesContacts (get)
haystackHuman: Terrain Collider: Get Provides Contacts
haystackProgrammer: TerrainCollider.providesContacts (get)
favoriteKey: UnityEngine.TerrainCollider.providesContacts@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;providesContacts
tag3: UnityEngine.TerrainCollider;providesContacts
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"providesContacts","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6b6458b1-d5f0-4194-a2e8-f5450838157b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Provides Contacts
labelProgrammer: providesContacts (set)
haystackHuman: Terrain Collider: Set Provides Contacts
haystackProgrammer: TerrainCollider.providesContacts (set)
favoriteKey: UnityEngine.TerrainCollider.providesContacts@set
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;providesContacts
tag3: UnityEngine.TerrainCollider;providesContacts
valueInputTypes: UnityEngine.TerrainCollider|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"providesContacts","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"7a0319d5-4ec6-4a92-af4b-07c5219d0810","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Layer Override Priority
labelProgrammer: layerOverridePriority (get)
haystackHuman: Terrain Collider: Get Layer Override Priority
haystackProgrammer: TerrainCollider.layerOverridePriority (get)
favoriteKey: UnityEngine.TerrainCollider.layerOverridePriority@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;layerOverridePriority
tag3: UnityEngine.TerrainCollider;layerOverridePriority
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: System.Int32
unit:
{"member":{"name":"layerOverridePriority","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cfb7d65a-124d-4143-8b1c-9a27043244f4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Layer Override Priority
labelProgrammer: layerOverridePriority (set)
haystackHuman: Terrain Collider: Set Layer Override Priority
haystackProgrammer: TerrainCollider.layerOverridePriority (set)
favoriteKey: UnityEngine.TerrainCollider.layerOverridePriority@set
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;layerOverridePriority
tag3: UnityEngine.TerrainCollider;layerOverridePriority
valueInputTypes: UnityEngine.TerrainCollider|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"layerOverridePriority","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"9a90c323-8665-49de-82c7-0dbfd1bba7e8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Exclude Layers
labelProgrammer: excludeLayers (get)
haystackHuman: Terrain Collider: Get Exclude Layers
haystackProgrammer: TerrainCollider.excludeLayers (get)
favoriteKey: UnityEngine.TerrainCollider.excludeLayers@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;excludeLayers
tag3: UnityEngine.TerrainCollider;excludeLayers
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"excludeLayers","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2473cfdc-0975-4228-a440-780958bf5e09","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Exclude Layers
labelProgrammer: excludeLayers (set)
haystackHuman: Terrain Collider: Set Exclude Layers
haystackProgrammer: TerrainCollider.excludeLayers (set)
favoriteKey: UnityEngine.TerrainCollider.excludeLayers@set
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;excludeLayers
tag3: UnityEngine.TerrainCollider;excludeLayers
valueInputTypes: UnityEngine.TerrainCollider|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"excludeLayers","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"41b927b0-0382-4464-9645-7789e6fc5e16","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Include Layers
labelProgrammer: includeLayers (get)
haystackHuman: Terrain Collider: Get Include Layers
haystackProgrammer: TerrainCollider.includeLayers (get)
favoriteKey: UnityEngine.TerrainCollider.includeLayers@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;includeLayers
tag3: UnityEngine.TerrainCollider;includeLayers
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"includeLayers","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5bec7a8e-e476-409b-a4c3-4ae8b0df6366","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Include Layers
labelProgrammer: includeLayers (set)
haystackHuman: Terrain Collider: Set Include Layers
haystackProgrammer: TerrainCollider.includeLayers (set)
favoriteKey: UnityEngine.TerrainCollider.includeLayers@set
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;includeLayers
tag3: UnityEngine.TerrainCollider;includeLayers
valueInputTypes: UnityEngine.TerrainCollider|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"includeLayers","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"696ccd79-5752-41d0-8d19-b0b8a7a00421","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Geometry Holder
labelProgrammer: GeometryHolder (get)
haystackHuman: Terrain Collider: Get Geometry Holder
haystackProgrammer: TerrainCollider.GeometryHolder (get)
favoriteKey: UnityEngine.TerrainCollider.GeometryHolder@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;GeometryHolder
tag3: UnityEngine.TerrainCollider;GeometryHolder
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: UnityEngine.LowLevelPhysics.GeometryHolder
unit:
{"member":{"name":"GeometryHolder","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"336ea2ad-900a-4712-ad5c-714a55b4d72f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Material
labelProgrammer: sharedMaterial (get)
haystackHuman: Terrain Collider: Get Shared Material
haystackProgrammer: TerrainCollider.sharedMaterial (get)
favoriteKey: UnityEngine.TerrainCollider.sharedMaterial@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;sharedMaterial
tag3: UnityEngine.TerrainCollider;sharedMaterial
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: UnityEngine.PhysicsMaterial
unit:
{"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dfeb44f5-5d74-485f-a903-36a01599bff9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Material
labelProgrammer: sharedMaterial (set)
haystackHuman: Terrain Collider: Set Shared Material
haystackProgrammer: TerrainCollider.sharedMaterial (set)
favoriteKey: UnityEngine.TerrainCollider.sharedMaterial@set
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;sharedMaterial
tag3: UnityEngine.TerrainCollider;sharedMaterial
valueInputTypes: UnityEngine.TerrainCollider|UnityEngine.PhysicsMaterial
valueOutputTypes: UnityEngine.PhysicsMaterial
unit:
{"chainable":false,"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"a0247b19-994f-4a56-850c-c0ae310b65db","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Material
labelProgrammer: material (get)
haystackHuman: Terrain Collider: Get Material
haystackProgrammer: TerrainCollider.material (get)
favoriteKey: UnityEngine.TerrainCollider.material@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;material
tag3: UnityEngine.TerrainCollider;material
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: UnityEngine.PhysicsMaterial
unit:
{"member":{"name":"material","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a90d5b3c-9387-47a5-94b1-a5c03be9b313","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Material
labelProgrammer: material (set)
haystackHuman: Terrain Collider: Set Material
haystackProgrammer: TerrainCollider.material (set)
favoriteKey: UnityEngine.TerrainCollider.material@set
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;material
tag3: UnityEngine.TerrainCollider;material
valueInputTypes: UnityEngine.TerrainCollider|UnityEngine.PhysicsMaterial
valueOutputTypes: UnityEngine.PhysicsMaterial
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Terrain Collider: Get Transform
haystackProgrammer: TerrainCollider.transform (get)
favoriteKey: UnityEngine.TerrainCollider.transform@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Terrain Collider: Get Game Object
haystackProgrammer: TerrainCollider.gameObject (get)
favoriteKey: UnityEngine.TerrainCollider.gameObject@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Terrain Collider: Get Tag
haystackProgrammer: TerrainCollider.tag (get)
favoriteKey: UnityEngine.TerrainCollider.tag@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Terrain Collider: Set Tag
haystackProgrammer: TerrainCollider.tag (set)
favoriteKey: UnityEngine.TerrainCollider.tag@set
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.TerrainCollider|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Terrain Collider: Get Name
haystackProgrammer: TerrainCollider.name (get)
favoriteKey: UnityEngine.TerrainCollider.name@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Terrain Collider: Set Name
haystackProgrammer: TerrainCollider.name (set)
favoriteKey: UnityEngine.TerrainCollider.name@set
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.TerrainCollider|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Terrain Collider: Get Hide Flags
haystackProgrammer: TerrainCollider.hideFlags (get)
favoriteKey: UnityEngine.TerrainCollider.hideFlags@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Terrain Collider: Set Hide Flags
haystackProgrammer: TerrainCollider.hideFlags (set)
favoriteKey: UnityEngine.TerrainCollider.hideFlags@set
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.TerrainCollider|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Text Mesh: Get Component
haystackProgrammer: TextMesh.GetComponent
favoriteKey: UnityEngine.TextMesh.GetComponent(System.Type)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.TextMesh|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Text Mesh: Try Get Component
haystackProgrammer: TextMesh.TryGetComponent
favoriteKey: UnityEngine.TextMesh.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.TextMesh|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Text Mesh: Get Component
haystackProgrammer: TextMesh.GetComponent
favoriteKey: UnityEngine.TextMesh.GetComponent(System.String)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.TextMesh|System.String
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Text Mesh: Get Component In Children
haystackProgrammer: TextMesh.GetComponentInChildren
favoriteKey: UnityEngine.TextMesh.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.TextMesh|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Text Mesh: Get Component In Children
haystackProgrammer: TextMesh.GetComponentInChildren
favoriteKey: UnityEngine.TextMesh.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.TextMesh|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Text Mesh: Get Components In Children
haystackProgrammer: TextMesh.GetComponentsInChildren
favoriteKey: UnityEngine.TextMesh.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.TextMesh|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Text Mesh: Get Components In Children
haystackProgrammer: TextMesh.GetComponentsInChildren
favoriteKey: UnityEngine.TextMesh.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.TextMesh|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Text Mesh: Get Component In Parent
haystackProgrammer: TextMesh.GetComponentInParent
favoriteKey: UnityEngine.TextMesh.GetComponentInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.TextMesh|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Text Mesh: Get Component In Parent
haystackProgrammer: TextMesh.GetComponentInParent
favoriteKey: UnityEngine.TextMesh.GetComponentInParent(System.Type)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;GetComponentInParent;System.Type
tag3: UnityEngine.Component;GetComponentInParent;System.Type
valueInputTypes: UnityEngine.TextMesh|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T, Include Inactive)
labelProgrammer: GetComponentsInParent (t, includeInactive)
haystackHuman: Text Mesh: Get Components In Parent
haystackProgrammer: TextMesh.GetComponentsInParent
favoriteKey: UnityEngine.TextMesh.GetComponentsInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;GetComponentsInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.TextMesh|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T)
labelProgrammer: GetComponentsInParent (t)
haystackHuman: Text Mesh: Get Components In Parent
haystackProgrammer: TextMesh.GetComponentsInParent
favoriteKey: UnityEngine.TextMesh.GetComponentsInParent(System.Type)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;GetComponentsInParent;System.Type
tag3: UnityEngine.Component;GetComponentsInParent;System.Type
valueInputTypes: UnityEngine.TextMesh|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type)
labelProgrammer: GetComponents (type)
haystackHuman: Text Mesh: Get Components
haystackProgrammer: TextMesh.GetComponents
favoriteKey: UnityEngine.TextMesh.GetComponents(System.Type)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;GetComponents;System.Type
tag3: UnityEngine.Component;GetComponents;System.Type
valueInputTypes: UnityEngine.TextMesh|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type, Results)
labelProgrammer: GetComponents (type, results)
haystackHuman: Text Mesh: Get Components
haystackProgrammer: TextMesh.GetComponents
tag1: UnityEngine.TextMesh
favoriteKey:
UnityEngine.TextMesh.GetComponents(System.TypeSystem.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.TextMesh;GetComponents;System.Type;System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
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valueInputTypes:
UnityEngine.TextMesh|System.Type|System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component Index ()
labelProgrammer: GetComponentIndex ()
haystackHuman: Text Mesh: Get Component Index
haystackProgrammer: TextMesh.GetComponentIndex
favoriteKey: UnityEngine.TextMesh.GetComponentIndex()@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;GetComponentIndex;
tag3: UnityEngine.Component;GetComponentIndex;
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
haystackHuman: Text Mesh: Compare Tag
haystackProgrammer: TextMesh.CompareTag
favoriteKey: UnityEngine.TextMesh.CompareTag(System.String)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;CompareTag;System.String
tag3: UnityEngine.Component;CompareTag;System.String
valueInputTypes: UnityEngine.TextMesh|System.String
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
haystackHuman: Text Mesh: Compare Tag
haystackProgrammer: TextMesh.CompareTag
favoriteKey: UnityEngine.TextMesh.CompareTag(UnityEngine.TagHandle)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;CompareTag;UnityEngine.TagHandle
tag3: UnityEngine.Component;CompareTag;UnityEngine.TagHandle
valueInputTypes: UnityEngine.TextMesh|UnityEngine.TagHandle
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Value, Options)
labelProgrammer: SendMessageUpwards (methodName, value, options)
haystackHuman: Text Mesh: Send Message Upwards
haystackProgrammer: TextMesh.SendMessageUpwards
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;SendMessageUpwards;System.String;System.Object;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;SendMessageUpwards;System.String;System.Object;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.TextMesh|System.String|System.Object|UnityEngine.SendMessageOptions
favoriteKey:
UnityEngine.TextMesh.SendMessageUpwards(System.StringSystem.ObjectUnityEngine.SendMessageOptions)@any

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Value)
labelProgrammer: SendMessageUpwards (methodName, value)
haystackHuman: Text Mesh: Send Message Upwards
haystackProgrammer: TextMesh.SendMessageUpwards
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