# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T)
labelProgrammer: GetComponentsInParent (t)
haystackHuman: Animation: Get Components In Parent
haystackProgrammer: Animation.GetComponentsInParent
favoriteKey: UnityEngine.Animation.GetComponentsInParent(System.Type)@any
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;GetComponentsInParent;System.Type
tag3: UnityEngine.Component;GetComponentsInParent;System.Type
valueInputTypes: UnityEngine.Animation|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["t"],"member":{"name":"GetComponentsInParent","parameterTypes":["System.Type"],"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"eaba8b24-23d7-46f1-9978-cca38ef65701","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type)
labelProgrammer: GetComponents (type)
haystackHuman: Animation: Get Components
haystackProgrammer: Animation.GetComponents
favoriteKey: UnityEngine.Animation.GetComponents(System.Type)@any
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;GetComponents;System.Type
tag3: UnityEngine.Component;GetComponents;System.Type
valueInputTypes: UnityEngine.Animation|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"GetComponents","parameterTypes":["System.Type"],"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"e45c3bc4-9a8f-408e-9342-ed153a6b89c4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type, Results)
labelProgrammer: GetComponents (type, results)
haystackHuman: Animation: Get Components
haystackProgrammer: Animation.GetComponents
tag1: UnityEngine.Animation
favoriteKey:
UnityEngine.Animation.GetComponents(System.TypeSystem.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Animation;GetComponents;System.Type;System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"parameterNames":["type","results"],"member":{"name":"GetComponents","parameterTypes":["System.Type","System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"6db2e95f-cbbd-490c-a4b2-c1341bcf8589","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Animation|System.Type|System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component Index ()
labelProgrammer: GetComponentIndex ()
haystackHuman: Animation: Get Component Index
haystackProgrammer: Animation.GetComponentIndex
favoriteKey: UnityEngine.Animation.GetComponentIndex()@any
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;GetComponentIndex;
tag3: UnityEngine.Component;GetComponentIndex;
valueInputTypes: UnityEngine.Animation
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetComponentIndex","parameterTypes":[],"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4a97021f-1b40-496f-b25d-7d1716dc2586","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
haystackHuman: Animation: Compare Tag
haystackProgrammer: Animation.CompareTag
favoriteKey: UnityEngine.Animation.CompareTag(System.String)@any
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;CompareTag;System.String
tag3: UnityEngine.Component;CompareTag;System.String
valueInputTypes: UnityEngine.Animation|System.String
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["tag"],"member":{"name":"CompareTag","parameterTypes":["System.String"],"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null,"%tag":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"d3a22430-8b61-4b7f-8fd1-3d4751d47ed8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
haystackHuman: Animation: Compare Tag
haystackProgrammer: Animation.CompareTag
favoriteKey: UnityEngine.Animation.CompareTag(UnityEngine.TagHandle)@any
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;CompareTag;UnityEngine.TagHandle
tag3: UnityEngine.Component;CompareTag;UnityEngine.TagHandle
valueInputTypes: UnityEngine.Animation|UnityEngine.TagHandle
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["tag"],"member":{"name":"CompareTag","parameterTypes":["UnityEngine.TagHandle"],"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dc27971f-4a55-4b9b-956d-bdcae2de43d7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Value, Options)
labelProgrammer: SendMessageUpwards (methodName, value, options)
haystackHuman: Animation: Send Message Upwards
haystackProgrammer: Animation.SendMessageUpwards
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;SendMessageUpwards;System.String;System.Object;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;SendMessageUpwards;System.String;System.Object;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.Animation|System.String|System.Object|UnityEngine.SendMessageOptions
favoriteKey:
UnityEngine.Animation.SendMessageUpwards(System.StringSystem.ObjectUnityEngine.SendMessageOptions)@any

unit:
{"chainable":false,"parameterNames":["methodName","value","options"],"member":{"name":"SendMessageUpwards","parameterTypes":["System.String","System.Object","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"a76774d6-9885-4a40-81c4-49431b9debdd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Value)
labelProgrammer: SendMessageUpwards (methodName, value)
haystackHuman: Animation: Send Message Upwards
haystackProgrammer: Animation.SendMessageUpwards
favoriteKey: UnityEngine.Animation.SendMessageUpwards(System.StringSystem.Object)@any
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;SendMessageUpwards;System.String;System.Object
tag3: UnityEngine.Component;SendMessageUpwards;System.String;System.Object
valueInputTypes: UnityEngine.Animation|System.String|System.Object
unit:
{"chainable":false,"parameterNames":["methodName","value"],"member":{"name":"SendMessageUpwards","parameterTypes":["System.String","System.Object"],"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"3b033251-ef8c-4eff-82a4-5691fa883eb9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name)
labelProgrammer: SendMessageUpwards (methodName)
haystackHuman: Animation: Send Message Upwards
haystackProgrammer: Animation.SendMessageUpwards
favoriteKey: UnityEngine.Animation.SendMessageUpwards(System.String)@any
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;SendMessageUpwards;System.String
tag3: UnityEngine.Component;SendMessageUpwards;System.String
valueInputTypes: UnityEngine.Animation|System.String
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"SendMessageUpwards","parameterTypes":["System.String"],"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"c88c76e5-3099-4ea7-87ab-5c1028d67615","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Options)
labelProgrammer: SendMessageUpwards (methodName, options)
haystackHuman: Animation: Send Message Upwards
haystackProgrammer: Animation.SendMessageUpwards
favoriteKey: UnityEngine.Animation.SendMessageUpwards(System.StringUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;SendMessageUpwards;System.String;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;SendMessageUpwards;System.String;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.Animation|System.String|UnityEngine.SendMessageOptions
unit:
{"chainable":false,"parameterNames":["methodName","options"],"member":{"name":"SendMessageUpwards","parameterTypes":["System.String","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"9d6c557d-6748-4b69-8f3f-b3fc43e95b0c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Value)
labelProgrammer: SendMessage (methodName, value)
haystackHuman: Animation: Send Message
haystackProgrammer: Animation.SendMessage
favoriteKey: UnityEngine.Animation.SendMessage(System.StringSystem.Object)@any
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;SendMessage;System.String;System.Object
tag3: UnityEngine.Component;SendMessage;System.String;System.Object
valueInputTypes: UnityEngine.Animation|System.String|System.Object
unit:
{"chainable":false,"parameterNames":["methodName","value"],"member":{"name":"SendMessage","parameterTypes":["System.String","System.Object"],"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"4abf52fe-d09a-41bb-ba54-9b4e06f43d5b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name)
labelProgrammer: SendMessage (methodName)
haystackHuman: Animation: Send Message
haystackProgrammer: Animation.SendMessage
favoriteKey: UnityEngine.Animation.SendMessage(System.String)@any
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;SendMessage;System.String
tag3: UnityEngine.Component;SendMessage;System.String
valueInputTypes: UnityEngine.Animation|System.String
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"SendMessage","parameterTypes":["System.String"],"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"41c94fcf-78d2-47c3-a81a-ba6734c9adf6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Value, Options)
labelProgrammer: SendMessage (methodName, value, options)
haystackHuman: Animation: Send Message
haystackProgrammer: Animation.SendMessage
favoriteKey: UnityEngine.Animation.SendMessage(System.StringSystem.ObjectUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;SendMessage;System.String;System.Object;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;SendMessage;System.String;System.Object;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.Animation|System.String|System.Object|UnityEngine.SendMessageOptions
unit:
{"chainable":false,"parameterNames":["methodName","value","options"],"member":{"name":"SendMessage","parameterTypes":["System.String","System.Object","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"1b842911-6acb-4df3-a6c7-f5ee431bab7f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Options)
labelProgrammer: SendMessage (methodName, options)
haystackHuman: Animation: Send Message
haystackProgrammer: Animation.SendMessage
favoriteKey: UnityEngine.Animation.SendMessage(System.StringUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;SendMessage;System.String;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;SendMessage;System.String;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.Animation|System.String|UnityEngine.SendMessageOptions
unit:
{"chainable":false,"parameterNames":["methodName","options"],"member":{"name":"SendMessage","parameterTypes":["System.String","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"56f688de-6dd5-48b6-b63c-d67e18b4bd07","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Parameter, Options)
labelProgrammer: BroadcastMessage (methodName, parameter, options)
haystackHuman: Animation: Broadcast Message
haystackProgrammer: Animation.BroadcastMessage
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;BroadcastMessage;System.String;System.Object;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;BroadcastMessage;System.String;System.Object;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.Animation|System.String|System.Object|UnityEngine.SendMessageOptions
favoriteKey:
UnityEngine.Animation.BroadcastMessage(System.StringSystem.ObjectUnityEngine.SendMessageOptions)@any

unit:
{"chainable":false,"parameterNames":["methodName","parameter","options"],"member":{"name":"BroadcastMessage","parameterTypes":["System.String","System.Object","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"f36cbb89-0b28-416c-a0c6-506dc708c4f4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Parameter)
labelProgrammer: BroadcastMessage (methodName, parameter)
haystackHuman: Animation: Broadcast Message
haystackProgrammer: Animation.BroadcastMessage
favoriteKey: UnityEngine.Animation.BroadcastMessage(System.StringSystem.Object)@any
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;BroadcastMessage;System.String;System.Object
tag3: UnityEngine.Component;BroadcastMessage;System.String;System.Object
valueInputTypes: UnityEngine.Animation|System.String|System.Object
unit:
{"chainable":false,"parameterNames":["methodName","parameter"],"member":{"name":"BroadcastMessage","parameterTypes":["System.String","System.Object"],"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"ada4af40-8aec-4631-a181-81ba40ee5021","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name)
labelProgrammer: BroadcastMessage (methodName)
haystackHuman: Animation: Broadcast Message
haystackProgrammer: Animation.BroadcastMessage
favoriteKey: UnityEngine.Animation.BroadcastMessage(System.String)@any
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;BroadcastMessage;System.String
tag3: UnityEngine.Component;BroadcastMessage;System.String
valueInputTypes: UnityEngine.Animation|System.String
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"BroadcastMessage","parameterTypes":["System.String"],"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"f65f782e-e60a-42d7-a79b-fb109692553a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Options)
labelProgrammer: BroadcastMessage (methodName, options)
haystackHuman: Animation: Broadcast Message
haystackProgrammer: Animation.BroadcastMessage
favoriteKey: UnityEngine.Animation.BroadcastMessage(System.StringUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;BroadcastMessage;System.String;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;BroadcastMessage;System.String;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.Animation|System.String|UnityEngine.SendMessageOptions
unit:
{"chainable":false,"parameterNames":["methodName","options"],"member":{"name":"BroadcastMessage","parameterTypes":["System.String","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"08901682-9dd1-4693-90e8-812e0c4adfc5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Animation: Get Instance ID
haystackProgrammer: Animation.GetInstanceID
favoriteKey: UnityEngine.Animation.GetInstanceID()@any
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.Animation
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetInstanceID","parameterTypes":[],"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9400e177-fa04-4293-9398-e27554c2f475","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Animation: Get Hash Code
haystackProgrammer: Animation.GetHashCode
favoriteKey: UnityEngine.Animation.GetHashCode()@any
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.Animation
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"98050e9a-a404-4b87-ae39-8df3d00495a7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Animation: Equals
haystackProgrammer: Animation.Equals
favoriteKey: UnityEngine.Animation.Equals(System.Object)@any
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.Animation|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["other"],"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"71d1fcb0-c054-4406-b421-d963efdd7e8f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Animation: Instantiate
haystackProgrammer: Animation.Instantiate
favoriteKey: UnityEngine.Animation.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original","position","rotation"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion"],"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"6cb15f40-92ed-4cdf-b72a-c02db85ff15f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Animation: Instantiate
haystackProgrammer: Animation.Instantiate
tag1: UnityEngine.Animation
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.Animation.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
UnityEngine.Animation;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
{"chainable":false,"parameterNames":["original","position","rotation","parent"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion","UnityEngine.Transform"],"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"6f0de1f2-c694-4016-9ed0-6986f667f9ed","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Animation: Instantiate
haystackProgrammer: Animation.Instantiate
favoriteKey: UnityEngine.Animation.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"b651ec85-7da8-4fef-b70a-755a124f5c42","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Scene)
labelProgrammer: Instantiate (original, scene)
haystackHuman: Animation: Instantiate
haystackProgrammer: Animation.Instantiate
favoriteKey: UnityEngine.Animation.Instantiate(UnityEngine.ObjectUnityEngine.SceneManagement.Scene)@any
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
valueInputTypes: UnityEngine.Object|UnityEngine.SceneManagement.Scene
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original","scene"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.SceneManagement.Scene"],"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"d4aa5a22-8db1-44ca-8266-2c8d4115f36f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Animation: Instantiate
haystackProgrammer: Animation.Instantiate
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labelHuman: To String ()
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: ReferenceEquals (objA, objB)
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unitType: Unity.VisualScripting.GetMember
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labelProgrammer: clip (get)
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Play Automatically
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unitType: Unity.VisualScripting.SetMember
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unitType: Unity.VisualScripting.GetMember
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Animate Physics
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unitType: Unity.VisualScripting.SetMember
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Update Mode
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unitType: Unity.VisualScripting.SetMember
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valueOutputTypes: UnityEngine.AnimationUpdateMode
unit:
{"chainable":false,"member":{"name":"updateMode","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Normal","$type":"UnityEngine.AnimationUpdateMode"}},"position":{"x":0.0,"y":0.0},"guid":"75d6af6f-2b45-4a55-8da0-d742267092d0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Culling Type
labelProgrammer: cullingType (get)
haystackHuman: Animation: Get Culling Type
haystackProgrammer: Animation.cullingType (get)
favoriteKey: UnityEngine.Animation.cullingType@get
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;cullingType
tag3: UnityEngine.Animation;cullingType
valueInputTypes: UnityEngine.Animation
valueOutputTypes: UnityEngine.AnimationCullingType
unit:
{"member":{"name":"cullingType","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0a4f069d-ce2e-4941-8ecb-6eb0096f87db","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Culling Type
labelProgrammer: cullingType (set)
haystackHuman: Animation: Set Culling Type
haystackProgrammer: Animation.cullingType (set)
favoriteKey: UnityEngine.Animation.cullingType@set
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;cullingType
tag3: UnityEngine.Animation;cullingType
valueInputTypes: UnityEngine.Animation|UnityEngine.AnimationCullingType
valueOutputTypes: UnityEngine.AnimationCullingType
unit:
{"chainable":false,"member":{"name":"cullingType","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"AlwaysAnimate","$type":"UnityEngine.AnimationCullingType"}},"position":{"x":0.0,"y":0.0},"guid":"9bd5c1d5-50cb-4a88-af9c-1b14085d446d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local Bounds
labelProgrammer: localBounds (get)
haystackHuman: Animation: Get Local Bounds
haystackProgrammer: Animation.localBounds (get)
favoriteKey: UnityEngine.Animation.localBounds@get
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;localBounds
tag3: UnityEngine.Animation;localBounds
valueInputTypes: UnityEngine.Animation
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"localBounds","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e422cd55-d8dd-4dc5-85b7-894d819fc607","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Local Bounds
labelProgrammer: localBounds (set)
haystackHuman: Animation: Set Local Bounds
haystackProgrammer: Animation.localBounds (set)
favoriteKey: UnityEngine.Animation.localBounds@set
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;localBounds
tag3: UnityEngine.Animation;localBounds
valueInputTypes: UnityEngine.Animation|UnityEngine.Bounds
valueOutputTypes: UnityEngine.Bounds
unit:
{"chainable":false,"member":{"name":"localBounds","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"27ae7551-bc70-4621-b232-8fe0f700a9ec","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Animation: Get Enabled
haystackProgrammer: Animation.enabled (get)
favoriteKey: UnityEngine.Animation.enabled@get
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;enabled
tag3: UnityEngine.Animation;enabled
valueInputTypes: UnityEngine.Animation
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0ede06cb-f46d-4d84-a117-da8014d543d5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Animation: Set Enabled
haystackProgrammer: Animation.enabled (set)
favoriteKey: UnityEngine.Animation.enabled@set
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;enabled
tag3: UnityEngine.Animation;enabled
valueInputTypes: UnityEngine.Animation|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"85efd295-3e5c-48b3-800b-b6cb4c21181f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Animation: Is Active And Enabled
haystackProgrammer: Animation.isActiveAndEnabled (get)
favoriteKey: UnityEngine.Animation.isActiveAndEnabled@get
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;isActiveAndEnabled
tag3: UnityEngine.Animation;isActiveAndEnabled
valueInputTypes: UnityEngine.Animation
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fc83c49f-df27-4e70-9f95-c65dc14d8def","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Animation: Get Transform
haystackProgrammer: Animation.transform (get)
favoriteKey: UnityEngine.Animation.transform@get
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Animation
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ade6d37f-bdee-4066-b22b-e2ed32af16c6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Animation: Get Game Object
haystackProgrammer: Animation.gameObject (get)
favoriteKey: UnityEngine.Animation.gameObject@get
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Animation
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f09ac25b-a2a6-4a87-a43d-cd06c8621f9a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Animation: Get Tag
haystackProgrammer: Animation.tag (get)
favoriteKey: UnityEngine.Animation.tag@get
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Animation
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6abe6029-6cbc-4300-a89e-e9e9997df5c2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Animation: Set Tag
haystackProgrammer: Animation.tag (set)
favoriteKey: UnityEngine.Animation.tag@set
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Animation|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"a933eb19-e67c-4a67-97bd-31904d15da23","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Animation: Get Name
haystackProgrammer: Animation.name (get)
favoriteKey: UnityEngine.Animation.name@get
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Animation
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5f2099f7-caf2-49e0-990c-6555b107bec6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Animation: Set Name
haystackProgrammer: Animation.name (set)
favoriteKey: UnityEngine.Animation.name@set
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Animation|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"89a99820-cdc6-48f5-a188-08f2464029c7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Animation: Get Hide Flags
haystackProgrammer: Animation.hideFlags (get)
favoriteKey: UnityEngine.Animation.hideFlags@get
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Animation
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0bcd6678-5698-43e9-936a-7df2ed38976e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Animation: Set Hide Flags
haystackProgrammer: Animation.hideFlags (set)
favoriteKey: UnityEngine.Animation.hideFlags@set
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Animation|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"a8a29a2d-256b-4cc9-94c3-fe4d59ddc1e9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Sample Animation (Go, Time)
labelProgrammer: SampleAnimation (go, time)
haystackHuman: Animation Clip: Sample Animation
haystackProgrammer: AnimationClip.SampleAnimation
favoriteKey: UnityEngine.AnimationClip.SampleAnimation(UnityEngine.GameObjectSystem.Single)@any
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;SampleAnimation;UnityEngine.GameObject;System.Single
tag3: UnityEngine.AnimationClip;SampleAnimation;UnityEngine.GameObject;System.Single
valueInputTypes: UnityEngine.AnimationClip|UnityEngine.GameObject|System.Single
unit:
{"chainable":false,"parameterNames":["go","time"],"member":{"name":"SampleAnimation","parameterTypes":["UnityEngine.GameObject","System.Single"],"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null,"%go":null,"%time":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"748912d0-c185-4916-94c1-a09e8524aa16","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Curve (Relative Path, Type, Property Name, Curve)
labelProgrammer: SetCurve (relativePath, type, propertyName, curve)
haystackHuman: Animation Clip: Set Curve
haystackProgrammer: AnimationClip.SetCurve
tag1: UnityEngine.AnimationClip
valueInputTypes: UnityEngine.AnimationClip|System.String|System.Type|UnityEngine.AnimationCurve
favoriteKey:
UnityEngine.AnimationClip.SetCurve(System.StringSystem.TypeSystem.StringUnityEngine.AnimationCurve)@any

tag2:
UnityEngine.AnimationClip;SetCurve;System.String;System.Type;System.String;UnityEngine.AnimationCurve

tag3:
UnityEngine.AnimationClip;SetCurve;System.String;System.Type;System.String;UnityEngine.AnimationCurve

unit:
{"chainable":false,"parameterNames":["relativePath","type","propertyName","curve"],"member":{"name":"SetCurve","parameterTypes":["System.String","System.Type","System.String","UnityEngine.AnimationCurve"],"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null,"%relativePath":{"$content":"","$type":"System.String"},"%type":null,"%propertyName":{"$content":"","$type":"System.String"},"%curve":null},"position":{"x":0.0,"y":0.0},"guid":"308ba49c-3baf-4c17-9f94-541731eb2bd8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Ensure Quaternion Continuity ()
labelProgrammer: EnsureQuaternionContinuity ()
haystackHuman: Animation Clip: Ensure Quaternion Continuity
haystackProgrammer: AnimationClip.EnsureQuaternionContinuity
favoriteKey: UnityEngine.AnimationClip.EnsureQuaternionContinuity()@any
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;EnsureQuaternionContinuity;
tag3: UnityEngine.AnimationClip;EnsureQuaternionContinuity;
valueInputTypes: UnityEngine.AnimationClip
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"EnsureQuaternionContinuity","parameterTypes":[],"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"77fb9551-2a8b-4915-961c-62fbb7d98f8f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Clear Curves ()
labelProgrammer: ClearCurves ()
haystackHuman: Animation Clip: Clear Curves
haystackProgrammer: AnimationClip.ClearCurves
favoriteKey: UnityEngine.AnimationClip.ClearCurves()@any
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;ClearCurves;
tag3: UnityEngine.AnimationClip;ClearCurves;
valueInputTypes: UnityEngine.AnimationClip
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ClearCurves","parameterTypes":[],"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"059834e3-d093-4f9a-9368-d701ebb927f5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Event (Evt)
labelProgrammer: AddEvent (evt)
haystackHuman: Animation Clip: Add Event
haystackProgrammer: AnimationClip.AddEvent
favoriteKey: UnityEngine.AnimationClip.AddEvent(UnityEngine.AnimationEvent)@any
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;AddEvent;UnityEngine.AnimationEvent
tag3: UnityEngine.AnimationClip;AddEvent;UnityEngine.AnimationEvent
valueInputTypes: UnityEngine.AnimationClip|UnityEngine.AnimationEvent
unit:
{"chainable":false,"parameterNames":["evt"],"member":{"name":"AddEvent","parameterTypes":["UnityEngine.AnimationEvent"],"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b48f1ac7-4adf-40c7-b068-3cd55d1c7646","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Animation Clip: Get Instance ID
haystackProgrammer: AnimationClip.GetInstanceID
favoriteKey: UnityEngine.AnimationClip.GetInstanceID()@any
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetInstanceID","parameterTypes":[],"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8a18480e-3e29-49c7-b4e9-442f3d0191a8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Animation Clip: Get Hash Code
haystackProgrammer: AnimationClip.GetHashCode
favoriteKey: UnityEngine.AnimationClip.GetHashCode()@any
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1528b254-3212-4dd0-af1a-bf07e2e0a2b8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Animation Clip: Equals
haystackProgrammer: AnimationClip.Equals
favoriteKey: UnityEngine.AnimationClip.Equals(System.Object)@any
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.AnimationClip|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["other"],"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fcca1efb-3a26-4354-9228-82b041684e3b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Animation Clip: Instantiate
haystackProgrammer: AnimationClip.Instantiate
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.AnimationClip.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any

unit:
{"chainable":false,"parameterNames":["original","position","rotation"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion"],"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"93059ac4-e03e-4cad-a7db-028892e3a6f6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Animation Clip: Instantiate
haystackProgrammer: AnimationClip.Instantiate
tag1: UnityEngine.AnimationClip
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.AnimationClip.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
UnityEngine.AnimationClip;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
{"chainable":false,"parameterNames":["original","position","rotation","parent"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion","UnityEngine.Transform"],"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"13d039c1-c8a0-4c7e-9f00-dbeb93f55596","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Animation Clip: Instantiate
haystackProgrammer: AnimationClip.Instantiate
favoriteKey: UnityEngine.AnimationClip.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"729a3f55-bd9f-4cdf-91bf-8dcbf527b926","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Scene)
labelProgrammer: Instantiate (original, scene)
haystackHuman: Animation Clip: Instantiate
haystackProgrammer: AnimationClip.Instantiate
favoriteKey: UnityEngine.AnimationClip.Instantiate(UnityEngine.ObjectUnityEngine.SceneManagement.Scene)@any
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
valueInputTypes: UnityEngine.Object|UnityEngine.SceneManagement.Scene
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original","scene"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.SceneManagement.Scene"],"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"9c2472cf-1714-4c8d-95b4-e9327f4a842d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Animation Clip: Instantiate
haystackProgrammer: AnimationClip.Instantiate
favoriteKey: UnityEngine.AnimationClip.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Destroy (obj, t)
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haystackProgrammer: AnimationClip.Destroy
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Destroy (obj)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
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haystackProgrammer: AnimationClip.DestroyImmediate
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
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haystackProgrammer: AnimationClip.DestroyImmediate
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
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haystackProgrammer: AnimationClip.FindObjectsByType
favoriteKey: UnityEngine.AnimationClip.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any
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valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
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haystackProgrammer: AnimationClip.FindObjectsByType
tag1: UnityEngine.AnimationClip
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
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tag2:
UnityEngine.AnimationClip;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive;UnityEngine.FindObjectsSortMode

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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
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haystackProgrammer: AnimationClip.DontDestroyOnLoad
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
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haystackProgrammer: AnimationClip.FindFirstObjectByType
favoriteKey: UnityEngine.AnimationClip.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Animation Clip: Find Any Object By Type
haystackProgrammer: AnimationClip.FindAnyObjectByType
favoriteKey: UnityEngine.AnimationClip.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
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haystackProgrammer: AnimationClip.FindFirstObjectByType
favoriteKey: UnityEngine.AnimationClip.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.AnimationClip
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valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
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haystackProgrammer: AnimationClip.FindAnyObjectByType
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valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Animation Clip: To String
haystackProgrammer: AnimationClip.ToString
favoriteKey: UnityEngine.AnimationClip.ToString()@any
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
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haystackProgrammer: AnimationClip.Equals
favoriteKey: UnityEngine.AnimationClip.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Animation Clip: Get Type
haystackProgrammer: AnimationClip.GetType
favoriteKey: UnityEngine.AnimationClip.GetType()@any
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;GetType;
tag3: System.Object;GetType;
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Animation Clip: Reference Equals
haystackProgrammer: AnimationClip.ReferenceEquals
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tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Animation Clip ()
labelProgrammer: new AnimationClip ()
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haystackProgrammer: new AnimationClip
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tag2: UnityEngine.AnimationClip;.ctor;
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Length
labelProgrammer: length (get)
haystackHuman: Animation Clip: Get Length
haystackProgrammer: AnimationClip.length (get)
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tag2: UnityEngine.AnimationClip;length
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Frame Rate
labelProgrammer: frameRate (get)
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tag2: UnityEngine.AnimationClip;frameRate
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Frame Rate
labelProgrammer: frameRate (set)
haystackHuman: Animation Clip: Set Frame Rate
haystackProgrammer: AnimationClip.frameRate (set)
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tag2: UnityEngine.AnimationClip;frameRate
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Wrap Mode
labelProgrammer: wrapMode (get)
haystackHuman: Animation Clip: Get Wrap Mode
haystackProgrammer: AnimationClip.wrapMode (get)
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tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;wrapMode
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Wrap Mode
labelProgrammer: wrapMode (set)
haystackHuman: Animation Clip: Set Wrap Mode
haystackProgrammer: AnimationClip.wrapMode (set)
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tag2: UnityEngine.AnimationClip;wrapMode
tag3: UnityEngine.AnimationClip;wrapMode
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valueOutputTypes: UnityEngine.WrapMode
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local Bounds
labelProgrammer: localBounds (get)
haystackHuman: Animation Clip: Get Local Bounds
haystackProgrammer: AnimationClip.localBounds (get)
favoriteKey: UnityEngine.AnimationClip.localBounds@get
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;localBounds
tag3: UnityEngine.AnimationClip;localBounds
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: UnityEngine.Bounds
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Local Bounds
labelProgrammer: localBounds (set)
haystackHuman: Animation Clip: Set Local Bounds
haystackProgrammer: AnimationClip.localBounds (set)
favoriteKey: UnityEngine.AnimationClip.localBounds@set
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;localBounds
tag3: UnityEngine.AnimationClip;localBounds
valueInputTypes: UnityEngine.AnimationClip|UnityEngine.Bounds
valueOutputTypes: UnityEngine.Bounds
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Legacy
labelProgrammer: legacy (get)
haystackHuman: Animation Clip: Get Legacy
haystackProgrammer: AnimationClip.legacy (get)
favoriteKey: UnityEngine.AnimationClip.legacy@get
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;legacy
tag3: UnityEngine.AnimationClip;legacy
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Legacy
labelProgrammer: legacy (set)
haystackHuman: Animation Clip: Set Legacy
haystackProgrammer: AnimationClip.legacy (set)
favoriteKey: UnityEngine.AnimationClip.legacy@set
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;legacy
tag3: UnityEngine.AnimationClip;legacy
valueInputTypes: UnityEngine.AnimationClip|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Human Motion
labelProgrammer: humanMotion (get)
haystackHuman: Animation Clip: Get Human Motion
haystackProgrammer: AnimationClip.humanMotion (get)
favoriteKey: UnityEngine.AnimationClip.humanMotion@get
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;humanMotion
tag3: UnityEngine.AnimationClip;humanMotion
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"humanMotion","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"86a587dc-24d7-4992-9d38-2ecccd389914","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Empty
labelProgrammer: empty (get)
haystackHuman: Animation Clip: Get Empty
haystackProgrammer: AnimationClip.empty (get)
favoriteKey: UnityEngine.AnimationClip.empty@get
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;empty
tag3: UnityEngine.AnimationClip;empty
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"empty","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"03c1573d-3294-49bc-a47a-f462bc3c52b5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Has Generic Root Transform
labelProgrammer: hasGenericRootTransform (get)
haystackHuman: Animation Clip: Has Generic Root Transform
haystackProgrammer: AnimationClip.hasGenericRootTransform (get)
favoriteKey: UnityEngine.AnimationClip.hasGenericRootTransform@get
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;hasGenericRootTransform
tag3: UnityEngine.AnimationClip;hasGenericRootTransform
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"hasGenericRootTransform","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"59a16f5c-5748-4c22-8ce7-ccfd05977cde","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Has Motion Float Curves
labelProgrammer: hasMotionFloatCurves (get)
haystackHuman: Animation Clip: Has Motion Float Curves
haystackProgrammer: AnimationClip.hasMotionFloatCurves (get)
favoriteKey: UnityEngine.AnimationClip.hasMotionFloatCurves@get
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;hasMotionFloatCurves
tag3: UnityEngine.AnimationClip;hasMotionFloatCurves
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"hasMotionFloatCurves","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"82e1563a-d433-490a-9746-2e67bf159322","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Has Motion Curves
labelProgrammer: hasMotionCurves (get)
haystackHuman: Animation Clip: Has Motion Curves
haystackProgrammer: AnimationClip.hasMotionCurves (get)
favoriteKey: UnityEngine.AnimationClip.hasMotionCurves@get
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;hasMotionCurves
tag3: UnityEngine.AnimationClip;hasMotionCurves
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"hasMotionCurves","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c3d45bde-a6df-4905-805a-fb3b76bce726","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Has Root Curves
labelProgrammer: hasRootCurves (get)
haystackHuman: Animation Clip: Has Root Curves
haystackProgrammer: AnimationClip.hasRootCurves (get)
favoriteKey: UnityEngine.AnimationClip.hasRootCurves@get
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;hasRootCurves
tag3: UnityEngine.AnimationClip;hasRootCurves
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"hasRootCurves","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"76e4f7fd-4a6e-4c6e-80dd-6acb847f8c60","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Events
labelProgrammer: events (get)
haystackHuman: Animation Clip: Get Events
haystackProgrammer: AnimationClip.events (get)
favoriteKey: UnityEngine.AnimationClip.events@get
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;events
tag3: UnityEngine.AnimationClip;events
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: UnityEngine.AnimationEvent[]
unit:
{"member":{"name":"events","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4203e30c-3283-464f-aec7-39e3597c39a1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Events
labelProgrammer: events (set)
haystackHuman: Animation Clip: Set Events
haystackProgrammer: AnimationClip.events (set)
favoriteKey: UnityEngine.AnimationClip.events@set
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;events
tag3: UnityEngine.AnimationClip;events
valueInputTypes: UnityEngine.AnimationClip|UnityEngine.AnimationEvent[]
valueOutputTypes: UnityEngine.AnimationEvent[]
unit:
{"chainable":false,"member":{"name":"events","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"225b8d2b-d13c-4630-a9c1-3ddbff8319b6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Average Duration
labelProgrammer: averageDuration (get)
haystackHuman: Animation Clip: Get Average Duration
haystackProgrammer: AnimationClip.averageDuration (get)
favoriteKey: UnityEngine.AnimationClip.averageDuration@get
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;averageDuration
tag3: UnityEngine.AnimationClip;averageDuration
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: System.Single
unit:
{"member":{"name":"averageDuration","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e54fb45f-0e18-4dc4-9fd3-20241521d68f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Average Angular Speed
labelProgrammer: averageAngularSpeed (get)
haystackHuman: Animation Clip: Get Average Angular Speed
haystackProgrammer: AnimationClip.averageAngularSpeed (get)
favoriteKey: UnityEngine.AnimationClip.averageAngularSpeed@get
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;averageAngularSpeed
tag3: UnityEngine.AnimationClip;averageAngularSpeed
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: System.Single
unit:
{"member":{"name":"averageAngularSpeed","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"76923100-1687-460f-881d-d9ba307c8194","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Average Speed
labelProgrammer: averageSpeed (get)
haystackHuman: Animation Clip: Get Average Speed
haystackProgrammer: AnimationClip.averageSpeed (get)
favoriteKey: UnityEngine.AnimationClip.averageSpeed@get
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;averageSpeed
tag3: UnityEngine.AnimationClip;averageSpeed
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"averageSpeed","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e900caee-a3be-479c-acf5-a3a2d9909b7a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Apparent Speed
labelProgrammer: apparentSpeed (get)
haystackHuman: Animation Clip: Get Apparent Speed
haystackProgrammer: AnimationClip.apparentSpeed (get)
favoriteKey: UnityEngine.AnimationClip.apparentSpeed@get
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;apparentSpeed
tag3: UnityEngine.AnimationClip;apparentSpeed
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: System.Single
unit:
{"member":{"name":"apparentSpeed","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"065eded2-7b36-403a-83e0-d383a96f3a80","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Looping
labelProgrammer: isLooping (get)
haystackHuman: Animation Clip: Is Looping
haystackProgrammer: AnimationClip.isLooping (get)
favoriteKey: UnityEngine.AnimationClip.isLooping@get
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;isLooping
tag3: UnityEngine.AnimationClip;isLooping
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isLooping","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c56b4446-1272-420f-8d18-c35a890f1877","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Human Motion
labelProgrammer: isHumanMotion (get)
haystackHuman: Animation Clip: Is Human Motion
haystackProgrammer: AnimationClip.isHumanMotion (get)
favoriteKey: UnityEngine.AnimationClip.isHumanMotion@get
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;isHumanMotion
tag3: UnityEngine.AnimationClip;isHumanMotion
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isHumanMotion","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"033ec6eb-19a9-4fb4-b6b9-ba3153811547","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Animation Clip: Get Name
haystackProgrammer: AnimationClip.name (get)
favoriteKey: UnityEngine.AnimationClip.name@get
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"93c39a9f-a542-472e-b0fc-b3a217cd1b5b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Animation Clip: Set Name
haystackProgrammer: AnimationClip.name (set)
favoriteKey: UnityEngine.AnimationClip.name@set
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.AnimationClip|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"4d0e1526-4ed6-4c3c-baed-00f20d04ee7d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Animation Clip: Get Hide Flags
haystackProgrammer: AnimationClip.hideFlags (get)
favoriteKey: UnityEngine.AnimationClip.hideFlags@get
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9c0d4d42-37a7-4ed1-9c60-99ec56873e96","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Animation Clip: Set Hide Flags
haystackProgrammer: AnimationClip.hideFlags (set)
favoriteKey: UnityEngine.AnimationClip.hideFlags@set
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.AnimationClip|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"0a3473c8-743e-4909-9deb-22aa917e7b05","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Name (Name)
labelProgrammer: IsName (name)
haystackHuman: Animator State Info: Is Name
haystackProgrammer: AnimatorStateInfo.IsName
favoriteKey: UnityEngine.AnimatorStateInfo.IsName(System.String)@any
tag1: UnityEngine.AnimatorStateInfo
tag2: UnityEngine.AnimatorStateInfo;IsName;System.String
tag3: UnityEngine.AnimatorStateInfo;IsName;System.String
valueInputTypes: UnityEngine.AnimatorStateInfo|System.String
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["name"],"member":{"name":"IsName","parameterTypes":["System.String"],"targetType":"UnityEngine.AnimatorStateInfo","targetTypeName":"UnityEngine.AnimatorStateInfo","$version":"A"},"defaultValues":{"%name":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"d1bc223d-ee42-480c-8bdf-7ecb60a0d8f9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Tag (Tag)
labelProgrammer: IsTag (tag)
haystackHuman: Animator State Info: Is Tag
haystackProgrammer: AnimatorStateInfo.IsTag
favoriteKey: UnityEngine.AnimatorStateInfo.IsTag(System.String)@any
tag1: UnityEngine.AnimatorStateInfo
tag2: UnityEngine.AnimatorStateInfo;IsTag;System.String
tag3: UnityEngine.AnimatorStateInfo;IsTag;System.String
valueInputTypes: UnityEngine.AnimatorStateInfo|System.String
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["tag"],"member":{"name":"IsTag","parameterTypes":["System.String"],"targetType":"UnityEngine.AnimatorStateInfo","targetTypeName":"UnityEngine.AnimatorStateInfo","$version":"A"},"defaultValues":{"%tag":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"2bb5a8a2-c7eb-414c-b36d-d3a08b41c0d9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj)
labelProgrammer: Equals (obj)
haystackHuman: Animator State Info: Equals
haystackProgrammer: AnimatorStateInfo.Equals
favoriteKey: UnityEngine.AnimatorStateInfo.Equals(System.Object)@any
tag1: UnityEngine.AnimatorStateInfo
tag2: UnityEngine.AnimatorStateInfo;Equals;System.Object
tag3: System.ValueType;Equals;System.Object
valueInputTypes: UnityEngine.AnimatorStateInfo|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["obj"],"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.AnimatorStateInfo","targetTypeName":"UnityEngine.AnimatorStateInfo","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d200dd22-1fb6-4ff6-827f-ae8a0b4174d1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Animator State Info: Get Hash Code
haystackProgrammer: AnimatorStateInfo.GetHashCode
favoriteKey: UnityEngine.AnimatorStateInfo.GetHashCode()@any
tag1: UnityEngine.AnimatorStateInfo
tag2: UnityEngine.AnimatorStateInfo;GetHashCode;
tag3: System.ValueType;GetHashCode;
valueInputTypes: UnityEngine.AnimatorStateInfo
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.AnimatorStateInfo","targetTypeName":"UnityEngine.AnimatorStateInfo","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f80db369-820b-462a-8b93-88f96aedf2ae","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Animator State Info: To String
haystackProgrammer: AnimatorStateInfo.ToString
favoriteKey: UnityEngine.AnimatorStateInfo.ToString()@any
tag1: UnityEngine.AnimatorStateInfo
tag2: UnityEngine.AnimatorStateInfo;ToString;
tag3: System.ValueType;ToString;
valueInputTypes: UnityEngine.AnimatorStateInfo
valueOutputTypes: System.String
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.AnimatorStateInfo","targetTypeName":"UnityEngine.AnimatorStateInfo","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"18fcabb2-3d08-44ea-9393-08444e1da64e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Animator State Info: Equals
haystackProgrammer: AnimatorStateInfo.Equals
favoriteKey: UnityEngine.AnimatorStateInfo.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.AnimatorStateInfo
tag2: UnityEngine.AnimatorStateInfo;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.AnimatorStateInfo","targetTypeName":"UnityEngine.AnimatorStateInfo","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"cc7e37ea-7477-4bed-a33b-ad01369b7616","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Animator State Info: Get Type
haystackProgrammer: AnimatorStateInfo.GetType
favoriteKey: UnityEngine.AnimatorStateInfo.GetType()@any
tag1: UnityEngine.AnimatorStateInfo
tag2: UnityEngine.AnimatorStateInfo;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.AnimatorStateInfo
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.AnimatorStateInfo","targetTypeName":"UnityEngine.AnimatorStateInfo","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f073d961-386c-4908-b6b2-4d9c3e2a5c64","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Animator State Info: Reference Equals
haystackProgrammer: AnimatorStateInfo.ReferenceEquals
favoriteKey: UnityEngine.AnimatorStateInfo.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.AnimatorStateInfo
tag2: UnityEngine.AnimatorStateInfo;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.AnimatorStateInfo","targetTypeName":"UnityEngine.AnimatorStateInfo","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ea8535e3-8408-4cf3-aae2-a28555432149","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Full Path Hash
labelProgrammer: fullPathHash (get)
haystackHuman: Animator State Info: Get Full Path Hash
haystackProgrammer: AnimatorStateInfo.fullPathHash (get)
favoriteKey: UnityEngine.AnimatorStateInfo.fullPathHash@get
tag1: UnityEngine.AnimatorStateInfo
tag2: UnityEngine.AnimatorStateInfo;fullPathHash
tag3: UnityEngine.AnimatorStateInfo;fullPathHash
valueInputTypes: UnityEngine.AnimatorStateInfo
valueOutputTypes: System.Int32
unit:
{"member":{"name":"fullPathHash","parameterTypes":null,"targetType":"UnityEngine.AnimatorStateInfo","targetTypeName":"UnityEngine.AnimatorStateInfo","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"968d95b1-0fa4-43c3-96d0-85a7a134aa10","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Short Name Hash
labelProgrammer: shortNameHash (get)
haystackHuman: Animator State Info: Get Short Name Hash
haystackProgrammer: AnimatorStateInfo.shortNameHash (get)
favoriteKey: UnityEngine.AnimatorStateInfo.shortNameHash@get
tag1: UnityEngine.AnimatorStateInfo
tag2: UnityEngine.AnimatorStateInfo;shortNameHash
tag3: UnityEngine.AnimatorStateInfo;shortNameHash
valueInputTypes: UnityEngine.AnimatorStateInfo
valueOutputTypes: System.Int32
unit:
{"member":{"name":"shortNameHash","parameterTypes":null,"targetType":"UnityEngine.AnimatorStateInfo","targetTypeName":"UnityEngine.AnimatorStateInfo","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"dc5f105b-6fe6-4f40-a58d-a5f5ddc1d5c3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Normalized Time
labelProgrammer: normalizedTime (get)
haystackHuman: Animator State Info: Get Normalized Time
haystackProgrammer: AnimatorStateInfo.normalizedTime (get)
favoriteKey: UnityEngine.AnimatorStateInfo.normalizedTime@get
tag1: UnityEngine.AnimatorStateInfo
tag2: UnityEngine.AnimatorStateInfo;normalizedTime
tag3: UnityEngine.AnimatorStateInfo;normalizedTime
valueInputTypes: UnityEngine.AnimatorStateInfo
valueOutputTypes: System.Single
unit:
{"member":{"name":"normalizedTime","parameterTypes":null,"targetType":"UnityEngine.AnimatorStateInfo","targetTypeName":"UnityEngine.AnimatorStateInfo","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"116e8f85-7182-4719-a49d-cdb9459ccf57","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Length
labelProgrammer: length (get)
haystackHuman: Animator State Info: Get Length
haystackProgrammer: AnimatorStateInfo.length (get)
favoriteKey: UnityEngine.AnimatorStateInfo.length@get
tag1: UnityEngine.AnimatorStateInfo
tag2: UnityEngine.AnimatorStateInfo;length
tag3: UnityEngine.AnimatorStateInfo;length
valueInputTypes: UnityEngine.AnimatorStateInfo
valueOutputTypes: System.Single
unit:
{"member":{"name":"length","parameterTypes":null,"targetType":"UnityEngine.AnimatorStateInfo","targetTypeName":"UnityEngine.AnimatorStateInfo","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"7b649bf0-887a-4cae-8241-5a8d435e697a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Speed
labelProgrammer: speed (get)
haystackHuman: Animator State Info: Get Speed
haystackProgrammer: AnimatorStateInfo.speed (get)
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tag1: UnityEngine.AnimatorStateInfo
tag2: UnityEngine.AnimatorStateInfo;speed
tag3: UnityEngine.AnimatorStateInfo;speed
valueInputTypes: UnityEngine.AnimatorStateInfo
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Speed Multiplier
labelProgrammer: speedMultiplier (get)
haystackHuman: Animator State Info: Get Speed Multiplier
haystackProgrammer: AnimatorStateInfo.speedMultiplier (get)
favoriteKey: UnityEngine.AnimatorStateInfo.speedMultiplier@get
tag1: UnityEngine.AnimatorStateInfo
tag2: UnityEngine.AnimatorStateInfo;speedMultiplier
tag3: UnityEngine.AnimatorStateInfo;speedMultiplier
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag Hash
labelProgrammer: tagHash (get)
haystackHuman: Animator State Info: Get Tag Hash
haystackProgrammer: AnimatorStateInfo.tagHash (get)
favoriteKey: UnityEngine.AnimatorStateInfo.tagHash@get
tag1: UnityEngine.AnimatorStateInfo
tag2: UnityEngine.AnimatorStateInfo;tagHash
tag3: UnityEngine.AnimatorStateInfo;tagHash
valueInputTypes: UnityEngine.AnimatorStateInfo
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Loop
labelProgrammer: loop (get)
haystackHuman: Animator State Info: Get Loop
haystackProgrammer: AnimatorStateInfo.loop (get)
favoriteKey: UnityEngine.AnimatorStateInfo.loop@get
tag1: UnityEngine.AnimatorStateInfo
tag2: UnityEngine.AnimatorStateInfo;loop
tag3: UnityEngine.AnimatorStateInfo;loop
valueInputTypes: UnityEngine.AnimatorStateInfo
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Overrides (Overrides)
labelProgrammer: GetOverrides (overrides)
haystackHuman: Animator Override Controller: Get Overrides
haystackProgrammer: AnimatorOverrideController.GetOverrides
tag1: UnityEngine.AnimatorOverrideController
favoriteKey:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Apply Overrides (Overrides)
labelProgrammer: ApplyOverrides (overrides)
haystackHuman: Animator Override Controller: Apply Overrides
haystackProgrammer: AnimatorOverrideController.ApplyOverrides
tag1: UnityEngine.AnimatorOverrideController
favoriteKey:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Animator Override Controller: Get Instance ID
haystackProgrammer: AnimatorOverrideController.GetInstanceID
favoriteKey: UnityEngine.AnimatorOverrideController.GetInstanceID()@any
tag1: UnityEngine.AnimatorOverrideController
tag2: UnityEngine.AnimatorOverrideController;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
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valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Animator Override Controller: Get Hash Code
haystackProgrammer: AnimatorOverrideController.GetHashCode
favoriteKey: UnityEngine.AnimatorOverrideController.GetHashCode()@any
tag1: UnityEngine.AnimatorOverrideController
tag2: UnityEngine.AnimatorOverrideController;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.AnimatorOverrideController
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Animator Override Controller: Equals
haystackProgrammer: AnimatorOverrideController.Equals
favoriteKey: UnityEngine.AnimatorOverrideController.Equals(System.Object)@any
tag1: UnityEngine.AnimatorOverrideController
tag2: UnityEngine.AnimatorOverrideController;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.AnimatorOverrideController|System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Animator Override Controller: Instantiate
haystackProgrammer: AnimatorOverrideController.Instantiate
tag1: UnityEngine.AnimatorOverrideController
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
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tag2:
UnityEngine.AnimatorOverrideController;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion

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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Animator Override Controller: Instantiate
haystackProgrammer: AnimatorOverrideController.Instantiate
tag1: UnityEngine.AnimatorOverrideController
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
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tag2:
UnityEngine.AnimatorOverrideController;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Animator Override Controller: Instantiate
haystackProgrammer: AnimatorOverrideController.Instantiate
favoriteKey: UnityEngine.AnimatorOverrideController.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.AnimatorOverrideController
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tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Scene)
labelProgrammer: Instantiate (original, scene)
haystackHuman: Animator Override Controller: Instantiate
haystackProgrammer: AnimatorOverrideController.Instantiate
tag1: UnityEngine.AnimatorOverrideController
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
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valueOutputTypes: UnityEngine.Object
favoriteKey:
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tag2:
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Animator Override Controller: Instantiate
haystackProgrammer: AnimatorOverrideController.Instantiate
favoriteKey: UnityEngine.AnimatorOverrideController.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.AnimatorOverrideController
tag2: UnityEngine.AnimatorOverrideController;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Animator Override Controller: Instantiate
haystackProgrammer: AnimatorOverrideController.Instantiate
tag1: UnityEngine.AnimatorOverrideController
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valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Animator Override Controller: Destroy
haystackProgrammer: AnimatorOverrideController.Destroy
favoriteKey: UnityEngine.AnimatorOverrideController.Destroy(UnityEngine.ObjectSystem.Single)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Animator Override Controller: Destroy
haystackProgrammer: AnimatorOverrideController.Destroy
favoriteKey: UnityEngine.AnimatorOverrideController.Destroy(UnityEngine.Object)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Animator Override Controller: Destroy Immediate
haystackProgrammer: AnimatorOverrideController.DestroyImmediate
favoriteKey: UnityEngine.AnimatorOverrideController.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Animator Override Controller: Destroy Immediate
haystackProgrammer: AnimatorOverrideController.DestroyImmediate
favoriteKey: UnityEngine.AnimatorOverrideController.DestroyImmediate(UnityEngine.Object)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Animator Override Controller: Find Objects By Type
haystackProgrammer: AnimatorOverrideController.FindObjectsByType
tag1: UnityEngine.AnimatorOverrideController
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Animator Override Controller: Find Objects By Type
haystackProgrammer: AnimatorOverrideController.FindObjectsByType
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Animator Override Controller: Dont Destroy On Load
haystackProgrammer: AnimatorOverrideController.DontDestroyOnLoad
favoriteKey: UnityEngine.AnimatorOverrideController.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.AnimatorOverrideController
tag2: UnityEngine.AnimatorOverrideController;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Animator Override Controller: Find First Object By Type
haystackProgrammer: AnimatorOverrideController.FindFirstObjectByType
favoriteKey: UnityEngine.AnimatorOverrideController.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.AnimatorOverrideController
tag2: UnityEngine.AnimatorOverrideController;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Animator Override Controller: Find Any Object By Type
haystackProgrammer: AnimatorOverrideController.FindAnyObjectByType
favoriteKey: UnityEngine.AnimatorOverrideController.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.AnimatorOverrideController
tag2: UnityEngine.AnimatorOverrideController;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Animator Override Controller: Find First Object By Type
haystackProgrammer: AnimatorOverrideController.FindFirstObjectByType
tag1: UnityEngine.AnimatorOverrideController
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.AnimatorOverrideController.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

tag2:
UnityEngine.AnimatorOverrideController;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Animator Override Controller: Find Any Object By Type
haystackProgrammer: AnimatorOverrideController.FindAnyObjectByType
tag1: UnityEngine.AnimatorOverrideController
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.AnimatorOverrideController.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

tag2:
UnityEngine.AnimatorOverrideController;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Animator Override Controller: To String
haystackProgrammer: AnimatorOverrideController.ToString
favoriteKey: UnityEngine.AnimatorOverrideController.ToString()@any
tag1: UnityEngine.AnimatorOverrideController
tag2: UnityEngine.AnimatorOverrideController;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.AnimatorOverrideController
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Animator Override Controller: Equals
haystackProgrammer: AnimatorOverrideController.Equals
favoriteKey: UnityEngine.AnimatorOverrideController.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.AnimatorOverrideController
tag2: UnityEngine.AnimatorOverrideController;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Animator Override Controller: Get Type
haystackProgrammer: AnimatorOverrideController.GetType
favoriteKey: UnityEngine.AnimatorOverrideController.GetType()@any
tag1: UnityEngine.AnimatorOverrideController
tag2: UnityEngine.AnimatorOverrideController;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.AnimatorOverrideController
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Animator Override Controller: Reference Equals
haystackProgrammer: AnimatorOverrideController.ReferenceEquals
favoriteKey: UnityEngine.AnimatorOverrideController.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.AnimatorOverrideController
tag2: UnityEngine.AnimatorOverrideController;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.AnimatorOverrideController","targetTypeName":"UnityEngine.AnimatorOverrideController","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8782ecb2-d65b-4fd1-b7ed-ec963cb68fa2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Animator Override Controller ()
labelProgrammer: new AnimatorOverrideController ()
haystackHuman: Animator Override Controller: Create Animator Override Controller
haystackProgrammer: new AnimatorOverrideController
favoriteKey: UnityEngine.AnimatorOverrideController..ctor()@any
tag1: UnityEngine.AnimatorOverrideController
tag2: UnityEngine.AnimatorOverrideController;.ctor;
tag3: UnityEngine.AnimatorOverrideController;.ctor;
valueOutputTypes: UnityEngine.AnimatorOverrideController
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Animator Override Controller (Controller)
labelProgrammer: new AnimatorOverrideController (controller)
haystackHuman: Animator Override Controller: Create Animator Override Controller
haystackProgrammer: new AnimatorOverrideController
favoriteKey: UnityEngine.AnimatorOverrideController..ctor(UnityEngine.RuntimeAnimatorController)@any
tag1: UnityEngine.AnimatorOverrideController
tag2: UnityEngine.AnimatorOverrideController;.ctor;UnityEngine.RuntimeAnimatorController
tag3: UnityEngine.AnimatorOverrideController;.ctor;UnityEngine.RuntimeAnimatorController
valueInputTypes: UnityEngine.RuntimeAnimatorController
valueOutputTypes: UnityEngine.AnimatorOverrideController
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Runtime Animator Controller
labelProgrammer: runtimeAnimatorController (get)
haystackHuman: Animator Override Controller: Get Runtime Animator Controller
haystackProgrammer: AnimatorOverrideController.runtimeAnimatorController (get)
favoriteKey: UnityEngine.AnimatorOverrideController.runtimeAnimatorController@get
tag1: UnityEngine.AnimatorOverrideController
tag2: UnityEngine.AnimatorOverrideController;runtimeAnimatorController
tag3: UnityEngine.AnimatorOverrideController;runtimeAnimatorController
valueInputTypes: UnityEngine.AnimatorOverrideController
valueOutputTypes: UnityEngine.RuntimeAnimatorController
unit:
{"member":{"name":"runtimeAnimatorController","parameterTypes":null,"targetType":"UnityEngine.AnimatorOverrideController","targetTypeName":"UnityEngine.AnimatorOverrideController","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"483debec-776c-4e0e-8b0b-2720489908d1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Runtime Animator Controller
labelProgrammer: runtimeAnimatorController (set)
haystackHuman: Animator Override Controller: Set Runtime Animator Controller
haystackProgrammer: AnimatorOverrideController.runtimeAnimatorController (set)
favoriteKey: UnityEngine.AnimatorOverrideController.runtimeAnimatorController@set
tag1: UnityEngine.AnimatorOverrideController
tag2: UnityEngine.AnimatorOverrideController;runtimeAnimatorController
tag3: UnityEngine.AnimatorOverrideController;runtimeAnimatorController
valueInputTypes: UnityEngine.AnimatorOverrideController|UnityEngine.RuntimeAnimatorController
valueOutputTypes: UnityEngine.RuntimeAnimatorController
unit:
{"chainable":false,"member":{"name":"runtimeAnimatorController","parameterTypes":null,"targetType":"UnityEngine.AnimatorOverrideController","targetTypeName":"UnityEngine.AnimatorOverrideController","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"089c0d0e-edcf-4703-bbbf-a0de607c95c0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Overrides Count
labelProgrammer: overridesCount (get)
haystackHuman: Animator Override Controller: Get Overrides Count
haystackProgrammer: AnimatorOverrideController.overridesCount (get)
favoriteKey: UnityEngine.AnimatorOverrideController.overridesCount@get
tag1: UnityEngine.AnimatorOverrideController
tag2: UnityEngine.AnimatorOverrideController;overridesCount
tag3: UnityEngine.AnimatorOverrideController;overridesCount
valueInputTypes: UnityEngine.AnimatorOverrideController
valueOutputTypes: System.Int32
unit:
{"member":{"name":"overridesCount","parameterTypes":null,"targetType":"UnityEngine.AnimatorOverrideController","targetTypeName":"UnityEngine.AnimatorOverrideController","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8cf7944a-76b4-4f42-97fa-718bfc10a9a0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Animation Clips
labelProgrammer: animationClips (get)
haystackHuman: Animator Override Controller: Get Animation Clips
haystackProgrammer: AnimatorOverrideController.animationClips (get)
favoriteKey: UnityEngine.AnimatorOverrideController.animationClips@get
tag1: UnityEngine.AnimatorOverrideController
tag2: UnityEngine.AnimatorOverrideController;animationClips
tag3: UnityEngine.AnimatorOverrideController;animationClips
valueInputTypes: UnityEngine.AnimatorOverrideController
valueOutputTypes: UnityEngine.AnimationClip[]
unit:
{"member":{"name":"animationClips","parameterTypes":null,"targetType":"UnityEngine.AnimatorOverrideController","targetTypeName":"UnityEngine.AnimatorOverrideController","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1e727698-b1ee-4c48-a15e-229c44bcd348","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Animator Override Controller: Get Name
haystackProgrammer: AnimatorOverrideController.name (get)
favoriteKey: UnityEngine.AnimatorOverrideController.name@get
tag1: UnityEngine.AnimatorOverrideController
tag2: UnityEngine.AnimatorOverrideController;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.AnimatorOverrideController
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.AnimatorOverrideController","targetTypeName":"UnityEngine.AnimatorOverrideController","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6f90522a-09c0-42a7-b347-04f0c0e934ba","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Animator Override Controller: Set Name
haystackProgrammer: AnimatorOverrideController.name (set)
favoriteKey: UnityEngine.AnimatorOverrideController.name@set
tag1: UnityEngine.AnimatorOverrideController
tag2: UnityEngine.AnimatorOverrideController;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.AnimatorOverrideController|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.AnimatorOverrideController","targetTypeName":"UnityEngine.AnimatorOverrideController","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"c36747ba-7a3a-43c1-b482-e0a74abbfccd","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Animator Override Controller: Get Hide Flags
haystackProgrammer: AnimatorOverrideController.hideFlags (get)
favoriteKey: UnityEngine.AnimatorOverrideController.hideFlags@get
tag1: UnityEngine.AnimatorOverrideController
tag2: UnityEngine.AnimatorOverrideController;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.AnimatorOverrideController
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.AnimatorOverrideController","targetTypeName":"UnityEngine.AnimatorOverrideController","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9aa7437e-7364-4e6d-b518-11529e453300","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Animator Override Controller: Set Hide Flags
haystackProgrammer: AnimatorOverrideController.hideFlags (set)
favoriteKey: UnityEngine.AnimatorOverrideController.hideFlags@set
tag1: UnityEngine.AnimatorOverrideController
tag2: UnityEngine.AnimatorOverrideController;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.AnimatorOverrideController|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.AnimatorOverrideController","targetTypeName":"UnityEngine.AnimatorOverrideController","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"dfb44cfc-1480-460b-8992-619a694277f1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Avatar: Get Instance ID
haystackProgrammer: Avatar.GetInstanceID
favoriteKey: UnityEngine.Avatar.GetInstanceID()@any
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.Avatar
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Avatar: Get Hash Code
haystackProgrammer: Avatar.GetHashCode
favoriteKey: UnityEngine.Avatar.GetHashCode()@any
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.Avatar
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Avatar: Equals
haystackProgrammer: Avatar.Equals
favoriteKey: UnityEngine.Avatar.Equals(System.Object)@any
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.Avatar|System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Avatar: Instantiate
haystackProgrammer: Avatar.Instantiate
favoriteKey: UnityEngine.Avatar.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Avatar: Instantiate
haystackProgrammer: Avatar.Instantiate
tag1: UnityEngine.Avatar
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.Avatar.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
UnityEngine.Avatar;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Avatar: Instantiate
haystackProgrammer: Avatar.Instantiate
favoriteKey: UnityEngine.Avatar.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Scene)
labelProgrammer: Instantiate (original, scene)
haystackHuman: Avatar: Instantiate
haystackProgrammer: Avatar.Instantiate
favoriteKey: UnityEngine.Avatar.Instantiate(UnityEngine.ObjectUnityEngine.SceneManagement.Scene)@any
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
valueInputTypes: UnityEngine.Object|UnityEngine.SceneManagement.Scene
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Avatar: Instantiate
haystackProgrammer: Avatar.Instantiate
favoriteKey: UnityEngine.Avatar.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Avatar: Instantiate
haystackProgrammer: Avatar.Instantiate
favoriteKey: UnityEngine.Avatar.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Avatar: Destroy
haystackProgrammer: Avatar.Destroy
favoriteKey: UnityEngine.Avatar.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Avatar: Destroy
haystackProgrammer: Avatar.Destroy
favoriteKey: UnityEngine.Avatar.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Avatar: Destroy Immediate
haystackProgrammer: Avatar.DestroyImmediate
favoriteKey: UnityEngine.Avatar.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Avatar: Destroy Immediate
haystackProgrammer: Avatar.DestroyImmediate
favoriteKey: UnityEngine.Avatar.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Avatar: Find Objects By Type
haystackProgrammer: Avatar.FindObjectsByType
favoriteKey: UnityEngine.Avatar.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Avatar: Find Objects By Type
haystackProgrammer: Avatar.FindObjectsByType
tag1: UnityEngine.Avatar
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
UnityEngine.Avatar.FindObjectsByType(System.TypeUnityEngine.FindObjectsInactiveUnityEngine.FindObjectsSortMode)@any

tag2:
UnityEngine.Avatar;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive;UnityEngine.FindObjectsSortMode

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Avatar: Dont Destroy On Load
haystackProgrammer: Avatar.DontDestroyOnLoad
favoriteKey: UnityEngine.Avatar.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Avatar: Find First Object By Type
haystackProgrammer: Avatar.FindFirstObjectByType
favoriteKey: UnityEngine.Avatar.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Avatar: Find Any Object By Type
haystackProgrammer: Avatar.FindAnyObjectByType
favoriteKey: UnityEngine.Avatar.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"FindAnyObjectByType","parameterTypes":["System.Type"],"targetType":"UnityEngine.Avatar","targetTypeName":"UnityEngine.Avatar","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"8ba7ab4d-6c28-4ebc-9ac1-c68387389dcf","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Avatar: Find First Object By Type
haystackProgrammer: Avatar.FindFirstObjectByType
favoriteKey: UnityEngine.Avatar.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Avatar: Find Any Object By Type
haystackProgrammer: Avatar.FindAnyObjectByType
favoriteKey: UnityEngine.Avatar.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Avatar: To String
haystackProgrammer: Avatar.ToString
favoriteKey: UnityEngine.Avatar.ToString()@any
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Avatar
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Avatar: Equals
haystackProgrammer: Avatar.Equals
favoriteKey: UnityEngine.Avatar.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Avatar: Get Type
haystackProgrammer: Avatar.GetType
favoriteKey: UnityEngine.Avatar.GetType()@any
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Avatar
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Avatar: Reference Equals
haystackProgrammer: Avatar.ReferenceEquals
favoriteKey: UnityEngine.Avatar.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Valid
labelProgrammer: isValid (get)
haystackHuman: Avatar: Is Valid
haystackProgrammer: Avatar.isValid (get)
favoriteKey: UnityEngine.Avatar.isValid@get
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;isValid
tag3: UnityEngine.Avatar;isValid
valueInputTypes: UnityEngine.Avatar
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Human
labelProgrammer: isHuman (get)
haystackHuman: Avatar: Is Human
haystackProgrammer: Avatar.isHuman (get)
favoriteKey: UnityEngine.Avatar.isHuman@get
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;isHuman
tag3: UnityEngine.Avatar;isHuman
valueInputTypes: UnityEngine.Avatar
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Human Description
labelProgrammer: humanDescription (get)
haystackHuman: Avatar: Get Human Description
haystackProgrammer: Avatar.humanDescription (get)
favoriteKey: UnityEngine.Avatar.humanDescription@get
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;humanDescription
tag3: UnityEngine.Avatar;humanDescription
valueInputTypes: UnityEngine.Avatar
valueOutputTypes: UnityEngine.HumanDescription
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Avatar: Get Name
haystackProgrammer: Avatar.name (get)
favoriteKey: UnityEngine.Avatar.name@get
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Avatar
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Avatar: Set Name
haystackProgrammer: Avatar.name (set)
favoriteKey: UnityEngine.Avatar.name@set
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Avatar|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Avatar: Get Hide Flags
haystackProgrammer: Avatar.hideFlags (get)
favoriteKey: UnityEngine.Avatar.hideFlags@get
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Avatar
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Avatar: Set Hide Flags
haystackProgrammer: Avatar.hideFlags (set)
favoriteKey: UnityEngine.Avatar.hideFlags@set
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Avatar|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Humanoid Body Part Active (Index)
labelProgrammer: GetHumanoidBodyPartActive (index)
haystackHuman: Avatar Mask: Get Humanoid Body Part Active
haystackProgrammer: AvatarMask.GetHumanoidBodyPartActive
favoriteKey: UnityEngine.AvatarMask.GetHumanoidBodyPartActive(UnityEngine.AvatarMaskBodyPart)@any
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;GetHumanoidBodyPartActive;UnityEngine.AvatarMaskBodyPart
tag3: UnityEngine.AvatarMask;GetHumanoidBodyPartActive;UnityEngine.AvatarMaskBodyPart
valueInputTypes: UnityEngine.AvatarMask|UnityEngine.AvatarMaskBodyPart
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Humanoid Body Part Active (Index, Value)
labelProgrammer: SetHumanoidBodyPartActive (index, value)
haystackHuman: Avatar Mask: Set Humanoid Body Part Active
haystackProgrammer: AvatarMask.SetHumanoidBodyPartActive
favoriteKey: UnityEngine.AvatarMask.SetHumanoidBodyPartActive(UnityEngine.AvatarMaskBodyPartSystem.Boolean)@any
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;SetHumanoidBodyPartActive;UnityEngine.AvatarMaskBodyPart;System.Boolean
tag3: UnityEngine.AvatarMask;SetHumanoidBodyPartActive;UnityEngine.AvatarMaskBodyPart;System.Boolean
valueInputTypes: UnityEngine.AvatarMask|UnityEngine.AvatarMaskBodyPart|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Transform Path (Transform)
labelProgrammer: AddTransformPath (transform)
haystackHuman: Avatar Mask: Add Transform Path
haystackProgrammer: AvatarMask.AddTransformPath
favoriteKey: UnityEngine.AvatarMask.AddTransformPath(UnityEngine.Transform)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: AddTransformPath (transform, recursive)
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haystackProgrammer: AvatarMask.AddTransformPath
favoriteKey: UnityEngine.AvatarMask.AddTransformPath(UnityEngine.TransformSystem.Boolean)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: RemoveTransformPath (transform)
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haystackProgrammer: AvatarMask.RemoveTransformPath
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: RemoveTransformPath (transform, recursive)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: GetTransformPath (index)
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haystackProgrammer: AvatarMask.GetTransformPath
favoriteKey: UnityEngine.AvatarMask.GetTransformPath(System.Int32)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: SetTransformPath (index, path)
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haystackProgrammer: AvatarMask.SetTransformPath
favoriteKey: UnityEngine.AvatarMask.SetTransformPath(System.Int32System.String)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: GetTransformActive (index)
haystackHuman: Avatar Mask: Get Transform Active
haystackProgrammer: AvatarMask.GetTransformActive
favoriteKey: UnityEngine.AvatarMask.GetTransformActive(System.Int32)@any
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valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: SetTransformActive (index, value)
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haystackProgrammer: AvatarMask.SetTransformActive
favoriteKey: UnityEngine.AvatarMask.SetTransformActive(System.Int32System.Boolean)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: GetInstanceID ()
haystackHuman: Avatar Mask: Get Instance ID
haystackProgrammer: AvatarMask.GetInstanceID
favoriteKey: UnityEngine.AvatarMask.GetInstanceID()@any
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tag2: UnityEngine.AvatarMask;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
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valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Avatar Mask: Get Hash Code
haystackProgrammer: AvatarMask.GetHashCode
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tag1: UnityEngine.AvatarMask
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valueOutputTypes: System.Int32
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Avatar Mask: Equals
haystackProgrammer: AvatarMask.Equals
favoriteKey: UnityEngine.AvatarMask.Equals(System.Object)@any
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tag2: UnityEngine.AvatarMask;Equals;System.Object
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valueInputTypes: UnityEngine.AvatarMask|System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
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haystackProgrammer: AvatarMask.Instantiate
favoriteKey: UnityEngine.AvatarMask.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any
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valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Instantiate (original, position, rotation, parent)
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Instantiate (original)
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Instantiate (original, scene)
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Instantiate (original, parent)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Destroy (obj)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: FindObjectsByType (type, sortMode)
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: FindFirstObjectByType (type)
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valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Avatar Mask: Find Any Object By Type
haystackProgrammer: AvatarMask.FindAnyObjectByType
favoriteKey: UnityEngine.AvatarMask.FindAnyObjectByType(System.Type)@any
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tag2: UnityEngine.AvatarMask;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Avatar Mask: Find First Object By Type
haystackProgrammer: AvatarMask.FindFirstObjectByType
favoriteKey: UnityEngine.AvatarMask.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Avatar Mask: Find Any Object By Type
haystackProgrammer: AvatarMask.FindAnyObjectByType
favoriteKey: UnityEngine.AvatarMask.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.AvatarMask
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tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Avatar Mask: To String
haystackProgrammer: AvatarMask.ToString
favoriteKey: UnityEngine.AvatarMask.ToString()@any
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.AvatarMask
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Avatar Mask: Equals
haystackProgrammer: AvatarMask.Equals
favoriteKey: UnityEngine.AvatarMask.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Avatar Mask: Get Type
haystackProgrammer: AvatarMask.GetType
favoriteKey: UnityEngine.AvatarMask.GetType()@any
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.AvatarMask
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Avatar Mask: Reference Equals
haystackProgrammer: AvatarMask.ReferenceEquals
favoriteKey: UnityEngine.AvatarMask.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Avatar Mask ()
labelProgrammer: new AvatarMask ()
haystackHuman: Avatar Mask: Create Avatar Mask
haystackProgrammer: new AvatarMask
favoriteKey: UnityEngine.AvatarMask..ctor()@any
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;.ctor;
tag3: UnityEngine.AvatarMask;.ctor;
valueOutputTypes: UnityEngine.AvatarMask
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform Count
labelProgrammer: transformCount (get)
haystackHuman: Avatar Mask: Get Transform Count
haystackProgrammer: AvatarMask.transformCount (get)
favoriteKey: UnityEngine.AvatarMask.transformCount@get
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;transformCount
tag3: UnityEngine.AvatarMask;transformCount
valueInputTypes: UnityEngine.AvatarMask
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Transform Count
labelProgrammer: transformCount (set)
haystackHuman: Avatar Mask: Set Transform Count
haystackProgrammer: AvatarMask.transformCount (set)
favoriteKey: UnityEngine.AvatarMask.transformCount@set
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;transformCount
tag3: UnityEngine.AvatarMask;transformCount
valueInputTypes: UnityEngine.AvatarMask|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Avatar Mask: Get Name
haystackProgrammer: AvatarMask.name (get)
favoriteKey: UnityEngine.AvatarMask.name@get
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.AvatarMask
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Avatar Mask: Set Name
haystackProgrammer: AvatarMask.name (set)
favoriteKey: UnityEngine.AvatarMask.name@set
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.AvatarMask|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Avatar Mask: Get Hide Flags
haystackProgrammer: AvatarMask.hideFlags (get)
favoriteKey: UnityEngine.AvatarMask.hideFlags@get
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.AvatarMask
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Avatar Mask: Set Hide Flags
haystackProgrammer: AvatarMask.hideFlags (set)
favoriteKey: UnityEngine.AvatarMask.hideFlags@set
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.AvatarMask|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Motion: Get Instance ID
haystackProgrammer: Motion.GetInstanceID
favoriteKey: UnityEngine.Motion.GetInstanceID()@any
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.Motion
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Motion: Get Hash Code
haystackProgrammer: Motion.GetHashCode
favoriteKey: UnityEngine.Motion.GetHashCode()@any
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.Motion
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Motion: Equals
haystackProgrammer: Motion.Equals
favoriteKey: UnityEngine.Motion.Equals(System.Object)@any
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.Motion|System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Motion: Instantiate
haystackProgrammer: Motion.Instantiate
favoriteKey: UnityEngine.Motion.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
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haystackProgrammer: Motion.Instantiate
tag1: UnityEngine.Motion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
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tag2:
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Motion: Instantiate
haystackProgrammer: Motion.Instantiate
favoriteKey: UnityEngine.Motion.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Scene)
labelProgrammer: Instantiate (original, scene)
haystackHuman: Motion: Instantiate
haystackProgrammer: Motion.Instantiate
favoriteKey: UnityEngine.Motion.Instantiate(UnityEngine.ObjectUnityEngine.SceneManagement.Scene)@any
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
valueInputTypes: UnityEngine.Object|UnityEngine.SceneManagement.Scene
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Motion: Instantiate
haystackProgrammer: Motion.Instantiate
favoriteKey: UnityEngine.Motion.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
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haystackProgrammer: Motion.Instantiate
favoriteKey: UnityEngine.Motion.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Motion: Destroy
haystackProgrammer: Motion.Destroy
favoriteKey: UnityEngine.Motion.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Motion: Destroy
haystackProgrammer: Motion.Destroy
favoriteKey: UnityEngine.Motion.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Motion: Destroy Immediate
haystackProgrammer: Motion.DestroyImmediate
favoriteKey: UnityEngine.Motion.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Motion: Destroy Immediate
haystackProgrammer: Motion.DestroyImmediate
favoriteKey: UnityEngine.Motion.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Motion: Find Objects By Type
haystackProgrammer: Motion.FindObjectsByType
favoriteKey: UnityEngine.Motion.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any
tag1: UnityEngine.Motion
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valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Motion: Find Objects By Type
haystackProgrammer: Motion.FindObjectsByType
tag1: UnityEngine.Motion
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
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tag2:
UnityEngine.Motion;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive;UnityEngine.FindObjectsSortMode

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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Motion: Dont Destroy On Load
haystackProgrammer: Motion.DontDestroyOnLoad
favoriteKey: UnityEngine.Motion.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Motion: Find First Object By Type
haystackProgrammer: Motion.FindFirstObjectByType
favoriteKey: UnityEngine.Motion.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Motion: Find Any Object By Type
haystackProgrammer: Motion.FindAnyObjectByType
favoriteKey: UnityEngine.Motion.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Motion: Find First Object By Type
haystackProgrammer: Motion.FindFirstObjectByType
favoriteKey: UnityEngine.Motion.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Motion: Find Any Object By Type
haystackProgrammer: Motion.FindAnyObjectByType
favoriteKey: UnityEngine.Motion.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.Motion
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tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Motion: To String
haystackProgrammer: Motion.ToString
favoriteKey: UnityEngine.Motion.ToString()@any
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Motion
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Motion: Equals
haystackProgrammer: Motion.Equals
favoriteKey: UnityEngine.Motion.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Motion: Get Type
haystackProgrammer: Motion.GetType
favoriteKey: UnityEngine.Motion.GetType()@any
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Motion
valueOutputTypes: System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Motion: Reference Equals
haystackProgrammer: Motion.ReferenceEquals
favoriteKey: UnityEngine.Motion.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Average Duration
labelProgrammer: averageDuration (get)
haystackHuman: Motion: Get Average Duration
haystackProgrammer: Motion.averageDuration (get)
favoriteKey: UnityEngine.Motion.averageDuration@get
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;averageDuration
tag3: UnityEngine.Motion;averageDuration
valueInputTypes: UnityEngine.Motion
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Average Angular Speed
labelProgrammer: averageAngularSpeed (get)
haystackHuman: Motion: Get Average Angular Speed
haystackProgrammer: Motion.averageAngularSpeed (get)
favoriteKey: UnityEngine.Motion.averageAngularSpeed@get
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;averageAngularSpeed
tag3: UnityEngine.Motion;averageAngularSpeed
valueInputTypes: UnityEngine.Motion
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Average Speed
labelProgrammer: averageSpeed (get)
haystackHuman: Motion: Get Average Speed
haystackProgrammer: Motion.averageSpeed (get)
favoriteKey: UnityEngine.Motion.averageSpeed@get
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;averageSpeed
tag3: UnityEngine.Motion;averageSpeed
valueInputTypes: UnityEngine.Motion
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Apparent Speed
labelProgrammer: apparentSpeed (get)
haystackHuman: Motion: Get Apparent Speed
haystackProgrammer: Motion.apparentSpeed (get)
favoriteKey: UnityEngine.Motion.apparentSpeed@get
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;apparentSpeed
tag3: UnityEngine.Motion;apparentSpeed
valueInputTypes: UnityEngine.Motion
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Looping
labelProgrammer: isLooping (get)
haystackHuman: Motion: Is Looping
haystackProgrammer: Motion.isLooping (get)
favoriteKey: UnityEngine.Motion.isLooping@get
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;isLooping
tag3: UnityEngine.Motion;isLooping
valueInputTypes: UnityEngine.Motion
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Legacy
labelProgrammer: legacy (get)
haystackHuman: Motion: Get Legacy
haystackProgrammer: Motion.legacy (get)
favoriteKey: UnityEngine.Motion.legacy@get
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;legacy
tag3: UnityEngine.Motion;legacy
valueInputTypes: UnityEngine.Motion
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Human Motion
labelProgrammer: isHumanMotion (get)
haystackHuman: Motion: Is Human Motion
haystackProgrammer: Motion.isHumanMotion (get)
favoriteKey: UnityEngine.Motion.isHumanMotion@get
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;isHumanMotion
tag3: UnityEngine.Motion;isHumanMotion
valueInputTypes: UnityEngine.Motion
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Motion: Get Name
haystackProgrammer: Motion.name (get)
favoriteKey: UnityEngine.Motion.name@get
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Motion
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Motion: Set Name
haystackProgrammer: Motion.name (set)
favoriteKey: UnityEngine.Motion.name@set
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Motion|System.String
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Motion: Get Hide Flags
haystackProgrammer: Motion.hideFlags (get)
favoriteKey: UnityEngine.Motion.hideFlags@get
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Motion
valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Motion: Set Hide Flags
haystackProgrammer: Motion.hideFlags (set)
favoriteKey: UnityEngine.Motion.hideFlags@set
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Motion|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Runtime Animator Controller: Get Instance ID
haystackProgrammer: RuntimeAnimatorController.GetInstanceID
favoriteKey: UnityEngine.RuntimeAnimatorController.GetInstanceID()@any
tag1: UnityEngine.RuntimeAnimatorController
tag2: UnityEngine.RuntimeAnimatorController;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.RuntimeAnimatorController
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Runtime Animator Controller: Get Hash Code
haystackProgrammer: RuntimeAnimatorController.GetHashCode
favoriteKey: UnityEngine.RuntimeAnimatorController.GetHashCode()@any
tag1: UnityEngine.RuntimeAnimatorController
tag2: UnityEngine.RuntimeAnimatorController;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.RuntimeAnimatorController
valueOutputTypes: System.Int32
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Runtime Animator Controller: Equals
haystackProgrammer: RuntimeAnimatorController.Equals
favoriteKey: UnityEngine.RuntimeAnimatorController.Equals(System.Object)@any
tag1: UnityEngine.RuntimeAnimatorController
tag2: UnityEngine.RuntimeAnimatorController;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.RuntimeAnimatorController|System.Object
valueOutputTypes: System.Boolean
unit:
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Runtime Animator Controller: Instantiate
haystackProgrammer: RuntimeAnimatorController.Instantiate
tag1: UnityEngine.RuntimeAnimatorController
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.RuntimeAnimatorController.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any

tag2:
UnityEngine.RuntimeAnimatorController;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion

unit:
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Runtime Animator Controller: Instantiate
haystackProgrammer: RuntimeAnimatorController.Instantiate
tag1: UnityEngine.RuntimeAnimatorController
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.RuntimeAnimatorController.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
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unit:
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labelProgrammer: Instantiate (original)
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labelProgrammer: Instantiate (original, scene)
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haystackProgrammer: RuntimeAnimatorController.Instantiate
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
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haystackProgrammer: RuntimeAnimatorController.Instantiate
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tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
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valueOutputTypes: UnityEngine.Object
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
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valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
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haystackProgrammer: RuntimeAnimatorController.Destroy
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
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haystackProgrammer: RuntimeAnimatorController.Destroy
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Runtime Animator Controller: Destroy Immediate
haystackProgrammer: RuntimeAnimatorController.DestroyImmediate
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valueInputTypes: UnityEngine.Object|System.Boolean
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Runtime Animator Controller: Destroy Immediate
haystackProgrammer: RuntimeAnimatorController.DestroyImmediate
favoriteKey: UnityEngine.RuntimeAnimatorController.DestroyImmediate(UnityEngine.Object)@any
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tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Runtime Animator Controller: Find Objects By Type
haystackProgrammer: RuntimeAnimatorController.FindObjectsByType
tag1: UnityEngine.RuntimeAnimatorController
tag2: UnityEngine.RuntimeAnimatorController;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Runtime Animator Controller: Find Objects By Type
haystackProgrammer: RuntimeAnimatorController.FindObjectsByType
tag1: UnityEngine.RuntimeAnimatorController
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tag2:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Runtime Animator Controller: Dont Destroy On Load
haystackProgrammer: RuntimeAnimatorController.DontDestroyOnLoad
favoriteKey: UnityEngine.RuntimeAnimatorController.DontDestroyOnLoad(UnityEngine.Object)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Runtime Animator Controller: Find First Object By Type
haystackProgrammer: RuntimeAnimatorController.FindFirstObjectByType
favoriteKey: UnityEngine.RuntimeAnimatorController.FindFirstObjectByType(System.Type)@any
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valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Runtime Animator Controller: Find Any Object By Type
haystackProgrammer: RuntimeAnimatorController.FindAnyObjectByType
favoriteKey: UnityEngine.RuntimeAnimatorController.FindAnyObjectByType(System.Type)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
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haystackProgrammer: RuntimeAnimatorController.FindFirstObjectByType
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valueOutputTypes: UnityEngine.Object
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Runtime Animator Controller: To String
haystackProgrammer: RuntimeAnimatorController.ToString
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Runtime Animator Controller: Equals
haystackProgrammer: RuntimeAnimatorController.Equals
favoriteKey: UnityEngine.RuntimeAnimatorController.Equals(System.ObjectSystem.Object)@any
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tag2: UnityEngine.RuntimeAnimatorController;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
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haystackProgrammer: RuntimeAnimatorController.GetType
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valueOutputTypes: System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Runtime Animator Controller: Reference Equals
haystackProgrammer: RuntimeAnimatorController.ReferenceEquals
favoriteKey: UnityEngine.RuntimeAnimatorController.ReferenceEquals(System.ObjectSystem.Object)@any
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valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Animation Clips
labelProgrammer: animationClips (get)
haystackHuman: Runtime Animator Controller: Get Animation Clips
haystackProgrammer: RuntimeAnimatorController.animationClips (get)
favoriteKey: UnityEngine.RuntimeAnimatorController.animationClips@get
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tag2: UnityEngine.RuntimeAnimatorController;animationClips
tag3: UnityEngine.RuntimeAnimatorController;animationClips
valueInputTypes: UnityEngine.RuntimeAnimatorController
valueOutputTypes: UnityEngine.AnimationClip[]
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Runtime Animator Controller: Get Name
haystackProgrammer: RuntimeAnimatorController.name (get)
favoriteKey: UnityEngine.RuntimeAnimatorController.name@get
tag1: UnityEngine.RuntimeAnimatorController
tag2: UnityEngine.RuntimeAnimatorController;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.RuntimeAnimatorController
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Runtime Animator Controller: Set Name
haystackProgrammer: RuntimeAnimatorController.name (set)
favoriteKey: UnityEngine.RuntimeAnimatorController.name@set
tag1: UnityEngine.RuntimeAnimatorController
tag2: UnityEngine.RuntimeAnimatorController;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.RuntimeAnimatorController|System.String
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Runtime Animator Controller: Get Hide Flags
haystackProgrammer: RuntimeAnimatorController.hideFlags (get)
favoriteKey: UnityEngine.RuntimeAnimatorController.hideFlags@get
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tag2: UnityEngine.RuntimeAnimatorController;hideFlags
tag3: UnityEngine.Object;hideFlags
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valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Runtime Animator Controller: Set Hide Flags
haystackProgrammer: RuntimeAnimatorController.hideFlags (set)
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tag2: UnityEngine.RuntimeAnimatorController;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.RuntimeAnimatorController|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Sources (Sources)
labelProgrammer: GetSources (sources)
haystackHuman: Aim Constraint: Get Sources
haystackProgrammer: AimConstraint.GetSources
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labelProgrammer: SetSource (index, source)
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labelProgrammer: GetComponent (type)
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labelProgrammer: GetComponent (type)
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tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Aim Constraint: Destroy Immediate
haystackProgrammer: AimConstraint.DestroyImmediate
favoriteKey: UnityEngine.Animations.AimConstraint.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Aim Constraint: Find Objects By Type
haystackProgrammer: AimConstraint.FindObjectsByType
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
UnityEngine.Animations.AimConstraint.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any

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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Aim Constraint: Find Objects By Type
haystackProgrammer: AimConstraint.FindObjectsByType
tag1: UnityEngine.Animations.AimConstraint
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
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tag2:
UnityEngine.Animations.AimConstraint;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive;UnityEngine.FindObjectsSortMode

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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Aim Constraint: Dont Destroy On Load
haystackProgrammer: AimConstraint.DontDestroyOnLoad
favoriteKey: UnityEngine.Animations.AimConstraint.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Aim Constraint: Find First Object By Type
haystackProgrammer: AimConstraint.FindFirstObjectByType
favoriteKey: UnityEngine.Animations.AimConstraint.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Aim Constraint: Find Any Object By Type
haystackProgrammer: AimConstraint.FindAnyObjectByType
favoriteKey: UnityEngine.Animations.AimConstraint.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Aim Constraint: Find First Object By Type
haystackProgrammer: AimConstraint.FindFirstObjectByType
tag1: UnityEngine.Animations.AimConstraint
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.Animations.AimConstraint.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

tag2:
UnityEngine.Animations.AimConstraint;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Aim Constraint: Find Any Object By Type
haystackProgrammer: AimConstraint.FindAnyObjectByType
tag1: UnityEngine.Animations.AimConstraint
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.Animations.AimConstraint.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

tag2:
UnityEngine.Animations.AimConstraint;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Aim Constraint: To String
haystackProgrammer: AimConstraint.ToString
favoriteKey: UnityEngine.Animations.AimConstraint.ToString()@any
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Aim Constraint: Equals
haystackProgrammer: AimConstraint.Equals
favoriteKey: UnityEngine.Animations.AimConstraint.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Aim Constraint: Get Type
haystackProgrammer: AimConstraint.GetType
favoriteKey: UnityEngine.Animations.AimConstraint.GetType()@any
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Aim Constraint: Reference Equals
haystackProgrammer: AimConstraint.ReferenceEquals
favoriteKey: UnityEngine.Animations.AimConstraint.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Weight
labelProgrammer: weight (get)
haystackHuman: Aim Constraint: Get Weight
haystackProgrammer: AimConstraint.weight (get)
favoriteKey: UnityEngine.Animations.AimConstraint.weight@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;weight
tag3: UnityEngine.Animations.AimConstraint;weight
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Weight
labelProgrammer: weight (set)
haystackHuman: Aim Constraint: Set Weight
haystackProgrammer: AimConstraint.weight (set)
favoriteKey: UnityEngine.Animations.AimConstraint.weight@set
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;weight
tag3: UnityEngine.Animations.AimConstraint;weight
valueInputTypes: UnityEngine.Animations.AimConstraint|System.Single
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Constraint Active
labelProgrammer: constraintActive (get)
haystackHuman: Aim Constraint: Get Constraint Active
haystackProgrammer: AimConstraint.constraintActive (get)
favoriteKey: UnityEngine.Animations.AimConstraint.constraintActive@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;constraintActive
tag3: UnityEngine.Animations.AimConstraint;constraintActive
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Constraint Active
labelProgrammer: constraintActive (set)
haystackHuman: Aim Constraint: Set Constraint Active
haystackProgrammer: AimConstraint.constraintActive (set)
favoriteKey: UnityEngine.Animations.AimConstraint.constraintActive@set
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;constraintActive
tag3: UnityEngine.Animations.AimConstraint;constraintActive
valueInputTypes: UnityEngine.Animations.AimConstraint|System.Boolean
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Locked
labelProgrammer: locked (get)
haystackHuman: Aim Constraint: Get Locked
haystackProgrammer: AimConstraint.locked (get)
favoriteKey: UnityEngine.Animations.AimConstraint.locked@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;locked
tag3: UnityEngine.Animations.AimConstraint;locked
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Locked
labelProgrammer: locked (set)
haystackHuman: Aim Constraint: Set Locked
haystackProgrammer: AimConstraint.locked (set)
favoriteKey: UnityEngine.Animations.AimConstraint.locked@set
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;locked
tag3: UnityEngine.Animations.AimConstraint;locked
valueInputTypes: UnityEngine.Animations.AimConstraint|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rotation At Rest
labelProgrammer: rotationAtRest (get)
haystackHuman: Aim Constraint: Get Rotation At Rest
haystackProgrammer: AimConstraint.rotationAtRest (get)
favoriteKey: UnityEngine.Animations.AimConstraint.rotationAtRest@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;rotationAtRest
tag3: UnityEngine.Animations.AimConstraint;rotationAtRest
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rotation At Rest
labelProgrammer: rotationAtRest (set)
haystackHuman: Aim Constraint: Set Rotation At Rest
haystackProgrammer: AimConstraint.rotationAtRest (set)
favoriteKey: UnityEngine.Animations.AimConstraint.rotationAtRest@set
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;rotationAtRest
tag3: UnityEngine.Animations.AimConstraint;rotationAtRest
valueInputTypes: UnityEngine.Animations.AimConstraint|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rotation Offset
labelProgrammer: rotationOffset (get)
haystackHuman: Aim Constraint: Get Rotation Offset
haystackProgrammer: AimConstraint.rotationOffset (get)
favoriteKey: UnityEngine.Animations.AimConstraint.rotationOffset@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;rotationOffset
tag3: UnityEngine.Animations.AimConstraint;rotationOffset
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rotation Offset
labelProgrammer: rotationOffset (set)
haystackHuman: Aim Constraint: Set Rotation Offset
haystackProgrammer: AimConstraint.rotationOffset (set)
favoriteKey: UnityEngine.Animations.AimConstraint.rotationOffset@set
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;rotationOffset
tag3: UnityEngine.Animations.AimConstraint;rotationOffset
valueInputTypes: UnityEngine.Animations.AimConstraint|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rotation Axis
labelProgrammer: rotationAxis (get)
haystackHuman: Aim Constraint: Get Rotation Axis
haystackProgrammer: AimConstraint.rotationAxis (get)
favoriteKey: UnityEngine.Animations.AimConstraint.rotationAxis@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;rotationAxis
tag3: UnityEngine.Animations.AimConstraint;rotationAxis
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: UnityEngine.Animations.Axis
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rotation Axis
labelProgrammer: rotationAxis (set)
haystackHuman: Aim Constraint: Set Rotation Axis
haystackProgrammer: AimConstraint.rotationAxis (set)
favoriteKey: UnityEngine.Animations.AimConstraint.rotationAxis@set
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;rotationAxis
tag3: UnityEngine.Animations.AimConstraint;rotationAxis
valueInputTypes: UnityEngine.Animations.AimConstraint|UnityEngine.Animations.Axis
valueOutputTypes: UnityEngine.Animations.Axis
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Aim Vector
labelProgrammer: aimVector (get)
haystackHuman: Aim Constraint: Get Aim Vector
haystackProgrammer: AimConstraint.aimVector (get)
favoriteKey: UnityEngine.Animations.AimConstraint.aimVector@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;aimVector
tag3: UnityEngine.Animations.AimConstraint;aimVector
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"aimVector","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"307970e4-c19b-4713-ade9-d650a212a019","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Aim Vector
labelProgrammer: aimVector (set)
haystackHuman: Aim Constraint: Set Aim Vector
haystackProgrammer: AimConstraint.aimVector (set)
favoriteKey: UnityEngine.Animations.AimConstraint.aimVector@set
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;aimVector
tag3: UnityEngine.Animations.AimConstraint;aimVector
valueInputTypes: UnityEngine.Animations.AimConstraint|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"aimVector","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"d22e297c-f2ed-4ff6-8c77-1242add4f1ab","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Up Vector
labelProgrammer: upVector (get)
haystackHuman: Aim Constraint: Get Up Vector
haystackProgrammer: AimConstraint.upVector (get)
favoriteKey: UnityEngine.Animations.AimConstraint.upVector@get
tag1: UnityEngine.Animations.AimConstraint
tag2: UnityEngine.Animations.AimConstraint;upVector
tag3: UnityEngine.Animations.AimConstraint;upVector
valueInputTypes: UnityEngine.Animations.AimConstraint
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"upVector","parameterTypes":null,"targetType":"UnityEngine.Animations.AimConstraint","targetTypeName":"UnityEngine.Animations.AimConstraint","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8144bfe1-7e8e-446b-b3ef-3fc372273eaa","$version":"A","$type":"Unity.VisualScripting.GetMember"}


