TowerDefenseGame/Assets/Scripts/Runtime/Characters/Player
Nico a74d9fc9ab Add menu
Add scene transition feature
2025-07-29 23:05:46 -07:00
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Building Added EnemyDamagedState 2025-06-29 17:24:18 -07:00
Classes Implement basics of enemy's attack states 2025-07-25 01:05:46 -07:00
Building.meta Create object pooling system 2025-06-28 11:00:01 -07:00
Classes.meta Add new melee skill sprite, animate it, and coded up trigger with left click 2025-06-30 21:55:09 -07:00
PlayerCombatHandler.cs Add menu 2025-07-29 23:05:46 -07:00
PlayerCombatHandler.cs.meta Add ability for player to get hit by enemies 2025-07-25 22:45:05 -07:00
PlayerJumpHandler.cs Create PlayerJumpHandler to deal with Player's jumping 2025-07-23 01:24:54 -07:00
PlayerJumpHandler.cs.meta Create PlayerJumpHandler to deal with Player's jumping 2025-07-23 01:24:54 -07:00
PlayerMainController.cs Add ability for player to get hit by enemies 2025-07-25 22:45:05 -07:00
PlayerMainController.cs.meta Relaced player sprite asset to add attacking animations and add 4-direction setting for animations 2025-07-04 00:53:17 -07:00
PlayerStateManager.cs Relaced player sprite asset to add attacking animations and add 4-direction setting for animations 2025-07-04 00:53:17 -07:00
PlayerStateManager.cs.meta Relaced player sprite asset to add attacking animations and add 4-direction setting for animations 2025-07-04 00:53:17 -07:00