TowerDefenseGame/ProjectSettings/TagManager.asset
Nico 0ef60e5828 Add third party plugin NavMeshPlus
Add A* pathing to enemies
Add choice between havving Goblers chase player as priority or go to crystal
2025-07-09 19:14:28 -07:00

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%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!78 &1
TagManager:
serializedVersion: 3
tags:
- Structural
- Ground
- HitBox
- EnemyHitBox
layers:
- Default
- TransparentFX
- Ignore Raycast
- Enemy
- Water
- UI
- Structures
- EnemyHitBox
- PlayerHitBox
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- Ghost
m_SortingLayers:
- name: Default
uniqueID: 0
locked: 0
- name: Water
uniqueID: 2133856795
locked: 0
- name: Ground
uniqueID: 3856229533
locked: 0
- name: Vegetation
uniqueID: 3240510669
locked: 0
- name: Character
uniqueID: 651355007
locked: 0
- name: UI
uniqueID: 4139886929
locked: 0
m_RenderingLayers:
- Default