TowerDefenseGame/Assets/Scripts/Runtime
Nico 24b9ece93d Create interfaces for IAttacker and IDamageable
Utilize interfaces to create new Enemy class inheriting them and further developing on them also encapsulating more enemy type functions
2025-07-25 15:40:43 -07:00
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AI Create interfaces for IAttacker and IDamageable 2025-07-25 15:40:43 -07:00
Characters Implement basics of enemy's attack states 2025-07-25 01:05:46 -07:00
Core Create interfaces for IAttacker and IDamageable 2025-07-25 15:40:43 -07:00
Environment Add damage settings for hitbox class to be passed to enemy.damage 2025-07-15 02:07:07 -07:00
GameManagement Switch over to isometric map and set navmesh 2025-07-18 23:51:27 -07:00
Tests Create test script 2025-07-05 00:58:54 -07:00
AI.meta Major folder restructure 2025-06-28 00:23:27 -07:00
Characters.meta Major folder restructure 2025-06-28 00:23:27 -07:00
Core.meta Create interfaces for IAttacker and IDamageable 2025-07-25 15:40:43 -07:00
Enemies.meta Added State Management code 2025-06-29 00:14:04 -07:00
Environment.meta Create object pooling system 2025-06-28 11:00:01 -07:00
GameManagement.meta Added State Management code 2025-06-29 00:14:04 -07:00
Tests.meta Add jump ability 2025-07-05 01:04:13 -07:00
UI.meta Major folder restructure 2025-06-28 00:23:27 -07:00