TowerDefenseGame/Assets/Scripts/Runtime/AI
Nico 4fe5fb18e8 Recreate enemy management
Remove separate states
Will contain all states in one type of enemy management script
Will use enemy manager to update states of each enemy and spawning
2025-07-09 09:54:28 -07:00
..
Base Recreate enemy management 2025-07-09 09:54:28 -07:00
BehaviorTrees Initialize AI Scripts 2025-06-28 14:49:54 -07:00
EnemyManager Recreate enemy management 2025-07-09 09:54:28 -07:00
PathFinding Initialize AI Scripts 2025-06-28 14:49:54 -07:00
Base.meta Initialize AI Scripts 2025-06-28 14:49:54 -07:00
BehaviorTrees.meta Initialize AI Scripts 2025-06-28 14:49:54 -07:00
EnemyManager.meta Recreate enemy management 2025-07-09 09:54:28 -07:00
PathFinding.meta Initialize AI Scripts 2025-06-28 14:49:54 -07:00