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Art
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Create PlayerJumpHandler to deal with Player's jumping
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2025-07-23 01:24:54 -07:00 |
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Audio
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Add 3rd part sounds
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2025-07-05 01:03:16 -07:00 |
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Plugins
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Add third party plugin NavMeshPlus
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2025-07-09 19:14:28 -07:00 |
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Prefabs
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Implement basics of enemy's attack states
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2025-07-25 01:05:46 -07:00 |
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Renderers
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Create damage flash material and apply to player and enemy
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2025-07-12 21:05:06 -07:00 |
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Samples
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Create damage flash material and apply to player and enemy
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2025-07-12 21:05:06 -07:00 |
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Scenes
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Implement basics of enemy's attack states
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2025-07-25 01:05:46 -07:00 |
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Scriptables
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Switch over to isometric map and set navmesh
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2025-07-18 23:51:27 -07:00 |
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Scripts
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Add knockbock gaurd against being pushed out of bounds
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2025-07-25 17:52:08 -07:00 |
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Settings
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Change setting
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2025-07-05 00:58:23 -07:00 |
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Shaders
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Remove collision between player and enemies
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2025-07-13 01:37:03 -07:00 |
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TextMesh Pro
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Create damage flash material and apply to player and enemy
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2025-07-12 21:05:06 -07:00 |
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UI
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Tried starting on UI
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2025-06-27 21:16:15 -07:00 |
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Unity.VisualScripting.Generated
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Big additions/experimentations
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2025-06-27 15:17:00 -07:00 |
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Art.meta
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Major folder restructure
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2025-06-28 00:23:27 -07:00 |
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Audio.meta
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Major folder restructure
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2025-06-28 00:23:27 -07:00 |
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DefaultVolumeProfile.asset
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Create damage flash material and apply to player and enemy
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2025-07-12 21:05:06 -07:00 |
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DefaultVolumeProfile.asset.meta
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Create damage flash material and apply to player and enemy
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2025-07-12 21:05:06 -07:00 |
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Editor.meta
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Major folder restructure
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2025-06-28 00:23:27 -07:00 |
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InputSystem_Actions.inputactions
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Change setting
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2025-07-05 00:58:23 -07:00 |
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InputSystem_Actions.inputactions.meta
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Merge
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2025-06-24 23:40:14 -07:00 |
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InputSystem.inputsettings.asset
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Change setting
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2025-07-05 00:58:23 -07:00 |
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InputSystem.inputsettings.asset.meta
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Change setting
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2025-07-05 00:58:23 -07:00 |
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Materials.meta
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Major folder restructure
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2025-06-28 00:23:27 -07:00 |
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Plugins.meta
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Major folder restructure
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2025-06-28 00:23:27 -07:00 |
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Prefabs.meta
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Major folder restructure
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2025-06-28 00:23:27 -07:00 |
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Renderers.meta
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Create damage flash material and apply to player and enemy
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2025-07-12 21:05:06 -07:00 |
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Resources.meta
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Big additions/experimentations
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2025-06-27 15:17:00 -07:00 |
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Samples.meta
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Create damage flash material and apply to player and enemy
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2025-07-12 21:05:06 -07:00 |
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Scenes.meta
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Major folder restructure
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2025-06-28 00:23:27 -07:00 |
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Scriptables.meta
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Major folder restructure
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2025-06-28 00:23:27 -07:00 |
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Scripts.meta
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Major folder restructure
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2025-06-28 00:23:27 -07:00 |
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Settings.meta
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Change setting
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2025-07-05 00:58:23 -07:00 |
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Shaders.meta
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Create damage flash material and apply to player and enemy
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2025-07-12 21:05:06 -07:00 |
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StreamingAssets.meta
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Major folder restructure
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2025-06-28 00:23:27 -07:00 |
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TextMesh Pro.meta
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Create damage flash material and apply to player and enemy
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2025-07-12 21:05:06 -07:00 |
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UI.meta
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Tried starting on UI
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2025-06-27 21:16:15 -07:00 |
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UIPanelController.cs
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Merge
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2025-06-24 23:40:14 -07:00 |
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UIPanelController.cs.meta
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Merge
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2025-06-24 23:40:14 -07:00 |
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Unity.VisualScripting.Generated.meta
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Merge
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2025-06-24 23:40:14 -07:00 |
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UniversalRenderPipelineGlobalSettings.asset
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Create damage flash material and apply to player and enemy
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2025-07-12 21:05:06 -07:00 |
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UniversalRenderPipelineGlobalSettings.asset.meta
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Create damage flash material and apply to player and enemy
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2025-07-12 21:05:06 -07:00 |