TowerDefenseGame/Assets
Nico a492afdf1b Switch over to isometric map and set navmesh
Refactor attack animator
Refactor SpawnerManager - utilize SO (SpawnableEnemyInfo)
2025-07-18 23:51:27 -07:00
..
Art Switch over to isometric map and set navmesh 2025-07-18 23:51:27 -07:00
Audio Add 3rd part sounds 2025-07-05 01:03:16 -07:00
Plugins Add third party plugin NavMeshPlus 2025-07-09 19:14:28 -07:00
Prefabs Switch over to isometric map and set navmesh 2025-07-18 23:51:27 -07:00
Renderers Create damage flash material and apply to player and enemy 2025-07-12 21:05:06 -07:00
Samples Create damage flash material and apply to player and enemy 2025-07-12 21:05:06 -07:00
Scenes Switch over to isometric map and set navmesh 2025-07-18 23:51:27 -07:00
Scriptables Switch over to isometric map and set navmesh 2025-07-18 23:51:27 -07:00
Scripts Switch over to isometric map and set navmesh 2025-07-18 23:51:27 -07:00
Settings Change setting 2025-07-05 00:58:23 -07:00
Shaders Remove collision between player and enemies 2025-07-13 01:37:03 -07:00
TextMesh Pro Create damage flash material and apply to player and enemy 2025-07-12 21:05:06 -07:00
UI Tried starting on UI 2025-06-27 21:16:15 -07:00
Unity.VisualScripting.Generated Big additions/experimentations 2025-06-27 15:17:00 -07:00
Art.meta Major folder restructure 2025-06-28 00:23:27 -07:00
Audio.meta Major folder restructure 2025-06-28 00:23:27 -07:00
DefaultVolumeProfile.asset Create damage flash material and apply to player and enemy 2025-07-12 21:05:06 -07:00
DefaultVolumeProfile.asset.meta Create damage flash material and apply to player and enemy 2025-07-12 21:05:06 -07:00
Editor.meta Major folder restructure 2025-06-28 00:23:27 -07:00
InputSystem_Actions.inputactions Change setting 2025-07-05 00:58:23 -07:00
InputSystem_Actions.inputactions.meta Merge 2025-06-24 23:40:14 -07:00
InputSystem.inputsettings.asset Change setting 2025-07-05 00:58:23 -07:00
InputSystem.inputsettings.asset.meta Change setting 2025-07-05 00:58:23 -07:00
Materials.meta Major folder restructure 2025-06-28 00:23:27 -07:00
Plugins.meta Major folder restructure 2025-06-28 00:23:27 -07:00
Prefabs.meta Major folder restructure 2025-06-28 00:23:27 -07:00
Renderers.meta Create damage flash material and apply to player and enemy 2025-07-12 21:05:06 -07:00
Resources.meta Big additions/experimentations 2025-06-27 15:17:00 -07:00
Samples.meta Create damage flash material and apply to player and enemy 2025-07-12 21:05:06 -07:00
Scenes.meta Major folder restructure 2025-06-28 00:23:27 -07:00
Scriptables.meta Major folder restructure 2025-06-28 00:23:27 -07:00
Scripts.meta Major folder restructure 2025-06-28 00:23:27 -07:00
Settings.meta Change setting 2025-07-05 00:58:23 -07:00
Shaders.meta Create damage flash material and apply to player and enemy 2025-07-12 21:05:06 -07:00
StreamingAssets.meta Major folder restructure 2025-06-28 00:23:27 -07:00
TextMesh Pro.meta Create damage flash material and apply to player and enemy 2025-07-12 21:05:06 -07:00
UI.meta Tried starting on UI 2025-06-27 21:16:15 -07:00
UIPanelController.cs Merge 2025-06-24 23:40:14 -07:00
UIPanelController.cs.meta Merge 2025-06-24 23:40:14 -07:00
Unity.VisualScripting.Generated.meta Merge 2025-06-24 23:40:14 -07:00
UniversalRenderPipelineGlobalSettings.asset Create damage flash material and apply to player and enemy 2025-07-12 21:05:06 -07:00
UniversalRenderPipelineGlobalSettings.asset.meta Create damage flash material and apply to player and enemy 2025-07-12 21:05:06 -07:00