12 lines
265 B
C#
12 lines
265 B
C#
using UnityEngine;
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[CreateAssetMenu(menuName = "Custom/BuilderSettings")]
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public class BuilderSettings : ScriptableObject {
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[Header("Build Prefabs")]
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public GameObject ObjToSpawn;
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public GameObject ObjAsPreview;
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[Header("VFX")]
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public GameObject Vfx;
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}
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