TowerDefenseGame/Assets/Scriptables
Nico a492afdf1b Switch over to isometric map and set navmesh
Refactor attack animator
Refactor SpawnerManager - utilize SO (SpawnableEnemyInfo)
2025-07-18 23:51:27 -07:00
..
AI Added State Management code 2025-06-29 00:14:04 -07:00
BuildHandler Added EnemyDamagedState 2025-06-29 17:24:18 -07:00
Enemy Switch over to isometric map and set navmesh 2025-07-18 23:51:27 -07:00
Ability.cs Major folder restructure 2025-06-28 00:23:27 -07:00
Ability.cs.meta Major folder restructure 2025-06-28 00:23:27 -07:00
AI.meta Added State Management code 2025-06-29 00:14:04 -07:00
BuildHandler.meta Major folder restructure 2025-06-28 00:23:27 -07:00
CharacterClass.cs Major folder restructure 2025-06-28 00:23:27 -07:00
CharacterClass.cs.meta Major folder restructure 2025-06-28 00:23:27 -07:00
Enemy.meta Switch over to isometric map and set navmesh 2025-07-18 23:51:27 -07:00
Player.meta Major folder restructure 2025-06-28 00:23:27 -07:00