TowerDefenseGame/Assets/Scripts/Runtime/AI/EnemyManager
Nico ba13eb9e51 Create PlayerJumpHandler to deal with Player's jumping
Create Vfx for multiple jumps while on air
Finalize jumping ability with up to 3 multi-jump implementing a hacky bezier curve
2025-07-23 01:24:54 -07:00
..
EnemyStateManager.cs Remove collision between player and enemies 2025-07-13 01:37:03 -07:00
EnemyStateManager.cs.meta Recreate enemy management 2025-07-09 09:54:28 -07:00
Gobler.cs Create PlayerJumpHandler to deal with Player's jumping 2025-07-23 01:24:54 -07:00
Gobler.cs.meta Remove collision between player and enemies 2025-07-13 01:37:03 -07:00
SpawnableEnemyInfo.cs Switch over to isometric map and set navmesh 2025-07-18 23:51:27 -07:00
SpawnableEnemyInfo.cs.meta Switch over to isometric map and set navmesh 2025-07-18 23:51:27 -07:00