Nico
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0bc7bfcf99
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Implement click combo system for melee class attacks
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2025-07-01 00:53:51 -07:00 |
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Nico
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ea1527f3b3
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Add new melee skill sprite, animate it, and coded up trigger with left click
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2025-06-30 21:55:09 -07:00 |
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Nico
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051b98c68f
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Create New Melee Skill
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2025-06-29 17:31:08 -07:00 |
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Nico
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4be7c0df38
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Added EnemyDamagedState
Something broke -- added gaurd
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2025-06-29 17:24:18 -07:00 |
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Nico
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719c1d0ba0
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Added State Management code
Added AI code for enemies utilizing State Management
Created simple enemy prefab with the AI
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2025-06-29 00:14:04 -07:00 |
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Nico
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ed5dffacb1
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Refactor BuilderManager
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2025-06-28 23:23:28 -07:00 |
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Nico
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576a2d3e99
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Initialize AI Scripts
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2025-06-28 14:49:54 -07:00 |
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Nico
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a52bbb0849
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Create object pooling system
Optimize VFX and builder handling mechanics
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2025-06-28 11:00:01 -07:00 |
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Nico
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e727c12ec1
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Major folder restructure
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2025-06-28 00:23:27 -07:00 |
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Nico
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44b876131b
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Tried starting on UI
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2025-06-27 21:16:15 -07:00 |
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Nico
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250048e3d2
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Expand on vfx related codes
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2025-06-27 21:06:29 -07:00 |
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Nico
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f3a6315a65
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Refactor
Create isolated scriptable object for dealing with istantiating Vfx
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2025-06-27 15:19:41 -07:00 |
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Nico
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6919efe549
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Big additions/experimentations
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2025-06-27 15:17:00 -07:00 |
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Nico
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9c76148c40
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Merge
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2025-06-24 23:40:14 -07:00 |
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