Commit Graph

11 Commits

Author SHA1 Message Date
Nico
39708027b4 Add jump ability 2025-07-05 01:04:13 -07:00
Nico
6330065de4 Add ability to play BladeVortex
Add system to distinguish animation name that is none directional
2025-07-04 01:19:21 -07:00
Nico
17ac8da420 Fix attack statemachine
Made delays and cooldown feel better
2025-07-04 01:05:15 -07:00
Nico
25eede85b4 Relaced player sprite asset to add attacking animations and add 4-direction setting for animations 2025-07-04 00:53:17 -07:00
Nico
b8c08c4ab0 Polished up attacking 2025-07-01 02:07:12 -07:00
Nico
0bc7bfcf99 Implement click combo system for melee class attacks 2025-07-01 00:53:51 -07:00
Nico
ea1527f3b3 Add new melee skill sprite, animate it, and coded up trigger with left click 2025-06-30 21:55:09 -07:00
Nico
4be7c0df38 Added EnemyDamagedState
Something broke -- added gaurd
2025-06-29 17:24:18 -07:00
Nico
719c1d0ba0 Added State Management code
Added AI code for enemies utilizing State Management
Created simple enemy prefab with the AI
2025-06-29 00:14:04 -07:00
Nico
ed5dffacb1 Refactor BuilderManager 2025-06-28 23:23:28 -07:00
Nico
a52bbb0849 Create object pooling system
Optimize VFX and builder handling mechanics
2025-06-28 11:00:01 -07:00