Nico
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315ecb4689
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Fix bug on Enemy Spawn Info
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2025-08-03 23:31:00 -07:00 |
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Nico
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a74d9fc9ab
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Add menu
Add scene transition feature
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2025-07-29 23:05:46 -07:00 |
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Nico
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62b981f440
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Add knockbock gaurd against being pushed out of bounds
Further develop on attacking and taking damage states
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2025-07-25 17:52:08 -07:00 |
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Nico
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ba13eb9e51
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Create PlayerJumpHandler to deal with Player's jumping
Create Vfx for multiple jumps while on air
Finalize jumping ability with up to 3 multi-jump implementing a hacky bezier curve
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2025-07-23 01:24:54 -07:00 |
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Nico
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a492afdf1b
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Switch over to isometric map and set navmesh
Refactor attack animator
Refactor SpawnerManager - utilize SO (SpawnableEnemyInfo)
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2025-07-18 23:51:27 -07:00 |
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Nico
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785f1d1ef1
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Updated melee attack animator and applied to basic attacks
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2025-07-15 01:36:06 -07:00 |
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Nico
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774688d692
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Remove collision between player and enemies
Add knockback to enemies
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2025-07-13 01:37:03 -07:00 |
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Nico
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6c74f32fc5
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Create damage flash material and apply to player and enemy
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2025-07-12 21:05:06 -07:00 |
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Nico
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6a1c1ae27a
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Working player hitbox and enemy hurtbox
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2025-07-12 01:22:58 -07:00 |
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Nico
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0ef60e5828
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Add third party plugin NavMeshPlus
Add A* pathing to enemies
Add choice between havving Goblers chase player as priority or go to crystal
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2025-07-09 19:14:28 -07:00 |
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Nico
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bedea8c099
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Add stamina handling to player script
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2025-07-07 00:05:12 -07:00 |
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Nico
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6e5bda31bd
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Change setting
Create build
Add input settings
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2025-07-05 00:58:23 -07:00 |
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Nico
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a7648bb20d
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New RecentlyUsedSceneGuid-2?
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2025-06-30 21:50:34 -07:00 |
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Nico
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51a8f54192
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Update layout
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2025-06-29 17:22:59 -07:00 |
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Nico
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e727c12ec1
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Major folder restructure
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2025-06-28 00:23:27 -07:00 |
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Nico
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250048e3d2
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Expand on vfx related codes
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2025-06-27 21:06:29 -07:00 |
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Nico
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6919efe549
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Big additions/experimentations
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2025-06-27 15:17:00 -07:00 |
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Nico
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61b9b39816
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Upgrade 6.0 to 6.1
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2025-06-25 00:31:41 -07:00 |
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Nico
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9c76148c40
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Merge
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2025-06-24 23:40:14 -07:00 |
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