Nico
774688d692
Remove collision between player and enemies
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Add knockback to enemies
2025-07-13 01:37:03 -07:00
Nico
6c74f32fc5
Create damage flash material and apply to player and enemy
2025-07-12 21:05:06 -07:00
Nico
5b74665856
Scene was not saved -- navmesh recreated
2025-07-11 23:44:33 -07:00
Nico
4fe5fb18e8
Recreate enemy management
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Remove separate states
Will contain all states in one type of enemy management script
Will use enemy manager to update states of each enemy and spawning
2025-07-09 09:54:28 -07:00
Nico
0b33a81284
Add stamina handling
2025-07-08 23:14:04 -07:00
Nico
67aa38b5d2
Add stamina bar
2025-07-06 23:34:55 -07:00
Nico
7781d68924
Create Shockwave VFX and apply with animation
2025-07-05 01:49:39 -07:00
Nico
39708027b4
Add jump ability
2025-07-05 01:04:13 -07:00
Nico
17ac8da420
Fix attack statemachine
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Made delays and cooldown feel better
2025-07-04 01:05:15 -07:00
Nico
25eede85b4
Relaced player sprite asset to add attacking animations and add 4-direction setting for animations
2025-07-04 00:53:17 -07:00
Nico
ea1527f3b3
Add new melee skill sprite, animate it, and coded up trigger with left click
2025-06-30 21:55:09 -07:00
Nico
051b98c68f
Create New Melee Skill
2025-06-29 17:31:08 -07:00
Nico
4be7c0df38
Added EnemyDamagedState
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Something broke -- added gaurd
2025-06-29 17:24:18 -07:00
Nico
719c1d0ba0
Added State Management code
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Added AI code for enemies utilizing State Management
Created simple enemy prefab with the AI
2025-06-29 00:14:04 -07:00
Nico
576a2d3e99
Initialize AI Scripts
2025-06-28 14:49:54 -07:00
Nico
a52bbb0849
Create object pooling system
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Optimize VFX and builder handling mechanics
2025-06-28 11:00:01 -07:00
Nico
e727c12ec1
Major folder restructure
2025-06-28 00:23:27 -07:00