Commit Graph

12 Commits

Author SHA1 Message Date
Nico
774688d692 Remove collision between player and enemies
Add knockback to enemies
2025-07-13 01:37:03 -07:00
Nico
6a1c1ae27a Working player hitbox and enemy hurtbox 2025-07-12 01:22:58 -07:00
Nico
0107e33438 Update Class structure to not require the need to convert enum to int 2025-07-08 23:34:30 -07:00
Nico
a148b98016 Hone jump and dash delays tied to attacking and to each other 2025-07-06 23:32:18 -07:00
Nico
7781d68924 Create Shockwave VFX and apply with animation 2025-07-05 01:49:39 -07:00
Nico
39708027b4 Add jump ability 2025-07-05 01:04:13 -07:00
Nico
6330065de4 Add ability to play BladeVortex
Add system to distinguish animation name that is none directional
2025-07-04 01:19:21 -07:00
Nico
17ac8da420 Fix attack statemachine
Made delays and cooldown feel better
2025-07-04 01:05:15 -07:00
Nico
25eede85b4 Relaced player sprite asset to add attacking animations and add 4-direction setting for animations 2025-07-04 00:53:17 -07:00
Nico
b8c08c4ab0 Polished up attacking 2025-07-01 02:07:12 -07:00
Nico
0bc7bfcf99 Implement click combo system for melee class attacks 2025-07-01 00:53:51 -07:00
Nico
ea1527f3b3 Add new melee skill sprite, animate it, and coded up trigger with left click 2025-06-30 21:55:09 -07:00