Nico
774688d692
Remove collision between player and enemies
...
Add knockback to enemies
2025-07-13 01:37:03 -07:00
Nico
6a1c1ae27a
Working player hitbox and enemy hurtbox
2025-07-12 01:22:58 -07:00
Nico
5d08d583e0
Refactor Enemy AI
2025-07-10 00:07:05 -07:00
Nico
0ef60e5828
Add third party plugin NavMeshPlus
...
Add A* pathing to enemies
Add choice between havving Goblers chase player as priority or go to crystal
2025-07-09 19:14:28 -07:00
Nico
4fe5fb18e8
Recreate enemy management
...
Remove separate states
Will contain all states in one type of enemy management script
Will use enemy manager to update states of each enemy and spawning
2025-07-09 09:54:28 -07:00
Nico
4be7c0df38
Added EnemyDamagedState
...
Something broke -- added gaurd
2025-06-29 17:24:18 -07:00
Nico
719c1d0ba0
Added State Management code
...
Added AI code for enemies utilizing State Management
Created simple enemy prefab with the AI
2025-06-29 00:14:04 -07:00