Commit Graph

24 Commits

Author SHA1 Message Date
Nico
a74d9fc9ab Add menu
Add scene transition feature
2025-07-29 23:05:46 -07:00
Nico
d0349c8d99 Implement basics of enemy's attack states 2025-07-25 01:05:46 -07:00
Nico
ba13eb9e51 Create PlayerJumpHandler to deal with Player's jumping
Create Vfx for multiple jumps while on air
Finalize jumping ability with up to 3 multi-jump implementing a hacky bezier curve
2025-07-23 01:24:54 -07:00
Nico
a492afdf1b Switch over to isometric map and set navmesh
Refactor attack animator
Refactor SpawnerManager - utilize SO (SpawnableEnemyInfo)
2025-07-18 23:51:27 -07:00
Nico
6883df0d14 Added knockback control 2025-07-15 01:43:35 -07:00
Nico
785f1d1ef1 Updated melee attack animator and applied to basic attacks 2025-07-15 01:36:06 -07:00
Nico
774688d692 Remove collision between player and enemies
Add knockback to enemies
2025-07-13 01:37:03 -07:00
Nico
6c74f32fc5 Create damage flash material and apply to player and enemy 2025-07-12 21:05:06 -07:00
Nico
5b74665856 Scene was not saved -- navmesh recreated 2025-07-11 23:44:33 -07:00
Nico
0ef60e5828 Add third party plugin NavMeshPlus
Add A* pathing to enemies
Add choice between havving Goblers chase player as priority or go to crystal
2025-07-09 19:14:28 -07:00
Nico
4fe5fb18e8 Recreate enemy management
Remove separate states
Will contain all states in one type of enemy management script
Will use enemy manager to update states of each enemy and spawning
2025-07-09 09:54:28 -07:00
Nico
0b33a81284 Add stamina handling 2025-07-08 23:14:04 -07:00
Nico
67aa38b5d2 Add stamina bar 2025-07-06 23:34:55 -07:00
Nico
7781d68924 Create Shockwave VFX and apply with animation 2025-07-05 01:49:39 -07:00
Nico
39708027b4 Add jump ability 2025-07-05 01:04:13 -07:00
Nico
17ac8da420 Fix attack statemachine
Made delays and cooldown feel better
2025-07-04 01:05:15 -07:00
Nico
25eede85b4 Relaced player sprite asset to add attacking animations and add 4-direction setting for animations 2025-07-04 00:53:17 -07:00
Nico
ea1527f3b3 Add new melee skill sprite, animate it, and coded up trigger with left click 2025-06-30 21:55:09 -07:00
Nico
051b98c68f Create New Melee Skill 2025-06-29 17:31:08 -07:00
Nico
4be7c0df38 Added EnemyDamagedState
Something broke -- added gaurd
2025-06-29 17:24:18 -07:00
Nico
719c1d0ba0 Added State Management code
Added AI code for enemies utilizing State Management
Created simple enemy prefab with the AI
2025-06-29 00:14:04 -07:00
Nico
576a2d3e99 Initialize AI Scripts 2025-06-28 14:49:54 -07:00
Nico
a52bbb0849 Create object pooling system
Optimize VFX and builder handling mechanics
2025-06-28 11:00:01 -07:00
Nico
e727c12ec1 Major folder restructure 2025-06-28 00:23:27 -07:00