Commit Graph

13 Commits

Author SHA1 Message Date
Nico
ea1527f3b3 Add new melee skill sprite, animate it, and coded up trigger with left click 2025-06-30 21:55:09 -07:00
Nico
051b98c68f Create New Melee Skill 2025-06-29 17:31:08 -07:00
Nico
4be7c0df38 Added EnemyDamagedState
Something broke -- added gaurd
2025-06-29 17:24:18 -07:00
Nico
719c1d0ba0 Added State Management code
Added AI code for enemies utilizing State Management
Created simple enemy prefab with the AI
2025-06-29 00:14:04 -07:00
Nico
ed5dffacb1 Refactor BuilderManager 2025-06-28 23:23:28 -07:00
Nico
576a2d3e99 Initialize AI Scripts 2025-06-28 14:49:54 -07:00
Nico
a52bbb0849 Create object pooling system
Optimize VFX and builder handling mechanics
2025-06-28 11:00:01 -07:00
Nico
e727c12ec1 Major folder restructure 2025-06-28 00:23:27 -07:00
Nico
44b876131b Tried starting on UI 2025-06-27 21:16:15 -07:00
Nico
250048e3d2 Expand on vfx related codes 2025-06-27 21:06:29 -07:00
Nico
f3a6315a65 Refactor
Create isolated scriptable object for dealing with istantiating Vfx
2025-06-27 15:19:41 -07:00
Nico
6919efe549 Big additions/experimentations 2025-06-27 15:17:00 -07:00
Nico
9c76148c40 Merge 2025-06-24 23:40:14 -07:00