Utilize interfaces to create new Enemy class inheriting them and further developing on them also encapsulating more enemy type functions |
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|---|---|---|
| .. | ||
| EnemyStateManager.cs | ||
| EnemyStateManager.cs.meta | ||
| Gobler.cs | ||
| Gobler.cs.meta | ||
| SpawnableEnemyInfo.cs | ||
| SpawnableEnemyInfo.cs.meta | ||