TowerDefenseGame/Assets/Scripts/Runtime/AI/EnemyManager
Nico 24b9ece93d Create interfaces for IAttacker and IDamageable
Utilize interfaces to create new Enemy class inheriting them and further developing on them also encapsulating more enemy type functions
2025-07-25 15:40:43 -07:00
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EnemyStateManager.cs Remove collision between player and enemies 2025-07-13 01:37:03 -07:00
EnemyStateManager.cs.meta Recreate enemy management 2025-07-09 09:54:28 -07:00
Gobler.cs Create interfaces for IAttacker and IDamageable 2025-07-25 15:40:43 -07:00
Gobler.cs.meta Remove collision between player and enemies 2025-07-13 01:37:03 -07:00
SpawnableEnemyInfo.cs Create interfaces for IAttacker and IDamageable 2025-07-25 15:40:43 -07:00
SpawnableEnemyInfo.cs.meta Switch over to isometric map and set navmesh 2025-07-18 23:51:27 -07:00