Create Vfx for multiple jumps while on air Finalize jumping ability with up to 3 multi-jump implementing a hacky bezier curve
9 lines
218 B
C#
9 lines
218 B
C#
using UnityEngine;
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public static class IsoExtensions {
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public static Vector2 NormalizedIso(this Vector2 input) {
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Vector2 adjusted = new Vector2(input.x, input.y * 0.5f);
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return adjusted.normalized;
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}
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}
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