TowerDefenseGame/ProjectSettings
Nico a492afdf1b Switch over to isometric map and set navmesh
Refactor attack animator
Refactor SpawnerManager - utilize SO (SpawnableEnemyInfo)
2025-07-18 23:51:27 -07:00
..
AudioManager.asset Merge 2025-06-24 23:40:14 -07:00
ClusterInputManager.asset Merge 2025-06-24 23:40:14 -07:00
DynamicsManager.asset Change setting 2025-07-05 00:58:23 -07:00
EditorBuildSettings.asset Change setting 2025-07-05 00:58:23 -07:00
EditorSettings.asset Switch over to isometric map and set navmesh 2025-07-18 23:51:27 -07:00
GraphicsSettings.asset Create damage flash material and apply to player and enemy 2025-07-12 21:05:06 -07:00
InputManager.asset Merge 2025-06-24 23:40:14 -07:00
MemorySettings.asset Merge 2025-06-24 23:40:14 -07:00
MultiplayerManager.asset Merge 2025-06-24 23:40:14 -07:00
NavMeshAreas.asset Merge 2025-06-24 23:40:14 -07:00
NetworkManager.asset Merge 2025-06-24 23:40:14 -07:00
PackageManagerSettings.asset Merge 2025-06-24 23:40:14 -07:00
Physics2DSettings.asset Merge 2025-06-24 23:40:14 -07:00
PresetManager.asset Merge 2025-06-24 23:40:14 -07:00
ProjectSettings.asset Change setting 2025-07-05 00:58:23 -07:00
ProjectVersion.txt Upgrade 6.0 to 6.1 2025-06-25 00:31:41 -07:00
QualitySettings.asset Create damage flash material and apply to player and enemy 2025-07-12 21:05:06 -07:00
SceneTemplateSettings.json Merge 2025-06-24 23:40:14 -07:00
ShaderGraphSettings.asset Create damage flash material and apply to player and enemy 2025-07-12 21:05:06 -07:00
TagManager.asset Remove collision between player and enemies 2025-07-13 01:37:03 -07:00
TimeManager.asset Merge 2025-06-24 23:40:14 -07:00
UnityConnectSettings.asset Merge 2025-06-24 23:40:14 -07:00
URPProjectSettings.asset Create damage flash material and apply to player and enemy 2025-07-12 21:05:06 -07:00
VersionControlSettings.asset Merge 2025-06-24 23:40:14 -07:00
VFXManager.asset Merge 2025-06-24 23:40:14 -07:00
VisualScriptingSettings.asset Merge 2025-06-24 23:40:14 -07:00
XRSettings.asset Merge 2025-06-24 23:40:14 -07:00