Nico
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a492afdf1b
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Switch over to isometric map and set navmesh
Refactor attack animator
Refactor SpawnerManager - utilize SO (SpawnableEnemyInfo)
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2025-07-18 23:51:27 -07:00 |
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Nico
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774688d692
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Remove collision between player and enemies
Add knockback to enemies
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2025-07-13 01:37:03 -07:00 |
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Nico
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6c74f32fc5
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Create damage flash material and apply to player and enemy
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2025-07-12 21:05:06 -07:00 |
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Nico
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0ef60e5828
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Add third party plugin NavMeshPlus
Add A* pathing to enemies
Add choice between havving Goblers chase player as priority or go to crystal
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2025-07-09 19:14:28 -07:00 |
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Nico
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6e5bda31bd
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Change setting
Create build
Add input settings
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2025-07-05 00:58:23 -07:00 |
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Nico
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25eede85b4
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Relaced player sprite asset to add attacking animations and add 4-direction setting for animations
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2025-07-04 00:53:17 -07:00 |
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Nico
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a52bbb0849
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Create object pooling system
Optimize VFX and builder handling mechanics
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2025-06-28 11:00:01 -07:00 |
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Nico
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6919efe549
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Big additions/experimentations
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2025-06-27 15:17:00 -07:00 |
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Nico
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61b9b39816
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Upgrade 6.0 to 6.1
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2025-06-25 00:31:41 -07:00 |
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Nico
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9c76148c40
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Merge
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2025-06-24 23:40:14 -07:00 |
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