TowerDefenseGame/Assets/Scripts/Runtime/Characters/Player
Nico ba13eb9e51 Create PlayerJumpHandler to deal with Player's jumping
Create Vfx for multiple jumps while on air
Finalize jumping ability with up to 3 multi-jump implementing a hacky bezier curve
2025-07-23 01:24:54 -07:00
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Building Added EnemyDamagedState 2025-06-29 17:24:18 -07:00
Classes Create PlayerJumpHandler to deal with Player's jumping 2025-07-23 01:24:54 -07:00
Building.meta Create object pooling system 2025-06-28 11:00:01 -07:00
Classes.meta Add new melee skill sprite, animate it, and coded up trigger with left click 2025-06-30 21:55:09 -07:00
PlayerHitHandler.cs Working player hitbox and enemy hurtbox 2025-07-12 01:22:58 -07:00
PlayerHitHandler.cs.meta Working player hitbox and enemy hurtbox 2025-07-12 01:22:58 -07:00
PlayerJumpHandler.cs Create PlayerJumpHandler to deal with Player's jumping 2025-07-23 01:24:54 -07:00
PlayerJumpHandler.cs.meta Create PlayerJumpHandler to deal with Player's jumping 2025-07-23 01:24:54 -07:00
PlayerMainController.cs Create PlayerJumpHandler to deal with Player's jumping 2025-07-23 01:24:54 -07:00
PlayerMainController.cs.meta Relaced player sprite asset to add attacking animations and add 4-direction setting for animations 2025-07-04 00:53:17 -07:00
PlayerStateManager.cs Relaced player sprite asset to add attacking animations and add 4-direction setting for animations 2025-07-04 00:53:17 -07:00
PlayerStateManager.cs.meta Relaced player sprite asset to add attacking animations and add 4-direction setting for animations 2025-07-04 00:53:17 -07:00