TowerDefenseGame/Assets/Scripts/Runtime/Characters/Player/Classes
Nico ba13eb9e51 Create PlayerJumpHandler to deal with Player's jumping
Create Vfx for multiple jumps while on air
Finalize jumping ability with up to 3 multi-jump implementing a hacky bezier curve
2025-07-23 01:24:54 -07:00
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ClassBase.cs Switch over to isometric map and set navmesh 2025-07-18 23:51:27 -07:00
ClassBase.cs.meta Add new melee skill sprite, animate it, and coded up trigger with left click 2025-06-30 21:55:09 -07:00
MeleeFighterAttackAnimator.cs Switch over to isometric map and set navmesh 2025-07-18 23:51:27 -07:00
MeleeFighterAttackAnimator.cs.meta Switch over to isometric map and set navmesh 2025-07-18 23:51:27 -07:00
MeleeFighterClass.cs Create PlayerJumpHandler to deal with Player's jumping 2025-07-23 01:24:54 -07:00
MeleeFighterClass.cs.meta Add new melee skill sprite, animate it, and coded up trigger with left click 2025-06-30 21:55:09 -07:00