TowerDefenseGame/Assets/Scripts/Runtime/AI
Nico a492afdf1b Switch over to isometric map and set navmesh
Refactor attack animator
Refactor SpawnerManager - utilize SO (SpawnableEnemyInfo)
2025-07-18 23:51:27 -07:00
..
Base Recreate enemy management 2025-07-09 09:54:28 -07:00
BehaviorTrees Initialize AI Scripts 2025-06-28 14:49:54 -07:00
EnemyManager Switch over to isometric map and set navmesh 2025-07-18 23:51:27 -07:00
PathFinding Initialize AI Scripts 2025-06-28 14:49:54 -07:00
Base.meta Initialize AI Scripts 2025-06-28 14:49:54 -07:00
BehaviorTrees.meta Initialize AI Scripts 2025-06-28 14:49:54 -07:00
EnemyManager.meta Recreate enemy management 2025-07-09 09:54:28 -07:00
PathFinding.meta Initialize AI Scripts 2025-06-28 14:49:54 -07:00