TowerDefenseGame/Assets/Scripts/Runtime/AI/EnemyManager
Nico a492afdf1b Switch over to isometric map and set navmesh
Refactor attack animator
Refactor SpawnerManager - utilize SO (SpawnableEnemyInfo)
2025-07-18 23:51:27 -07:00
..
EnemyStateManager.cs Remove collision between player and enemies 2025-07-13 01:37:03 -07:00
EnemyStateManager.cs.meta Recreate enemy management 2025-07-09 09:54:28 -07:00
Gobler.cs Switch over to isometric map and set navmesh 2025-07-18 23:51:27 -07:00
Gobler.cs.meta Remove collision between player and enemies 2025-07-13 01:37:03 -07:00
SpawnableEnemyInfo.cs Switch over to isometric map and set navmesh 2025-07-18 23:51:27 -07:00
SpawnableEnemyInfo.cs.meta Switch over to isometric map and set navmesh 2025-07-18 23:51:27 -07:00