TowerDefenseGame/Assets/Scripts/Runtime/Characters/Player/Classes
Nico a492afdf1b Switch over to isometric map and set navmesh
Refactor attack animator
Refactor SpawnerManager - utilize SO (SpawnableEnemyInfo)
2025-07-18 23:51:27 -07:00
..
ClassBase.cs Switch over to isometric map and set navmesh 2025-07-18 23:51:27 -07:00
ClassBase.cs.meta Add new melee skill sprite, animate it, and coded up trigger with left click 2025-06-30 21:55:09 -07:00
MeleeFighterAttackAnimator.cs Switch over to isometric map and set navmesh 2025-07-18 23:51:27 -07:00
MeleeFighterAttackAnimator.cs.meta Switch over to isometric map and set navmesh 2025-07-18 23:51:27 -07:00
MeleeFighterClass.cs Switch over to isometric map and set navmesh 2025-07-18 23:51:27 -07:00
MeleeFighterClass.cs.meta Add new melee skill sprite, animate it, and coded up trigger with left click 2025-06-30 21:55:09 -07:00